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Enrique Saurez

Publications and source records attributed to Enrique Saurez.

7 recordsLinked to original sources

Nanvix: A Multikernel OS Design for High-Density Serverless Deployments

Serverless providers strive for high resource utilization by optimizing deployment density: how many applications can be deployed per host server. However, achieving high deployment density without compromising application performance or isolation remains an open challenge. High density can be achieved by sharing components across applications, yet applications from different tenants must be strongly isolated from each other due to the risk of side-channel attacks. Sharing components across applications from the same tenant, if done naively, can introduce contention on host resources thus negatively affecting application performance. We describe Nanvix, a new multikernel OS that disaggregates ephemeral execution state, unique per application invocation, from long-lived persistent state, shared among invocations from the same tenant. Applications in Nanvix execute inside a lightweight user VM running a micro-kernel that implements threads and memory, and forwards all I/O requests to a system VM. The system VM runs a macro-kernel with a rich set of device drivers and is shared among all invocations from the same tenant. Nanvix' split design achieves strong hypervisor isolation across tenants without sacrificing application performance, and reduces same-tenant contention by multiplexing all I/O requests to the system VM. Thanks to a system-wide co-design, Nanvix achieves order-of-magnitude lower application start up times with moderate I/O overheads. When replaying a production trace, Nanvix needs 20-100x fewer host servers compared to state-of-the-art systems, improving deployment density

cs.OS

My CXL Pool Obviates Your PCIe Switch

Pooling PCIe devices across multiple hosts offers a promising solution to mitigate stranded I/O resources, enhance device utilization, address device failures, and reduce total cost of ownership. The only viable option today are PCIe switches, which decouple PCIe devices from hosts by connecting them through a hardware switch. However, the high cost and limited flexibility of PCIe switches hinder their widespread adoption beyond specialized datacenter use cases. This paper argues that PCIe device pooling can be effectively implemented in software using CXL memory pools. CXL memory pools improve memory utilization and already have positive return on investment. We find that, once CXL pools are in place, they can serve as a building block for pooling any kind of PCIe device. We demonstrate that PCIe devices can directly use CXL memory as I/O buffers without device modifications, which enables routing PCIe traffic through CXL pool memory. This software-based approach is deployable on today's hardware and is more flexible than hardware PCIe switches. In particular, we explore how disaggregating devices such as NICs can transform datacenter infrastructure.

cs.OS

Junctiond: Extending FaaS Runtimes with Kernel-Bypass

This report explores the use of kernel-bypass networking in FaaS runtimes and demonstrates how using Junction, a novel kernel-bypass system, as the backend for executing components in faasd can enhance performance and isolation. Junction achieves this by reducing network and compute overheads and minimizing interactions with the host operating system. Junctiond, the integration of Junction with faasd, reduces median and P99 latency by 37.33% and 63.42%, respectively, and can handle 10 times more throughput while decreasing latency by 2x at the median and 3.5 times at the tail.

cs.DC

Utility-Aware Load Shedding for Real-time Video Analytics at the Edge

Real-time video analytics typically require video frames to be processed by a query to identify objects or activities of interest while adhering to an end-to-end frame processing latency constraint. Such applications impose a continuous and heavy load on backend compute and network infrastructure because of the need to stream and process all video frames. Video data has inherent redundancy and does not always contain an object of interest for a given query. We leverage this property of video streams to propose a lightweight Load Shedder that can be deployed on edge servers or on inexpensive edge devices co-located with cameras and drop uninteresting video frames. The proposed Load Shedder uses pixel-level color-based features to calculate a utility score for each ingress video frame, which represents the frame's utility toward the query at hand. The Load Shedder uses a minimum utility threshold to select interesting frames to send for query processing. Dropping unnecessary frames enables the video analytics query in the backend to meet the end-to-end latency constraint with fewer compute and network resources. To guarantee a bounded end-to-end latency at runtime, we introduce a control loop that monitors the backend load for the given query and dynamically adjusts the utility threshold. Performance evaluations show that the proposed Load Shedder selects a large portion of frames containing each object of interest while meeting the end-to-end frame processing latency constraint. Furthermore, the Load Shedder does not impose a significant latency overhead when running on edge devices with modest compute resources.

cs.DC

FogStore: Toward a Distributed Data Store for Fog Computing

Stateful applications and virtualized network functions (VNFs) can benefit from state externalization to increase their reliability, scalability, and inter-operability. To keep and share the externalized state, distributed data stores (DDSs) are a powerful tool allowing for the management of classical trade-offs in consistency, availability and partitioning tolerance. With the advent of Fog and Edge Computing, stateful applications and VNFs are pushed from the data centers toward the network edge. This poses new challenges on DDSs that are tailored to a deployment in Cloud data centers. In this paper, we propose two novel design goals for DDSs that are tailored to Fog Computing: (1) Fog-aware replica placement, and (2) context-sensitive differential consistency. To realize those design goals on top of existing DDSs, we propose the FogStore system. FogStore manages the needed adaptations in replica placement and consistency management transparently, so that existing DDSs can be plugged into the system. To show the benefits of FogStore, we perform a set of evaluations using the Yahoo Cloud Serving Benchmark.

cs.DC

EmuFog: Extensible and Scalable Emulation of Large-Scale Fog Computing Infrastructures

The diversity of Fog Computing deployment models and the lack of publicly available Fog infrastructure makes the design of an efficient application or resource management policy a challenging task. Such research often requires a test framework that facilitates the experimental evaluation of an application or protocol design in a repeatable and controllable manner. In this paper, we present EmuFog---an extensible emulation framework tailored for Fog Computing scenarios---that enables the from-scratch design of Fog Computing infrastructures and the emulation of real applications and workloads. EmuFog enables researchers to design the network topology according to the use-case, embed Fog Computing nodes in the topology and run Docker-based applications on those nodes connected by an emulated network. Each of the sub-modules of EmuFog are easily extensible, although EmuFog provides a default implementation for each of them. The scalability and efficacy of EmuFog are evaluated both on synthetic and real-world network topologies.

cs.DC

The Fog Makes Sense: Enabling Social Sensing Services With Limited Internet Connectivity

Social sensing services use humans as sensor carriers, sensor operators and sensors themselves in order to provide situation-awareness to applications. This promises to provide a multitude of benefits to the users, for example in the management of natural disasters or in community empowerment. However, current social sensing services depend on Internet connectivity since the services are deployed on central Cloud platforms. In many circumstances, Internet connectivity is constrained, for instance when a natural disaster causes Internet outages or when people do not have Internet access due to economical reasons. In this paper, we propose the emerging Fog Computing infrastructure to become a key-enabler of social sensing services in situations of constrained Internet connectivity. To this end, we develop a generic architecture and API of Fog-enabled social sensing services. We exemplify the usage of the proposed social sensing architecture on a number of concrete use cases from two different scenarios.

cs.DC