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Enrico Rukzio

Publications and source records attributed to Enrico Rukzio.

39 records · Page 3Linked to original sources

The Road to Ubiquitous Personal Fabrication: Modeling-Free Instead of Increasingly Simple

The tools for personal digital fabrication (DF) are on the verge of reaching mass-adoption beyond technology enthusiasts, empowering consumers to fabricate personalized artifacts. We argue that to achieve similar outreach and impact as personal computing, personal fabrication research may have to venture beyond ever-simpler interfaces for creation, toward lowest-effort workflows for remixing. We surveyed novice-friendly DF workflows from the perspective of HCI. Through this survey, we found two distinct approaches for this challenge: 1) simplifying expert modeling tools (AutoCAD $\to$ Tinkercad) and 2) enriching tools not involving primitive-based modeling with powerful customization (e.g., Thingiverse). Drawing parallel to content creation domains such as photography, we argue that the bulk of content is created via remixing (2). In this article, we argue that to be able to include the majority of the population in DF, research should embrace omission of workflow steps, shifting toward automation, remixing, and templates, instead of modeling from the ground up.

cs.HC↗

Towards Reducing Energy Waste through Usage of External Communication of Autonomous Vehicles

Automated vehicles can implement strategies to drive with optimized fuel efficiency. Therefore, automated driving is seen as a major advancement in tackling climate change. However, with automated vehicles driving in cities and other areas rife with other road users such as human drivers, pedestrians, or cyclists, there is the potential for "stop-and-go" traffic. This would greatly diminish the possibility of automated vehicles to drive fuel-efficient. We suggest using external communication of automated vehicles to aid in ecological driving by providing clues to other road users to show the intent and therefore ultimately enable smoother traffic.

cs.HC↗

Mix&Match: Towards Omitting Modelling Through In-Situ Alteration and Remixing of Model Repository Artifacts in Mixed Reality

The accessibility of tools to model artifacts is one of the core driving factors for the adoption of Personal Fabrication. Subsequently, model repositories like Thingiverse became important tools in (novice) makers' processes. They allow them to shorten or even omit the design process, offloading a majority of the effort to other parties. However, steps like measurement of surrounding constraints (e.g., clearance) which exist only inside the users' environment, can not be similarly outsourced. We propose Mix&Match a mixed-reality-based system which allows users to browse model repositories, preview the models in-situ, and adapt them to their environment in a simple and immediate fashion. Mix&Match aims to provide users with CSG operations which can be based on both virtual and real geometry. We present interaction patterns and scenarios for Mix&Match, arguing for the combination of mixed reality and model repositories. This enables almost modelling-free personal fabrication for both novices and expert makers.

cs.HC↗