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Eren Erdal Aksoy

Publications and source records attributed to Eren Erdal Aksoy.

24 records · Page 2Linked to original sources

Exercising with an "Iron Man": Design for a Robot Exercise Coach for Persons with Dementia

Socially assistive robots are increasingly being designed to interact with humans in various therapeutical scenarios. We believe that one useful scenario is providing exercise coaching for Persons with Dementia (PwD), which involves unique challenges related to memory and communication. We present a design for a robot that can seek to help a PWD to conduct exercises by recognizing behaviors and providing feedback, in an online, multimodal, and engaging way. Additionally, in line with a mid-fidelity prototyping approach, we report on some feedback from an exploratory user study using a Baxter robot, which provided some confirmation of the usefulness of the general scenario; furthermore, the results suggested the degree of a robot's feedback could be tailored to provide impressions of attentiveness or fun. Limitations and possibilities for future improvement are outlined, touching on deep learning and haptic feedback, toward informing next designs.

cs.RO↗

SalsaNet: Fast Road and Vehicle Segmentation in LiDAR Point Clouds for Autonomous Driving

In this paper, we introduce a deep encoder-decoder network, named SalsaNet, for efficient semantic segmentation of 3D LiDAR point clouds. SalsaNet segments the road, i.e. drivable free-space, and vehicles in the scene by employing the Bird-Eye-View (BEV) image projection of the point cloud. To overcome the lack of annotated point cloud data, in particular for the road segments, we introduce an auto-labeling process which transfers automatically generated labels from the camera to LiDAR. We also explore the role of imagelike projection of LiDAR data in semantic segmentation by comparing BEV with spherical-front-view projection and show that SalsaNet is projection-agnostic. We perform quantitative and qualitative evaluations on the KITTI dataset, which demonstrate that the proposed SalsaNet outperforms other state-of-the-art semantic segmentation networks in terms of accuracy and computation time. Our code and data are publicly available at https://gitlab.com/aksoyeren/salsanet.git.

cs.CV↗

Deep Episodic Memory: Encoding, Recalling, and Predicting Episodic Experiences for Robot Action Execution

We present a novel deep neural network architecture for representing robot experiences in an episodic-like memory which facilitates encoding, recalling, and predicting action experiences. Our proposed unsupervised deep episodic memory model 1) encodes observed actions in a latent vector space and, based on this latent encoding, 2) infers most similar episodes previously experienced, 3) reconstructs original episodes, and 4) predicts future frames in an end-to-end fashion. Results show that conceptually similar actions are mapped into the same region of the latent vector space. Based on these results, we introduce an action matching and retrieval mechanism, benchmark its performance on two large-scale action datasets, 20BN-something-something and ActivityNet and evaluate its generalization capability in a real-world scenario on a humanoid robot.

cs.AI↗

Introducing the Simulated Flying Shapes and Simulated Planar Manipulator Datasets

We release two artificial datasets, Simulated Flying Shapes and Simulated Planar Manipulator that allow to test the learning ability of video processing systems. In particular, the dataset is meant as a tool which allows to easily assess the sanity of deep neural network models that aim to encode, reconstruct or predict video frame sequences. The datasets each consist of 90000 videos. The Simulated Flying Shapes dataset comprises scenes showing two objects of equal shape (rectangle, triangle and circle) and size in which one object approaches its counterpart. The Simulated Planar Manipulator shows a 3-DOF planar manipulator that executes a pick-and-place task in which it has to place a size-varying circle on a squared platform. Different from other widely used datasets such as moving MNIST [1], [2], the two presented datasets involve goal-oriented tasks (e.g. the manipulator grasping an object and placing it on a platform), rather than showing random movements. This makes our datasets more suitable for testing prediction capabilities and the learning of sophisticated motions by a machine learning model. This technical document aims at providing an introduction into the usage of both datasets.

cs.CV↗

Semantic Decomposition and Recognition of Long and Complex Manipulation Action Sequences

Understanding continuous human actions is a non-trivial but important problem in computer vision. Although there exists a large corpus of work in the recognition of action sequences, most approaches suffer from problems relating to vast variations in motions, action combinations, and scene contexts. In this paper, we introduce a novel method for semantic segmentation and recognition of long and complex manipulation action tasks, such as "preparing a breakfast" or "making a sandwich". We represent manipulations with our recently introduced "Semantic Event Chain" (SEC) concept, which captures the underlying spatiotemporal structure of an action invariant to motion, velocity, and scene context. Solely based on the spatiotemporal interactions between manipulated objects and hands in the extracted SEC, the framework automatically parses individual manipulation streams performed either sequentially or concurrently. Using event chains, our method further extracts basic primitive elements of each parsed manipulation. Without requiring any prior object knowledge, the proposed framework can also extract object-like scene entities that exhibit the same role in semantically similar manipulations. We conduct extensive experiments on various recent datasets to validate the robustness of the framework.

cs.CV↗

Learning the Semantics of Manipulation Action

In this paper we present a formal computational framework for modeling manipulation actions. The introduced formalism leads to semantics of manipulation action and has applications to both observing and understanding human manipulation actions as well as executing them with a robotic mechanism (e.g. a humanoid robot). It is based on a Combinatory Categorial Grammar. The goal of the introduced framework is to: (1) represent manipulation actions with both syntax and semantic parts, where the semantic part employs $λ$-calculus; (2) enable a probabilistic semantic parsing schema to learn the $λ$-calculus representation of manipulation action from an annotated action corpus of videos; (3) use (1) and (2) to develop a system that visually observes manipulation actions and understands their meaning while it can reason beyond observations using propositional logic and axiom schemata. The experiments conducted on a public available large manipulation action dataset validate the theoretical framework and our implementation.

cs.RO↗