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Eugene Kharitonov

Publications and source records attributed to Eugene Kharitonov.

At least 19 recordsLinked to original sources

Multi-Faceted Interactivity Alignment in Full-Duplex Speech Models

Full-duplex spoken dialogue models can listen and speak simultaneously, making them a promising architecture for natural conversation. However, current models are trained solely with supervised learning through token-level likelihood maximization, which does not directly optimize interaction-level behaviors, causing interactivity issues such as excessive silence and ill-timed turn-taking. Recent work has applied reinforcement learning (RL) to improve interactivity, but existing methods address only a limited set of interactive behaviors in their rewards. In this work, we propose a post-training alignment method that comprehensively improves the interactivity of full-duplex spoken dialogue models through RL. We address the four canonical axes of interactivity: pause handling, turn-taking, backchanneling, and user interruption. For each axis, we extract short audio segments from human conversation corpora and optimize the model with axis-specific reward functions. An extra LLM-based reward for response quality prevents semantic degradation. We apply our method to two open-source models, Moshi and PersonaPlex, demonstrating consistent improvements in interactivity on both offline evaluation with pre-recorded audio and real-time multi-turn dialogue evaluation.

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MoshiRAG: Asynchronous Knowledge Retrieval for Full-Duplex Speech Language Models

Speech-to-speech language models have recently emerged to enhance the naturalness of conversational AI. In particular, full-duplex models are distinguished by their real-time interactivity, including handling of pauses, interruptions, and backchannels. However, improving their factuality remains an open challenge. While scaling the model size could address this gap, it would make real-time inference prohibitively expensive. In this work, we propose MoshiRAG, a modular approach that combines a compact full-duplex interface with selective retrieval to access more powerful knowledge sources. Our asynchronous framework enables the model to identify knowledge-demanding queries and ground its responses in external information. By leveraging the natural temporal gap between response onset and the delivery of core information, the retrieval process can be completed while maintaining a natural conversation flow. With this approach, MoshiRAG achieves factuality comparable to the best publicly released non-duplex speech language models while preserving the interactivity inherent to full-duplex systems. Moreover, our flexible design supports plug-and-play retrieval methods without retraining and demonstrates strong performance on out-of-domain mathematical reasoning tasks.

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Streaming Sequence-to-Sequence Learning with Delayed Streams Modeling

We introduce Delayed Streams Modeling (DSM), a flexible formulation for streaming, multimodal sequence-to-sequence learning. Sequence-to-sequence generation is often cast in an offline manner, where the model consumes the complete input sequence before generating the first output timestep. Alternatively, streaming sequence-to-sequence rely on learning a policy for choosing when to advance on the input stream, or write to the output stream. DSM instead models already time-aligned streams with a decoder-only language model. By moving the alignment to a pre-processing step,and introducing appropriate delays between streams, DSM provides streaming inference of arbitrary output sequences, from any input combination, making it applicable to many sequence-to-sequence problems. In particular, given text and audio streams, automatic speech recognition (ASR) corresponds to the text stream being delayed, while the opposite gives a text-to-speech (TTS) model. We perform extensive experiments for these two major sequence-to-sequence tasks, showing that DSM provides state-of-the-art performance and latency while supporting arbitrary long sequences, being even competitive with offline baselines. Code, samples and demos are available at https://github.com/kyutai-labs/delayed-streams-modeling

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Gemma 3 Technical Report

We introduce Gemma 3, a multimodal addition to the Gemma family of lightweight open models, ranging in scale from 1 to 27 billion parameters. This version introduces vision understanding abilities, a wider coverage of languages and longer context - at least 128K tokens. We also change the architecture of the model to reduce the KV-cache memory that tends to explode with long context. This is achieved by increasing the ratio of local to global attention layers, and keeping the span on local attention short. The Gemma 3 models are trained with distillation and achieve superior performance to Gemma 2 for both pre-trained and instruction finetuned versions. In particular, our novel post-training recipe significantly improves the math, chat, instruction-following and multilingual abilities, making Gemma3-4B-IT competitive with Gemma2-27B-IT and Gemma3-27B-IT comparable to Gemini-1.5-Pro across benchmarks. We release all our models to the community.

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MAD Speech: Measures of Acoustic Diversity of Speech

Generative spoken language models produce speech in a wide range of voices, prosody, and recording conditions, seemingly approaching the diversity of natural speech. However, the extent to which generated speech is acoustically diverse remains unclear due to a lack of appropriate metrics. We address this gap by developing lightweight metrics of acoustic diversity, which we collectively refer to as MAD Speech. We focus on measuring five facets of acoustic diversity: voice, gender, emotion, accent, and background noise. We construct the metrics as a composition of specialized, per-facet embedding models and an aggregation function that measures diversity within the embedding space. Next, we build a series of datasets with a priori known diversity preferences for each facet. Using these datasets, we demonstrate that our proposed metrics achieve a stronger agreement with the ground-truth diversity than baselines. Finally, we showcase the applicability of our proposed metrics across several real-life evaluation scenarios. MAD Speech is made publicly accessible.

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AudioLM: a Language Modeling Approach to Audio Generation

We introduce AudioLM, a framework for high-quality audio generation with long-term consistency. AudioLM maps the input audio to a sequence of discrete tokens and casts audio generation as a language modeling task in this representation space. We show how existing audio tokenizers provide different trade-offs between reconstruction quality and long-term structure, and we propose a hybrid tokenization scheme to achieve both objectives. Namely, we leverage the discretized activations of a masked language model pre-trained on audio to capture long-term structure and the discrete codes produced by a neural audio codec to achieve high-quality synthesis. By training on large corpora of raw audio waveforms, AudioLM learns to generate natural and coherent continuations given short prompts. When trained on speech, and without any transcript or annotation, AudioLM generates syntactically and semantically plausible speech continuations while also maintaining speaker identity and prosody for unseen speakers. Furthermore, we demonstrate how our approach extends beyond speech by generating coherent piano music continuations, despite being trained without any symbolic representation of music.

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AudioPaLM: A Large Language Model That Can Speak and Listen

We introduce AudioPaLM, a large language model for speech understanding and generation. AudioPaLM fuses text-based and speech-based language models, PaLM-2 [Anil et al., 2023] and AudioLM [Borsos et al., 2022], into a unified multimodal architecture that can process and generate text and speech with applications including speech recognition and speech-to-speech translation. AudioPaLM inherits the capability to preserve paralinguistic information such as speaker identity and intonation from AudioLM and the linguistic knowledge present only in text large language models such as PaLM-2. We demonstrate that initializing AudioPaLM with the weights of a text-only large language model improves speech processing, successfully leveraging the larger quantity of text training data used in pretraining to assist with the speech tasks. The resulting model significantly outperforms existing systems for speech translation tasks and has the ability to perform zero-shot speech-to-text translation for many languages for which input/target language combinations were not seen in training. AudioPaLM also demonstrates features of audio language models, such as transferring a voice across languages based on a short spoken prompt. We release examples of our method at https://google-research.github.io/seanet/audiopalm/examples

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Long-term Effects of Temperature Variations on Economic Growth: A Machine Learning Approach

This study investigates the long-term effects of temperature variations on economic growth using a data-driven approach. Leveraging machine learning techniques, we analyze global land surface temperature data from Berkeley Earth and economic indicators, including GDP and population data, from the World Bank. Our analysis reveals a significant relationship between average temperature and GDP growth, suggesting that climate variations can substantially impact economic performance. This research underscores the importance of incorporating climate factors into economic planning and policymaking, and it demonstrates the utility of machine learning in uncovering complex relationships in climate-economy studies.

econ.GN↗

SoundStorm: Efficient Parallel Audio Generation

We present SoundStorm, a model for efficient, non-autoregressive audio generation. SoundStorm receives as input the semantic tokens of AudioLM, and relies on bidirectional attention and confidence-based parallel decoding to generate the tokens of a neural audio codec. Compared to the autoregressive generation approach of AudioLM, our model produces audio of the same quality and with higher consistency in voice and acoustic conditions, while being two orders of magnitude faster. SoundStorm generates 30 seconds of audio in 0.5 seconds on a TPU-v4. We demonstrate the ability of our model to scale audio generation to longer sequences by synthesizing high-quality, natural dialogue segments, given a transcript annotated with speaker turns and a short prompt with the speakers' voices.

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Speak, Read and Prompt: High-Fidelity Text-to-Speech with Minimal Supervision

We introduce SPEAR-TTS, a multi-speaker text-to-speech (TTS) system that can be trained with minimal supervision. By combining two types of discrete speech representations, we cast TTS as a composition of two sequence-to-sequence tasks: from text to high-level semantic tokens (akin to "reading") and from semantic tokens to low-level acoustic tokens ("speaking"). Decoupling these two tasks enables training of the "speaking" module using abundant audio-only data, and unlocks the highly efficient combination of pretraining and backtranslation to reduce the need for parallel data when training the "reading" component. To control the speaker identity, we adopt example prompting, which allows SPEAR-TTS to generalize to unseen speakers using only a short sample of 3 seconds, without any explicit speaker representation or speaker-id labels. Our experiments demonstrate that SPEAR-TTS achieves a character error rate that is competitive with state-of-the-art methods using only 15 minutes of parallel data, while matching ground-truth speech in terms of naturalness and acoustic quality, as measured in subjective tests.

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Textless Speech Emotion Conversion using Discrete and Decomposed Representations

Speech emotion conversion is the task of modifying the perceived emotion of a speech utterance while preserving the lexical content and speaker identity. In this study, we cast the problem of emotion conversion as a spoken language translation task. We use a decomposition of the speech signal into discrete learned representations, consisting of phonetic-content units, prosodic features, speaker, and emotion. First, we modify the speech content by translating the phonetic-content units to a target emotion, and then predict the prosodic features based on these units. Finally, the speech waveform is generated by feeding the predicted representations into a neural vocoder. Such a paradigm allows us to go beyond spectral and parametric changes of the signal, and model non-verbal vocalizations, such as laughter insertion, yawning removal, etc. We demonstrate objectively and subjectively that the proposed method is vastly superior to current approaches and even beats text-based systems in terms of perceived emotion and audio quality. We rigorously evaluate all components of such a complex system and conclude with an extensive model analysis and ablation study to better emphasize the architectural choices, strengths and weaknesses of the proposed method. Samples are available under the following link: https://speechbot.github.io/emotion.

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Generative Spoken Dialogue Language Modeling

We introduce dGSLM, the first "textless" model able to generate audio samples of naturalistic spoken dialogues. It uses recent work on unsupervised spoken unit discovery coupled with a dual-tower transformer architecture with cross-attention trained on 2000 hours of two-channel raw conversational audio (Fisher dataset) without any text or labels. We show that our model is able to generate speech, laughter and other paralinguistic signals in the two channels simultaneously and reproduces more naturalistic and fluid turn-taking compared to a text-based cascaded model.

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Text-Free Prosody-Aware Generative Spoken Language Modeling

Speech pre-training has primarily demonstrated efficacy on classification tasks, while its capability of generating novel speech, similar to how GPT-2 can generate coherent paragraphs, has barely been explored. Generative Spoken Language Modeling (GSLM) \cite{Lakhotia2021} is the only prior work addressing the generative aspects of speech pre-training, which replaces text with discovered phone-like units for language modeling and shows the ability to generate meaningful novel sentences. Unfortunately, despite eliminating the need of text, the units used in GSLM discard most of the prosodic information. Hence, GSLM fails to leverage prosody for better comprehension, and does not generate expressive speech. In this work, we present a prosody-aware generative spoken language model (pGSLM). It is composed of a multi-stream transformer language model (MS-TLM) of speech, represented as discovered unit and prosodic feature streams, and an adapted HiFi-GAN model converting MS-TLM outputs to waveforms. We devise a series of metrics for prosody modeling and generation, and re-use metrics from GSLM for content modeling. Experimental results show that the pGSLM can utilize prosody to improve both prosody and content modeling, and also generate natural, meaningful, and coherent speech given a spoken prompt. Audio samples can be found at https://speechbot.github.io/pgslm. Codes and models are available at https://github.com/pytorch/fairseq/tree/main/examples/textless_nlp/pgslm.

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textless-lib: a Library for Textless Spoken Language Processing

Textless spoken language processing research aims to extend the applicability of standard NLP toolset onto spoken language and languages with few or no textual resources. In this paper, we introduce textless-lib, a PyTorch-based library aimed to facilitate research in this research area. We describe the building blocks that the library provides and demonstrate its usability by discuss three different use-case examples: (i) speaker probing, (ii) speech resynthesis and compression, and (iii) speech continuation. We believe that textless-lib substantially simplifies research the textless setting and will be handful not only for speech researchers but also for the NLP community at large. The code, documentation, and pre-trained models are available at https://github.com/facebookresearch/textlesslib/ .

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How BPE Affects Memorization in Transformers

Training data memorization in NLP can both be beneficial (e.g., closed-book QA) and undesirable (personal data extraction). In any case, successful model training requires a non-trivial amount of memorization to store word spellings, various linguistic idiosyncrasies and common knowledge. However, little is known about what affects the memorization behavior of NLP models, as the field tends to focus on the equally important question of generalization. In this work, we demonstrate that the size of the subword vocabulary learned by Byte-Pair Encoding (BPE) greatly affects both ability and tendency of standard Transformer models to memorize training data, even when we control for the number of learned parameters. We find that with a large subword vocabulary size, Transformer models fit random mappings more easily and are more vulnerable to membership inference attacks. Similarly, given a prompt, Transformer-based language models with large subword vocabularies reproduce the training data more often. We conjecture this effect is caused by reduction in the sequences' length that happens as the BPE vocabulary grows. Our findings can allow a more informed choice of hyper-parameters, that is better tailored for a particular use-case.

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Interpretable agent communication from scratch (with a generic visual processor emerging on the side)

As deep networks begin to be deployed as autonomous agents, the issue of how they can communicate with each other becomes important. Here, we train two deep nets from scratch to perform realistic referent identification through unsupervised emergent communication. We show that the largely interpretable emergent protocol allows the nets to successfully communicate even about object types they did not see at training time. The visual representations induced as a by-product of our training regime, moreover, show comparable quality, when re-used as generic visual features, to a recent self-supervised learning model. Our results provide concrete evidence of the viability of (interpretable) emergent deep net communication in a more realistic scenario than previously considered, as well as establishing an intriguing link between this field and self-supervised visual learning.

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Can Transformers Jump Around Right in Natural Language? Assessing Performance Transfer from SCAN

Despite their practical success, modern seq2seq architectures are unable to generalize systematically on several SCAN tasks. Hence, it is not clear if SCAN-style compositional generalization is useful in realistic NLP tasks. In this work, we study the benefit that such compositionality brings about to several machine translation tasks. We present several focused modifications of Transformer that greatly improve generalization capabilities on SCAN and select one that remains on par with a vanilla Transformer on a standard machine translation (MT) task. Next, we study its performance in low-resource settings and on a newly introduced distribution-shifted English-French translation task. Overall, we find that improvements of a SCAN-capable model do not directly transfer to the resource-rich MT setup. In contrast, in the low-resource setup, general modifications lead to an improvement of up to 13.1% BLEU score w.r.t. a vanilla Transformer. Similarly, an improvement of 14% in an accuracy-based metric is achieved in the introduced compositional English-French translation task. This provides experimental evidence that the compositional generalization assessed in SCAN is particularly useful in resource-starved and domain-shifted scenarios.

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The Zero Resource Speech Challenge 2021: Spoken language modelling

We present the Zero Resource Speech Challenge 2021, which asks participants to learn a language model directly from audio, without any text or labels. The challenge is based on the Libri-light dataset, which provides up to 60k hours of audio from English audio books without any associated text. We provide a pipeline baseline system consisting on an encoder based on contrastive predictive coding (CPC), a quantizer ($k$-means) and a standard language model (BERT or LSTM). The metrics evaluate the learned representations at the acoustic (ABX discrimination), lexical (spot-the-word), syntactic (acceptability judgment) and semantic levels (similarity judgment). We present an overview of the eight submitted systems from four groups and discuss the main results.

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