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Esam Ghaleb

Publications and source records attributed to Esam Ghaleb.

12 recordsLinked to original sources

Investigating Multimodal Informativity under Different Partner Visibility Conditions in Video-Mediated Dialogue

Situated language use is multimodal and embodied. For example, gestures can carry information that is absent or underspecified in the speech signal, yet dialogue models typically rely on transcripts alone. We study how much referential information gestures and their combination with speech carry in multimodal dialogue under different partner visibility conditions. % We build models that identify the intended referent in a video-mediated referential communication game based on either the speech transcript, the skeletal representation of gesture, or both modalities. Our results show that gesture alone is predictive of the intended referent and that multimodal fusion is most beneficial when the transcript-based model is uncertain. Training-only alignment of learned representations with the referent image further improves the fusion model performance. % In a comparison with human interaction data, we further see pragmatic effects of interlocutor visibility on gesture production and informativeness as well as an entrainment effect in speech and multimodal, but not gesture, performance across rounds of repeated interaction. We thus make contributions to the technical modelling of multimodal information in human dialogue and the analysis of human interaction data via trained model representations.

cs.CL

Aligned but Not Partner-Specific: Distinguishing How Multimodal LLM Agents Succeed in Reference Games Without Human-Like Conventions

Repeated reference games test whether interlocutors replace their initially long descriptions with shorter, partner-specific conventions grounded in shared interaction history. Prior work shows that multimodal LLMs fail to become more efficient across rounds, although they align on the labels they use. How can we determine whether this alignment reflects partner-specific grounding rather than a shared task vocabulary? We address this question by comparing capable multimodal agent dyads with human dyads from the KTH Tangrams corpus. Our novel methodological contribution is a constrained pseudo-dyad baseline that matches the original referential task structure, but breaks partner history. This baseline enables us to test whether the observed label alignment depends on interaction with a specific partner. Across three analytic layers (task competence, description strategy, alignment dynamics), we find clear differences. Humans reduce effort through entrainment, compressing descriptions and increasing label alignment with partners. Agents instead maintain fixed effort levels, producing verbose descriptions from round one, with near-ceiling label overlap that is statistically indistinguishable between real and pseudo dyads. MLLMs thus achieve coordination without convention, succeeding by verbose description rather than by forming the compact, history-dependent referring expressions characteristic of human dialogue.

cs.CL

DuoGesture: Motion-Grounded Semantic Conditioning and Biomechanical Beat Priors for Co-Speech Gesture Generation

Co-speech gesture generation requires both semantic expressivity and biomechanically plausible rhythmic motion. Existing holistic gesture models mix lexically grounded semantic gestures with frequent prosody-aligned beat gestures. This limits semantic grounding, speech-motion alignment, and kinematic smoothness. We propose \emph{DuoGesture}, a neuro-inspired and biomechanically informed approach that decomposes co-speech gesture synthesis into semantic and beat streams. The two streams are coordinated by a \emph{Semantic Variational Information Bottleneck}, a stochastic frame-level gate that learns when semantic gestures should override rhythmic beat motion. The semantic stream is controlled by \emph{Motion-Grounded Semantic Conditioning}, which replaces purely linguistic word embeddings with motion-language representations to provide motion-aligned semantic priors for long-tailed lexical triggers of gestures. The beat stream is further regularised by an \emph{Inertial Beat Prior}, an anthropometry-weighted arm-chain module that reduces jitter and improves rhythmic consistency without constraining semantic frames. Objective evaluations and subjective experiments show that DuoGesture outperforms strong baselines, while component ablations confirm the complementary roles of semantic grounding, stochastic stream selection, and biomechanical regularisation.

cs.CV

SemConFlow: Semantic Grounding of Holistic Co-Speech Gesture Generation with Contrastive Flow-Matching

While the field of co-speech gesture generation has seen significant advances, producing holistic, semantically grounded gestures remains a challenge. Existing approaches rely on external semantic retrieval methods, which limit their generalisation capability due to dependency on predefined linguistic rules. Flow-matching-based methods produce promising results; however, the network is optimised using only semantically congruent samples without exposure to negative examples, leading to learning rhythmic gestures rather than sparse motion, such as iconic and metaphoric gestures. Furthermore, by modelling body parts in isolation, the majority of methods fail to maintain crossmodal consistency. We introduce a Contrastive Flow Matching-based co-speech gesture generation model that uses mismatched audio-text conditions as negatives, training the velocity field to follow the correct motion trajectory while repelling semantically incongruent trajectories. Our model ensures cross-modal coherence by embedding text, audio, and holistic motion into a composite latent space via cosine and contrastive objectives. Extensive experiments and a user study demonstrate that our proposed approach outperforms state-of-the-art methods on two datasets, BEAT2 and SHOW.

cs.CV

The Visual Iconicity Challenge: Evaluating Vision-Language Models on Sign Language Form-Meaning Mapping

Iconicity, the resemblance between linguistic form and meaning, is pervasive in signed languages, offering a natural testbed for visual grounding. For vision-language models (VLMs), the challenge is to recover such essential mappings from dynamic human motion rather than static context. We introduce the Visual Iconicity Challenge, a novel video-based benchmark that adapts psycholinguistic measures to evaluate VLMs on three tasks: (i) phonological sign-form prediction (e.g., handshape, location), (ii) transparency (inferring meaning from visual form), and (iii) graded iconicity ratings. We assess 13 state-of-the-art VLMs in zero- and few-shot settings on Sign Language of the Netherlands and compare them to human baselines. On phonological form prediction, VLMs recover some handshape and location detail but remain below human performance; on transparency, they are far from human baselines; and only top models correlate moderately with human iconicity ratings. Interestingly, models with stronger phonological form prediction correlate better with human iconicity judgment, indicating shared sensitivity to visually grounded structure. Our findings validate these diagnostic tasks and motivate human-centric signals and embodied learning methods for modelling iconicity and improving visual grounding in multimodal models.

cs.CV

SemGes: Semantics-aware Co-Speech Gesture Generation using Semantic Coherence and Relevance Learning

Creating a virtual avatar with semantically coherent gestures that are aligned with speech is a challenging task. Existing gesture generation research mainly focused on generating rhythmic beat gestures, neglecting the semantic context of the gestures. In this paper, we propose a novel approach for semantic grounding in co-speech gesture generation that integrates semantic information at both fine-grained and global levels. Our approach starts with learning the motion prior through a vector-quantized variational autoencoder. Built on this model, a second-stage module is applied to automatically generate gestures from speech, text-based semantics and speaker identity that ensures consistency between the semantic relevance of generated gestures and co-occurring speech semantics through semantic coherence and relevance modules. Experimental results demonstrate that our approach enhances the realism and coherence of semantic gestures. Extensive experiments and user studies show that our method outperforms state-of-the-art approaches across two benchmarks in co-speech gesture generation in both objective and subjective metrics. The qualitative results of our model, code, dataset and pre-trained models can be viewed at https://semgesture.github.io/.

cs.CV

I see what you mean: Co-Speech Gestures for Reference Resolution in Multimodal Dialogue

In face-to-face interaction, we use multiple modalities, including speech and gestures, to communicate information and resolve references to objects. However, how representational co-speech gestures refer to objects remains understudied from a computational perspective. In this work, we address this gap by introducing a multimodal reference resolution task centred on representational gestures, while simultaneously tackling the challenge of learning robust gesture embeddings. We propose a self-supervised pre-training approach to gesture representation learning that grounds body movements in spoken language. Our experiments show that the learned embeddings align with expert annotations and have significant predictive power. Moreover, reference resolution accuracy further improves when (1) using multimodal gesture representations, even when speech is unavailable at inference time, and (2) leveraging dialogue history. Overall, our findings highlight the complementary roles of gesture and speech in reference resolution, offering a step towards more naturalistic models of human-machine interaction.

cs.CV

Learning Co-Speech Gesture Representations in Dialogue through Contrastive Learning: An Intrinsic Evaluation

In face-to-face dialogues, the form-meaning relationship of co-speech gestures varies depending on contextual factors such as what the gestures refer to and the individual characteristics of speakers. These factors make co-speech gesture representation learning challenging. How can we learn meaningful gestures representations considering gestures' variability and relationship with speech? This paper tackles this challenge by employing self-supervised contrastive learning techniques to learn gesture representations from skeletal and speech information. We propose an approach that includes both unimodal and multimodal pre-training to ground gesture representations in co-occurring speech. For training, we utilize a face-to-face dialogue dataset rich with representational iconic gestures. We conduct thorough intrinsic evaluations of the learned representations through comparison with human-annotated pairwise gesture similarity. Moreover, we perform a diagnostic probing analysis to assess the possibility of recovering interpretable gesture features from the learned representations. Our results show a significant positive correlation with human-annotated gesture similarity and reveal that the similarity between the learned representations is consistent with well-motivated patterns related to the dynamics of dialogue interaction. Moreover, our findings demonstrate that several features concerning the form of gestures can be recovered from the latent representations. Overall, this study shows that multimodal contrastive learning is a promising approach for learning gesture representations, which opens the door to using such representations in larger-scale gesture analysis studies.

cs.CV

LLMs instead of Human Judges? A Large Scale Empirical Study across 20 NLP Evaluation Tasks

There is an increasing trend towards evaluating NLP models with LLMs instead of human judgments, raising questions about the validity of these evaluations, as well as their reproducibility in the case of proprietary models. We provide JUDGE-BENCH, an extensible collection of 20 NLP datasets with human annotations covering a broad range of evaluated properties and types of data, and comprehensively evaluate 11 current LLMs, covering both open-weight and proprietary models, for their ability to replicate the annotations. Our evaluations show substantial variance across models and datasets. Models are reliable evaluators on some tasks, but overall display substantial variability depending on the property being evaluated, the expertise level of the human judges, and whether the language is human or model-generated. We conclude that LLMs should be carefully validated against human judgments before being used as evaluators.

cs.CL

Analysing Cross-Speaker Convergence in Face-to-Face Dialogue through the Lens of Automatically Detected Shared Linguistic Constructions

Conversation requires a substantial amount of coordination between dialogue participants, from managing turn taking to negotiating mutual understanding. Part of this coordination effort surfaces as the reuse of linguistic behaviour across speakers, a process often referred to as alignment. While the presence of linguistic alignment is well documented in the literature, several questions remain open, including the extent to which patterns of reuse across speakers have an impact on the emergence of labelling conventions for novel referents. In this study, we put forward a methodology for automatically detecting shared lemmatised constructions -- expressions with a common lexical core used by both speakers within a dialogue -- and apply it to a referential communication corpus where participants aim to identify novel objects for which no established labels exist. Our analyses uncover the usage patterns of shared constructions in interaction and reveal that features such as their frequency and the amount of different constructions used for a referent are associated with the degree of object labelling convergence the participants exhibit after social interaction. More generally, the present study shows that automatically detected shared constructions offer a useful level of analysis to investigate the dynamics of reference negotiation in dialogue.

cs.CL

Leveraging Speech for Gesture Detection in Multimodal Communication

Gestures are inherent to human interaction and often complement speech in face-to-face communication, forming a multimodal communication system. An important task in gesture analysis is detecting a gesture's beginning and end. Research on automatic gesture detection has primarily focused on visual and kinematic information to detect a limited set of isolated or silent gestures with low variability, neglecting the integration of speech and vision signals to detect gestures that co-occur with speech. This work addresses this gap by focusing on co-speech gesture detection, emphasising the synchrony between speech and co-speech hand gestures. We address three main challenges: the variability of gesture forms, the temporal misalignment between gesture and speech onsets, and differences in sampling rate between modalities. We investigate extended speech time windows and employ separate backbone models for each modality to address the temporal misalignment and sampling rate differences. We utilize Transformer encoders in cross-modal and early fusion techniques to effectively align and integrate speech and skeletal sequences. The study results show that combining visual and speech information significantly enhances gesture detection performance. Our findings indicate that expanding the speech buffer beyond visual time segments improves performance and that multimodal integration using cross-modal and early fusion techniques outperforms baseline methods using unimodal and late fusion methods. Additionally, we find a correlation between the models' gesture prediction confidence and low-level speech frequency features potentially associated with gestures. Overall, the study provides a better understanding and detection methods for co-speech gestures, facilitating the analysis of multimodal communication.

cs.CV

Co-Speech Gesture Detection through Multi-Phase Sequence Labeling

Gestures are integral components of face-to-face communication. They unfold over time, often following predictable movement phases of preparation, stroke, and retraction. Yet, the prevalent approach to automatic gesture detection treats the problem as binary classification, classifying a segment as either containing a gesture or not, thus failing to capture its inherently sequential and contextual nature. To address this, we introduce a novel framework that reframes the task as a multi-phase sequence labeling problem rather than binary classification. Our model processes sequences of skeletal movements over time windows, uses Transformer encoders to learn contextual embeddings, and leverages Conditional Random Fields to perform sequence labeling. We evaluate our proposal on a large dataset of diverse co-speech gestures in task-oriented face-to-face dialogues. The results consistently demonstrate that our method significantly outperforms strong baseline models in detecting gesture strokes. Furthermore, applying Transformer encoders to learn contextual embeddings from movement sequences substantially improves gesture unit detection. These results highlight our framework's capacity to capture the fine-grained dynamics of co-speech gesture phases, paving the way for more nuanced and accurate gesture detection and analysis.

cs.CV