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Enver Sangineto

Publications and source records attributed to Enver Sangineto.

At least 19 recordsLinked to original sources

ABRA: Teleporting Fine-Tuned Knowledge Across Domains for Open-Vocabulary Object Detection

Although recent Open-Vocabulary Object Detection architectures, such as Grounding DINO, demonstrate strong zero-shot capabilities, their performance degrades significantly under domain shifts. Moreover, many domains of practical interest, such as nighttime or foggy scenes, lack large annotated datasets, preventing direct fine-tuning. In this paper, we introduce Aligned Basis Relocation for Adaptation(ABRA), a method that transfers class-specific detection knowledge from a labeled source domain to a target domain where no training images containing these classes are accessible. ABRA formulates this adaptation as a geometric transport problem in the weight space of a pretrained detector, aligning source and target domain experts to transport class-specific knowledge. Extensive experiments across challenging domain shifts demonstrate that ABRA successfully teleports class-level specialization under multiple adverse conditions. Our code will be made public upon acceptance.

cs.CV

Restoring Exploration after Post-Training: Latent Exploration Decoding for Large Reasoning Models

Large Reasoning Models (LRMs) have recently achieved strong mathematical and code reasoning performance through Reinforcement Learning (RL) post-training. However, we show that modern reasoning post-training induces an unintended exploration collapse: temperature-based sampling no longer increases pass@$n$ accuracy. Empirically, the final-layer posterior of post-trained LRMs exhibit sharply reduced entropy, while the entropy of intermediate layers remains relatively high. Motivated by this entropy asymmetry, we propose Latent Exploration Decoding (LED), a depth-conditioned decoding strategy. LED aggregates intermediate posteriors via cumulative sum and selects depth configurations with maximal entropy as exploration candidates. Without additional training or parameters, LED consistently improves pass@1 and pass@16 accuracy by 0.61 and 1.03 percentage points across multiple reasoning benchmarks and models. Furthermore, integrating LED into reinforcement learning, e.g., using GRPO as the rollout strategy, yields faster reward improvement and higher final performance, due to the efficient exploration capability of LED. Project page: https://github.com/AlbertTan404/LED.

cs.CL

BFS-PO: Best-First Search for Large Reasoning Models

Large Reasoning Models (LRMs) such as OpenAI o1 and DeepSeek-R1 have shown excellent performance in reasoning tasks using long reasoning chains. However, this has also led to a significant increase of computational costs and the generation of verbose output, a phenomenon known as overthinking. The tendency to overthinking is often exacerbated by Reinforcement Learning (RL) algorithms such as GRPO/DAPO. In this paper, we propose BFS-PO, an RL algorithm which alleviates this problem using a Best-First Search exploration strategy. Specifically, BFS-PO looks for the shortest correct answer using a backtracking mechanism based on maximum entropy nodes. By generating progressively shorter responses during training, BFS-PO learns to produce concise reasoning chains. Using different benchmarks and base LRMs, we show that BFS-PO can simultaneously increase the LRM accuracy and shorten its answers.

cs.CL

Guiding the Experts: Semantic Priors for Efficient and Focused MoE Routing

Mixture-of-Experts (MoE) models have emerged as a promising direction for scaling vision architectures efficiently. Among them, Soft MoE improves training stability by assigning each token to all experts via continuous dispatch weights. However, current designs overlook the semantic structure which is implicitly encoded in these weights, resulting in suboptimal expert routing. In this paper, we discover that dispatch weights in Soft MoE inherently exhibit segmentation-like patterns but are not explicitly aligned with semantic regions. Motivated by this observation, we propose a foreground-guided enhancement strategy. Specifically, we introduce a spatially aware auxiliary loss that encourages expert activation to align with semantic foreground regions. To further reinforce this supervision, we integrate a lightweight LayerScale mechanism that improves information flow and stabilizes optimization in skip connections. Our method necessitates only minor architectural adjustments and can be seamlessly integrated into prevailing Soft MoE frameworks. Comprehensive experiments on ImageNet-1K and multiple smaller-scale classification benchmarks not only showcase consistent performance enhancements but also reveal more interpretable expert routing mechanisms.

cs.CV

One Transformer for All Time Series: Representing and Training with Time-Dependent Heterogeneous Tabular Data

There is a recent growing interest in applying Deep Learning techniques to tabular data, in order to replicate the success of other Artificial Intelligence areas in this structured domain. Specifically interesting is the case in which tabular data have a time dependence, such as, for instance financial transactions. However, the heterogeneity of the tabular values, in which categorical elements are mixed with numerical items, makes this adaptation difficult. In this paper we propose a Transformer architecture to represent heterogeneous time-dependent tabular data, in which numerical features are represented using a set of frequency functions and the whole network is uniformly trained with a unique loss function.

cs.LG

Diffusion Transformers for Tabular Data Time Series Generation

Tabular data generation has recently attracted a growing interest due to its different application scenarios. However, generating time series of tabular data, where each element of the series depends on the others, remains a largely unexplored domain. This gap is probably due to the difficulty of jointly solving different problems, the main of which are the heterogeneity of tabular data (a problem common to non-time-dependent approaches) and the variable length of a time series. In this paper, we propose a Diffusion Transformers (DiTs) based approach for tabular data series generation. Inspired by the recent success of DiTs in image and video generation, we extend this framework to deal with heterogeneous data and variable-length sequences. Using extensive experiments on six datasets, we show that the proposed approach outperforms previous work by a large margin.

cs.LG

Causal Graphical Models for Vision-Language Compositional Understanding

Recent work has empirically shown that Vision-Language Models (VLMs) struggle to fully understand the compositional properties of the human language, usually modeling an image caption as a "bag of words". As a result, they perform poorly on compositional tasks, which require a deeper understanding of the different entities of a sentence (subject, verb, etc.) jointly with their mutual relationships in order to be solved. In this paper, we model the dependency relations among textual and visual tokens using a Causal Graphical Model (CGM), built using a dependency parser, and we train a decoder conditioned by the VLM visual encoder. Differently from standard autoregressive or parallel predictions, our decoder's generative process is partially-ordered following the CGM structure. This structure encourages the decoder to learn only the main causal dependencies in a sentence discarding spurious correlations. Using extensive experiments on five compositional benchmarks, we show that our method significantly outperforms all the state-of-the-art compositional approaches by a large margin, and it also improves over methods trained using much larger datasets.

cs.CV

Semantic Residual Prompts for Continual Learning

Prompt-tuning methods for Continual Learning (CL) freeze a large pre-trained model and train a few parameter vectors termed prompts. Most of these methods organize these vectors in a pool of key-value pairs and use the input image as query to retrieve the prompts (values). However, as keys are learned while tasks progress, the prompting selection strategy is itself subject to catastrophic forgetting, an issue often overlooked by existing approaches. For instance, prompts introduced to accommodate new tasks might end up interfering with previously learned prompts. To make the selection strategy more stable, we leverage a foundation model (CLIP) to select our prompts within a two-level adaptation mechanism. Specifically, the first level leverages a standard textual prompt pool for the CLIP textual encoder, leading to stable class prototypes. The second level, instead, uses these prototypes along with the query image as keys to index a second pool. The retrieved prompts serve to adapt a pre-trained ViT, granting plasticity. In doing so, we also propose a novel residual mechanism to transfer CLIP semantics to the ViT layers. Through extensive analysis on established CL benchmarks, we show that our method significantly outperforms both state-of-the-art CL approaches and the zero-shot CLIP test. Notably, our findings hold true even for datasets with a substantial domain gap w.r.t. the pre-training knowledge of the backbone model, as showcased by experiments on satellite imagery and medical datasets. The codebase is available at https://github.com/aimagelab/mammoth.

cs.LG

Collaborative Neural Painting

The process of painting fosters creativity and rational planning. However, existing generative AI mostly focuses on producing visually pleasant artworks, without emphasizing the painting process. We introduce a novel task, Collaborative Neural Painting (CNP), to facilitate collaborative art painting generation between humans and machines. Given any number of user-input brushstrokes as the context or just the desired object class, CNP should produce a sequence of strokes supporting the completion of a coherent painting. Importantly, the process can be gradual and iterative, so allowing users' modifications at any phase until the completion. Moreover, we propose to solve this task using a painting representation based on a sequence of parametrized strokes, which makes it easy both editing and composition operations. These parametrized strokes are processed by a Transformer-based architecture with a novel attention mechanism to model the relationship between the input strokes and the strokes to complete. We also propose a new masking scheme to reflect the interactive nature of CNP and adopt diffusion models as the basic learning process for its effectiveness and diversity in the generative field. Finally, to develop and validate methods on the novel task, we introduce a new dataset of painted objects and an evaluation protocol to benchmark CNP both quantitatively and qualitatively. We demonstrate the effectiveness of our approach and the potential of the CNP task as a promising avenue for future research.

cs.CV

SpectralCLIP: Preventing Artifacts in Text-Guided Style Transfer from a Spectral Perspective

Owing to the power of vision-language foundation models, e.g., CLIP, the area of image synthesis has seen recent important advances. Particularly, for style transfer, CLIP enables transferring more general and abstract styles without collecting the style images in advance, as the style can be efficiently described with natural language, and the result is optimized by minimizing the CLIP similarity between the text description and the stylized image. However, directly using CLIP to guide style transfer leads to undesirable artifacts (mainly written words and unrelated visual entities) spread over the image. In this paper, we propose SpectralCLIP, which is based on a spectral representation of the CLIP embedding sequence, where most of the common artifacts occupy specific frequencies. By masking the band including these frequencies, we can condition the generation process to adhere to the target style properties (e.g., color, texture, paint stroke, etc.) while excluding the generation of larger-scale structures corresponding to the artifacts. Experimental results show that SpectralCLIP prevents the generation of artifacts effectively in quantitative and qualitative terms, without impairing the stylisation quality. We also apply SpectralCLIP to text-conditioned image generation and show that it prevents written words in the generated images. Our code is available at https://github.com/zipengxuc/SpectralCLIP.

cs.CV

StylerDALLE: Language-Guided Style Transfer Using a Vector-Quantized Tokenizer of a Large-Scale Generative Model

Despite the progress made in the style transfer task, most previous work focus on transferring only relatively simple features like color or texture, while missing more abstract concepts such as overall art expression or painter-specific traits. However, these abstract semantics can be captured by models like DALL-E or CLIP, which have been trained using huge datasets of images and textual documents. In this paper, we propose StylerDALLE, a style transfer method that exploits both of these models and uses natural language to describe abstract art styles. Specifically, we formulate the language-guided style transfer task as a non-autoregressive token sequence translation, i.e., from input content image to output stylized image, in the discrete latent space of a large-scale pretrained vector-quantized tokenizer, e.g., the discrete variational auto-encoder (dVAE) of DALL-E. To incorporate style information, we propose a Reinforcement Learning strategy with CLIP-based language supervision that ensures stylization and content preservation simultaneously. Experimental results demonstrate the superiority of our method, which can effectively transfer art styles using language instructions at different granularities. Code is available at https://github.com/zipengxuc/StylerDALLE.

cs.CV

Input Perturbation Reduces Exposure Bias in Diffusion Models

Denoising Diffusion Probabilistic Models have shown an impressive generation quality, although their long sampling chain leads to high computational costs. In this paper, we observe that a long sampling chain also leads to an error accumulation phenomenon, which is similar to the exposure bias problem in autoregressive text generation. Specifically, we note that there is a discrepancy between training and testing, since the former is conditioned on the ground truth samples, while the latter is conditioned on the previously generated results. To alleviate this problem, we propose a very simple but effective training regularization, consisting in perturbing the ground truth samples to simulate the inference time prediction errors. We empirically show that, without affecting the recall and precision, the proposed input perturbation leads to a significant improvement in the sample quality while reducing both the training and the inference times. For instance, on CelebA 64$\times$64, we achieve a new state-of-the-art FID score of 1.27, while saving 37.5% of the training time. The code is publicly available at https://github.com/forever208/DDPM-IP

cs.LG

Spatial Entropy as an Inductive Bias for Vision Transformers

Recent work on Vision Transformers (VTs) showed that introducing a local inductive bias in the VT architecture helps reducing the number of samples necessary for training. However, the architecture modifications lead to a loss of generality of the Transformer backbone, partially contradicting the push towards the development of uniform architectures, shared, e.g., by both the Computer Vision and the Natural Language Processing areas. In this work, we propose a different and complementary direction, in which a local bias is introduced using an auxiliary self-supervised task, performed jointly with standard supervised training. Specifically, we exploit the observation that the attention maps of VTs, when trained with self-supervision, can contain a semantic segmentation structure which does not spontaneously emerge when training is supervised. Thus, we explicitly encourage the emergence of this spatial clustering as a form of training regularization. In more detail, we exploit the assumption that, in a given image, objects usually correspond to few connected regions, and we propose a spatial formulation of the information entropy to quantify this object-based inductive bias. By minimizing the proposed spatial entropy, we include an additional self-supervised signal during training. Using extensive experiments, we show that the proposed regularization leads to equivalent or better results than other VT proposals which include a local bias by changing the basic Transformer architecture, and it can drastically boost the VT final accuracy when using small-medium training sets. The code is available at https://github.com/helia95/SAR.

cs.CV

Smooth image-to-image translations with latent space interpolations

Multi-domain image-to-image (I2I) translations can transform a source image according to the style of a target domain. One important, desired characteristic of these transformations, is their graduality, which corresponds to a smooth change between the source and the target image when their respective latent-space representations are linearly interpolated. However, state-of-the-art methods usually perform poorly when evaluated using inter-domain interpolations, often producing abrupt changes in the appearance or non-realistic intermediate images. In this paper, we argue that one of the main reasons behind this problem is the lack of sufficient inter-domain training data and we propose two different regularization methods to alleviate this issue: a new shrinkage loss, which compacts the latent space, and a Mixup data-augmentation strategy, which flattens the style representations between domains. We also propose a new metric to quantitatively evaluate the degree of the interpolation smoothness, an aspect which is not sufficiently covered by the existing I2I translation metrics. Using both our proposed metric and standard evaluation protocols, we show that our regularization techniques can improve the state-of-the-art multi-domain I2I translations by a large margin. Our code will be made publicly available upon the acceptance of this article.

cs.CV

Controllable Person Image Synthesis with Spatially-Adaptive Warped Normalization

Controllable person image generation aims to produce realistic human images with desirable attributes such as a given pose, cloth textures, or hairstyles. However, the large spatial misalignment between source and target images makes the standard image-to-image translation architectures unsuitable for this task. Most state-of-the-art methods focus on alignment for global pose-transfer tasks. However, they fail to deal with region-specific texture-transfer tasks, especially for person images with complex textures. To solve this problem, we propose a novel Spatially-Adaptive Warped Normalization (SAWN) which integrates a learned flow-field to warp modulation parameters. It allows us to efficiently align person spatially-adaptive styles with pose features. Moreover, we propose a novel Self-Training Part Replacement (STPR) strategy to refine the model for the texture-transfer task, which improves the quality of the generated clothes and the preservation ability of non-target regions. Our experimental results on the widely used DeepFashion dataset demonstrate a significant improvement of the proposed method over the state-of-the-art methods on pose-transfer and texture-transfer tasks. The code is available at https://github.com/zhangqianhui/Sawn.

cs.CV

3D-Aware Semantic-Guided Generative Model for Human Synthesis

Generative Neural Radiance Field (GNeRF) models, which extract implicit 3D representations from 2D images, have recently been shown to produce realistic images representing rigid/semi-rigid objects, such as human faces or cars. However, they usually struggle to generate high-quality images representing non-rigid objects, such as the human body, which is of a great interest for many computer graphics applications. This paper proposes a 3D-aware Semantic-Guided Generative Model (3D-SGAN) for human image synthesis, which combines a GNeRF with a texture generator. The former learns an implicit 3D representation of the human body and outputs a set of 2D semantic segmentation masks. The latter transforms these semantic masks into a real image, adding a realistic texture to the human appearance. Without requiring additional 3D information, our model can learn 3D human representations with a photo-realistic, controllable generation. Our experiments on the DeepFashion dataset show that 3D-SGAN significantly outperforms the most recent baselines. The code is available at https://github.com/zhangqianhui/3DSGAN

cs.CV

Unsupervised High-Resolution Portrait Gaze Correction and Animation

This paper proposes a gaze correction and animation method for high-resolution, unconstrained portrait images, which can be trained without the gaze angle and the head pose annotations. Common gaze-correction methods usually require annotating training data with precise gaze, and head pose information. Solving this problem using an unsupervised method remains an open problem, especially for high-resolution face images in the wild, which are not easy to annotate with gaze and head pose labels. To address this issue, we first create two new portrait datasets: CelebGaze and high-resolution CelebHQGaze. Second, we formulate the gaze correction task as an image inpainting problem, addressed using a Gaze Correction Module (GCM) and a Gaze Animation Module (GAM). Moreover, we propose an unsupervised training strategy, i.e., Synthesis-As-Training, to learn the correlation between the eye region features and the gaze angle. As a result, we can use the learned latent space for gaze animation with semantic interpolation in this space. Moreover, to alleviate both the memory and the computational costs in the training and the inference stage, we propose a Coarse-to-Fine Module (CFM) integrated with GCM and GAM. Extensive experiments validate the effectiveness of our method for both the gaze correction and the gaze animation tasks in both low and high-resolution face datasets in the wild and demonstrate the superiority of our method with respect to the state of the arts. Code is available at https://github.com/zhangqianhui/GazeAnimationV2

cs.CV

Temporal Alignment for History Representation in Reinforcement Learning

Environments in Reinforcement Learning are usually only partially observable. To address this problem, a possible solution is to provide the agent with information about the past. However, providing complete observations of numerous steps can be excessive. Inspired by human memory, we propose to represent history with only important changes in the environment and, in our approach, to obtain automatically this representation using self-supervision. Our method (TempAl) aligns temporally-close frames, revealing a general, slowly varying state of the environment. This procedure is based on contrastive loss, which pulls embeddings of nearby observations to each other while pushing away other samples from the batch. It can be interpreted as a metric that captures the temporal relations of observations. We propose to combine both common instantaneous and our history representation and we evaluate TempAl on all available Atari games from the Arcade Learning Environment. TempAl surpasses the instantaneous-only baseline in 35 environments out of 49. The source code of the method and of all the experiments is available at https://github.com/htdt/tempal.

cs.LG