Searcharxiv⌕ Search

arXiv subjects

Emmanuel Dupoux

Publications and source records attributed to Emmanuel Dupoux.

At least 37 records · Page 2Linked to original sources

Spirit LM: Interleaved Spoken and Written Language Model

We introduce Spirit LM, a foundation multimodal language model that freely mixes text and speech. Our model is based on a 7B pretrained text language model that we extend to the speech modality by continuously training it on text and speech units. Speech and text sequences are concatenated as a single stream of tokens, and trained with a word-level interleaving method using a small automatically-curated speech-text parallel corpus. Spirit LM comes in two versions: a Base version that uses speech phonetic units (HuBERT) and an Expressive version that models expressivity using pitch and style units in addition to the phonetic units. For both versions, the text is encoded with subword BPE tokens. The resulting model displays both the semantic abilities of text models and the expressive abilities of speech models. Additionally, we demonstrate that Spirit LM can learn new tasks in a few-shot fashion across modalities (i.e. ASR, TTS, Speech Classification). We make available model weights and inference code.

cs.CL↗

EmphAssess : a Prosodic Benchmark on Assessing Emphasis Transfer in Speech-to-Speech Models

We introduce EmphAssess, a prosodic benchmark designed to evaluate the capability of speech-to-speech models to encode and reproduce prosodic emphasis. We apply this to two tasks: speech resynthesis and speech-to-speech translation. In both cases, the benchmark evaluates the ability of the model to encode emphasis in the speech input and accurately reproduce it in the output, potentially across a change of speaker and language. As part of the evaluation pipeline, we introduce EmphaClass, a new model that classifies emphasis at the frame or word level.

cs.CL↗

Simulating Articulatory Trajectories with Phonological Feature Interpolation

As a first step towards a complete computational model of speech learning involving perception-production loops, we investigate the forward mapping between pseudo-motor commands and articulatory trajectories. Two phonological feature sets, based respectively on generative and articulatory phonology, are used to encode a phonetic target sequence. Different interpolation techniques are compared to generate smooth trajectories in these feature spaces, with a potential optimisation of the target value and timing to capture co-articulation effects. We report the Pearson correlation between a linear projection of the generated trajectories and articulatory data derived from a multi-speaker dataset of electromagnetic articulography (EMA) recordings. A correlation of 0.67 is obtained with an extended feature set based on generative phonology and a linear interpolation technique. We discuss the implications of our results for our understanding of the dynamics of biological motion.

eess.AS↗

Low-Resource Self-Supervised Learning with SSL-Enhanced TTS

Self-supervised learning (SSL) techniques have achieved remarkable results in various speech processing tasks. Nonetheless, a significant challenge remains in reducing the reliance on vast amounts of speech data for pre-training. This paper proposes to address this challenge by leveraging synthetic speech to augment a low-resource pre-training corpus. We construct a high-quality text-to-speech (TTS) system with limited resources using SSL features and generate a large synthetic corpus for pre-training. Experimental results demonstrate that our proposed approach effectively reduces the demand for speech data by 90% with only slight performance degradation. To the best of our knowledge, this is the first work aiming to enhance low-resource self-supervised learning in speech processing.

eess.AS↗

Countering Reward Over-optimization in LLM with Demonstration-Guided Reinforcement Learning

While Reinforcement Learning (RL) has been proven essential for tuning large language models (LLMs), it can lead to reward over-optimization (ROO). Existing approaches address ROO by adding KL regularization, requiring computationally expensive hyperparameter tuning. Additionally, KL regularization focuses solely on regularizing the language policy, neglecting a potential source of regularization: the reward function itself. Inspired by demonstration-guided RL, we here introduce the Reward Calibration from Demonstration (RCfD), which leverages human demonstrations and a reward model to recalibrate the reward objective. Formally, given a prompt, the RCfD objective minimizes the distance between the demonstrations' and LLM's rewards rather than directly maximizing the reward function. This objective shift avoids incentivizing the LLM to exploit the reward model and promotes more natural and diverse language generation. We show the effectiveness of RCfD on three language tasks, which achieves comparable performance to carefully tuned baselines while mitigating ROO.

cs.CL↗

Language Evolution with Deep Learning

Computational modeling plays an essential role in the study of language emergence. It aims to simulate the conditions and learning processes that could trigger the emergence of a structured language within a simulated controlled environment. Several methods have been used to investigate the origin of our language, including agent-based systems, Bayesian agents, genetic algorithms, and rule-based systems. This chapter explores another class of computational models that have recently revolutionized the field of machine learning: deep learning models. The chapter introduces the basic concepts of deep and reinforcement learning methods and summarizes their helpfulness for simulating language emergence. It also discusses the key findings, limitations, and recent attempts to build realistic simulations. This chapter targets linguists and cognitive scientists seeking an introduction to deep learning as a tool to investigate language evolution.

cs.CL↗

Textually Pretrained Speech Language Models

Speech language models (SpeechLMs) process and generate acoustic data only, without textual supervision. In this work, we propose TWIST, a method for training SpeechLMs using a warm-start from a pretrained textual language models. We show using both automatic and human evaluations that TWIST outperforms a cold-start SpeechLM across the board. We empirically analyze the effect of different model design choices such as the speech tokenizer, the pretrained textual model, and the dataset size. We find that model and dataset scale both play an important role in constructing better-performing SpeechLMs. Based on our observations, we present the largest (to the best of our knowledge) SpeechLM both in terms of number of parameters and training data. We additionally introduce two spoken versions of the StoryCloze textual benchmark to further improve model evaluation and advance future research in the field. We make speech samples, code and models publicly available: https://pages.cs.huji.ac.il/adiyoss-lab/twist/ .

cs.CL↗

WorldSense: A Synthetic Benchmark for Grounded Reasoning in Large Language Models

We propose WorldSense, a benchmark designed to assess the extent to which LLMs are consistently able to sustain tacit world models, by testing how they draw simple inferences from descriptions of simple arrangements of entities. Worldsense is a synthetic benchmark with three problem types, each with their own trivial control, which explicitly avoids bias by decorrelating the abstract structure of problems from the vocabulary and expressions, and by decorrelating all problem subparts with the correct response. We run our benchmark on three state-of-the-art chat-LLMs (GPT3.5, GPT4 and Llama2-chat) and show that these models make errors even with as few as three objects. Furthermore, they have quite heavy response biases, preferring certain responses irrespective of the question. Errors persist even with chain-of-thought prompting and in-context learning. Lastly, we show that while finetuning on similar problems does result in substantial improvements -- within- and out-of-distribution -- the finetuned models do not generalise beyond a constraint problem space.

cs.CL↗

Speech Sequence Embeddings using Nearest Neighbors Contrastive Learning

We introduce a simple neural encoder architecture that can be trained using an unsupervised contrastive learning objective which gets its positive samples from data-augmented k-Nearest Neighbors search. We show that when built on top of recent self-supervised audio representations, this method can be applied iteratively and yield competitive SSE as evaluated on two tasks: query-by-example of random sequences of speech, and spoken term discovery. On both tasks our method pushes the state-of-the-art by a significant margin across 5 different languages. Finally, we establish a benchmark on a query-by-example task on the LibriSpeech dataset to monitor future improvements in the field.

cs.AI↗

Generative Spoken Language Model based on continuous word-sized audio tokens

In NLP, text language models based on words or subwords are known to outperform their character-based counterparts. Yet, in the speech community, the standard input of spoken LMs are 20ms or 40ms-long discrete units (shorter than a phoneme). Taking inspiration from word-based LM, we introduce a Generative Spoken Language Model (GSLM) based on word-size continuous-valued audio embeddings that can generate diverse and expressive language output. This is obtained by replacing lookup table for lexical types with a Lexical Embedding function, the cross entropy loss by a contrastive loss, and multinomial sampling by k-NN sampling. The resulting model is the first generative language model based on word-size continuous embeddings. Its performance is on par with discrete unit GSLMs regarding generation quality as measured by automatic metrics and subjective human judgements. Moreover, it is five times more memory efficient thanks to its large 200ms units. In addition, the embeddings before and after the Lexical Embedder are phonetically and semantically interpretable.

cs.CL↗

XLS-R fine-tuning on noisy word boundaries for unsupervised speech segmentation into words

Due to the absence of explicit word boundaries in the speech stream, the task of segmenting spoken sentences into word units without text supervision is particularly challenging. In this work, we leverage the most recent self-supervised speech models that have proved to quickly adapt to new tasks through fine-tuning, even in low resource conditions. Taking inspiration from semi-supervised learning, we fine-tune an XLS-R model to predict word boundaries themselves produced by top-tier speech segmentation systems: DPDP, VG-HuBERT, GradSeg and DP-Parse. Once XLS-R is fine-tuned, it is used to infer new word boundary labels that are used in turn for another fine-tuning step. Our method consistently improves the performance of each system and sets a new state-of-the-art that is, on average 130% higher than the previous one as measured by the F1 score on correctly discovered word tokens on five corpora featuring different languages. Finally, our system can segment speech from languages unseen during fine-tuning in a zero-shot fashion.

cs.CL↗

EXPRESSO: A Benchmark and Analysis of Discrete Expressive Speech Resynthesis

Recent work has shown that it is possible to resynthesize high-quality speech based, not on text, but on low bitrate discrete units that have been learned in a self-supervised fashion and can therefore capture expressive aspects of speech that are hard to transcribe (prosody, voice styles, non-verbal vocalization). The adoption of these methods is still limited by the fact that most speech synthesis datasets are read, severely limiting spontaneity and expressivity. Here, we introduce Expresso, a high-quality expressive speech dataset for textless speech synthesis that includes both read speech and improvised dialogues rendered in 26 spontaneous expressive styles. We illustrate the challenges and potentials of this dataset with an expressive resynthesis benchmark where the task is to encode the input in low-bitrate units and resynthesize it in a target voice while preserving content and style. We evaluate resynthesis quality with automatic metrics for different self-supervised discrete encoders, and explore tradeoffs between quality, bitrate and invariance to speaker and style. All the dataset, evaluation metrics and baseline models are open source

cs.CL↗

BabySLM: language-acquisition-friendly benchmark of self-supervised spoken language models

Self-supervised techniques for learning speech representations have been shown to develop linguistic competence from exposure to speech without the need for human labels. In order to fully realize the potential of these approaches and further our understanding of how infants learn language, simulations must closely emulate real-life situations by training on developmentally plausible corpora and benchmarking against appropriate test sets. To this end, we propose a language-acquisition-friendly benchmark to probe spoken language models at the lexical and syntactic levels, both of which are compatible with the vocabulary typical of children's language experiences. This paper introduces the benchmark and summarizes a range of experiments showing its usefulness. In addition, we highlight two exciting challenges that need to be addressed for further progress: bridging the gap between text and speech and between clean speech and in-the-wild speech.

cs.CL↗

ProsAudit, a prosodic benchmark for self-supervised speech models

We present ProsAudit, a benchmark in English to assess structural prosodic knowledge in self-supervised learning (SSL) speech models. It consists of two subtasks, their corresponding metrics, and an evaluation dataset. In the protosyntax task, the model must correctly identify strong versus weak prosodic boundaries. In the lexical task, the model needs to correctly distinguish between pauses inserted between words and within words. We also provide human evaluation scores on this benchmark. We evaluated a series of SSL models and found that they were all able to perform above chance on both tasks, even when evaluated on an unseen language. However, non-native models performed significantly worse than native ones on the lexical task, highlighting the importance of lexical knowledge in this task. We also found a clear effect of size with models trained on more data performing better in the two subtasks.

cs.CL↗

Evaluating context-invariance in unsupervised speech representations

Unsupervised speech representations have taken off, with benchmarks (SUPERB, ZeroSpeech) demonstrating major progress on semi-supervised speech recognition, speech synthesis, and speech-only language modelling. Inspiration comes from the promise of ``discovering the phonemes'' of a language or a similar low-bitrate encoding. However, one of the critical properties of phoneme transcriptions is context-invariance: the phonetic context of a speech sound can have massive influence on the way it is pronounced, while the text remains stable. This is what allows tokens of the same word to have the same transcriptions -- key to language understanding. Current benchmarks do not measure context-invariance. We develop a new version of the ZeroSpeech ABX benchmark that measures context-invariance, and apply it to recent self-supervised representations. We demonstrate that the context-independence of representations is predictive of the stability of word-level representations. We suggest research concentrate on improving context-independence of self-supervised and unsupervised representations.

cs.CL↗

Augmentation Invariant Discrete Representation for Generative Spoken Language Modeling

Generative Spoken Language Modeling research focuses on optimizing speech Language Models (LMs) using raw audio recordings without accessing any textual supervision. Such speech LMs usually operate over discrete units obtained from quantizing internal representations of self-supervised models. Although such units show impressive modeling results, their robustness capabilities have not been extensively investigated. This work focuses on improving the robustness of discrete input representations for generative spoken language modeling. First, we formally define how to measure the robustness of such representations to various signal variations that do not alter the spoken information (e.g., time-stretch). Next, we empirically demonstrate how current state-of-the-art representation models lack robustness to such variations. To overcome this, we propose an effective and efficient method to learn robust discrete speech representation for generative spoken language modeling. The proposed approach is based on applying a set of signal transformations to the speech signal and optimizing the model using an iterative pseudo-labeling scheme. Our method significantly improves over the evaluated baselines when considering encoding and modeling metrics. We additionally evaluate our method on the speech-to-speech translation task, considering Spanish-English and French-English translations, and show the proposed approach outperforms the evaluated baselines.

cs.CL↗

Brouhaha: multi-task training for voice activity detection, speech-to-noise ratio, and C50 room acoustics estimation

Most automatic speech processing systems register degraded performance when applied to noisy or reverberant speech. But how can one tell whether speech is noisy or reverberant? We propose Brouhaha, a neural network jointly trained to extract speech/non-speech segments, speech-to-noise ratios, and C50room acoustics from single-channel recordings. Brouhaha is trained using a data-driven approach in which noisy and reverberant audio segments are synthesized. We first evaluate its performance and demonstrate that the proposed multi-task regime is beneficial. We then present two scenarios illustrating how Brouhaha can be used on naturally noisy and reverberant data: 1) to investigate the errors made by a speaker diarization model (pyannote.audio); and 2) to assess the reliability of an automatic speech recognition model (Whisper from OpenAI). Both our pipeline and a pretrained model are open source and shared with the speech community.

eess.AS↗

Textless Speech Emotion Conversion using Discrete and Decomposed Representations

Speech emotion conversion is the task of modifying the perceived emotion of a speech utterance while preserving the lexical content and speaker identity. In this study, we cast the problem of emotion conversion as a spoken language translation task. We use a decomposition of the speech signal into discrete learned representations, consisting of phonetic-content units, prosodic features, speaker, and emotion. First, we modify the speech content by translating the phonetic-content units to a target emotion, and then predict the prosodic features based on these units. Finally, the speech waveform is generated by feeding the predicted representations into a neural vocoder. Such a paradigm allows us to go beyond spectral and parametric changes of the signal, and model non-verbal vocalizations, such as laughter insertion, yawning removal, etc. We demonstrate objectively and subjectively that the proposed method is vastly superior to current approaches and even beats text-based systems in terms of perceived emotion and audio quality. We rigorously evaluate all components of such a complex system and conclude with an extensive model analysis and ablation study to better emphasize the architectural choices, strengths and weaknesses of the proposed method. Samples are available under the following link: https://speechbot.github.io/emotion.

cs.CL↗