SearcharxivSearch

arXiv subjects

Erkut Erdem

Publications and source records attributed to Erkut Erdem.

At least 19 recordsLinked to original sources

BeyondMasks: Evaluating Causal and Physical Consistency in Video Object Removal

Recent advances in generative video models have significantly improved visual realism in video object removal, yet evaluation protocols still focus on masked region fidelity, treating removal as local inpainting. In real scenes, object removal is a causal intervention: eliminating an object also requires removing its induced physical effects, such as shadows, reflections, illumination changes, translucency, and dynamic traces. Existing benchmarks lack aligned clean references or remain limited to simplified synthetic settings, preventing systematic evaluation of causal consistency. We introduce BeyondMasks, a paired benchmark for causally consistent video object removal, consisting of temporally aligned synthetic and real world video pairs with clean background references. The dataset spans diverse photometric, geometric, volumetric, and dynamic interactions, and supports both mask based and instruction driven editing. We further propose CORE, a structured vision language model based evaluation protocol that jointly measures object disappearance and after effect consistency, aligning more closely with human judgments than existing metrics. Benchmarking state of the art methods reveals systematic failures in removing secondary physical effects despite high masked region fidelity, exposing a gap between visual plausibility and causal correctness. BeyondMasks reframes video object removal as causal scene consistency rather than local reconstruction and provides a unified framework for its evaluation.

cs.CV

EeveeDark: A Binary Neural Framework for Low-Light Video Enhancement via Event-Guided Sensor-Level Fusion

Enhancing videos under extreme low-light conditions remains challenging due to the difficulty of balancing restoration quality and computational efficiency in resource-constrained settings. This paper introduces EeveeDark, a low-light video enhancement framework that combines the spatial richness of sensor-level RAW data with the temporal precision of event streams. Central to our model is a Binary Neural Network (BNN) architecture that reduces computational overhead by quantizing weights and activations while preserving detail. EeveeDark incorporates (i) modality-specific binary encoders for processing RAW frames and event data, (ii) a lightweight fusion block for integrating spatial and temporal cues, and (iii) an event-guided skip gating mechanism for dynamic spatiotemporal refinement. Experiments on synthetic and real-world datasets show that EeveeDark outperforms prior BNN-based methods and offers a favorable performance-efficiency trade-off compared to full-precision models. The project page is available at https://cyberiada.github.io/EeveeDark.

cs.CV

Auteur: Language-Driven Cinematographic Framing for Human-Centric Video Generation

Generative video models have achieved remarkable visual fidelity and temporal coherence, yet intentional camera control remains elusive. Existing frameworks treat camera motion as a byproduct of pixel synthesis, producing trajectories that are stochastic, spatially inconsistent, and indifferent to the human subject driving the scene. In this work, we present Auteur, a method for language-driven, human-centric camera framing in generative video. Our core insight is that professional filmmakers conceive shots not as world-space trajectories but as framings defined relative to the actor, encoding shot size, angle, and composition as functions of human pose and motion. We formalize this intuition as a human-centric camera parameterization and introduce a Domain-Specific Language (DSL) that is convertible to standard 6-DoF camera parameters. A fine-tuned multimodal large language model then acts as a virtual director, mapping natural language descriptions and coarse human motion to sparse DSL keyframes that are deterministically interpolated into continuous camera trajectories, which are then provided as input to video generators. We train and evaluate Auteur on a new dataset of 34K aligned text, human motion, and DSL-annotated camera trajectories drawn from procedural synthesis and real-world movie footage from the CondensedMovies dataset. Auteur enables cinematographic framing of human-centered scenes, a capability largely absent in prior generative models. To assess this behavior, we propose new framing-focused metrics, and our experiments show that Auteur consistently outperforms existing methods. Project page is https://cyberiada.github.io/Auteur/

cs.CV

Beyond Gaussian Bottlenecks: Topologically Aligned Encoding of Vision-Transformer Feature Spaces

Modern visual world modeling systems increasingly rely on high-capacity architectures and large-scale data to produce plausible motion, yet they often fail to preserve underlying 3D geometry or physically consistent camera dynamics. A key limitation lies not only in model capacity, but in the latent representations used to encode geometric structure. We propose S$^2$VAE, a geometry-first latent learning framework that focuses on compressing and representing the latent 3D state of a scene, including camera motion, depth, and point-level structure, rather than modeling appearance alone. Building on representations from a Visual Geometry Grounded Transformer (VGGT), we introduce a novel type of variational autoencoder using a product of Power Spherical latent distributions, explicitly enforcing hyperspherical structure in the bottleneck to preserve directional and geometric semantics under strong compression. Across depth estimation, camera pose recovery, and point cloud reconstruction, we show that geometry-aligned hyperspherical latents consistently outperform conventional Gaussian bottlenecks, particularly in high-compression regimes. Our results highlight latent geometry as a first-class design choice for physically grounded visual and world models.

cs.CV

Learning to Think Like a Cartoon Captionist: Incongruity-Resolution Supervision for Multimodal Humor Understanding

Humor is one of the few cognitive tasks where getting the reasoning right matters as much as getting the answer right. While recent work evaluates humor understanding on benchmarks such as the New Yorker Cartoon Caption Contest (NYCC), it largely treats it as black-box prediction, overlooking the structured reasoning processes underlying humor comprehension. We introduce IRS (Incongruity-Resolution Supervision), a framework that decomposes humor understanding into three components: Incongruity Modeling, which identifies mismatches in the visual scene; Resolution Modeling, which constructs coherent reinterpretations of these mismatches; and Preference Alignment, which evaluates candidate interpretations under human judgments. Grounded in incongruity-resolution theory and expert captionist practice, IRS supervises intermediate reasoning process through structured traces that make the path from visual perception to humorous interpretation explicit and learnable. Across 7B, 32B, and 72B models on NYCC, IRS improves performance across caption matching and ranking, with IRS-72B achieving the strongest model performance on ranking (76.10%), surpassing both non-expert human performance and all evaluated open- and closed-source multimodal baselines. Zero-shot transfer further shows that IRS learns generalizable reasoning patterns.

cs.AI

FewMMBench: A Benchmark for Multimodal Few-Shot Learning

As multimodal large language models (MLLMs) advance in handling interleaved image-text data, assessing their few-shot learning capabilities remains an open challenge. In this paper, we introduce FewMMBench, a comprehensive benchmark designed to evaluate MLLMs under few-shot conditions, with a focus on In-Context Learning (ICL) and Chain-of-Thought (CoT) prompting. Covering a diverse suite of multimodal understanding tasks, from attribute recognition to temporal reasoning, FewMMBench enables systematic analysis across task types, model families, and prompting strategies. We evaluate 26 open-weight MLLMs from six model families across zero-shot, few-shot, and CoT-augmented few-shot settings. Our findings reveal that instruction-tuned models exhibit strong zero-shot performance but benefit minimally, or even regress, with additional demonstrations or CoT reasoning. Retrieval-based demonstrations and increased context size also yield limited gains. These results highlight FewMMBench as a rigorous testbed for diagnosing and advancing few-shot capabilities in multimodal LLMs. The data is available at: https://huggingface.co/datasets/mustafaa/FewMMBench

cs.CL

LAMP: Language-Assisted Motion Planning for Controllable Video Generation

Video generation has achieved remarkable progress in visual fidelity and controllability, enabling conditioning on text, layout, or motion. Among these, motion control - specifying object dynamics and camera trajectories - is essential for composing complex, cinematic scenes, yet existing interfaces remain limited. We introduce LAMP that leverages large language models (LLMs) as motion planners to translate natural language descriptions into explicit 3D trajectories for dynamic objects and (relatively defined) cameras. LAMP defines a motion domain-specific language (DSL), inspired by cinematography conventions. By harnessing program synthesis capabilities of LLMs, LAMP generates structured motion programs from natural language, which are deterministically mapped to 3D trajectories. We construct a large-scale procedural dataset pairing natural text descriptions with corresponding motion programs and 3D trajectories. Experiments demonstrate LAMP's improved performance in motion controllability and alignment with user intent compared to state-of-the-art alternatives establishing the first framework for generating both object and camera motions directly from natural language specifications. Code, models and data are available on our project page.

cs.CV

Spherical Vision Transformers for Audio-Visual Saliency Prediction in 360-Degree Videos

Omnidirectional videos (ODVs) are redefining viewer experiences in virtual reality (VR) by offering an unprecedented full field-of-view (FOV). This study extends the domain of saliency prediction to 360-degree environments, addressing the complexities of spherical distortion and the integration of spatial audio. Contextually, ODVs have transformed user experience by adding a spatial audio dimension that aligns sound direction with the viewer's perspective in spherical scenes. Motivated by the lack of comprehensive datasets for 360-degree audio-visual saliency prediction, our study curates YT360-EyeTracking, a new dataset of 81 ODVs, each observed under varying audio-visual conditions. Our goal is to explore how to utilize audio-visual cues to effectively predict visual saliency in 360-degree videos. Towards this aim, we propose two novel saliency prediction models: SalViT360, a vision-transformer-based framework for ODVs equipped with spherical geometry-aware spatio-temporal attention layers, and SalViT360-AV, which further incorporates transformer adapters conditioned on audio input. Our results on a number of benchmark datasets, including our YT360-EyeTracking, demonstrate that SalViT360 and SalViT360-AV significantly outperform existing methods in predicting viewer attention in 360-degree scenes. Interpreting these results, we suggest that integrating spatial audio cues in the model architecture is crucial for accurate saliency prediction in omnidirectional videos. Code and dataset will be available at https://cyberiada.github.io/SalViT360.

cs.CV

PhysVidBench: Language-Grounded Evaluation of Physical Commonsense in Text-to-Video Models

Text-to-video (T2V) models now produce striking visuals, yet they routinely violate everyday physics; objects float, tools are misused, and causal sequences break down. Existing benchmarks mostly probe isolated physical laws and rely on vision-language models to score videos directly, which entangles perception and reasoning in one judgment and correlates poorly with humans. We introduce PhysVidBench, a benchmark of 383 base prompts, expanded to 766 prompts with enriched variants and 4,123 manually reviewed QA items, together with a language-grounded evaluation framework that takes a different route: instead of asking a VLM "Is this video physically correct?", we caption the video, then ask a language model to answer prompt-derived yes/no physics questions using only the captions. This split between seeing and reasoning makes each score traceable to the captions that justify it and aligns more closely with human judgment than direct VLM scoring (Pearson r=0.45-0.69, compared with 0.21-0.47 for the strongest direct VLM evaluator). To test the framework, we carefully curate a set of human-validated prompts spanning seven physical dimensions, with a focus on tool use and affordances - areas largely absent from prior physics-focused benchmarks. Across 12 open and proprietary T2V systems, the best model reaches only 36.2% average accuracy, and no model consistently handles everyday physical reasoning. The same pipeline can also guide iterative error-guided prompt refinement, improving CogVideoX-2B from 21.6 to 32.7 and CogVideoX-5B from 17.8 to 29.7 without retraining.

cs.CV

TanDiT: Tangent-Plane Diffusion Transformer for High-Quality 360{\deg} Panorama Generation

Recent advances in image generation have led to remarkable improvements in synthesizing perspective images. However, these models still struggle with panoramic image generation due to unique challenges, including varying levels of geometric distortion and the requirement for seamless loop-consistency. To address these issues while leveraging the strengths of the existing models, we introduce TanDiT, a method that synthesizes panoramic scenes by generating grids of tangent-plane images covering the entire 360$^\circ$ view. Unlike previous methods relying on multiple diffusion branches, TanDiT utilizes a unified diffusion model trained to produce these tangent-plane images simultaneously within a single denoising iteration. Furthermore, we propose a model-agnostic post-processing step specifically designed to enhance global coherence across the generated panoramas. To accurately assess panoramic image quality, we also present two specialized metrics, TangentIS and TangentFID, and provide a comprehensive benchmark comprising captioned panoramic datasets and standardized evaluation scripts. Extensive experiments demonstrate that our method generalizes effectively beyond its training data, robustly interprets detailed and complex text prompts, and seamlessly integrates with various generative models to yield high-quality, diverse panoramic images.

cs.CV

DeVisE: Behavioral Testing of Medical Large Language Models

Large language models (LLMs) are increasingly applied in clinical decision support, yet current evaluations rarely reveal whether their outputs reflect genuine medical reasoning or superficial correlations. We introduce DeVisE (Demographics and Vital signs Evaluation), a behavioral testing framework that probes fine-grained clinical understanding through controlled counterfactuals. Using intensive care unit (ICU) discharge notes from MIMIC-IV, we construct both raw (real-world) and template-based (synthetic) variants with single-variable perturbations in demographic (age, gender, ethnicity) and vital sign attributes. We evaluate eight LLMs, spanning general-purpose and medical variants, under zero-shot setting. Model behavior is analyzed through (1) input-level sensitivity, capturing how counterfactuals alter perplexity, and (2) downstream reasoning, measuring their effect on predicted ICU length-of-stay and mortality. Overall, our results show that standard task metrics obscure clinically relevant differences in model behavior, with models differing substantially in how consistently and proportionally they adjust predictions to counterfactual perturbations.

cs.CL

A Vision-Language Framework for Multispectral Scene Representation Using Language-Grounded Features

Scene understanding in remote sensing often faces challenges in generating accurate representations for complex environments such as various land use areas or coastal regions, which may also include snow, clouds, or haze. To address this, we present a vision-language framework named Spectral LLaVA, which integrates multispectral data with vision-language alignment techniques to enhance scene representation and description. Using the BigEarthNet v2 dataset from Sentinel-2, we establish a baseline with RGB-based scene descriptions and further demonstrate substantial improvements through the incorporation of multispectral information. Our framework optimizes a lightweight linear projection layer for alignment while keeping the vision backbone of SpectralGPT frozen. Our experiments encompass scene classification using linear probing and language modeling for jointly performing scene classification and description generation. Our results highlight Spectral LLaVA's ability to produce detailed and accurate descriptions, particularly for scenarios where RGB data alone proves inadequate, while also enhancing classification performance by refining SpectralGPT features into semantically meaningful representations.

cs.CV

GaussianVideo: Efficient Video Representation via Hierarchical Gaussian Splatting

Efficient neural representations for dynamic video scenes are critical for applications ranging from video compression to interactive simulations. Yet, existing methods often face challenges related to high memory usage, lengthy training times, and temporal consistency. To address these issues, we introduce a novel neural video representation that combines 3D Gaussian splatting with continuous camera motion modeling. By leveraging Neural ODEs, our approach learns smooth camera trajectories while maintaining an explicit 3D scene representation through Gaussians. Additionally, we introduce a spatiotemporal hierarchical learning strategy, progressively refining spatial and temporal features to enhance reconstruction quality and accelerate convergence. This memory-efficient approach achieves high-quality rendering at impressive speeds. Experimental results show that our hierarchical learning, combined with robust camera motion modeling, captures complex dynamic scenes with strong temporal consistency, achieving state-of-the-art performance across diverse video datasets in both high- and low-motion scenarios.

cs.CV

HyperGAN-CLIP: A Unified Framework for Domain Adaptation, Image Synthesis and Manipulation

Generative Adversarial Networks (GANs), particularly StyleGAN and its variants, have demonstrated remarkable capabilities in generating highly realistic images. Despite their success, adapting these models to diverse tasks such as domain adaptation, reference-guided synthesis, and text-guided manipulation with limited training data remains challenging. Towards this end, in this study, we present a novel framework that significantly extends the capabilities of a pre-trained StyleGAN by integrating CLIP space via hypernetworks. This integration allows dynamic adaptation of StyleGAN to new domains defined by reference images or textual descriptions. Additionally, we introduce a CLIP-guided discriminator that enhances the alignment between generated images and target domains, ensuring superior image quality. Our approach demonstrates unprecedented flexibility, enabling text-guided image manipulation without the need for text-specific training data and facilitating seamless style transfer. Comprehensive qualitative and quantitative evaluations confirm the robustness and superior performance of our framework compared to existing methods.

cs.CV

HUE Dataset: High-Resolution Event and Frame Sequences for Low-Light Vision

Low-light environments pose significant challenges for image enhancement methods. To address these challenges, in this work, we introduce the HUE dataset, a comprehensive collection of high-resolution event and frame sequences captured in diverse and challenging low-light conditions. Our dataset includes 106 sequences, encompassing indoor, cityscape, twilight, night, driving, and controlled scenarios, each carefully recorded to address various illumination levels and dynamic ranges. Utilizing a hybrid RGB and event camera setup. we collect a dataset that combines high-resolution event data with complementary frame data. We employ both qualitative and quantitative evaluations using no-reference metrics to assess state-of-the-art low-light enhancement and event-based image reconstruction methods. Additionally, we evaluate these methods on a downstream object detection task. Our findings reveal that while event-based methods perform well in specific metrics, they may produce false positives in practical applications. This dataset and our comprehensive analysis provide valuable insights for future research in low-light vision and hybrid camera systems.

cs.CV

Evaluating Linguistic Capabilities of Multimodal LLMs in the Lens of Few-Shot Learning

The linguistic capabilities of Multimodal Large Language Models (MLLMs) are critical for their effective application across diverse tasks. This study aims to evaluate the performance of MLLMs on the VALSE benchmark, focusing on the efficacy of few-shot In-Context Learning (ICL), and Chain-of-Thought (CoT) prompting. We conducted a comprehensive assessment of state-of-the-art MLLMs, varying in model size and pretraining datasets. The experimental results reveal that ICL and CoT prompting significantly boost model performance, particularly in tasks requiring complex reasoning and contextual understanding. Models pretrained on captioning datasets show superior zero-shot performance, while those trained on interleaved image-text data benefit from few-shot learning. Our findings provide valuable insights into optimizing MLLMs for better grounding of language in visual contexts, highlighting the importance of the composition of pretraining data and the potential of few-shot learning strategies to improve the reasoning abilities of MLLMs.

cs.CL

CLIPAway: Harmonizing Focused Embeddings for Removing Objects via Diffusion Models

Advanced image editing techniques, particularly inpainting, are essential for seamlessly removing unwanted elements while preserving visual integrity. Traditional GAN-based methods have achieved notable success, but recent advancements in diffusion models have produced superior results due to their training on large-scale datasets, enabling the generation of remarkably realistic inpainted images. Despite their strengths, diffusion models often struggle with object removal tasks without explicit guidance, leading to unintended hallucinations of the removed object. To address this issue, we introduce CLIPAway, a novel approach leveraging CLIP embeddings to focus on background regions while excluding foreground elements. CLIPAway enhances inpainting accuracy and quality by identifying embeddings that prioritize the background, thus achieving seamless object removal. Unlike other methods that rely on specialized training datasets or costly manual annotations, CLIPAway provides a flexible, plug-and-play solution compatible with various diffusion-based inpainting techniques.

cs.CV

SonicDiffusion: Audio-Driven Image Generation and Editing with Pretrained Diffusion Models

We are witnessing a revolution in conditional image synthesis with the recent success of large scale text-to-image generation methods. This success also opens up new opportunities in controlling the generation and editing process using multi-modal input. While spatial control using cues such as depth, sketch, and other images has attracted a lot of research, we argue that another equally effective modality is audio since sound and sight are two main components of human perception. Hence, we propose a method to enable audio-conditioning in large scale image diffusion models. Our method first maps features obtained from audio clips to tokens that can be injected into the diffusion model in a fashion similar to text tokens. We introduce additional audio-image cross attention layers which we finetune while freezing the weights of the original layers of the diffusion model. In addition to audio conditioned image generation, our method can also be utilized in conjuction with diffusion based editing methods to enable audio conditioned image editing. We demonstrate our method on a wide range of audio and image datasets. We perform extensive comparisons with recent methods and show favorable performance.

cs.CV