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Ellen Vitercik

Publications and source records attributed to Ellen Vitercik.

At least 37 records · Page 2Linked to original sources

New Sequence-Independent Lifting Techniques for Cutting Planes and When They Induce Facets

Sequence-independent lifting is a procedure for strengthening valid inequalities of an integer program. We generalize the sequence-independent lifting method of Gu, Nemhauser, and Savelsbergh (GNS lifting) for cover inequalities and correct an error in their proposed generalization. We obtain a new sequence-independent lifting technique -- piecewise-constant (PC) lifting -- with a number of interesting properties. We derive a broad set of sufficient conditions under which PC lifting is facet defining. To our knowledge, this is the first characterization of facet-defining sequence-independent liftings that are efficiently computable from the underlying cover. Finally, we demonstrate via experiments that PC lifting can be a useful alternative to GNS lifting. We test our new lifting techniques atop a number of novel cover cut generation routines, which prove to be effective in experiments with CPLEX.

math.OC↗

Estimating Approximate Incentive Compatibility

In practice, most mechanisms for selling, buying, matching, voting, and so on are not incentive compatible. We present techniques for estimating how far a mechanism is from incentive compatible. Given samples from the agents' type distribution, we show how to estimate the extent to which an agent can improve his utility by misreporting his type. We do so by first measuring the maximum utility an agent can gain by misreporting his type on average over the samples, assuming his true and reported types are from a finite subset -- which our technique constructs -- of the type space. The challenge is that by measuring utility gains over a finite subset of the type space, we might miss type pairs $θ$ and $\hatθ$ where an agent with type $θ$ can greatly improve his utility by reporting type $\hatθ$. Indeed, our primary technical contribution is proving that the maximum utility gain over this finite subset nearly matches the maximum utility gain overall, despite the volatility of the utility functions we study. We apply our tools to the single-item and combinatorial first-price auctions, generalized second-price auction, discriminatory auction, uniform-price auction, and second-price auction with spiteful bidders.

cs.GT↗

Sorting from Crowdsourced Comparisons using Expert Verifications

We introduce a novel noisy sorting model motivated by the Just Noticeable Difference (JND) model from experimental psychology. The goal of our model is to capture the low quality of the data that are collected from crowdsourcing environments. Compared to other celebrated models of noisy sorting, our model does not rely on precise data-generation assumptions and captures crowdsourced tasks' varying levels of difficulty that can lead to different amounts of noise in the data. To handle this challenging task, we assume we can verify some of the collected data using expert advice. This verification procedure is costly; hence, we aim to minimize the number of verifications we use. We propose a new efficient algorithm called CandidateSort, which we prove uses the optimal number of verifications in the noisy sorting models we consider. We characterize this optimal number of verifications by showing that it is linear in a parameter $k$, which intuitively measures the maximum number of comparisons that are wrong but not inconsistent in the crowdsourcing data.

cs.DS↗

Leveraging Reviews: Learning to Price with Buyer and Seller Uncertainty

In online marketplaces, customers have access to hundreds of reviews for a single product. Buyers often use reviews from other customers that share their type -- such as height for clothing, skin type for skincare products, and location for outdoor furniture -- to estimate their values, which they may not know a priori. Customers with few relevant reviews may hesitate to make a purchase except at a low price, so for the seller, there is a tension between setting high prices and ensuring that there are enough reviews so that buyers can confidently estimate their values. Simultaneously, sellers may use reviews to gauge the demand for items they wish to sell. In this work, we study this pricing problem in an online setting where the seller interacts with a set of buyers of finitely many types, one by one, over a series of $T$ rounds. At each round, the seller first sets a price. Then a buyer arrives and examines the reviews of the previous buyers with the same type, which reveal those buyers' ex-post values. Based on the reviews, the buyer decides to purchase if they have good reason to believe that their ex-ante utility is positive. Crucially, the seller does not know the buyer's type when setting the price, nor even the distribution over types. We provide a no-regret algorithm that the seller can use to obtain high revenue. When there are $d$ types, after $T$ rounds, our algorithm achieves a problem-independent $\tilde O(T^{2/3}d^{1/3})$ regret bound. However, when the smallest probability $q_{\text{min}}$ that any given type appears is large, specifically when $q_{\text{min}} \in Ω(d^{-2/3}T^{-1/3})$, then the same algorithm achieves a $\tilde O(T^{1/2}q_{\text{min}}^{-1/2})$ regret bound. We complement these upper bounds with matching lower bounds in both regimes, showing that our algorithm is minimax optimal up to lower-order terms.

cs.GT↗

Disincentivizing Polarization in Social Networks

On social networks, algorithmic personalization drives users into filter bubbles where they rarely see content that deviates from their interests. We present a model for content curation and personalization that avoids filter bubbles, along with algorithmic guarantees and nearly matching lower bounds. In our model, the platform interacts with $n$ users over $T$ timesteps, choosing content for each user from $k$ categories. The platform receives stochastic rewards as in a multi-arm bandit. To avoid filter bubbles, we draw on the intuition that if some users are shown some category of content, then all users should see at least a small amount of that content. We first analyze a naive formalization of this intuition and show it has unintended consequences: it leads to ``tyranny of the majority'' with the burden of diversification borne disproportionately by those with minority interests. This leads us to our model which distributes this burden more equitably. We require that the probability any user is shown a particular type of content is at least $γ$ times the average probability all users are shown that type of content. Full personalization corresponds to $γ= 0$ and complete homogenization corresponds to $γ= 1$; hence, $γ$ encodes a hard cap on the level of personalization. We also analyze additional formulations where the platform can exceed its cap but pays a penalty proportional to its constraint violation. We provide algorithmic guarantees for optimizing recommendations subject to these constraints. These include nearly matching upper and lower bounds for the entire range of $γ\in [0,1]$ showing that the reward of a multi-agent variant of UCB is nearly optimal. Using real-world preference data, we empirically verify that under our model, users share the burden of diversification with only minor utility loss under our constraints.

cs.CY↗

Generalization Guarantees for Multi-item Profit Maximization: Pricing, Auctions, and Randomized Mechanisms

We study multi-item profit maximization when there is an underlying distribution over buyers' values. In practice, a full description of the distribution is typically unavailable, so we study the setting where the mechanism designer only has samples from the distribution. If the designer uses the samples to optimize over a complex mechanism class -- such as the set of all multi-item, multi-buyer mechanisms -- a mechanism may have high average profit over the samples but low expected profit. This raises the central question of this paper: how many samples are sufficient to ensure that a mechanism's average profit is close to its expected profit? To answer this question, we uncover structure shared by many pricing, auction, and lottery mechanisms: for any set of buyers' values, profit is piecewise linear in the mechanism's parameters. Using this structure, we prove new bounds for mechanism classes not yet studied in the sample-based mechanism design literature and match or improve over the best-known guarantees for many classes.

cs.LG↗

No-Regret Learning in Partially-Informed Auctions

Auctions with partially-revealed information about items are broadly employed in real-world applications, but the underlying mechanisms have limited theoretical support. In this work, we study a machine learning formulation of these types of mechanisms, presenting algorithms that are no-regret from the buyer's perspective. Specifically, a buyer who wishes to maximize his utility interacts repeatedly with a platform over a series of $T$ rounds. In each round, a new item is drawn from an unknown distribution and the platform publishes a price together with incomplete, "masked" information about the item. The buyer then decides whether to purchase the item. We formalize this problem as an online learning task where the goal is to have low regret with respect to a myopic oracle that has perfect knowledge of the distribution over items and the seller's masking function. When the distribution over items is known to the buyer and the mask is a SimHash function mapping $\mathbb{R}^d$ to $\{0,1\}^{\ell}$, our algorithm has regret $\tilde O((Td\ell)^{1/2})$. In a fully agnostic setting when the mask is an arbitrary function mapping to a set of size $n$ and the prices are stochastic, our algorithm has regret $\tilde O((Tn)^{1/2})$.

cs.LG↗

Improved Sample Complexity Bounds for Branch-and-Cut

Branch-and-cut is the most widely used algorithm for solving integer programs, employed by commercial solvers like CPLEX and Gurobi. Branch-and-cut has a wide variety of tunable parameters that have a huge impact on the size of the search tree that it builds, but are challenging to tune by hand. An increasingly popular approach is to use machine learning to tune these parameters: using a training set of integer programs from the application domain at hand, the goal is to find a configuration with strong predicted performance on future, unseen integer programs from the same domain. If the training set is too small, a configuration may have good performance over the training set but poor performance on future integer programs. In this paper, we prove sample complexity guarantees for this procedure, which bound how large the training set should be to ensure that for any configuration, its average performance over the training set is close to its expected future performance. Our guarantees apply to parameters that control the most important aspects of branch-and-cut: node selection, branching constraint selection, and cutting plane selection, and are sharper and more general than those found in prior research.

cs.LG↗

Structural Analysis of Branch-and-Cut and the Learnability of Gomory Mixed Integer Cuts

The incorporation of cutting planes within the branch-and-bound algorithm, known as branch-and-cut, forms the backbone of modern integer programming solvers. These solvers are the foremost method for solving discrete optimization problems and thus have a vast array of applications in machine learning, operations research, and many other fields. Choosing cutting planes effectively is a major research topic in the theory and practice of integer programming. We conduct a novel structural analysis of branch-and-cut that pins down how every step of the algorithm is affected by changes in the parameters defining the cutting planes added to the input integer program. Our main application of this analysis is to derive sample complexity guarantees for using machine learning to determine which cutting planes to apply during branch-and-cut. These guarantees apply to infinite families of cutting planes, such as the family of Gomory mixed integer cuts, which are responsible for the main breakthrough speedups of integer programming solvers. We exploit geometric and combinatorial structure of branch-and-cut in our analysis, which provides a key missing piece for the recent generalization theory of branch-and-cut.

math.OC↗

Sample Complexity of Tree Search Configuration: Cutting Planes and Beyond

Cutting-plane methods have enabled remarkable successes in integer programming over the last few decades. State-of-the-art solvers integrate a myriad of cutting-plane techniques to speed up the underlying tree-search algorithm used to find optimal solutions. In this paper we prove the first guarantees for learning high-performing cut-selection policies tailored to the instance distribution at hand using samples. We first bound the sample complexity of learning cutting planes from the canonical family of Chvátal-Gomory cuts. Our bounds handle any number of waves of any number of cuts and are fine tuned to the magnitudes of the constraint coefficients. Next, we prove sample complexity bounds for more sophisticated cut selection policies that use a combination of scoring rules to choose from a family of cuts. Finally, beyond the realm of cutting planes for integer programming, we develop a general abstraction of tree search that captures key components such as node selection and variable selection. For this abstraction, we bound the sample complexity of learning a good policy for building the search tree.

cs.AI↗

How much data is sufficient to learn high-performing algorithms? Generalization guarantees for data-driven algorithm design

Algorithms often have tunable parameters that impact performance metrics such as runtime and solution quality. For many algorithms used in practice, no parameter settings admit meaningful worst-case bounds, so the parameters are made available for the user to tune. Alternatively, parameters may be tuned implicitly within the proof of a worst-case approximation ratio or runtime bound. Worst-case instances, however, may be rare or nonexistent in practice. A growing body of research has demonstrated that data-driven algorithm design can lead to significant improvements in performance. This approach uses a training set of problem instances sampled from an unknown, application-specific distribution and returns a parameter setting with strong average performance on the training set. We provide a broadly applicable theory for deriving generalization guarantees that bound the difference between the algorithm's average performance over the training set and its expected performance. Our results apply no matter how the parameters are tuned, be it via an automated or manual approach. The challenge is that for many types of algorithms, performance is a volatile function of the parameters: slightly perturbing the parameters can cause large changes in behavior. Prior research has proved generalization bounds by employing case-by-case analyses of greedy algorithms, clustering algorithms, integer programming algorithms, and selling mechanisms. We uncover a unifying structure which we use to prove extremely general guarantees, yet we recover the bounds from prior research. Our guarantees apply whenever an algorithm's performance is a piecewise-constant, -linear, or -- more generally -- piecewise-structured function of its parameters. Our theory also implies novel bounds for voting mechanisms and dynamic programming algorithms from computational biology.

cs.LG↗

Refined bounds for algorithm configuration: The knife-edge of dual class approximability

Automating algorithm configuration is growing increasingly necessary as algorithms come with more and more tunable parameters. It is common to tune parameters using machine learning, optimizing performance metrics such as runtime and solution quality. The training set consists of problem instances from the specific domain at hand. We investigate a fundamental question about these techniques: how large should the training set be to ensure that a parameter's average empirical performance over the training set is close to its expected, future performance? We answer this question for algorithm configuration problems that exhibit a widely-applicable structure: the algorithm's performance as a function of its parameters can be approximated by a "simple" function. We show that if this approximation holds under the L-infinity norm, we can provide strong sample complexity bounds. On the flip side, if the approximation holds only under the L-p norm for p smaller than infinity, it is not possible to provide meaningful sample complexity bounds in the worst case. We empirically evaluate our bounds in the context of integer programming, one of the most powerful tools in computer science. Via experiments, we obtain sample complexity bounds that are up to 700 times smaller than the previously best-known bounds.

cs.AI↗

Generalization in portfolio-based algorithm selection

Portfolio-based algorithm selection has seen tremendous practical success over the past two decades. This algorithm configuration procedure works by first selecting a portfolio of diverse algorithm parameter settings, and then, on a given problem instance, using an algorithm selector to choose a parameter setting from the portfolio with strong predicted performance. Oftentimes, both the portfolio and the algorithm selector are chosen using a training set of typical problem instances from the application domain at hand. In this paper, we provide the first provable guarantees for portfolio-based algorithm selection. We analyze how large the training set should be to ensure that the resulting algorithm selector's average performance over the training set is close to its future (expected) performance. This involves analyzing three key reasons why these two quantities may diverge: 1) the learning-theoretic complexity of the algorithm selector, 2) the size of the portfolio, and 3) the learning-theoretic complexity of the algorithm's performance as a function of its parameters. We introduce an end-to-end learning-theoretic analysis of the portfolio construction and algorithm selection together. We prove that if the portfolio is large, overfitting is inevitable, even with an extremely simple algorithm selector. With experiments, we illustrate a tradeoff exposed by our theoretical analysis: as we increase the portfolio size, we can hope to include a well-suited parameter setting for every possible problem instance, but it becomes impossible to avoid overfitting.

cs.AI↗

Learning to Optimize Computational Resources: Frugal Training with Generalization Guarantees

Algorithms typically come with tunable parameters that have a considerable impact on the computational resources they consume. Too often, practitioners must hand-tune the parameters, a tedious and error-prone task. A recent line of research provides algorithms that return nearly-optimal parameters from within a finite set. These algorithms can be used when the parameter space is infinite by providing as input a random sample of parameters. This data-independent discretization, however, might miss pockets of nearly-optimal parameters: prior research has presented scenarios where the only viable parameters lie within an arbitrarily small region. We provide an algorithm that learns a finite set of promising parameters from within an infinite set. Our algorithm can help compile a configuration portfolio, or it can be used to select the input to a configuration algorithm for finite parameter spaces. Our approach applies to any configuration problem that satisfies a simple yet ubiquitous structure: the algorithm's performance is a piecewise constant function of its parameters. Prior research has exhibited this structure in domains from integer programming to clustering.

cs.LG↗

Private Optimization Without Constraint Violations

We study the problem of differentially private optimization with linear constraints when the right-hand-side of the constraints depends on private data. This type of problem appears in many applications, especially resource allocation. Previous research provided solutions that retained privacy but sometimes violated the constraints. In many settings, however, the constraints cannot be violated under any circumstances. To address this hard requirement, we present an algorithm that releases a nearly-optimal solution satisfying the constraints with probability 1. We also prove a lower bound demonstrating that the difference between the objective value of our algorithm's solution and the optimal solution is tight up to logarithmic factors among all differentially private algorithms. We conclude with experiments demonstrating that our algorithm can achieve nearly optimal performance while preserving privacy.

cs.LG↗

Learning to Prune: Speeding up Repeated Computations

It is common to encounter situations where one must solve a sequence of similar computational problems. Running a standard algorithm with worst-case runtime guarantees on each instance will fail to take advantage of valuable structure shared across the problem instances. For example, when a commuter drives from work to home, there are typically only a handful of routes that will ever be the shortest path. A naive algorithm that does not exploit this common structure may spend most of its time checking roads that will never be in the shortest path. More generally, we can often ignore large swaths of the search space that will likely never contain an optimal solution. We present an algorithm that learns to maximally prune the search space on repeated computations, thereby reducing runtime while provably outputting the correct solution each period with high probability. Our algorithm employs a simple explore-exploit technique resembling those used in online algorithms, though our setting is quite different. We prove that, with respect to our model of pruning search spaces, our approach is optimal up to constant factors. Finally, we illustrate the applicability of our model and algorithm to three classic problems: shortest-path routing, string search, and linear programming. We present experiments confirming that our simple algorithm is effective at significantly reducing the runtime of solving repeated computations.

cs.LG↗

Dispersion for Data-Driven Algorithm Design, Online Learning, and Private Optimization

Data-driven algorithm design, that is, choosing the best algorithm for a specific application, is a crucial problem in modern data science. Practitioners often optimize over a parameterized algorithm family, tuning parameters based on problems from their domain. These procedures have historically come with no guarantees, though a recent line of work studies algorithm selection from a theoretical perspective. We advance the foundations of this field in several directions: we analyze online algorithm selection, where problems arrive one-by-one and the goal is to minimize regret, and private algorithm selection, where the goal is to find good parameters over a set of problems without revealing sensitive information contained therein. We study important algorithm families, including SDP-rounding schemes for problems formulated as integer quadratic programs, and greedy techniques for canonical subset selection problems. In these cases, the algorithm's performance is a volatile and piecewise Lipschitz function of its parameters, since tweaking the parameters can completely change the algorithm's behavior. We give a sufficient and general condition, dispersion, defining a family of piecewise Lipschitz functions that can be optimized online and privately, which includes the functions measuring the performance of the algorithms we study. Intuitively, a set of piecewise Lipschitz functions is dispersed if no small region contains many of the functions' discontinuities. We present general techniques for online and private optimization of the sum of dispersed piecewise Lipschitz functions. We improve over the best-known regret bounds for a variety of problems, prove regret bounds for problems not previously studied, and give matching lower bounds. We also give matching upper and lower bounds on the utility loss due to privacy. Moreover, we uncover dispersion in auction design and pricing problems.

cs.LG↗

Learning-Theoretic Foundations of Algorithm Configuration for Combinatorial Partitioning Problems

Max-cut, clustering, and many other partitioning problems that are of significant importance to machine learning and other scientific fields are NP-hard, a reality that has motivated researchers to develop a wealth of approximation algorithms and heuristics. Although the best algorithm to use typically depends on the specific application domain, a worst-case analysis is often used to compare algorithms. This may be misleading if worst-case instances occur infrequently, and thus there is a demand for optimization methods which return the algorithm configuration best suited for the given application's typical inputs. We address this problem for clustering, max-cut, and other partitioning problems, such as integer quadratic programming, by designing computationally efficient and sample efficient learning algorithms which receive samples from an application-specific distribution over problem instances and learn a partitioning algorithm with high expected performance. Our algorithms learn over common integer quadratic programming and clustering algorithm families: SDP rounding algorithms and agglomerative clustering algorithms with dynamic programming. For our sample complexity analysis, we provide tight bounds on the pseudodimension of these algorithm classes, and show that surprisingly, even for classes of algorithms parameterized by a single parameter, the pseudo-dimension is superconstant. In this way, our work both contributes to the foundations of algorithm configuration and pushes the boundaries of learning theory, since the algorithm classes we analyze consist of multi-stage optimization procedures and are significantly more complex than classes typically studied in learning theory.

cs.DS↗