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Erik Learned-Miller

Publications and source records attributed to Erik Learned-Miller.

53 records · Page 3Linked to original sources

Nonparametric Curve Alignment

Congealing is a flexible nonparametric data-driven framework for the joint alignment of data. It has been successfully applied to the joint alignment of binary images of digits, binary images of object silhouettes, grayscale MRI images, color images of cars and faces, and 3D brain volumes. This research enhances congealing to practically and effectively apply it to curve data. We develop a parameterized set of nonlinear transformations that allow us to apply congealing to this type of data. We present positive results on aligning synthetic and real curve data sets and conclude with a discussion on extending this work to simultaneous alignment and clustering.

cs.LG↗

Unsupervised Hard Example Mining from Videos for Improved Object Detection

Important gains have recently been obtained in object detection by using training objectives that focus on {\em hard negative} examples, i.e., negative examples that are currently rated as positive or ambiguous by the detector. These examples can strongly influence parameters when the network is trained to correct them. Unfortunately, they are often sparse in the training data, and are expensive to obtain. In this work, we show how large numbers of hard negatives can be obtained {\em automatically} by analyzing the output of a trained detector on video sequences. In particular, detections that are {\em isolated in time}, i.e., that have no associated preceding or following detections, are likely to be hard negatives. We describe simple procedures for mining large numbers of such hard negatives (and also hard {\em positives}) from unlabeled video data. Our experiments show that retraining detectors on these automatically obtained examples often significantly improves performance. We present experiments on multiple architectures and multiple data sets, including face detection, pedestrian detection and other object categories.

cs.CV↗

Super SloMo: High Quality Estimation of Multiple Intermediate Frames for Video Interpolation

Given two consecutive frames, video interpolation aims at generating intermediate frame(s) to form both spatially and temporally coherent video sequences. While most existing methods focus on single-frame interpolation, we propose an end-to-end convolutional neural network for variable-length multi-frame video interpolation, where the motion interpretation and occlusion reasoning are jointly modeled. We start by computing bi-directional optical flow between the input images using a U-Net architecture. These flows are then linearly combined at each time step to approximate the intermediate bi-directional optical flows. These approximate flows, however, only work well in locally smooth regions and produce artifacts around motion boundaries. To address this shortcoming, we employ another U-Net to refine the approximated flow and also predict soft visibility maps. Finally, the two input images are warped and linearly fused to form each intermediate frame. By applying the visibility maps to the warped images before fusion, we exclude the contribution of occluded pixels to the interpolated intermediate frame to avoid artifacts. Since none of our learned network parameters are time-dependent, our approach is able to produce as many intermediate frames as needed. We use 1,132 video clips with 240-fps, containing 300K individual video frames, to train our network. Experimental results on several datasets, predicting different numbers of interpolated frames, demonstrate that our approach performs consistently better than existing methods.

cs.CV↗

Self-Supervised Relative Depth Learning for Urban Scene Understanding

As an agent moves through the world, the apparent motion of scene elements is (usually) inversely proportional to their depth. It is natural for a learning agent to associate image patterns with the magnitude of their displacement over time: as the agent moves, faraway mountains don't move much; nearby trees move a lot. This natural relationship between the appearance of objects and their motion is a rich source of information about the world. In this work, we start by training a deep network, using fully automatic supervision, to predict relative scene depth from single images. The relative depth training images are automatically derived from simple videos of cars moving through a scene, using recent motion segmentation techniques, and no human-provided labels. This proxy task of predicting relative depth from a single image induces features in the network that result in large improvements in a set of downstream tasks including semantic segmentation, joint road segmentation and car detection, and monocular (absolute) depth estimation, over a network trained from scratch. The improvement on the semantic segmentation task is greater than those produced by any other automatically supervised methods. Moreover, for monocular depth estimation, our unsupervised pre-training method even outperforms supervised pre-training with ImageNet. In addition, we demonstrate benefits from learning to predict (unsupervised) relative depth in the specific videos associated with various downstream tasks. We adapt to the specific scenes in those tasks in an unsupervised manner to improve performance. In summary, for semantic segmentation, we present state-of-the-art results among methods that do not use supervised pre-training, and we even exceed the performance of supervised ImageNet pre-trained models for monocular depth estimation, achieving results that are comparable with state-of-the-art methods.

cs.CV↗

Active Bias: Training More Accurate Neural Networks by Emphasizing High Variance Samples

Self-paced learning and hard example mining re-weight training instances to improve learning accuracy. This paper presents two improved alternatives based on lightweight estimates of sample uncertainty in stochastic gradient descent (SGD): the variance in predicted probability of the correct class across iterations of mini-batch SGD, and the proximity of the correct class probability to the decision threshold. Extensive experimental results on six datasets show that our methods reliably improve accuracy in various network architectures, including additional gains on top of other popular training techniques, such as residual learning, momentum, ADAM, batch normalization, dropout, and distillation.

stat.ML↗

End-to-end Face Detection and Cast Grouping in Movies Using Erdős-Rényi Clustering

We present an end-to-end system for detecting and clustering faces by identity in full-length movies. Unlike works that start with a predefined set of detected faces, we consider the end-to-end problem of detection and clustering together. We make three separate contributions. First, we combine a state-of-the-art face detector with a generic tracker to extract high quality face tracklets. We then introduce a novel clustering method, motivated by the classic graph theory results of Erdős and Rényi. It is based on the observations that large clusters can be fully connected by joining just a small fraction of their point pairs, while just a single connection between two different people can lead to poor clustering results. This suggests clustering using a verification system with very few false positives but perhaps moderate recall. We introduce a novel verification method, rank-1 counts verification, that has this property, and use it in a link-based clustering scheme. Finally, we define a novel end-to-end detection and clustering evaluation metric allowing us to assess the accuracy of the entire end-to-end system. We present state-of-the-art results on multiple video data sets and also on standard face databases.

cs.CV↗

Associating Grasp Configurations with Hierarchical Features in Convolutional Neural Networks

In this work, we provide a solution for posturing the anthropomorphic Robonaut-2 hand and arm for grasping based on visual information. A mapping from visual features extracted from a convolutional neural network (CNN) to grasp points is learned. We demonstrate that a CNN pre-trained for image classification can be applied to a grasping task based on a small set of grasping examples. Our approach takes advantage of the hierarchical nature of the CNN by identifying features that capture the hierarchical support relations between filters in different CNN layers and locating their 3D positions by tracing activations backwards in the CNN. When this backward trace terminates in the RGB-D image, important manipulable structures are thereby localized. These features that reside in different layers of the CNN are then associated with controllers that engage different kinematic subchains in the hand/arm system for grasping. A grasping dataset is collected using demonstrated hand/object relationships for Robonaut-2 to evaluate the proposed approach in terms of the precision of the resulting preshape postures. We demonstrate that this approach outperforms baseline approaches in cluttered scenarios on the grasping dataset and a point cloud based approach on a grasping task using Robonaut-2.

cs.CV↗

A Detailed Rubric for Motion Segmentation

Motion segmentation is currently an active area of research in computer Vision. The task of comparing different methods of motion segmentation is complicated by the fact that researchers may use subtly different definitions of the problem. Questions such as "Which objects are moving?", "What is background?", and "How can we use motion of the camera to segment objects, whether they are static or moving?" are clearly related to each other, but lead to different algorithms, and imply different versions of the ground truth. This report has two goals. The first is to offer a precise definition of motion segmentation so that the intent of an algorithm is as well-defined as possible. The second is to report on new versions of three previously existing data sets that are compatible with this definition. We hope that this more detailed definition, and the three data sets that go with it, will allow more meaningful comparisons of certain motion segmentation methods.

cs.CV↗

Face Detection with the Faster R-CNN

The Faster R-CNN has recently demonstrated impressive results on various object detection benchmarks. By training a Faster R-CNN model on the large scale WIDER face dataset, we report state-of-the-art results on two widely used face detection benchmarks, FDDB and the recently released IJB-A.

cs.CV↗

It's Moving! A Probabilistic Model for Causal Motion Segmentation in Moving Camera Videos

The human ability to detect and segment moving objects works in the presence of multiple objects, complex background geometry, motion of the observer, and even camouflage. In addition to all of this, the ability to detect motion is nearly instantaneous. While there has been much recent progress in motion segmentation, it still appears we are far from human capabilities. In this work, we derive from first principles a new likelihood function for assessing the probability of an optical flow vector given the 3D motion direction of an object. This likelihood uses a novel combination of the angle and magnitude of the optical flow to maximize the information about the true motions of objects. Using this new likelihood and several innovations in initialization, we develop a motion segmentation algorithm that beats current state-of-the-art methods by a large margin. We compare to five state-of-the-art methods on two established benchmarks, and a third new data set of camouflaged animals, which we introduce to push motion segmentation to the next level.

cs.CV↗

One-to-many face recognition with bilinear CNNs

The recent explosive growth in convolutional neural network (CNN) research has produced a variety of new architectures for deep learning. One intriguing new architecture is the bilinear CNN (B-CNN), which has shown dramatic performance gains on certain fine-grained recognition problems [15]. We apply this new CNN to the challenging new face recognition benchmark, the IARPA Janus Benchmark A (IJB-A) [12]. It features faces from a large number of identities in challenging real-world conditions. Because the face images were not identified automatically using a computerized face detection system, it does not have the bias inherent in such a database. We demonstrate the performance of the B-CNN model beginning from an AlexNet-style network pre-trained on ImageNet. We then show results for fine-tuning using a moderate-sized and public external database, FaceScrub [17]. We also present results with additional fine-tuning on the limited training data provided by the protocol. In each case, the fine-tuned bilinear model shows substantial improvements over the standard CNN. Finally, we demonstrate how a standard CNN pre-trained on a large face database, the recently released VGG-Face model [20], can be converted into a B-CNN without any additional feature training. This B-CNN improves upon the CNN performance on the IJB-A benchmark, achieving 89.5% rank-1 recall.

cs.CV↗

Background subtraction - separating the modeling and the inference

In its early implementations, background modeling was a process of building a model for the background of a video with a stationary camera, and identifying pixels that did not conform well to this model. The pixels that were not well-described by the background model were assumed to be moving objects. Many systems today maintain models for the foreground as well as the background, and these models compete to explain the pixels in a video. In this paper, we argue that the logical endpoint of this evolution is to simply use Bayes' rule to classify pixels. In particular, it is essential to have a background likelihood, a foreground likelihood, and a prior at each pixel. A simple application of Bayes' rule then gives a posterior probability over the label. The only remaining question is the quality of the component models: the background likelihood, the foreground likelihood, and the prior. We describe a model for the likelihoods that is built by using not only the past observations at a given pixel location, but by also including observations in a spatial neighborhood around the location. This enables us to model the influence between neighboring pixels and is an improvement over earlier pixelwise models that do not allow for such influence. Although similar in spirit to the joint domain-range model, we show that our model overcomes certain deficiencies in that model. We use a spatially dependent prior for the background and foreground. The background and foreground labels from the previous frame, after spatial smoothing to account for movement of objects,are used to build the prior for the current frame.

cs.CV↗

Background Modeling Using Adaptive Pixelwise Kernel Variances in a Hybrid Feature Space

Recent work on background subtraction has shown developments on two major fronts. In one, there has been increasing sophistication of probabilistic models, from mixtures of Gaussians at each pixel [7], to kernel density estimates at each pixel [1], and more recently to joint domainrange density estimates that incorporate spatial information [6]. Another line of work has shown the benefits of increasingly complex feature representations, including the use of texture information, local binary patterns, and recently scale-invariant local ternary patterns [4]. In this work, we use joint domain-range based estimates for background and foreground scores and show that dynamically choosing kernel variances in our kernel estimates at each individual pixel can significantly improve results. We give a heuristic method for selectively applying the adaptive kernel calculations which is nearly as accurate as the full procedure but runs much faster. We combine these modeling improvements with recently developed complex features [4] and show significant improvements on a standard backgrounding benchmark.

cs.CV↗

Coherent Motion Segmentation in Moving Camera Videos using Optical Flow Orientations

In moving camera videos, motion segmentation is commonly performed using the image plane motion of pixels, or optical flow. However, objects that are at different depths from the camera can exhibit different optical flows even if they share the same real-world motion. This can cause a depth-dependent segmentation of the scene. Our goal is to develop a segmentation algorithm that clusters pixels that have similar real-world motion irrespective of their depth in the scene. Our solution uses optical flow orientations instead of the complete vectors and exploits the well-known property that under camera translation, optical flow orientations are independent of object depth. We introduce a probabilistic model that automatically estimates the number of observed independent motions and results in a labeling that is consistent with real-world motion in the scene. The result of our system is that static objects are correctly identified as one segment, even if they are at different depths. Color features and information from previous frames in the video sequence are used to correct occasional errors due to the orientation-based segmentation. We present results on more than thirty videos from different benchmarks. The system is particularly robust on complex background scenes containing objects at significantly different depths

cs.CV↗

Multi-view Convolutional Neural Networks for 3D Shape Recognition

A longstanding question in computer vision concerns the representation of 3D shapes for recognition: should 3D shapes be represented with descriptors operating on their native 3D formats, such as voxel grid or polygon mesh, or can they be effectively represented with view-based descriptors? We address this question in the context of learning to recognize 3D shapes from a collection of their rendered views on 2D images. We first present a standard CNN architecture trained to recognize the shapes' rendered views independently of each other, and show that a 3D shape can be recognized even from a single view at an accuracy far higher than using state-of-the-art 3D shape descriptors. Recognition rates further increase when multiple views of the shapes are provided. In addition, we present a novel CNN architecture that combines information from multiple views of a 3D shape into a single and compact shape descriptor offering even better recognition performance. The same architecture can be applied to accurately recognize human hand-drawn sketches of shapes. We conclude that a collection of 2D views can be highly informative for 3D shape recognition and is amenable to emerging CNN architectures and their derivatives.

cs.CV↗

Bounding the Probability of Error for High Precision Recognition

We consider models for which it is important, early in processing, to estimate some variables with high precision, but perhaps at relatively low rates of recall. If some variables can be identified with near certainty, then they can be conditioned upon, allowing further inference to be done efficiently. Specifically, we consider optical character recognition (OCR) systems that can be bootstrapped by identifying a subset of correctly translated document words with very high precision. This "clean set" is subsequently used as document-specific training data. While many current OCR systems produce measures of confidence for the identity of each letter or word, thresholding these confidence values, even at very high values, still produces some errors. We introduce a novel technique for identifying a set of correct words with very high precision. Rather than estimating posterior probabilities, we bound the probability that any given word is incorrect under very general assumptions, using an approximate worst case analysis. As a result, the parameters of the model are nearly irrelevant, and we are able to identify a subset of words, even in noisy documents, of which we are highly confident. On our set of 10 documents, we are able to identify about 6% of the words on average without making a single error. This ability to produce word lists with very high precision allows us to use a family of models which depends upon such clean word lists.

cs.CV↗

A Probabilistic Upper Bound on Differential Entropy

A novel, non-trivial, probabilistic upper bound on the entropy of an unknown one-dimensional distribution, given the support of the distribution and a sample from that distribution, is presented. No knowledge beyond the support of the unknown distribution is required, nor is the distribution required to have a density. Previous distribution-free bounds on the cumulative distribution function of a random variable given a sample of that variable are used to construct the bound. A simple, fast, and intuitive algorithm for computing the entropy bound from a sample is provided.

cs.IT↗