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Ella Atkins

Publications and source records attributed to Ella Atkins.

25 records · Page 2Linked to original sources

Experimental Evaluation of Continuum Deformation with a Five Quadrotor Team

This paper experimentally evaluates continuum deformation cooperative control for the first time. Theoretical results are expanded to place a bounding triangle on the leader-follower system such that the team is contained despite nontrivial tracking error. Flight tests were conducted with custom quadrotors running a modified version of ArduPilot on a BeagleBone Blue in M-Air, an outdoor netted flight facility. Motion capture and an onboard inertial measurement unit were used for state estimation. Position error was characterized in single vehicle tests using quintic spline trajectories and different reference velocities. Five-quadrotor leader trajectories were generated, and followers executed the continuum deformation control law in-flight. Flight tests successfully demonstrated continuum deformation; future work in characterizing error propagation from leaders to followers is discussed.

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Formal Specification of Continuum Deformation Coordination

Continuum deformation is a leader-follower multiagent cooperative control approach. Previous work showed a desired continuum deformation can be uniquely defined based on trajectories of d +1 leaders in a d-dimensional motion space and acquired by followers through local inter-agent communication. This paper formally specifies continuum deformation coordination in an obstacle-laden environment. Using linear temporal logic (LTL), continuum deformation liveness and safety requirements are defined. Safety is prescribed by providing conditions on (i) agent deviation bound, (ii) inter-agent collision avoidance, (iii) agent containment, (iv) motion space containment, and (v) obstacle collision avoidance. Liveness specifies a reachability condition on the desired final formation.

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Game-Theoretic Modeling of Multi-Vehicle Interactions at Uncontrolled Intersections

Motivated by the need to develop simulation tools for verification and validation of autonomous driving systems operating in traffic consisting of both autonomous and human-driven vehicles, we propose a framework for modeling vehicle interactions at uncontrolled intersections. The proposed interaction modeling approach is based on game theory with multiple concurrent leader-follower pairs, and accounts for common traffic rules. We parameterize the intersection layouts and geometries to model uncontrolled intersections with various configurations, and apply the proposed approach to model the interactive behavior of vehicles at these intersections. Based on simulation results in various traffic scenarios, we show that the model exhibits reasonable behavior expected in traffic, including the capability of reproducing scenarios extracted from real-world traffic data and reasonable performance in resolving traffic conflicts. The model is further validated based on the level-of-service traffic quality rating system and demonstrates manageable computational complexity compared to traditional multi-player game-theoretic models.

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Physics-Based Freely Scalable Continuum Deformation for UAS Traffic Coordination

This paper develops a novel physics-inspired traffic coordination approach and applies it to Unmanned Aircraft System (UAS) traffic management. We extend available physics-inspired approaches previously applied to 1-D traffic flow on highways and urban streets to support models of traffic coordination in higher dimension airspace for cases where no predefined paths exist. The paper considers airspace as a finite control volume while UAS coordination, treated as continuum deformation, is controlled at the airspace boundaries. By partitioning airspace into planned and unplanned spaces, the paper models nominal coordination in the planned airspace as the solution of a partial differential equation with spatiotemporal parameters. This paper also improves resilience to vehicle failures with a resilient boundary control algorithm to update the geometry of the planned space when UAS problems threaten safe coordination in existing navigable airspace channels. To support UAS coordination at the microscopic level, we propose clustering vehicles based on vehicle performance limits. UAS clusters, with each UAS treated as a particle of a virtual rigid body, use leader-follower containment to acquire the macroscopic desired trajectory.

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Realtime Rooftop Landing Site Identification and Selection in Urban City Simulation

Safe autonomous landing in urban cities is a necessity for the growing Unmanned Aircraft Systems (UAS) industry. In urgent situations, building rooftops, particularly flat rooftops, can provide local safe landing zones for small UAS. This paper investigates the real-time identification and selection of safe landing zones on rooftops based on LiDAR and camera sensor feedback. A visual high fidelity simulated city is constructed in the Unreal game engine, with particular attention paid to accurately generating rooftops and the common obstructions found thereon, e.g., ac units, water towers, air vents. AirSim, a robotic simulator plugin for Unreal, offers drone simulation and control and is capable of outputting video and LiDAR sensor data streams from the simulated Unreal world. A neural network is trained on randomized simulated cities to provide a pixel classification model. A novel algorithm is presented which finds the optimum obstacle-free landing position on nearby rooftops by fusing LiDAR and vision data.

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Multi-UAV Continuum Deformation Flight Optimization in Cluttered Urban Environments

This paper studies collective motion optimization of a fleet of UAVs flying over a populated and geometrically constrained area. The paper treats UAVs as particles of a deformable body, thus, UAV coordination is defined by a homeomorphic continuum deformation function. Under continuum deformation, the distance between individual UAVs can significantly change while assuring the UAVs dont collide, enabling a swarm to travel through the potentially cluttered environment. To ensure inter-agent and obstacle collision avoidance, the paper formulates safety requirements as inequality constraints of the coordination optimization problem. The main objective of the paper is then to optimize continuum deformation of the UAV team satisfying all continuum deformation inequality constraints. Given initial and target configurations, the cost is defined as a weighted sum of the travel distance and distributed cost proportional to the likelihood of the human presence

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H-infinity Filtering for Cloud-Aided Semi-active Suspension with Delayed Information

This chapter presents an H-infinity filtering framework for cloud-aided semiactive suspension system with time-varying delays. In this system, road profile information is downloaded from a cloud database to facilitate onboard estimation of suspension states. Time-varying data transmission delays are considered and assumed to be bounded. A quarter-car linear suspension model is used and an H-infinity filter is designed with both onboard sensor measurements and delayed road profile information from the cloud. The filter design procedure is designed based on linear matrix inequalities (LMIs). Numerical simulation results are reported that illustrates the fusion of cloud-based and on-board information that can be achieved in Vehicleto- Cloud-to-Vehicle (V2C2V) implementation.

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