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Elvis Liu

Publications and source records attributed to Elvis Liu.

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Breaking the mold: The challenge of large scale MARL specialization

In multi-agent learning, the predominant approach focuses on generalization, often neglecting the optimization of individual agents. This emphasis on generalization limits the ability of agents to utilize their unique strengths, resulting in inefficiencies. This paper introduces Comparative Advantage Maximization (CAM), a method designed to enhance individual agent specialization in multiagent systems. CAM employs a two-phase process, combining centralized population training with individual specialization through comparative advantage maximization. CAM achieved a 13.2% improvement in individual agent performance and a 14.9% increase in behavioral diversity compared to state-of-the-art systems. The success of CAM highlights the importance of individual agent specialization, suggesting new directions for multi-agent system development.

cs.LG

Distributed Edge Partitioning for Trillion-edge Graphs

We propose Distributed Neighbor Expansion (Distributed NE), a parallel and distributed graph partitioning method that can scale to trillion-edge graphs while providing high partitioning quality. Distributed NE is based on a new heuristic, called parallel expansion, where each partition is constructed in parallel by greedily expanding its edge set from a single vertex in such a way that the increase of the vertex cuts becomes local minimal. We theoretically prove that the proposed method has the upper bound in the partitioning quality. The empirical evaluation with various graphs shows that the proposed method produces higher-quality partitions than the state-of-the-art distributed graph partitioning algorithms. The performance evaluation shows that the space efficiency of the proposed method is an order-of-magnitude better than the existing algorithms, keeping its time efficiency comparable. As a result, Distributed NE can partition a trillion-edge graph using only 256 machines within 70 minutes.

cs.DC