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Ehsan Adeli

Publications and source records attributed to Ehsan Adeli.

At least 55 records · Page 3Linked to original sources

Discovering Latent Graphs with GFlowNets for Diverse Conditional Image Generation

Capturing diversity is crucial in conditional and prompt-based image generation, particularly when conditions contain uncertainty that can lead to multiple plausible outputs. To generate diverse images reflecting this diversity, traditional methods often modify random seeds, making it difficult to discern meaningful differences between samples, or diversify the input prompt, which is limited in verbally interpretable diversity. We propose Rainbow, a novel conditional image generation framework, applicable to any pretrained conditional generative model, that addresses inherent condition/prompt uncertainty and generates diverse plausible images. Rainbow is based on a simple yet effective idea: decomposing the input condition into diverse latent representations, each capturing an aspect of the uncertainty and generating a distinct image. First, we integrate a latent graph, parameterized by Generative Flow Networks (GFlowNets), into the prompt representation computation. Second, leveraging GFlowNets' advanced graph sampling capabilities to capture uncertainty and output diverse trajectories over the graph, we produce multiple trajectories that collectively represent the input condition, leading to diverse condition representations and corresponding output images. Evaluations on natural image and medical image datasets demonstrate Rainbow's improvement in both diversity and fidelity across image synthesis, image generation, and counterfactual generation tasks.

cs.CV↗

Repurposing 2D Diffusion Models for 3D Shape Completion

We present a framework that adapts 2D diffusion models for 3D shape completion from incomplete point clouds. While text-to-image diffusion models have achieved remarkable success with abundant 2D data, 3D diffusion models lag due to the scarcity of high-quality 3D datasets and a persistent modality gap between 3D inputs and 2D latent spaces. To overcome these limitations, we introduce the Shape Atlas, a compact 2D representation of 3D geometry that (1) enables full utilization of the generative power of pretrained 2D diffusion models, and (2) aligns the modalities between the conditional input and output spaces, allowing more effective conditioning. This unified 2D formulation facilitates learning from limited 3D data and produces high-quality, detail-preserving shape completions. We validate the effectiveness of our results on the PCN and ShapeNet-55 datasets. Additionally, we show the downstream application of creating artist-created meshes from our completed point clouds, further demonstrating the practicality of our method.

cs.CV↗

Spherical Leech Quantization for Visual Tokenization and Generation

Non-parametric quantization has received much attention due to its efficiency on parameters and scalability to a large codebook. In this paper, we present a unified formulation of different non-parametric quantization methods through the lens of lattice coding. The geometry of lattice codes explains the necessity of auxiliary loss terms when training auto-encoders with certain existing lookup-free quantization variants such as BSQ. As a step forward, we explore a few possible candidates, including random lattices, generalized Fibonacci lattices, and densest sphere packing lattices. Among all, we find the Leech lattice-based quantization method, which is dubbed as Spherical Leech Quantization ($Λ_{24}$-SQ), leads to both a simplified training recipe and an improved reconstruction-compression tradeoff thanks to its high symmetry and even distribution on the hypersphere. In image tokenization and compression tasks, this quantization approach achieves better reconstruction quality across all metrics than BSQ, the best prior art, while consuming slightly fewer bits. The improvement also extends to state-of-the-art auto-regressive image generation frameworks.

cs.CV↗

Ask WhAI:Probing Belief Formation in Role-Primed LLM Agents

We present Ask WhAI, a systems-level framework for inspecting and perturbing belief states in multi-agent interactions. The framework records and replays agent interactions, supports out-of-band queries into each agent's beliefs and rationale, and enables counterfactual evidence injection to test how belief structures respond to new information. We apply the framework to a medical case simulator notable for its multi-agent shared memory (a time-stamped electronic medical record, or EMR) and an oracle agent (the LabAgent) that holds ground truth lab results revealed only when explicitly queried. We stress-test the system on a multi-specialty diagnostic journey for a child with an abrupt-onset neuropsychiatric presentation. Large language model agents, each primed with strong role-specific priors ("act like a neurologist", "act like an infectious disease specialist"), write to a shared medical record and interact with a moderator across sequential or parallel encounters. Breakpoints at key diagnostic moments enable pre- and post-event belief queries, allowing us to distinguish entrenched priors from reasoning or evidence-integration effects. The simulation reveals that agent beliefs often mirror real-world disciplinary stances, including overreliance on canonical studies and resistance to counterevidence, and that these beliefs can be traced and interrogated in ways not possible with human experts. By making such dynamics visible and testable, Ask WhAI offers a reproducible way to study belief formation and epistemic silos in multi-agent scientific reasoning.

cs.AI↗

Cycle Diffusion Model for Counterfactual Image Generation

Deep generative models have demonstrated remarkable success in medical image synthesis. However, ensuring conditioning faithfulness and high-quality synthetic images for direct or counterfactual generation remains a challenge. In this work, we introduce a cycle training framework to fine-tune diffusion models for improved conditioning adherence and enhanced synthetic image realism. Our approach, Cycle Diffusion Model (CDM), enforces consistency between generated and original images by incorporating cycle constraints, enabling more reliable direct and counterfactual generation. Experiments on a combined 3D brain MRI dataset (from ABCD, HCP aging & young adults, ADNI, and PPMI) show that our method improves conditioning accuracy and enhances image quality as measured by FID and SSIM. The results suggest that the cycle strategy used in CDM can be an effective method for refining diffusion-based medical image generation, with applications in data augmentation, counterfactual, and disease progression modeling.

cs.CV↗

UniEgoMotion: A Unified Model for Egocentric Motion Reconstruction, Forecasting, and Generation

Egocentric human motion generation and forecasting with scene-context is crucial for enhancing AR/VR experiences, improving human-robot interaction, advancing assistive technologies, and enabling adaptive healthcare solutions by accurately predicting and simulating movement from a first-person perspective. However, existing methods primarily focus on third-person motion synthesis with structured 3D scene contexts, limiting their effectiveness in real-world egocentric settings where limited field of view, frequent occlusions, and dynamic cameras hinder scene perception. To bridge this gap, we introduce Egocentric Motion Generation and Egocentric Motion Forecasting, two novel tasks that utilize first-person images for scene-aware motion synthesis without relying on explicit 3D scene. We propose UniEgoMotion, a unified conditional motion diffusion model with a novel head-centric motion representation tailored for egocentric devices. UniEgoMotion's simple yet effective design supports egocentric motion reconstruction, forecasting, and generation from first-person visual inputs in a unified framework. Unlike previous works that overlook scene semantics, our model effectively extracts image-based scene context to infer plausible 3D motion. To facilitate training, we introduce EE4D-Motion, a large-scale dataset derived from EgoExo4D, augmented with pseudo-ground-truth 3D motion annotations. UniEgoMotion achieves state-of-the-art performance in egocentric motion reconstruction and is the first to generate motion from a single egocentric image. Extensive evaluations demonstrate the effectiveness of our unified framework, setting a new benchmark for egocentric motion modeling and unlocking new possibilities for egocentric applications.

cs.CV↗

Ordinal Label-Distribution Learning with Constrained Asymmetric Priors for Imbalanced Retinal Grading

Diabetic retinopathy grading is inherently ordinal and long-tailed, with minority stages being scarce, heterogeneous, and clinically critical to detect accurately. Conventional methods often rely on isotropic Gaussian priors and symmetric loss functions, misaligning latent representations with the task's asymmetric nature. We propose the Constrained Asymmetric Prior Wasserstein Autoencoder (CAP-WAE), a novel framework that addresses these challenges through three key innovations. Our approach employs a Wasserstein Autoencoder (WAE) that aligns its aggregate posterior with a asymmetric prior, preserving the heavy-tailed and skewed structure of minority classes. The latent space is further structured by a Margin-Aware Orthogonality and Compactness (MAOC) loss to ensure grade-ordered separability. At the supervision level, we introduce a direction-aware ordinal loss, where a lightweight head predicts asymmetric dispersions to generate soft labels that reflect clinical priorities by penalizing under-grading more severely. Stabilized by an adaptive multi-task weighting scheme, our end-to-end model requires minimal tuning. Across public DR benchmarks, CAP-WAE consistently achieves state-of-the-art Quadratic Weighted Kappa, accuracy, and macro-F1, surpassing both ordinal classification and latent generative baselines. t-SNE visualizations further reveal that our method reshapes the latent manifold into compact, grade-ordered clusters with reduced overlap.

eess.IV↗

Artist-Created Mesh Generation from Raw Observation

We present an end-to-end framework for generating artist-style meshes from noisy or incomplete point clouds, such as those captured by real-world sensors like LiDAR or mobile RGB-D cameras. Artist-created meshes are crucial for commercial graphics pipelines due to their compatibility with animation and texturing tools and their efficiency in rendering. However, existing approaches often assume clean, complete inputs or rely on complex multi-stage pipelines, limiting their applicability in real-world scenarios. To address this, we propose an end-to-end method that refines the input point cloud and directly produces high-quality, artist-style meshes. At the core of our approach is a novel reformulation of 3D point cloud refinement as a 2D inpainting task, enabling the use of powerful generative models. Preliminary results on the ShapeNet dataset demonstrate the promise of our framework in producing clean, complete meshes.

cs.CV↗

Integrating Anatomical Priors into a Causal Diffusion Model

3D brain MRI studies often examine subtle morphometric differences between cohorts that are hard to detect visually. Given the high cost of MRI acquisition, these studies could greatly benefit from image syntheses, particularly counterfactual image generation, as seen in other domains, such as computer vision. However, counterfactual models struggle to produce anatomically plausible MRIs due to the lack of explicit inductive biases to preserve fine-grained anatomical details. This shortcoming arises from the training of the models aiming to optimize for the overall appearance of the images (e.g., via cross-entropy) rather than preserving subtle, yet medically relevant, local variations across subjects. To preserve subtle variations, we propose to explicitly integrate anatomical constraints on a voxel-level as prior into a generative diffusion framework. Called Probabilistic Causal Graph Model (PCGM), the approach captures anatomical constraints via a probabilistic graph module and translates those constraints into spatial binary masks of regions where subtle variations occur. The masks (encoded by a 3D extension of ControlNet) constrain a novel counterfactual denoising UNet, whose encodings are then transferred into high-quality brain MRIs via our 3D diffusion decoder. Extensive experiments on multiple datasets demonstrate that PCGM generates structural brain MRIs of higher quality than several baseline approaches. Furthermore, we show for the first time that brain measurements extracted from counterfactuals (generated by PCGM) replicate the subtle effects of a disease on cortical brain regions previously reported in the neuroscience literature. This achievement is an important milestone in the use of synthetic MRIs in studies investigating subtle morphological differences.

cs.CV↗

T*: Re-thinking Temporal Search for Long-Form Video Understanding

Efficiently understanding long-form videos remains a significant challenge in computer vision. In this work, we revisit temporal search paradigms for long-form video understanding and address a fundamental issue pertaining to all state-of-the-art (SOTA) long-context vision-language models (VLMs). Our contributions are twofold: First, we frame temporal search as a Long Video Haystack problem: finding a minimal set of relevant frames (e.g., one to five) from tens of thousands based on specific queries. Upon this formulation, we introduce LV-Haystack, the first dataset with 480 hours of videos, 15,092 human-annotated instances for both training and evaluation aiming to improve temporal search quality and efficiency. Results on LV-Haystack highlight a significant research gap in temporal search capabilities, with current SOTA search methods only achieving 2.1% temporal F1 score on the Longvideobench subset. Next, inspired by visual search in images, we propose a lightweight temporal search framework, T* that reframes costly temporal search as spatial search. T* leverages powerful visual localization techniques commonly used in images and introduces an adaptive zooming-in mechanism that operates across both temporal and spatial dimensions. Extensive experiments show that integrating T* with existing methods significantly improves SOTA long-form video understanding. Under an inference budget of 32 frames, T* improves GPT-4o's performance from 50.5% to 53.1% and LLaVA-OneVision-OV-72B's performance from 56.5% to 62.4% on the Longvideobench XL subset. Our code, benchmark, and models are provided in the Supplementary material.

cs.CV↗

Wild2Avatar: Rendering Humans Behind Occlusions

Rendering the visual appearance of moving humans from occluded monocular videos is a challenging task. Most existing research renders 3D humans under ideal conditions, requiring a clear and unobstructed scene. Those methods cannot be used to render humans in real-world scenes where obstacles may block the camera's view and lead to partial occlusions. In this work, we present Wild2Avatar, a neural rendering approach catered for occluded in-the-wild monocular videos. We propose occlusion-aware scene parameterization for decoupling the scene into three parts - occlusion, human, and background. Additionally, extensive objective functions are designed to help enforce the decoupling of the human from both the occlusion and the background and to ensure the completeness of the human model. We verify the effectiveness of our approach with experiments on in-the-wild videos.

cs.CV↗

Repurposing 2D Diffusion Models with Gaussian Atlas for 3D Generation

Recent advances in text-to-image diffusion models have been driven by the increasing availability of paired 2D data. However, the development of 3D diffusion models has been hindered by the scarcity of high-quality 3D data, resulting in less competitive performance compared to their 2D counterparts. To address this challenge, we propose repurposing pre-trained 2D diffusion models for 3D object generation. We introduce Gaussian Atlas, a novel representation that utilizes dense 2D grids, enabling the fine-tuning of 2D diffusion models to generate 3D Gaussians. Our approach demonstrates successful transfer learning from a pre-trained 2D diffusion model to a 2D manifold flattened from 3D structures. To support model training, we compile GaussianVerse, a large-scale dataset comprising 205K high-quality 3D Gaussian fittings of various 3D objects. Our experimental results show that text-to-image diffusion models can be effectively adapted for 3D content generation, bridging the gap between 2D and 3D modeling.

cs.CV↗

Confounder-Free Continual Learning via Recursive Feature Normalization

Confounders are extraneous variables that affect both the input and the target, resulting in spurious correlations and biased predictions. There are recent advances in dealing with or removing confounders in traditional models, such as metadata normalization (MDN), where the distribution of the learned features is adjusted based on the study confounders. However, in the context of continual learning, where a model learns continuously from new data over time without forgetting, learning feature representations that are invariant to confounders remains a significant challenge. To remove their influence from intermediate feature representations, we introduce the Recursive MDN (R-MDN) layer, which can be integrated into any deep learning architecture, including vision transformers, and at any model stage. R-MDN performs statistical regression via the recursive least squares algorithm to maintain and continually update an internal model state with respect to changing distributions of data and confounding variables. Our experiments demonstrate that R-MDN promotes equitable predictions across population groups, both within static learning and across different stages of continual learning, by reducing catastrophic forgetting caused by confounder effects changing over time.

cs.LG↗

Generating Novel Brain Morphology by Deforming Learned Templates

Designing generative models for 3D structural brain MRI that synthesize morphologically-plausible and attribute-specific (e.g., age, sex, disease state) samples is an active area of research. Existing approaches based on frameworks like GANs or diffusion models synthesize the image directly, which may limit their ability to capture intricate morphological details. In this work, we propose a 3D brain MRI generation method based on state-of-the-art latent diffusion models (LDMs), called MorphLDM, that generates novel images by applying synthesized deformation fields to a learned template. Instead of using a reconstruction-based autoencoder (as in a typical LDM), our encoder outputs a latent embedding derived from both an image and a learned template that is itself the output of a template decoder; this latent is passed to a deformation field decoder, whose output is applied to the learned template. A registration loss is minimized between the original image and the deformed template with respect to the encoder and both decoders. Empirically, our approach outperforms generative baselines on metrics spanning image diversity, adherence with respect to input conditions, and voxel-based morphometry. Our code is available at https://github.com/alanqrwang/morphldm.

eess.IV↗

Neural Autoregressive Modeling of Brain Aging

Brain aging synthesis is a critical task with broad applications in clinical and computational neuroscience. The ability to predict the future structural evolution of a subject's brain from an earlier MRI scan provides valuable insights into aging trajectories. Yet, the high-dimensionality of data, subtle changes of structure across ages, and subject-specific patterns constitute challenges in the synthesis of the aging brain. To overcome these challenges, we propose NeuroAR, a novel brain aging simulation model based on generative autoregressive transformers. NeuroAR synthesizes the aging brain by autoregressively estimating the discrete token maps of a future scan from a convenient space of concatenated token embeddings of a previous and future scan. To guide the generation, it concatenates into each scale the subject's previous scan, and uses its acquisition age and the target age at each block via cross-attention. We evaluate our approach on both the elderly population and adolescent subjects, demonstrating superior performance over state-of-the-art generative models, including latent diffusion models (LDM) and generative adversarial networks, in terms of image fidelity. Furthermore, we employ a pre-trained age predictor to further validate the consistency and realism of the synthesized images with respect to expected aging patterns. NeuroAR significantly outperforms key models, including LDM, demonstrating its ability to model subject-specific brain aging trajectories with high fidelity.

cs.LG↗

Latest Object Memory Management for Temporally Consistent Video Instance Segmentation

In this paper, we present Latest Object Memory Management (LOMM) for temporally consistent video instance segmentation that significantly improves long-term instance tracking. At the core of our method is Latest Object Memory (LOM), which robustly tracks and continuously updates the latest states of objects by explicitly modeling their presence in each frame. This enables consistent tracking and accurate identity management across frames, enhancing both performance and reliability through the VIS process. Moreover, we introduce Decoupled Object Association (DOA), a strategy that separately handles newly appearing and already existing objects. By leveraging our memory system, DOA accurately assigns object indices, improving matching accuracy and ensuring stable identity consistency, even in dynamic scenes where objects frequently appear and disappear. Extensive experiments and ablation studies demonstrate the superiority of our method over traditional approaches, setting a new benchmark in VIS. Notably, our LOMM achieves state-of-the-art AP score of 54.0 on YouTube-VIS 2022, a dataset known for its challenging long videos. Project page: https://seung-hun-lee.github.io/projects/LOMM/

cs.CV↗

WASABI: A Metric for Evaluating Morphometric Plausibility of Synthetic Brain MRIs

Generative models enhance neuroimaging through data augmentation, quality improvement, and rare condition studies. Despite advances in realistic synthetic MRIs, evaluations focus on texture and perception, lacking sensitivity to crucial anatomical fidelity. This study proposes a new metric, called WASABI (Wasserstein-Based Anatomical Brain Index), to assess the anatomical realism of synthetic brain MRIs. WASABI leverages \textit{SynthSeg}, a deep learning-based brain parcellation tool, to derive volumetric measures of brain regions in each MRI and uses the multivariate Wasserstein distance to compare distributions between real and synthetic anatomies. Based on controlled experiments on two real datasets and synthetic MRIs from five generative models, WASABI demonstrates higher sensitivity in quantifying anatomical discrepancies compared to traditional image-level metrics, even when synthetic images achieve near-perfect visual quality. Our findings advocate for shifting the evaluation paradigm beyond visual inspection and conventional metrics, emphasizing anatomical fidelity as a crucial benchmark for clinically meaningful brain MRI synthesis. Our code is available at https://github.com/BahramJafrasteh/wasabi-mri.

cs.CV↗

VideoMultiAgents: A Multi-Agent Framework for Video Question Answering

Video Question Answering (VQA) inherently relies on multimodal reasoning, integrating visual, temporal, and linguistic cues to achieve a deeper understanding of video content. However, many existing methods rely on feeding frame-level captions into a single model, making it difficult to adequately capture temporal and interactive contexts. To address this limitation, we introduce VideoMultiAgents, a framework that integrates specialized agents for vision, scene graph analysis, and text processing. It enhances video understanding leveraging complementary multimodal reasoning from independently operating agents. Our approach is also supplemented with a question-guided caption generation, which produces captions that highlight objects, actions, and temporal transitions directly relevant to a given query, thus improving the answer accuracy. Experimental results demonstrate that our method achieves state-of-the-art performance on Intent-QA (79.0%, +6.2% over previous SOTA), EgoSchema subset (75.4%, +3.4%), and NExT-QA (79.6%, +0.4%). The source code is available at https://github.com/PanasonicConnect/VideoMultiAgents.

cs.CV↗