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Emily Kuang

Publications and source records attributed to Emily Kuang.

13 recordsLinked to original sources

Hands-Off or Hands-On? Variation in Area Chair Practices and Implications for AI Support

Area chairs (ACs) play a critical role in the peer-review process, managing conflicts and ensuring fair outcomes. Although AI tools have been proposed to support ACs, little is known about the challenges they face and their perceptions of these technologies. In this paper, we conduct interviews including a design probe with 27 ACs in AI to explore their challenges, strategies, and perspectives on potential AI tools. Through thematic analysis, we identify key tensions arising from the growing volume of submissions, uneven reviewer expertise, and the complex task of managing the relationship between reviewers and authors. Most importantly, we find substantial variation in how ACs engage with submissions and influence outcomes: some adopt a largely hands-off approach, while others take a more hands-on role in guiding discussions and decisions. This variation challenges the notion of a single, universal AC practice and highlights the need to account for diverse approaches. When reflecting on the potential use of AI tools, ACs expressed a cautious stance, drawing on their domain knowledge and heightened awareness of AI limitations. From these findings, we derive three design implications: tailoring AI assistance to diverse AC practices, design assistance for discussion moderation, and embedding human-centered AI principles that preserve human agency in decision-making.

cs.HC

MindTrellis: Co-Creating Knowledge Structures with AI through Interactive Visual Exploration

Knowledge workers face increasing challenges in synthesizing information from multiple documents into structured conceptual understanding. This process is inherently iterative: users explore content, identify relationships between concepts, and continuously reorganize their mental models. However, current approaches offer limited support. LLM-based systems let users query information but not shape how knowledge is organized; manual tools like mind maps support structure creation but lack intelligent assistance. This leaves an open opportunity: supporting collaborative construction where users and AI jointly develop an evolving knowledge representation. We present MindTrellis, an interactive visual system where users and AI collaboratively build a dynamic knowledge graph. Users can query the graph to retrieve document-grounded information, and contribute by introducing new concepts, modifying relationships, and reorganizing the hierarchy to reflect their developing understanding. In a user study where 12 participants created slide decks, MindTrellis outperformed retrieval-only baselines in knowledge organization and cognitive load, as measured by expert ratings of content coverage and structural quality.

cs.HC

When Constraints Limit and Inspire: Characterizing Presentation Authoring Practices for Evolving Narratives

Authoring presentation slides involves navigating contextual constraints that shape how content is structured, adapted, and reused. While prior work frames constraints as limitations, little is known about how presenters actively reason about them. We conducted a formative study with ten presenters to examine how constraints emerge, are interpreted, and influence authoring decisions, leading to the Constraint-based Multi-session Presentation Authoring (CMPA) framework. CMPA treats time, audience, and communicative intent as key constraints shaping authoring. We instantiated CMPA in ReSlide, a research prototype for constraint-aware slide creation and reuse, and conducted two user studies on (1) single-session behaviors and (2) multi-session workflows. Compared to a baseline tool, ReSlide helped presenters treat constraints as active design drivers that guide narrative construction. The second study further shows how presenters flexibly reuse and adapt content across authoring cycles as constraints evolve. We then propose design implications for future constraint-aware presentation tools.

cs.HC

"I'm Not Reading All of That": Understanding Software Engineers' Level of Cognitive Engagement with Agentic Coding Assistants

Over-reliance on AI systems can undermine users' critical thinking and promote complacency, a risk intensified by the emergence of agentic AI systems that operate with minimal human involvement. In software engineering, agentic coding assistants (ACAs) are rapidly becoming embedded in everyday development workflows. Since software engineers (SEs) create systems deployed across diverse and high-stakes real-world contexts, these assistants must function not merely as autonomous task performers but as Tools for Thought that actively support human reasoning and sensemaking. We conducted a formative study examining software engineers' cognitive engagement and sensemaking processes when working with an ACA. Our findings reveal that cognitive engagement consistently declines as tasks progress, and that current ACA designs provide limited affordances for reflection, verification, and meaning-making. Based on these findings, we identify concrete design opportunities leveraging richer interaction modalities and cognitive-forcing mechanisms to sustain engagement and promote deeper thinking in AI-assisted programming.

cs.HC

"It Became My Buddy, But I'm Not Afraid to Disagree": A Multi-Session Study of UX Evaluators Collaborating with Conversational AI Assistants

AI-assisted usability analysis can potentially reduce the time and effort of finding usability problems, yet little is known about how AI's perceived expertise influences evaluators' analytic strategies and perceptions over time. We ran a within-subjects, five-session study (six hours per participant) with 12 professional UX evaluators who worked with two conversational assistants designed to appear novice- or expert-like (differing in suggestion quantity and response accuracy). We logged behavioral measures (number of passes, suggestion acceptance rate), collected subjective ratings (trust, perceived efficiency), and conducted semi-structured interviews. Participants experienced an initial novelty effect and a subsequent dip in trust that recovered over time. Their efficiency improved as they shifted from a two-pass to a one-pass video inspection approach. Evaluators ultimately rated the experienced CA as significantly more efficient, trustworthy, and comprehensive, despite not perceiving expertise differences early on. We conclude with design implications for adapting AI expertise to enable calibrated human-AI collaboration.

cs.HC

How Can Haptic Feedback Assist People with Blind and Low Vision (BLV): A Systematic Literature Review

People who are blind or have low vision (BLV) encounter numerous challenges in their daily lives and work. To support them, various haptic assistive tools have been developed. Despite these advancements, the effective utilization of these tools -- including the optimal haptic feedback and on-body stimulation positions for different tasks along with their limitations -- remains poorly understood. Recognizing these gaps, we conducted a systematic literature review spanning two decades (2004-2024) to evaluate the development of haptic assistive tools within the HCI community. Our findings reveal that these tools are primarily used for understanding graphical information, providing guidance and navigation, and facilitating education and training, among other life and work tasks. We identified three main limitations: hardware limitations, functionality limitations, and UX and evaluation methods limitations. Based on these insights, we discuss potential research avenues and offer suggestions for enhancing the effectiveness of future haptic assistive technologies.

cs.HC

AI as a Bridge Across Ages: Exploring The Opportunities of Artificial Intelligence in Supporting Inter-Generational Communication in Virtual Reality

Inter-generational communication is essential for bridging generational gaps and fostering mutual understanding. However, maintaining it is complex due to cultural, communicative, and geographical differences. Recent research indicated that while Virtual Reality (VR) creates a relaxed atmosphere and promotes companionship, it inadequately addresses the complexities of inter-generational dialogue, including variations in values and relational dynamics. To address this gap, we explored the opportunities of Artificial Intelligence (AI) in supporting inter-generational communication in VR. We developed three technology probes (e.g., Content Generator, Communication Facilitator, and Info Assistant) in VR and employed them in a probe-based participatory design study with twelve inter-generational pairs. Our results show that AI-powered VR facilitates inter-generational communication by enhancing mutual understanding, fostering conversation fluency, and promoting active participation. We also introduce several challenges when using AI-powered VR in supporting inter-generational communication and derive design implications for future VR platforms, aiming to improve inter-generational communication.

cs.HC

Exploring the Opportunity of Augmented Reality (AR) in Supporting Older Adults Explore and Learn Smartphone Applications

The global aging trend compels older adults to navigate the evolving digital landscape, presenting a substantial challenge in mastering smartphone applications. While Augmented Reality (AR) holds promise for enhancing learning and user experience, its role in aiding older adults' smartphone app exploration remains insufficiently explored. Therefore, we conducted a two-phase study: (1) a workshop with 18 older adults to identify app exploration challenges and potential AR interventions, and (2) tech-probe participatory design sessions with 15 participants to co-create AR support tools. Our research highlights AR's effectiveness in reducing physical and cognitive strain among older adults during app exploration, especially during multi-app usage and the trial-and-error learning process. We also examined their interactional experiences with AR, yielding design considerations on tailoring AR tools for smartphone app exploration. Ultimately, our study unveils the prospective landscape of AR in supporting the older demographic, both presently and in future scenarios.

cs.HC

Enhancing Older Adults' Gesture Typing Experience Using the T9 Keyboard on Small Touchscreen Devices

Older adults increasingly adopt small-screen devices, but limited motor dexterity hinders their ability to type effectively. While a 9-key (T9) keyboard allocates larger space to each key, it is shared by multiple consecutive letters. Consequently, users must interrupt their gestures when typing consecutive letters, leading to inefficiencies and poor user experience. Thus, we proposed a novel keyboard that leverages the currently unused key 1 to duplicate letters from the previous key, allowing the entry of consecutive letters without interruptions. A user study with 12 older adults showed that it significantly outperformed the T9 with wiggle gesture in typing speed, KSPC, insertion errors, and deletes per word while achieving comparable performance as the conventional T9. Repeating the typing tasks with 12 young adults found that the advantages of the novel T9 were consistent or enhanced. We also provide error analysis and design considerations for improving gesture typing on T9 for older adults.

cs.HC

Collaboration with Conversational AI Assistants for UX Evaluation: Questions and How to Ask them (Voice vs. Text)

AI is promising in assisting UX evaluators with analyzing usability tests, but its judgments are typically presented as non-interactive visualizations. Evaluators may have questions about test recordings, but have no way of asking them. Interactive conversational assistants provide a Q&A dynamic that may improve analysis efficiency and evaluator autonomy. To understand the full range of analysis-related questions, we conducted a Wizard-of-Oz design probe study with 20 participants who interacted with simulated AI assistants via text or voice. We found that participants asked for five categories of information: user actions, user mental model, help from the AI assistant, product and task information, and user demographics. Those who used the text assistant asked more questions, but the question lengths were similar. The text assistant was perceived as significantly more efficient, but both were rated equally in satisfaction and trust. We also provide design considerations for future conversational AI assistants for UX evaluation.

cs.HC

Bridging the Generational Gap: Exploring How Virtual Reality Supports Remote Communication Between Grandparents and Grandchildren

When living apart, grandparents and grandchildren often use audio-visual communication approaches to stay connected. However, these approaches seldom provide sufficient companionship and intimacy due to a lack of co-presence and spatial interaction, which can be fulfilled by immersive virtual reality (VR). To understand how grandparents and grandchildren might leverage VR to facilitate their remote communication and better inform future design, we conducted a user-centered participatory design study with twelve pairs of grandparents and grandchildren. Results show that VR affords casual and equal communication by reducing the generational gap, and promotes conversation by offering shared activities as bridges for connection. Participants preferred resemblant appearances on avatars for conveying well-being but created ideal selves for gaining playfulness. Based on the results, we contribute eight design implications that inform future VR-based grandparent-grandchild communications.

cs.HC

"Merging Results Is No Easy Task": An International Survey Study of Collaborative Data Analysis Practices Among UX Practitioners

Analysis is a key part of usability testing where UX practitioners seek to identify usability problems and generate redesign suggestions. Although previous research reported how analysis was conducted, the findings were typically focused on individual analysis or based on a small number of professionals in specific geographic regions. We conducted an online international survey of 279 UX practitioners on their practices and challenges while collaborating during data analysis. We found that UX practitioners were often under time pressure to conduct analysis and adopted three modes of collaboration: independently analyze different portions of the data and then collaborate, collaboratively analyze the session with little or no independent analysis, and independently analyze the same set of data and then collaborate. Moreover, most encountered challenges related to lack of resources, disagreements with colleagues regarding usability problems, and difficulty merging analysis from multiple practitioners. We discuss design implications to better support collaborative data analysis.

cs.HC

A Multi-scale Visual Analytics Approach for Exploring Biomedical Knowledge

This paper describes an ongoing multi-scale visual analytics approach for exploring and analyzing biomedical knowledge at scale.We utilize global and local views, hierarchical and flow-based graph layouts, multi-faceted search, neighborhood recommendations, and document visualizations to help researchers interactively explore, query, and analyze biological graphs against the backdrop of biomedical knowledge. The generality of our approach - insofar as it re-quires only knowledge graphs linked to documents - means it can support a range of therapeutic use cases across different domains, from disease propagation to drug discovery. Early interactions with domain experts support our approach for use cases with graphs with over 40,000 nodes and 350,000 edges.

cs.HC