SearcharxivSearch

arXiv subjects

Efstratios Gavves

Publications and source records attributed to Efstratios Gavves.

At least 19 recordsLinked to original sources

Test-Time Noise Guided Adaptation for Realistic Autoregressive Video Generation

Autoregressive video diffusion models have enabled the generation of arbitrarily long videos by removing conditioning on future frames, thus greatly improving computational efficiency. Yet, they suffer from error accumulation over time, as the denoised sequence gradually drifts away from the conditioning distribution seen during training. Recent advances attempt to reduce this error by anchoring each generated frame to the learned manifold of real ones. However, even when all generated individual frames lie close to the real manifold, there are trajectories which the model lacks sufficient knowledge to continue without exiting it, thus reaching a terminal point. To prevent the model from being trapped in terminal points, we start from the hypothesis that for well-modeled future trajectories the distribution of the predicted noise should match the one of the forward noising process. To enforce such a prior at test time, we introduce Terminal points Avoidance through Noise Guided Optimization (TANGO), which uses the diffusion model as a critic of its own outputs, by predicting one step forward and requiring an isotropic Gaussian noise prediction. We use the deviation from this expected noise distribution to search for an alternative trajectory that does not lead to a terminal point. Our approach achieves a $3.1\%$ absolute improvement on VBench over state-of-the-art, while reducing Fr\'echet Video Distance by $28.3\%$ on average across $15$s videos. Our code is available on https://mever-team.github.io/tango.

cs.CV

From Demonstrations to Rewards: Test-Time Prompt Optimization for VLM Reward Models

Reinforcement learning relies on accurate reward functions, which are often hand-crafted or even unavailable in real-world applications, such as robotics. Recent work has explored the zero-shot reasoning capabilities of pre-trained Vision-Language Models (VLMs) as reward models. However, without careful prompt engineering, these approaches tend to produce suboptimal rewards, where false positive predictions can severely degrade downstream policy learning. In robotics, limited datasets comprising expert demonstrations are often collected to bootstrap policy learning. This scenario provides an opportunity to optimize a reward model prior policy training. We propose Demo2Reward a test-time adaptation technique to optimize the language instruction of a reward model based on a few demonstrations (3-10 trajectories) to reduce false positives while preserving true positives. Crucially, this requires no additional model training or computation resources during policy learning. We show that Demo2Reward consistently outperforms existing zero- and few-shot VLM reward models across a range of simulated robotic tasks and policy backbones. Finally, we demonstrate that Demo2Reward effectively transfers to a real-world robotic learning scenario, enabling policy learning without manually engineering a reward function.

cs.LG

Foundation Models in Robotics: A Comprehensive Review of Methods, Models, Datasets, Challenges and Future Research Directions

Over the recent years, the field of robotics has been undergoing a transformative paradigm shift from fixed, single-task, domain-specific solutions towards adaptive, multi-function, generalpurpose agents, capable of operating in complex, open-world, and dynamic environments. This tremendous advancement is primarily driven by the emergence of Foundation Models (FMs), i.e., large-scale neural-network architectures trained on massive, heterogeneous datasets that provide unprecedented capabilities in multi-modal understanding and reasoning, long-horizon planning, and cross-embodiment generalization. In this context, the current study provides a holistic, systematic, and in-depth review of the research landscape of FMs in robotics. In particular, the evolution of the field is initially delineated through five distinct research phases, spanning from the early incorporation of Natural Language Processing (NLP) and Computer Vision (CV) models to the current frontier of multi-sensory generalization and real-world deployment. Subsequently, a highly-granular taxonomic investigation of the literature is performed, examining the following key aspects: a) the employed FM types, including LLMs, VFMs, VLMs, and VLAs, b) the underlying neural-network architectures, c) the adopted learning paradigms, d) the different learning stages of knowledge incorporation, e) the major robotic tasks, and f) the main real-world application domains. For each aspect, comparative analysis and critical insights are provided. Moreover, a report on the publicly available datasets used for model training and evaluation across the considered robotic tasks is included. Furthermore, a hierarchical discussion on the current open challenges and promising future research directions in the field is incorporated.

cs.RO

Distributional Vision-Language Alignment by Cauchy-Schwarz Divergence

Vision-language alignment is crucial for various downstream tasks such as cross-modal generation and retrieval. Previous multimodal approaches like CLIP utilize InfoNCE to maximize mutual information, primarily aligning pairwise samples across modalities while overlooking distributional differences. In addition, InfoNCE has inherent conflict in terms of alignment and uniformity in multimodality, leading to suboptimal alignment with modality gaps. To overcome the limitations, we propose CS-Aligner, a novel framework that performs distributional vision-language alignment by integrating Cauchy-Schwarz (CS) divergence with mutual information. CS-Aligner captures both the global distribution information of each modality and the pairwise semantic relationships. We find that the CS divergence seamlessly addresses the InfoNCE's alignment-uniformity conflict and serves complementary roles with InfoNCE, yielding tighter and more precise alignment. Moreover, by introducing distributional alignment, CS-Aligner enables incorporating additional information from unpaired data and token-level representations, enhancing flexible and fine-grained alignment in practice. Experiments on text-to-image generation and cross-modality retrieval tasks demonstrate the effectiveness of our method on vision-language alignment.

cs.LG

Towards Uniformity and Alignment for Multimodal Representation Learning

Multimodal representation learning aims to construct a shared embedding space in which heterogeneous modalities are semantically aligned. Despite strong empirical results, InfoNCE-based objectives introduce inherent conflicts that yield distribution gaps across modalities. In this work, we identify two conflicts in the multimodal regime, both exacerbated as the number of modalities increases: (i) an alignment-uniformity conflict, whereby the repulsion of uniformity undermines pairwise alignment, and (ii) an intra-alignment conflict, where aligning multiple modalities induces competing alignment directions. To address these issues, we propose a principled decoupling of alignment and uniformity for multimodal representations, providing a conflict-free recipe for multimodal learning that simultaneously supports discriminative and generative use cases without task-specific modules. We then provide a theoretical guarantee that our method acts as an efficient proxy for a global Hölder divergence over multiple modality distributions, and thus reduces the distribution gap among modalities. Extensive experiments on retrieval and UnCLIP-style generation demonstrate consistent gains.

cs.LG

Equivariant Multiscale Learned Invertible Reconstruction for Cone Beam CT: From Simulated to Real Data

Cone Beam CT (CBCT) is an important imaging modality nowadays, however lower image quality of CBCT compared to more conventional Computed Tomography (CT) remains a limiting factor in CBCT applications. Deep learning reconstruction methods are a promising alternative to classical analytical and iterative reconstruction methods, but applying such methods to CBCT is often difficult due to the lack of ground truth data, memory limitations and the need for fast inference at clinically-relevant resolutions. In this work we propose LIRE++, an end-to-end rotationally-equivariant multiscale learned invertible primal-dual scheme for fast and memory-efficient CBCT reconstruction. Memory optimizations and multiscale reconstruction allow for fast training and inference, while rotational equivariance improves parameter efficiency. LIRE++ was trained on simulated projection data from a fast quasi-Monte Carlo CBCT projection simulator that we developed as well. Evaluated on synthetic data, LIRE++ gave an average improvement of 1 dB in Peak Signal-to-Noise Ratio over alternative deep learning baselines. On real clinical data, LIRE++ improved the average Mean Absolute Error between the reconstruction and the corresponding planning CT by 10 Hounsfield Units with respect to current proprietary state-of-the-art hybrid deep-learning/iterative method.

physics.med-ph

Superposition as Lossy Compression: Measure with Sparse Autoencoders and Connect to Adversarial Vulnerability

Neural networks achieve remarkable performance through superposition: encoding multiple features as overlapping directions in activation space rather than dedicating individual neurons to each feature. This challenges interpretability, yet we lack principled methods to measure superposition. We present an information-theoretic framework measuring a neural representation's effective degrees of freedom. We apply Shannon entropy to sparse autoencoder activations to compute the number of effective features as the minimum neurons needed for interference-free encoding. Equivalently, this measures how many "virtual neurons" the network simulates through superposition. When networks encode more effective features than actual neurons, they must accept interference as the price of compression. Our metric strongly correlates with ground truth in toy models, detects minimal superposition in algorithmic tasks, and reveals systematic reduction under dropout. Layer-wise patterns mirror intrinsic dimensionality studies on Pythia-70M. The metric also captures developmental dynamics, detecting sharp feature consolidation during grokking. Surprisingly, adversarial training can increase effective features while improving robustness, contradicting the hypothesis that superposition causes vulnerability. Instead, the effect depends on task complexity and network capacity: simple tasks with ample capacity allow feature expansion (abundance regime), while complex tasks or limited capacity force reduction (scarcity regime). By defining superposition as lossy compression, this work enables principled measurement of how neural networks organize information under computational constraints, connecting superposition to adversarial robustness.

cs.LG

Unleashing Uncertainty: Efficient Machine Unlearning for Generative AI

We introduce SAFEMax, a novel method for Machine Unlearning in diffusion models. Grounded in information-theoretic principles, SAFEMax maximizes the entropy in generated images, causing the model to generate Gaussian noise when conditioned on impermissible classes by ultimately halting its denoising process. Also, our method controls the balance between forgetting and retention by selectively focusing on the early diffusion steps, where class-specific information is prominent. Our results demonstrate the effectiveness of SAFEMax and highlight its substantial efficiency gains over state-of-the-art methods.

cs.LG

From Explainable to Explained AI: Ideas for Falsifying and Quantifying Explanations

Explaining deep learning models is essential for clinical integration of medical image analysis systems. A good explanation highlights if a model depends on spurious features that undermines generalization and harms a subset of patients or, conversely, may present novel biological insights. Although techniques like GradCAM can identify influential features, they are measurement tools that do not themselves form an explanation. We propose a human-machine-VLM interaction system tailored to explaining classifiers in computational pathology, including multi-instance learning for whole-slide images. Our proof of concept comprises (1) an AI-integrated slide viewer to run sliding-window experiments to test claims of an explanation, and (2) quantification of an explanation's predictiveness using general-purpose vision-language models. The results demonstrate that this allows us to qualitatively test claims of explanations and can quantifiably distinguish competing explanations. This offers a practical path from explainable AI to explained AI in digital pathology and beyond. Code and prompts are available at https://github.com/nki-ai/x2x.

eess.IV

Dual Guidance Semi-Supervised Action Detection

Semi-Supervised Learning (SSL) has shown tremendous potential to improve the predictive performance of deep learning models when annotations are hard to obtain. However, the application of SSL has so far been mainly studied in the context of image classification. In this work, we present a semi-supervised approach for spatial-temporal action localization. We introduce a dual guidance network to select better pseudo-bounding boxes. It combines a frame-level classification with a bounding-box prediction to enforce action class consistency across frames and boxes. Our evaluation across well-known spatial-temporal action localization datasets, namely UCF101-24 , J-HMDB-21 and AVA shows that the proposed module considerably enhances the model's performance in limited labeled data settings. Our framework achieves superior results compared to extended image-based semi-supervised baselines.

cs.CV

MoSiC: Optimal-Transport Motion Trajectory for Dense Self-Supervised Learning

Dense self-supervised learning has shown great promise for learning pixel- and patch-level representations, but extending it to videos remains challenging due to the complexity of motion dynamics. Existing approaches struggle as they rely on static augmentations that fail under object deformations, occlusions, and camera movement, leading to inconsistent feature learning over time. We propose a motion-guided self-supervised learning framework that clusters dense point tracks to learn spatiotemporally consistent representations. By leveraging an off-the-shelf point tracker, we extract long-range motion trajectories and optimize feature clustering through a momentum-encoder-based optimal transport mechanism. To ensure temporal coherence, we propagate cluster assignments along tracked points, enforcing feature consistency across views despite viewpoint changes. Integrating motion as an implicit supervisory signal, our method learns representations that generalize across frames, improving robustness in dynamic scenes and challenging occlusion scenarios. By initializing from strong image-pretrained models and leveraging video data for training, we improve state-of-the-art by 1% to 6% on six image and video datasets and four evaluation benchmarks. The implementation is publicly available at our GitHub repository: https://github.com/SMSD75/MoSiC/tree/main

cs.CV

Probabilistic Prototype Calibration of Vision-Language Models for Generalized Few-shot Semantic Segmentation

Generalized Few-Shot Semantic Segmentation (GFSS) aims to extend a segmentation model to novel classes with only a few annotated examples while maintaining performance on base classes. Recently, pretrained vision-language models (VLMs) such as CLIP have been leveraged in GFSS to improve generalization on novel classes through multi-modal prototypes learning. However, existing prototype-based methods are inherently deterministic, limiting the adaptability of learned prototypes to diverse samples, particularly for novel classes with scarce annotations. To address this, we propose FewCLIP, a probabilistic prototype calibration framework over multi-modal prototypes from the pretrained CLIP, thus providing more adaptive prototype learning for GFSS. Specifically, FewCLIP first introduces a prototype calibration mechanism, which refines frozen textual prototypes with learnable visual calibration prototypes, leading to a more discriminative and adaptive representation. Furthermore, unlike deterministic prototype learning techniques, FewCLIP introduces distribution regularization over these calibration prototypes. This probabilistic formulation ensures structured and uncertainty-aware prototype learning, effectively mitigating overfitting to limited novel class data while enhancing generalization. Extensive experimental results on PASCAL-5$^i$ and COCO-20$^i$ datasets demonstrate that our proposed FewCLIP significantly outperforms state-of-the-art approaches across both GFSS and class-incremental setting. The code is available at https://github.com/jliu4ai/FewCLIP.

cs.CV

Physics-Guided Radiotherapy Treatment Planning with Deep Learning

Radiotherapy (RT) is a critical cancer treatment, with volumetric modulated arc therapy (VMAT) being a commonly used technique that enhances dose conformity by dynamically adjusting multileaf collimator (MLC) positions and monitor units (MU) throughout gantry rotation. Adaptive radiotherapy requires frequent modifications to treatment plans to account for anatomical variations, necessitating time-efficient solutions. Deep learning offers a promising solution to automate this process. To this end, we propose a two-stage, physics-guided deep learning pipeline for radiotherapy planning. In the first stage, our network is trained with direct supervision on treatment plan parameters, consisting of MLC and MU values. In the second stage, we incorporate an additional supervision signal derived from the predicted 3D dose distribution, integrating physics-based guidance into the training process. We train and evaluate our approach on 133 prostate cancer patients treated with a uniform 2-arc VMAT protocol delivering a dose of 62 Gy to the planning target volume (PTV). Our results demonstrate that the proposed approach, implemented using both 3D U-Net and UNETR architectures, consistently produces treatment plans that closely match clinical ground truths. Our method achieves a mean difference of D95% = 0.42 +/- 1.83 Gy and V95% = -0.22 +/- 1.87% at the PTV while generating dose distributions that reduce radiation exposure to organs at risk. These findings highlight the potential of physics-guided deep learning in RT planning.

physics.med-ph

Mechanistic PDE Networks for Discovery of Governing Equations

We present Mechanistic PDE Networks -- a model for discovery of governing partial differential equations from data. Mechanistic PDE Networks represent spatiotemporal data as space-time dependent linear partial differential equations in neural network hidden representations. The represented PDEs are then solved and decoded for specific tasks. The learned PDE representations naturally express the spatiotemporal dynamics in data in neural network hidden space, enabling increased power for dynamical modeling. Solving the PDE representations in a compute and memory-efficient way, however, is a significant challenge. We develop a native, GPU-capable, parallel, sparse, and differentiable multigrid solver specialized for linear partial differential equations that acts as a module in Mechanistic PDE Networks. Leveraging the PDE solver, we propose a discovery architecture that can discover nonlinear PDEs in complex settings while also being robust to noise. We validate PDE discovery on a number of PDEs, including reaction-diffusion and Navier-Stokes equations.

cs.LG

Probabilistic Interactive 3D Segmentation with Hierarchical Neural Processes

Interactive 3D segmentation has emerged as a promising solution for generating accurate object masks in complex 3D scenes by incorporating user-provided clicks. However, two critical challenges remain underexplored: (1) effectively generalizing from sparse user clicks to produce accurate segmentation, and (2) quantifying predictive uncertainty to help users identify unreliable regions. In this work, we propose NPISeg3D, a novel probabilistic framework that builds upon Neural Processes (NPs) to address these challenges. Specifically, NPISeg3D introduces a hierarchical latent variable structure with scene-specific and object-specific latent variables to enhance few-shot generalization by capturing both global context and object-specific characteristics. Additionally, we design a probabilistic prototype modulator that adaptively modulates click prototypes with object-specific latent variables, improving the model's ability to capture object-aware context and quantify predictive uncertainty. Experiments on four 3D point cloud datasets demonstrate that NPISeg3D achieves superior segmentation performance with fewer clicks while providing reliable uncertainty estimations.

cs.CV

Evaluating Newtonian Mechanics in Video Generative Models with Real Physical Systems

Recent advances in image and video generation raise hopes that these models possess world modeling capabilities-the ability to generate realistic, physically plausible videos. This could revolutionize applications in robotics, autonomous driving, and scientific simulation. However, before treating these models as world models, we must ask: Do they adhere to physical laws? Current evaluation methods rely on subjective judgments or trajectory matching, limiting their usage for physical reasoning estimation, where many generations could be physically plausible. Thus, we introduce Morpheus, one of the first physics-informed evaluation frameworks for measuring the ability of video generation models to comprehend Newtonian dynamics. Morpheus features 130 real-world videos capturing physical phenomena, guided by conservation laws. Using those as conditioning for video generation, we assess physical plausibility leveraging interpretable metrics evaluated with respect to infallible conservation laws known per physical setting, leveraging advances in physics-informed neural networks and vision-language foundation models. Importantly, Morpheus targets controlled Newtonian rigid-body settings to enable quantitative checks. Our findings reveal that even with advanced prompting and video conditioning, contemporary models struggle to encode physical principles despite generating aesthetically pleasing videos.

cs.CV

Any-Resolution AI-Generated Image Detection by Spectral Learning

Recent works have established that AI models introduce spectral artifacts into generated images and propose approaches for learning to capture them using labeled data. However, the significant differences in such artifacts among different generative models hinder these approaches from generalizing to generators not seen during training. In this work, we build upon the key idea that the spectral distribution of real images constitutes both an invariant and highly discriminative pattern for AI-generated image detection. To model this under a self-supervised setup, we employ masked spectral learning using the pretext task of frequency reconstruction. Since generated images constitute out-of-distribution samples for this model, we propose spectral reconstruction similarity to capture this divergence. Moreover, we introduce spectral context attention, which enables our approach to efficiently capture subtle spectral inconsistencies in images of any resolution. Our spectral AI-generated image detection approach (SPAI) achieves a 5.5% absolute improvement in AUC over the previous state-of-the-art across 13 recent generative approaches, while exhibiting robustness against common online perturbations. Code is available on https://mever-team.github.io/spai.

cs.CV

CTRL-O: Language-Controllable Object-Centric Visual Representation Learning

Object-centric representation learning aims to decompose visual scenes into fixed-size vectors called "slots" or "object files", where each slot captures a distinct object. Current state-of-the-art object-centric models have shown remarkable success in object discovery in diverse domains, including complex real-world scenes. However, these models suffer from a key limitation: they lack controllability. Specifically, current object-centric models learn representations based on their preconceived understanding of objects, without allowing user input to guide which objects are represented. Introducing controllability into object-centric models could unlock a range of useful capabilities, such as the ability to extract instance-specific representations from a scene. In this work, we propose a novel approach for user-directed control over slot representations by conditioning slots on language descriptions. The proposed ConTRoLlable Object-centric representation learning approach, which we term CTRL-O, achieves targeted object-language binding in complex real-world scenes without requiring mask supervision. Next, we apply these controllable slot representations on two downstream vision language tasks: text-to-image generation and visual question answering. The proposed approach enables instance-specific text-to-image generation and also achieves strong performance on visual question answering.

cs.CV