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Eduardo Velasco Stock

Publications and source records attributed to Eduardo Velasco Stock.

4 recordsLinked to original sources

Cumulative suspicion and absorption dynamics in an agent-based Mafia game

The Mafia game, also known as Werewolf, describes a competition between a coordinated minority whose identities are concealed and a larger good faction composed primarily of uninformed civilians attempting to identify and eliminate them. We introduce an agent-based formulation in which the daytime decision is not represented by uniform random voting. Instead, randomly paired agents modify player-specific public suspicion scores according to their roles, and one surviving player is subsequently eliminated with probability proportional to their accumulated suspicion. These scores persist throughout the game, producing a history-dependent stochastic process with two competing absorbing outcomes: elimination of the mafia or numerical parity between the mafia and the good faction. We investigate the effects of population size, initial mafia size, and the presence of perfectly informed detectives through extensive Monte Carlo simulations. In the absence of detectives, a random-execution approximation predicts that, in the dilute-mafia and early-time regime, the cumulative probability of mafia extinction behaves as $F(τ)\sim (τ/N)^{N_m}$, in agreement with simulations as $N_m/N$ decreases. The winning-probability curves also exhibit an empirical finite-size crossover characterized by a population scale $N_c$. Rescaling the population by $N_c$ approximately collapses the curves obtained for different initial mafia populations. Perfectly informed detectives substantially shorten mafia-survival times and introduce an additional dependence on population composition for which the same one-parameter rescaling is insufficient. The model provides a minimal connection between microscopic histories of accusation and the macroscopic absorption statistics of hidden-role games.

physics.soc-ph↗

Mean-field and Monte Carlo Analysis of Multi-Species Dynamics of agents

We propose a mean-field (MF) approximation for the recurrence relation governing the dynamics of $m$ species of particles on a square lattice, and we simultaneously perform Monte Carlo (MC) simulations under identical initial conditions to emulate the intricate motion observed in environments such as subway corridors and scramble crossings in large cities. Each species moves according to transition probabilities influenced by its respective static floor field and the state of neighboring cells. To illustrate the methodology, we analyze statistical fluctuations in the spatial distribution for $m = 1$, $m = 2$, and $m = 4$ and for different regimes of average density and biased movement. A numerical comparison is conducted to determine the best agreement between the MC simulations and the MF approximation considering a renormalization exponent $β$ that optimizes the fit between methods. Finally, we report a phenomenon we term "Gaussian-to-Gaussian" behavior, in which an initially normal distribution of particles becomes distorted due to interactions among same and opposing species, passes through a transient regime, and eventually returns to a Gaussian-like profile in the steady state, after multiple rounds of motion under periodic boundary conditions.

cond-mat.stat-mech↗

Lattice Gas model to describe a nightclub dynamics

In this work, we propose a simple stochastic agent-based model to describe the revenue dynamics of a nightclub venue based on the relationship between profit and spatial occupation. The system consists of an underlying square lattice (nightclub's dance floor) where every attendee (agent) is allowed to move to its first neighboring cells. Each guess has a characteristic delayed time between drinks, denoted as $τ$, after which it will show an urge to drink. At this moment, the attendee will tend to move towards the bar where a drink will be bought. After it has left the bar zone, $τ$ time steps should pass so it shows once again the need to drink. Our model among other points show that it is no use filling the bar to obtain profit, and optimization should be analyzed. This can be done in a more secure way taking into consideration the ratio between income and ticket cost.

physics.soc-ph↗

Statistics, distillation, and ordering emergence in a two-dimensional stochastic model of particles in counterflowing streams

In this paper, we proposed a stochastic model which describes two species of particles moving in counterflow. The model generalizes the theoretical framework describing the transport in random systems since particles can work as mobile obstacles, whereas particles of one species move in opposite direction to the particles of the other species, or they can work as fixed obstacles remaining in their places during the time evolution. We conducted a detailed study about the statistics concerning the crossing time of particles, as well as the effects of the lateral transitions on the time required to the system reaches a state of complete geographic separation of species. The spatial effects of jamming were also studied by looking into the deformation of the concentration of particles in the two-dimensional corridor. Finally, we observed in our study the formation of patterns of lanes which reach the steady state regardless the initial conditions used for the evolution. A similar result is also observed in real experiments involving charged colloids motion and simulations of pedestrian dynamics based on Langevin equations, when periodic boundary conditions are considered (particles counterflow in a ring symmetry). The results obtained through Monte Carlo numerical simulations and numerical integrations are in good agreement with each other. However, differently from previous studies, the dynamics considered in this work is not Newton-based, and therefore, even artificial situations of self-propelled objects should be studied in this first-principle modeling.

cond-mat.soft↗