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Emilio Ferrara

Publications and source records attributed to Emilio Ferrara.

237 records · Page 14Linked to original sources

Design of Automatically Adaptable Web Wrappers

Nowadays, the huge amount of information distributed through the Web motivates studying techniques to be adopted in order to extract relevant data in an efficient and reliable way. Both academia and enterprises developed several approaches of Web data extraction, for example using techniques of artificial intelligence or machine learning. Some commonly adopted procedures, namely wrappers, ensure a high degree of precision of information extracted from Web pages, and, at the same time, have to prove robustness in order not to compromise quality and reliability of data themselves. In this paper we focus on some experimental aspects related to the robustness of the data extraction process and the possibility of automatically adapting wrappers. We discuss the implementation of algorithms for finding similarities between two different version of a Web page, in order to handle modifications, avoiding the failure of data extraction tasks and ensuring reliability of information extracted. Our purpose is to evaluate performances, advantages and draw-backs of our novel system of automatic wrapper adaptation.

cs.AI↗

Automatic Wrapper Adaptation by Tree Edit Distance Matching

Information distributed through the Web keeps growing faster day by day, and for this reason, several techniques for extracting Web data have been suggested during last years. Often, extraction tasks are performed through so called wrappers, procedures extracting information from Web pages, e.g. implementing logic-based techniques. Many fields of application today require a strong degree of robustness of wrappers, in order not to compromise assets of information or reliability of data extracted. Unfortunately, wrappers may fail in the task of extracting data from a Web page, if its structure changes, sometimes even slightly, thus requiring the exploiting of new techniques to be automatically held so as to adapt the wrapper to the new structure of the page, in case of failure. In this work we present a novel approach of automatic wrapper adaptation based on the measurement of similarity of trees through improved tree edit distance matching techniques.

cs.AI↗

Living City, a Collaborative Browser-based Massively Multiplayer Online Game

This work presents the design and implementation of our Browser-based Massively Multiplayer Online Game, Living City, a simulation game fully developed at the University of Messina. Living City is a persistent and real-time digital world, running in the Web browser environment and accessible from users without any client-side installation. Today Massively Multiplayer Online Games attract the attention of Computer Scientists both for their architectural peculiarity and the close interconnection with the social network phenomenon. We will cover these two aspects paying particular attention to some aspects of the project: game balancing (e.g. algorithms behind time and money balancing); business logic (e.g., handling concurrency, cheating avoidance and availability) and, finally, social and psychological aspects involved in the collaboration of players, analyzing their activities and interconnections.

cs.CY↗