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Erdong Xiao

Publications and source records attributed to Erdong Xiao.

3 recordsLinked to original sources

A Deep Reinforcement Learning Environment for Particle Robot Navigation and Object Manipulation

Particle robots are novel biologically-inspired robotic systems where locomotion can be achieved collectively and robustly, but not independently. While its control is currently limited to a hand-crafted policy for basic locomotion tasks, such a multi-robot system could be potentially controlled via Deep Reinforcement Learning (DRL) for different tasks more efficiently. However, the particle robot system presents a new set of challenges for DRL differing from existing swarm robotics systems: the low degrees of freedom of each robot and the increased necessity of coordination between robots. We present a 2D particle robot simulator using the OpenAI Gym interface and Pymunk as the physics engine, and introduce new tasks and challenges to research the underexplored applications of DRL in the particle robot system. Moreover, we use Stable-baselines3 to provide a set of benchmarks for the tasks. Current baseline DRL algorithms show signs of achieving the tasks but are yet unable to reach the performance of the hand-crafted policy. Further development of DRL algorithms is necessary in order to accomplish the proposed tasks.

cs.RO

Real-time Soft Body 3D Proprioception via Deep Vision-based Sensing

Soft bodies made from flexible and deformable materials are popular in many robotics applications, but their proprioceptive sensing has been a long-standing challenge. In other words, there has hardly been a method to measure and model the high-dimensional 3D shapes of soft bodies with internal sensors. We propose a framework to measure the high-resolution 3D shapes of soft bodies in real-time with embedded cameras. The cameras capture visual patterns inside a soft body, and a convolutional neural network (CNN) produces a latent code representing the deformation state, which can then be used to reconstruct the body's 3D shape using another neural network. We test the framework on various soft bodies, such as a Baymax-shaped toy, a latex balloon, and some soft robot fingers, and achieve real-time computation ($\leq$2.5ms/frame) for robust shape estimation with high precision ($\leq$1% relative error) and high resolution. We believe the method could be applied to soft robotics and human-robot interaction for proprioceptive shape sensing. Our code is available at https://ai4ce.github.io/Deep-Soft-Prorioception/

cs.RO

Analysis of a Stochastic Model for Coordinated Platooning of Heavy-duty Vehicles

Platooning of heavy-duty vehicles (HDVs) is a key component of smart and connected highways and is expected to bring remarkable fuel savings and emission reduction. In this paper, we study the coordination of HDV platooning on a highway section. We model the arrival of HDVs as a Poisson process. Multiple HDVs are merged into one platoon if their headways are below a given threshold. The merging is done by accelerating the following vehicles to catch up with the leading ones. We characterize the following random variables: (i) platoon size, (ii) headway between platoons, and (iii) travel time increment due to platoon formation. We formulate and solve an optimization problem to determine the headway threshold for platooning that leads to minimal cost (time plus fuel). We also compare our results with that from Simulation of Urban MObility (SUMO).

eess.SY