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Eric Zelikman

Publications and source records attributed to Eric Zelikman.

20 records · Page 2Linked to original sources

Short-Term Solar Irradiance Forecasting Using Calibrated Probabilistic Models

Advancing probabilistic solar forecasting methods is essential to supporting the integration of solar energy into the electricity grid. In this work, we develop a variety of state-of-the-art probabilistic models for forecasting solar irradiance. We investigate the use of post-hoc calibration techniques for ensuring well-calibrated probabilistic predictions. We train and evaluate the models using public data from seven stations in the SURFRAD network, and demonstrate that the best model, NGBoost, achieves higher performance at an intra-hourly resolution than the best benchmark solar irradiance forecasting model across all stations. Further, we show that NGBoost with CRUDE post-hoc calibration achieves comparable performance to a numerical weather prediction model on hourly-resolution forecasting.

cs.LG↗

Learning as Reinforcement: Applying Principles of Neuroscience for More General Reinforcement Learning Agents

A significant challenge in developing AI that can generalize well is designing agents that learn about their world without being told what to learn, and apply that learning to challenges with sparse rewards. Moreover, most traditional reinforcement learning approaches explicitly separate learning and decision making in a way that does not correspond to biological learning. We implement an architecture founded in principles of experimental neuroscience, by combining computationally efficient abstractions of biological algorithms. Our approach is inspired by research on spike-timing dependent plasticity, the transition between short and long term memory, and the role of various neurotransmitters in rewarding curiosity. The Neurons-in-a-Box architecture can learn in a wholly generalizable manner, and demonstrates an efficient way to build and apply representations without explicitly optimizing over a set of criteria or actions. We find it performs well in many environments including OpenAI Gym's Mountain Car, which has no reward besides touching a hard-to-reach flag on a hill, Inverted Pendulum, where it learns simple strategies to improve the time it holds a pendulum up, a video stream, where it spontaneously learns to distinguish an open and closed hand, as well as other environments like Google Chrome's Dinosaur Game.

cs.LG↗