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Errui Ding

Publications and source records attributed to Errui Ding.

At least 91 records · Page 5Linked to original sources

Repainting and Imitating Learning for Lane Detection

Current lane detection methods are struggling with the invisibility lane issue caused by heavy shadows, severe road mark degradation, and serious vehicle occlusion. As a result, discriminative lane features can be barely learned by the network despite elaborate designs due to the inherent invisibility of lanes in the wild. In this paper, we target at finding an enhanced feature space where the lane features are distinctive while maintaining a similar distribution of lanes in the wild. To achieve this, we propose a novel Repainting and Imitating Learning (RIL) framework containing a pair of teacher and student without any extra data or extra laborious labeling. Specifically, in the repainting step, an enhanced ideal virtual lane dataset is built in which only the lane regions are repainted while non-lane regions are kept unchanged, maintaining the similar distribution of lanes in the wild. The teacher model learns enhanced discriminative representation based on the virtual data and serves as the guidance for a student model to imitate. In the imitating learning step, through the scale-fusing distillation module, the student network is encouraged to generate features that mimic the teacher model both on the same scale and cross scales. Furthermore, the coupled adversarial module builds the bridge to connect not only teacher and student models but also virtual and real data, adjusting the imitating learning process dynamically. Note that our method introduces no extra time cost during inference and can be plug-and-play in various cutting-edge lane detection networks. Experimental results prove the effectiveness of the RIL framework both on CULane and TuSimple for four modern lane detection methods. The code and model will be available soon.

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Singular Value Fine-tuning: Few-shot Segmentation requires Few-parameters Fine-tuning

Freezing the pre-trained backbone has become a standard paradigm to avoid overfitting in few-shot segmentation. In this paper, we rethink the paradigm and explore a new regime: {\em fine-tuning a small part of parameters in the backbone}. We present a solution to overcome the overfitting problem, leading to better model generalization on learning novel classes. Our method decomposes backbone parameters into three successive matrices via the Singular Value Decomposition (SVD), then {\em only fine-tunes the singular values} and keeps others frozen. The above design allows the model to adjust feature representations on novel classes while maintaining semantic clues within the pre-trained backbone. We evaluate our {\em Singular Value Fine-tuning (SVF)} approach on various few-shot segmentation methods with different backbones. We achieve state-of-the-art results on both Pascal-5$^i$ and COCO-20$^i$ across 1-shot and 5-shot settings. Hopefully, this simple baseline will encourage researchers to rethink the role of backbone fine-tuning in few-shot settings. The source code and models will be available at https://github.com/syp2ysy/SVF.

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Adversarial Dual-Student with Differentiable Spatial Warping for Semi-Supervised Semantic Segmentation

A common challenge posed to robust semantic segmentation is the expensive data annotation cost. Existing semi-supervised solutions show great potential for solving this problem. Their key idea is constructing consistency regularization with unsupervised data augmentation from unlabeled data for model training. The perturbations for unlabeled data enable the consistency training loss, which benefits semi-supervised semantic segmentation. However, these perturbations destroy image context and introduce unnatural boundaries, which is harmful for semantic segmentation. Besides, the widely adopted semi-supervised learning framework, i.e. mean-teacher, suffers performance limitation since the student model finally converges to the teacher model. In this paper, first of all, we propose a context friendly differentiable geometric warping to conduct unsupervised data augmentation; secondly, a novel adversarial dual-student framework is proposed to improve the Mean-Teacher from the following two aspects: (1) dual student models are learned independently except for a stabilization constraint to encourage exploiting model diversities; (2) adversarial training scheme is applied to both students and the discriminators are resorted to distinguish reliable pseudo-label of unlabeled data for self-training. Effectiveness is validated via extensive experiments on PASCAL VOC2012 and Cityscapes. Our solution significantly improves the performance and state-of-the-art results are achieved on both datasets. Remarkably, compared with fully supervision, our solution achieves comparable mIoU of 73.4% using only 12.5% annotated data on PASCAL VOC2012. Our codes and models are available at https://github.com/cao-cong/ADS-SemiSeg.

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StyleSwap: Style-Based Generator Empowers Robust Face Swapping

Numerous attempts have been made to the task of person-agnostic face swapping given its wide applications. While existing methods mostly rely on tedious network and loss designs, they still struggle in the information balancing between the source and target faces, and tend to produce visible artifacts. In this work, we introduce a concise and effective framework named StyleSwap. Our core idea is to leverage a style-based generator to empower high-fidelity and robust face swapping, thus the generator's advantage can be adopted for optimizing identity similarity. We identify that with only minimal modifications, a StyleGAN2 architecture can successfully handle the desired information from both source and target. Additionally, inspired by the ToRGB layers, a Swapping-Driven Mask Branch is further devised to improve information blending. Furthermore, the advantage of StyleGAN inversion can be adopted. Particularly, a Swapping-Guided ID Inversion strategy is proposed to optimize identity similarity. Extensive experiments validate that our framework generates high-quality face swapping results that outperform state-of-the-art methods both qualitatively and quantitatively.

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Effective Invertible Arbitrary Image Rescaling

Great successes have been achieved using deep learning techniques for image super-resolution (SR) with fixed scales. To increase its real world applicability, numerous models have also been proposed to restore SR images with arbitrary scale factors, including asymmetric ones where images are resized to different scales along horizontal and vertical directions. Though most models are only optimized for the unidirectional upscaling task while assuming a predefined downscaling kernel for low-resolution (LR) inputs, recent models based on Invertible Neural Networks (INN) are able to increase upscaling accuracy significantly by optimizing the downscaling and upscaling cycle jointly. However, limited by the INN architecture, it is constrained to fixed integer scale factors and requires one model for each scale. Without increasing model complexity, a simple and effective invertible arbitrary rescaling network (IARN) is proposed to achieve arbitrary image rescaling by training only one model in this work. Using innovative components like position-aware scale encoding and preemptive channel splitting, the network is optimized to convert the non-invertible rescaling cycle to an effectively invertible process. It is shown to achieve a state-of-the-art (SOTA) performance in bidirectional arbitrary rescaling without compromising perceptual quality in LR outputs. It is also demonstrated to perform well on tests with asymmetric scales using the same network architecture.

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Few-Shot Font Generation by Learning Fine-Grained Local Styles

Few-shot font generation (FFG), which aims to generate a new font with a few examples, is gaining increasing attention due to the significant reduction in labor cost. A typical FFG pipeline considers characters in a standard font library as content glyphs and transfers them to a new target font by extracting style information from the reference glyphs. Most existing solutions explicitly disentangle content and style of reference glyphs globally or component-wisely. However, the style of glyphs mainly lies in the local details, i.e. the styles of radicals, components, and strokes together depict the style of a glyph. Therefore, even a single character can contain different styles distributed over spatial locations. In this paper, we propose a new font generation approach by learning 1) the fine-grained local styles from references, and 2) the spatial correspondence between the content and reference glyphs. Therefore, each spatial location in the content glyph can be assigned with the right fine-grained style. To this end, we adopt cross-attention over the representation of the content glyphs as the queries and the representations of the reference glyphs as the keys and values. Instead of explicitly disentangling global or component-wise modeling, the cross-attention mechanism can attend to the right local styles in the reference glyphs and aggregate the reference styles into a fine-grained style representation for the given content glyphs. The experiments show that the proposed method outperforms the state-of-the-art methods in FFG. In particular, the user studies also demonstrate the style consistency of our approach significantly outperforms previous methods.

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MAFormer: A Transformer Network with Multi-scale Attention Fusion for Visual Recognition

Vision Transformer and its variants have demonstrated great potential in various computer vision tasks. But conventional vision transformers often focus on global dependency at a coarse level, which suffer from a learning challenge on global relationships and fine-grained representation at a token level. In this paper, we introduce Multi-scale Attention Fusion into transformer (MAFormer), which explores local aggregation and global feature extraction in a dual-stream framework for visual recognition. We develop a simple but effective module to explore the full potential of transformers for visual representation by learning fine-grained and coarse-grained features at a token level and dynamically fusing them. Our Multi-scale Attention Fusion (MAF) block consists of: i) a local window attention branch that learns short-range interactions within windows, aggregating fine-grained local features; ii) global feature extraction through a novel Global Learning with Down-sampling (GLD) operation to efficiently capture long-range context information within the whole image; iii) a fusion module that self-explores the integration of both features via attention. Our MAFormer achieves state-of-the-art performance on common vision tasks. In particular, MAFormer-L achieves 85.9$\%$ Top-1 accuracy on ImageNet, surpassing CSWin-B and LV-ViT-L by 1.7$\%$ and 0.6$\%$ respectively. On MSCOCO, MAFormer outperforms the prior art CSWin by 1.7$\%$ mAPs on object detection and 1.4$\%$ on instance segmentation with similar-sized parameters, demonstrating the potential to be a general backbone network.

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AGO-Net: Association-Guided 3D Point Cloud Object Detection Network

The human brain can effortlessly recognize and localize objects, whereas current 3D object detection methods based on LiDAR point clouds still report inferior performance for detecting occluded and distant objects: the point cloud appearance varies greatly due to occlusion, and has inherent variance in point densities along the distance to sensors. Therefore, designing feature representations robust to such point clouds is critical. Inspired by human associative recognition, we propose a novel 3D detection framework that associates intact features for objects via domain adaptation. We bridge the gap between the perceptual domain, where features are derived from real scenes with sub-optimal representations, and the conceptual domain, where features are extracted from augmented scenes that consist of non-occlusion objects with rich detailed information. A feasible method is investigated to construct conceptual scenes without external datasets. We further introduce an attention-based re-weighting module that adaptively strengthens the feature adaptation of more informative regions. The network's feature enhancement ability is exploited without introducing extra cost during inference, which is plug-and-play in various 3D detection frameworks. We achieve new state-of-the-art performance on the KITTI 3D detection benchmark in both accuracy and speed. Experiments on nuScenes and Waymo datasets also validate the versatility of our method.

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Part-aware Prototypical Graph Network for One-shot Skeleton-based Action Recognition

In this paper, we study the problem of one-shot skeleton-based action recognition, which poses unique challenges in learning transferable representation from base classes to novel classes, particularly for fine-grained actions. Existing meta-learning frameworks typically rely on the body-level representations in spatial dimension, which limits the generalisation to capture subtle visual differences in the fine-grained label space. To overcome the above limitation, we propose a part-aware prototypical representation for one-shot skeleton-based action recognition. Our method captures skeleton motion patterns at two distinctive spatial levels, one for global contexts among all body joints, referred to as body level, and the other attends to local spatial regions of body parts, referred to as the part level. We also devise a class-agnostic attention mechanism to highlight important parts for each action class. Specifically, we develop a part-aware prototypical graph network consisting of three modules: a cascaded embedding module for our dual-level modelling, an attention-based part fusion module to fuse parts and generate part-aware prototypes, and a matching module to perform classification with the part-aware representations. We demonstrate the effectiveness of our method on two public skeleton-based action recognition datasets: NTU RGB+D 120 and NW-UCLA.

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Boosting Video-Text Retrieval with Explicit High-Level Semantics

Video-text retrieval (VTR) is an attractive yet challenging task for multi-modal understanding, which aims to search for relevant video (text) given a query (video). Existing methods typically employ completely heterogeneous visual-textual information to align video and text, whilst lacking the awareness of homogeneous high-level semantic information residing in both modalities. To fill this gap, in this work, we propose a novel visual-linguistic aligning model named HiSE for VTR, which improves the cross-modal representation by incorporating explicit high-level semantics. First, we explore the hierarchical property of explicit high-level semantics, and further decompose it into two levels, i.e. discrete semantics and holistic semantics. Specifically, for visual branch, we exploit an off-the-shelf semantic entity predictor to generate discrete high-level semantics. In parallel, a trained video captioning model is employed to output holistic high-level semantics. As for the textual modality, we parse the text into three parts including occurrence, action and entity. In particular, the occurrence corresponds to the holistic high-level semantics, meanwhile both action and entity represent the discrete ones. Then, different graph reasoning techniques are utilized to promote the interaction between holistic and discrete high-level semantics. Extensive experiments demonstrate that, with the aid of explicit high-level semantics, our method achieves the superior performance over state-of-the-art methods on three benchmark datasets, including MSR-VTT, MSVD and DiDeMo.

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GitNet: Geometric Prior-based Transformation for Birds-Eye-View Segmentation

Birds-eye-view (BEV) semantic segmentation is critical for autonomous driving for its powerful spatial representation ability. It is challenging to estimate the BEV semantic maps from monocular images due to the spatial gap, since it is implicitly required to realize both the perspective-to-BEV transformation and segmentation. We present a novel two-stage Geometry Prior-based Transformation framework named GitNet, consisting of (i) the geometry-guided pre-alignment and (ii) ray-based transformer. In the first stage, we decouple the BEV segmentation into the perspective image segmentation and geometric prior-based mapping, with explicit supervision by projecting the BEV semantic labels onto the image plane to learn visibility-aware features and learnable geometry to translate into BEV space. Second, the pre-aligned coarse BEV features are further deformed by ray-based transformers to take visibility knowledge into account. GitNet achieves the leading performance on the challenging nuScenes and Argoverse Datasets.

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UFO: Unified Feature Optimization

This paper proposes a novel Unified Feature Optimization (UFO) paradigm for training and deploying deep models under real-world and large-scale scenarios, which requires a collection of multiple AI functions. UFO aims to benefit each single task with a large-scale pretraining on all tasks. Compared with the well known foundation model, UFO has two different points of emphasis, i.e., relatively smaller model size and NO adaptation cost: 1) UFO squeezes a wide range of tasks into a moderate-sized unified model in a multi-task learning manner and further trims the model size when transferred to down-stream tasks. 2) UFO does not emphasize transfer to novel tasks. Instead, it aims to make the trimmed model dedicated for one or more already-seen task. With these two characteristics, UFO provides great convenience for flexible deployment, while maintaining the benefits of large-scale pretraining. A key merit of UFO is that the trimming process not only reduces the model size and inference consumption, but also even improves the accuracy on certain tasks. Specifically, UFO considers the multi-task training and brings two-fold impact on the unified model: some closely related tasks have mutual benefits, while some tasks have conflicts against each other. UFO manages to reduce the conflicts and to preserve the mutual benefits through a novel Network Architecture Search (NAS) method. Experiments on a wide range of deep representation learning tasks (i.e., face recognition, person re-identification, vehicle re-identification and product retrieval) show that the model trimmed from UFO achieves higher accuracy than its single-task-trained counterpart and yet has smaller model size, validating the concept of UFO. Besides, UFO also supported the release of 17 billion parameters computer vision (CV) foundation model which is the largest CV model in the industry.

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Action Quality Assessment with Temporal Parsing Transformer

Action Quality Assessment(AQA) is important for action understanding and resolving the task poses unique challenges due to subtle visual differences. Existing state-of-the-art methods typically rely on the holistic video representations for score regression or ranking, which limits the generalization to capture fine-grained intra-class variation. To overcome the above limitation, we propose a temporal parsing transformer to decompose the holistic feature into temporal part-level representations. Specifically, we utilize a set of learnable queries to represent the atomic temporal patterns for a specific action. Our decoding process converts the frame representations to a fixed number of temporally ordered part representations. To obtain the quality score, we adopt the state-of-the-art contrastive regression based on the part representations. Since existing AQA datasets do not provide temporal part-level labels or partitions, we propose two novel loss functions on the cross attention responses of the decoder: a ranking loss to ensure the learnable queries to satisfy the temporal order in cross attention and a sparsity loss to encourage the part representations to be more discriminative. Extensive experiments show that our proposed method outperforms prior work on three public AQA benchmarks by a considerable margin.

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Paint and Distill: Boosting 3D Object Detection with Semantic Passing Network

3D object detection task from lidar or camera sensors is essential for autonomous driving. Pioneer attempts at multi-modality fusion complement the sparse lidar point clouds with rich semantic texture information from images at the cost of extra network designs and overhead. In this work, we propose a novel semantic passing framework, named SPNet, to boost the performance of existing lidar-based 3D detection models with the guidance of rich context painting, with no extra computation cost during inference. Our key design is to first exploit the potential instructive semantic knowledge within the ground-truth labels by training a semantic-painted teacher model and then guide the pure-lidar network to learn the semantic-painted representation via knowledge passing modules at different granularities: class-wise passing, pixel-wise passing and instance-wise passing. Experimental results show that the proposed SPNet can seamlessly cooperate with most existing 3D detection frameworks with 1~5% AP gain and even achieve new state-of-the-art 3D detection performance on the KITTI test benchmark. Code is available at: https://github.com/jb892/SPNet.

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Few-Shot Head Swapping in the Wild

The head swapping task aims at flawlessly placing a source head onto a target body, which is of great importance to various entertainment scenarios. While face swapping has drawn much attention, the task of head swapping has rarely been explored, particularly under the few-shot setting. It is inherently challenging due to its unique needs in head modeling and background blending. In this paper, we present the Head Swapper (HeSer), which achieves few-shot head swapping in the wild through two delicately designed modules. Firstly, a Head2Head Aligner is devised to holistically migrate pose and expression information from the target to the source head by examining multi-scale information. Secondly, to tackle the challenges of skin color variations and head-background mismatches in the swapping procedure, a Head2Scene Blender is introduced to simultaneously modify facial skin color and fill mismatched gaps in the background around the head. Particularly, seamless blending is achieved with the help of a Semantic-Guided Color Reference Creation procedure and a Blending UNet. Extensive experiments demonstrate that the proposed method produces superior head swapping results in a variety of scenes.

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Human-Object Interaction Detection via Disentangled Transformer

Human-Object Interaction Detection tackles the problem of joint localization and classification of human object interactions. Existing HOI transformers either adopt a single decoder for triplet prediction, or utilize two parallel decoders to detect individual objects and interactions separately, and compose triplets by a matching process. In contrast, we decouple the triplet prediction into human-object pair detection and interaction classification. Our main motivation is that detecting the human-object instances and classifying interactions accurately needs to learn representations that focus on different regions. To this end, we present Disentangled Transformer, where both encoder and decoder are disentangled to facilitate learning of two sub-tasks. To associate the predictions of disentangled decoders, we first generate a unified representation for HOI triplets with a base decoder, and then utilize it as input feature of each disentangled decoder. Extensive experiments show that our method outperforms prior work on two public HOI benchmarks by a sizeable margin. Code will be available.

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Implicit Sample Extension for Unsupervised Person Re-Identification

Most existing unsupervised person re-identification (Re-ID) methods use clustering to generate pseudo labels for model training. Unfortunately, clustering sometimes mixes different true identities together or splits the same identity into two or more sub clusters. Training on these noisy clusters substantially hampers the Re-ID accuracy. Due to the limited samples in each identity, we suppose there may lack some underlying information to well reveal the accurate clusters. To discover these information, we propose an Implicit Sample Extension (\OurWholeMethod) method to generate what we call support samples around the cluster boundaries. Specifically, we generate support samples from actual samples and their neighbouring clusters in the embedding space through a progressive linear interpolation (PLI) strategy. PLI controls the generation with two critical factors, i.e., 1) the direction from the actual sample towards its K-nearest clusters and 2) the degree for mixing up the context information from the K-nearest clusters. Meanwhile, given the support samples, ISE further uses a label-preserving loss to pull them towards their corresponding actual samples, so as to compact each cluster. Consequently, ISE reduces the "sub and mixed" clustering errors, thus improving the Re-ID performance. Extensive experiments demonstrate that the proposed method is effective and achieves state-of-the-art performance for unsupervised person Re-ID. Code is available at: \url{https://github.com/PaddlePaddle/PaddleClas}.

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MixFormer: Mixing Features across Windows and Dimensions

While local-window self-attention performs notably in vision tasks, it suffers from limited receptive field and weak modeling capability issues. This is mainly because it performs self-attention within non-overlapped windows and shares weights on the channel dimension. We propose MixFormer to find a solution. First, we combine local-window self-attention with depth-wise convolution in a parallel design, modeling cross-window connections to enlarge the receptive fields. Second, we propose bi-directional interactions across branches to provide complementary clues in the channel and spatial dimensions. These two designs are integrated to achieve efficient feature mixing among windows and dimensions. Our MixFormer provides competitive results on image classification with EfficientNet and shows better results than RegNet and Swin Transformer. Performance in downstream tasks outperforms its alternatives by significant margins with less computational costs in 5 dense prediction tasks on MS COCO, ADE20k, and LVIS. Code is available at \url{https://github.com/PaddlePaddle/PaddleClas}.

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