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Ekaterina Tolstaya

Publications and source records attributed to Ekaterina Tolstaya.

12 recordsLinked to original sources

Model Merging on Loss Landscape: A Geometry Perspective

Model merging offers a promising avenue for knowledge integration and parallel development without retraining. Yet, existing methods either ignore the geometry of the loss landscape or rely on intractable full-space Hessian approximations. We propose EpiMer, a framework that casts model merging as solving the Fréchet mean on a Riemannian manifold and restricts the computation to a low-rank subspace spanned by the task vectors. With the expected Hessian as the metric, we reveal a connection between local curvature and epistemic uncertainty of the parameters. Our theoretical analysis decomposes the merging error bound into the subspace Fréchet variance and the residual energy, and provides a closed-form characterization of when curvature-aware merging provably outperforms flat-geometry methods. In addition, our framework unifies both curvature-aware methods and recent spectral methods as special cases of the subspace Fréchet mean with different geometric metrics. Merging fine-tuned CLIP-ViT models on eight image classification tasks, Epistemic Merging strictly outperforms the baselines on all three CLIP-ViT backbones at matched rank, improving the across-task average accuracy and worst-task accuracy on every backbone.

cs.LG↗

WOD-E2E: Waymo Open Dataset for End-to-End Driving in Challenging Long-tail Scenarios

Vision-based end-to-end (E2E) driving has garnered significant interest in the research community due to its scalability and synergy with multimodal large language models (MLLMs). However, current E2E driving benchmarks primarily feature nominal scenarios, failing to adequately test the true potential of these systems. Furthermore, existing open-loop evaluation metrics often fall short in capturing the multi-modal nature of driving or effectively evaluating performance in long-tail scenarios. To address these gaps, we introduce the Waymo Open Dataset for End-to-End Driving (WOD-E2E). WOD-E2E contains 4,021 driving segments (approximately 12 hours), specifically curated for challenging long-tail scenarios that that are rare in daily life with an occurring frequency of less than 0.03%. Concretely, each segment in WOD-E2E includes the high-level routing information, ego states, and 360-degree camera views from 8 surrounding cameras. To evaluate the E2E driving performance on these long-tail situations, we propose a novel open-loop evaluation metric: Rater Feedback Score (RFS). Unlike conventional metrics that measure the distance between predicted way points and the logs, RFS measures how closely the predicted trajectory matches rater-annotated trajectory preference labels. We have released rater preference labels for all WOD-E2E validation set segments, while the held out test set labels have been used for the 2025 WOD-E2E Challenge. Through our work, we aim to foster state of the art research into generalizable, robust, and safe end-to-end autonomous driving agents capable of handling complex real-world situations.

cs.CV↗

Synthesizing Decentralized Controllers with Graph Neural Networks and Imitation Learning

Dynamical systems consisting of a set of autonomous agents face the challenge of having to accomplish a global task, relying only on local information. While centralized controllers are readily available, they face limitations in terms of scalability and implementation, as they do not respect the distributed information structure imposed by the network system of agents. Given the difficulties in finding optimal decentralized controllers, we propose a novel framework using graph neural networks (GNNs) to \emph{learn} these controllers. GNNs are well-suited for the task since they are naturally distributed architectures and exhibit good scalability and transferability properties. We show that GNNs learn appropriate decentralized controllers by means of imitation learning, leverage their permutation invariance properties to successfully scale to larger teams and transfer to unseen scenarios at deployment time. The problems of flocking and multi-agent path planning are explored to illustrate the potential of GNNs in learning decentralized controllers.

cs.LG↗

Multi-Robot Coverage and Exploration using Spatial Graph Neural Networks

The multi-robot coverage problem is an essential building block for systems that perform tasks like inspection or search and rescue. We discretize the coverage problem to induce a spatial graph of locations and represent robots as nodes in the graph. Then, we train a Graph Neural Network controller that leverages the spatial equivariance of the task to imitate an expert open-loop routing solution. This approach generalizes well to much larger maps and larger teams that are intractable for the expert. In particular, the model generalizes effectively to a simulation of ten quadrotors and dozens of buildings. We also demonstrate the GNN controller can surpass planning-based approaches in an exploration task.

cs.RO↗

Learning Connectivity for Data Distribution in Robot Teams

Many algorithms for control of multi-robot teams operate under the assumption that low-latency, global state information necessary to coordinate agent actions can readily be disseminated among the team. However, in harsh environments with no existing communication infrastructure, robots must form ad-hoc networks, forcing the team to operate in a distributed fashion. To overcome this challenge, we propose a task-agnostic, decentralized, low-latency method for data distribution in ad-hoc networks using Graph Neural Networks (GNN). Our approach enables multi-agent algorithms based on global state information to function by ensuring it is available at each robot. To do this, agents glean information about the topology of the network from packet transmissions and feed it to a GNN running locally which instructs the agent when and where to transmit the latest state information. We train the distributed GNN communication policies via reinforcement learning using the average Age of Information as the reward function and show that it improves training stability compared to task-specific reward functions. Our approach performs favorably compared to industry-standard methods for data distribution such as random flooding and round robin. We also show that the trained policies generalize to larger teams of both static and mobile agents.

cs.RO↗

Identifying Driver Interactions via Conditional Behavior Prediction

Interactive driving scenarios, such as lane changes, merges and unprotected turns, are some of the most challenging situations for autonomous driving. Planning in interactive scenarios requires accurately modeling the reactions of other agents to different future actions of the ego agent. We develop end-to-end models for conditional behavior prediction (CBP) that take as an input a query future trajectory for an ego-agent, and predict distributions over future trajectories for other agents conditioned on the query. Leveraging such a model, we develop a general-purpose agent interactivity score derived from probabilistic first principles. The interactivity score allows us to find interesting interactive scenarios for training and evaluating behavior prediction models. We further demonstrate that the proposed score is effective for agent prioritization under computational budget constraints.

cs.RO↗

Composable Learning with Sparse Kernel Representations

We present a reinforcement learning algorithm for learning sparse non-parametric controllers in a Reproducing Kernel Hilbert Space. We improve the sample complexity of this approach by imposing a structure of the state-action function through a normalized advantage function (NAF). This representation of the policy enables efficiently composing multiple learned models without additional training samples or interaction with the environment. We demonstrate the performance of this algorithm on learning obstacle-avoidance policies in multiple simulations of a robot equipped with a laser scanner while navigating in a 2D environment. We apply the composition operation to various policy combinations and test them to show that the composed policies retain the performance of their components. We also transfer the composed policy directly to a physical platform operating in an arena with obstacles in order to demonstrate a degree of generalization.

cs.RO↗

Kernel Mean Embedding of Distributions: A Review and Beyond

A Hilbert space embedding of a distribution---in short, a kernel mean embedding---has recently emerged as a powerful tool for machine learning and inference. The basic idea behind this framework is to map distributions into a reproducing kernel Hilbert space (RKHS) in which the whole arsenal of kernel methods can be extended to probability measures. It can be viewed as a generalization of the original "feature map" common to support vector machines (SVMs) and other kernel methods. While initially closely associated with the latter, it has meanwhile found application in fields ranging from kernel machines and probabilistic modeling to statistical inference, causal discovery, and deep learning. The goal of this survey is to give a comprehensive review of existing work and recent advances in this research area, and to discuss the most challenging issues and open problems that could lead to new research directions. The survey begins with a brief introduction to the RKHS and positive definite kernels which forms the backbone of this survey, followed by a thorough discussion of the Hilbert space embedding of marginal distributions, theoretical guarantees, and a review of its applications. The embedding of distributions enables us to apply RKHS methods to probability measures which prompts a wide range of applications such as kernel two-sample testing, independent testing, and learning on distributional data. Next, we discuss the Hilbert space embedding for conditional distributions, give theoretical insights, and review some applications. The conditional mean embedding enables us to perform sum, product, and Bayes' rules---which are ubiquitous in graphical model, probabilistic inference, and reinforcement learning---in a non-parametric way. We then discuss relationships between this framework and other related areas. Lastly, we give some suggestions on future research directions.

stat.ML↗

Graph Neural Networks for Decentralized Controllers

Dynamical systems comprised of autonomous agents arise in many relevant problems such as multi-agent robotics, smart grids, or smart cities. Controlling these systems is of paramount importance to guarantee a successful deployment. Optimal centralized controllers are readily available but face limitations in terms of scalability and practical implementation. Optimal decentralized controllers, on the other hand, are difficult to find. In this paper, we propose a framework using graph neural networks (GNNs) to learn decentralized controllers from data. While GNNs are naturally distributed architectures, making them perfectly suited for the task, we adapt them to handle delayed communications as well. Furthermore, they are equivariant and stable, leading to good scalability and transferability properties. The problem of flocking is explored to illustrate the potential of GNNs in learning decentralized controllers.

cs.LG↗

Graph Policy Gradients for Large Scale Robot Control

In this paper, we consider the problem of learning policies to control a large number of homogeneous robots. To this end, we propose a new algorithm we call Graph Policy Gradients (GPG) that exploits the underlying graph symmetry among the robots. The curse of dimensionality one encounters when working with a large number of robots is mitigated by employing a graph convolutional neural (GCN) network to parametrize policies for the robots. The GCN reduces the dimensionality of the problem by learning filters that aggregate information among robots locally, similar to how a convolutional neural network is able to learn local features in an image. Through experiments on formation flying, we show that our proposed method is able to scale better than existing reinforcement methods that employ fully connected networks. More importantly, we show that by using our locally learned filters we are able to zero-shot transfer policies trained on just three robots to over hundred robots.

cs.RO↗

Inverse Optimal Planning for Air Traffic Control

We envision a system that concisely describes the rules of air traffic control, assists human operators and supports dense autonomous air traffic around commercial airports. We develop a method to learn the rules of air traffic control from real data as a cost function via maximum entropy inverse reinforcement learning. This cost function is used as a penalty for a search-based motion planning method that discretizes both the control and the state space. We illustrate the methodology by showing that our approach can learn to imitate the airport arrival routes and separation rules of dense commercial air traffic. The resulting trajectories are shown to be safe, feasible, and efficient.

cs.RO↗

Nonparametric Stochastic Compositional Gradient Descent for Q-Learning in Continuous Markov Decision Problems

We consider Markov Decision Problems defined over continuous state and action spaces, where an autonomous agent seeks to learn a map from its states to actions so as to maximize its long-term discounted accumulation of rewards. We address this problem by considering Bellman's optimality equation defined over action-value functions, which we reformulate into a nested non-convex stochastic optimization problem defined over a Reproducing Kernel Hilbert Space (RKHS). We develop a functional generalization of stochastic quasi-gradient method to solve it, which, owing to the structure of the RKHS, admits a parameterization in terms of scalar weights and past state-action pairs which grows proportionately with the algorithm iteration index. To ameliorate this complexity explosion, we apply Kernel Orthogonal Matching Pursuit to the sequence of kernel weights and dictionaries, which yields a controllable error in the descent direction of the underlying optimization method. We prove that the resulting algorithm, called KQ-Learning, converges with probability 1 to a stationary point of this problem, yielding a fixed point of the Bellman optimality operator under the hypothesis that it belongs to the RKHS. Under constant learning rates, we further obtain convergence to a small Bellman error that depends on the chosen learning rates. Numerical evaluation on the Continuous Mountain Car and Inverted Pendulum tasks yields convergent parsimonious learned action-value functions, policies that are competitive with the state of the art, and exhibit reliable, reproducible learning behavior.

cs.LG↗