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Eunha Park

Publications and source records attributed to Eunha Park.

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Affogato: Open-Vocabulary Affordance Grounding with Automated Data Generation at Scale

Affordance grounding aims to localize where to interact with an object, a fundamental capability for embodied agents. Yet progress is bottlenecked by data: manual annotation is prohibitively expensive and confines existing datasets to a narrow set of predefined object and affordance categories. We introduce Affogato, a framework for open-vocabulary affordance grounding centered on Affogato-750K, a large-scale dataset of 750K 3D affordance heatmaps paired with natural language queries. We build it with a fully automated pipeline that orchestrates foundation models to generate them at scale without human labeling. It covers significantly more diverse categories than any existing dataset. For reliable evaluation, we further provide 5K human-verified test pairs. We also present Espresso-3D and Espresso-2D, simple yet effective models with a unified architecture across both modalities. Pretraining on Affogato-750K improves both Espresso and prior methods and yields the largest gains on unseen object and affordance categories, showing that it provides broadly transferable supervision across architectures.

cs.CV

DextER: Language-driven Dexterous Grasp Generation with Embodied Reasoning

Language-driven dexterous grasp generation requires the models to understand task semantics, 3D geometry, and complex hand-object interactions. While vision-language models have been applied to this problem, existing approaches directly map observations to grasp parameters without intermediate reasoning about physical interactions. We present DextER, Dexterous Grasp Generation with Embodied Reasoning, which introduces contact-based embodied reasoning for multi-finger manipulation. Our key insight is that predicting which hand links contact where on the object surface provides an embodiment-aware intermediate representation, bridging task semantics with physical constraints. DextER autoregressively generates embodied contact tokens specifying which finger links contact where on the object surface, followed by grasp tokens encoding the hand configuration. On DexGYS, DextER achieves 67.14% success rate, outperforming state-of-the-art by 3.83 p.p. with 96.4% improvement in intention alignment. We also demonstrate steerable generation through partial contact specification, providing fine-grained control over grasp synthesis.

cs.RO