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Eva Darulova

Publications and source records attributed to Eva Darulova.

16 recordsLinked to original sources

Verifying Floating-Point Programs in Stainless

We extend the Stainless deductive verifier with floating-point support, providing the first automated verification support for floating-point numbers for a subset of Scala that includes polymorphism, recursion and higher-order functions. We follow the recent approach in the KeY verifier to axiomatise reasoning about mathematical functions, but go further by supporting all functions from Scala's math API, and by verifying the correctness of the axioms against the actual implementation in Stainless itself. We validate Stainless' floating-point support on a new set of benchmarks sampled from real-world code from GitHub, showing that it can verify specifications about, e.g., ranges of output or absence of special values for most supported functions, or produce counter-examples when the specifications do not hold.

cs.PL

Floating-Point Usage on GitHub: A Large-Scale Study of Statically Typed Languages

Reasoning about floating-point arithmetic is notoriously hard. While static and dynamic analysis techniques or program repair have made significant progress, more work is still needed to make them relevant to real-world code. On the critical path to that goal is understanding what real-world floating-point code looks like. To close that knowledge gap, this paper presents the first large-scale empirical study of floating-point arithmetic usage across public GitHub repositories. We focus on statically typed languages to allow our study to scale to millions of repositories. We follow state-of the art mining practices including random sampling and filtering based on only intrinsic properties to avoid bias, and identify floating-point usage by searching for keywords in the source code, and programming language constructs (e.g., loops) by parsing the code. Our evaluation supports the claim often made in papers that floating-point arithmetic is widely used. Comparing statistics such as size and usage of certain constructs and functions, we find that benchmarks used in literature to evaluate automated reasoning techniques for floating-point arithmetic are in certain aspects representative of 'real-world' code, but not in all. We publish a dataset of 10 million real-world floating-point functions extracted from our study. We demonstrate in a case study how it may be used to identify new floating-point benchmarks and help future techniques for floating-point arithmetic to be designed and evaluated to match actual users' expectations.

cs.PL

Dandelion: Certified Approximations of Elementary Functions

Elementary function operations such as sin and exp cannot in general be computed exactly on today's digital computers, and thus have to be approximated. The standard approximations in library functions typically provide only a limited set of precisions, and are too inefficient for many applications. Polynomial approximations that are customized to a limited input domain and output accuracy can provide superior performance. In fact, the Remez algorithm computes the best possible approximation for a given polynomial degree, but has so far not been formally verified. This paper presents Dandelion, an automated certificate checker for polynomial approximations of elementary functions computed with Remez-like algorithms that is fully verified in the HOL4 theorem prover. Dandelion checks whether the difference between a polynomial approximation and its target reference elementary function remains below a given error bound for all inputs in a given constraint. By extracting a verified binary with the CakeML compiler, Dandelion can validate certificates within a reasonable time, fully automating previous manually verified approximations.

cs.PL

REST: Integrating Term Rewriting with Program Verification (Extended Version)

We introduce REST, a novel term rewriting technique for theorem proving that uses online termination checking and can be integrated with existing program verifiers. REST enables flexible but terminating term rewriting for theorem proving by: (1) exploiting newly-introduced term orderings that are more permissive than standard rewrite simplification orderings; (2) dynamically and iteratively selecting orderings based on the path of rewrites taken so far; and (3) integrating external oracles that allow steps that cannot be justified with rewrite rules. Our REST approach is designed around an easily implementable core algorithm, parameterizable by choices of term orderings and their implementations; in this way our approach can be easily integrated into existing tools. We implemented REST as a Haskell library and incorporated it into Liquid Haskell's evaluation strategy, extending Liquid Haskell with rewriting rules. We evaluated our REST implementation by comparing it against both existing rewriting techniques and E-matching and by showing that it can be used to supplant manual lemma application in many existing Liquid Haskell proofs.

cs.PL

Deductive Verification of Floating-Point Java Programs in KeY

Deductive verification has been successful in verifying interesting properties of real-world programs. One notable gap is the limited support for floating-point reasoning. This is unfortunate, as floating-point arithmetic is particularly unintuitive to reason about due to rounding as well as the presence of the special values infinity and `Not a Number' (NaN). In this paper, we present the first floating-point support in a deductive verification tool for the Java programming language. Our support in the KeY verifier handles arithmetic via floating-point decision procedures inside SMT solvers and transcendental functions via axiomatization. We evaluate this integration on new benchmarks, and show that this approach is powerful enough to prove the absence of floating-point special values -- often a prerequisite for further reasoning about numerical computations -- as well as certain functional properties for realistic benchmarks.

cs.PL

Lassie: HOL4 Tactics by Example

Proof engineering efforts using interactive theorem proving have yielded several impressive projects in software systems and mathematics. A key obstacle to such efforts is the requirement that the domain expert is also an expert in the low-level details in constructing the proof in a theorem prover. In particular, the user needs to select a sequence of tactics that lead to a successful proof, a task that in general requires knowledge of the exact names and use of a large set of tactics. We present Lassie, a tactic framework for the HOL4 theorem prover that allows individual users to define their own tactic language by example and give frequently used tactics or tactic combinations easier-to-remember names. The core of Lassie is an extensible semantic parser, which allows the user to interactively extend the tactic language through a process of definitional generalization. Defining tactics in Lassie thus does not require any knowledge in implementing custom tactics, while proofs written in Lassie retain the correctness guarantees provided by the HOL4 system. We show through case studies how Lassie can be used in small and larger proofs by novice and more experienced interactive theorem prover users, and how we envision it to ease the learning curve in a HOL4 tutorial.

cs.PL

Synthesizing Structured CAD Models with Equality Saturation and Inverse Transformations

Recent program synthesis techniques help users customize CAD models(e.g., for 3D printing) by decompiling low-level triangle meshes to Constructive Solid Geometry (CSG) expressions. Without loops or functions, editing CSG can require many coordinated changes, and existing mesh decompilers use heuristics that can obfuscate high-level structure. This paper proposes a second decompilation stage to robustly "shrink" unstructured CSG expressions into more editable programs with map and fold operators. We present Szalinski, a tool that uses Equality Saturation with semantics-preserving CAD rewrites to efficiently search for smaller equivalent programs. Szalinski relies on inverse transformations, a novel way for solvers to speculatively add equivalences to an E-graph. We qualitatively evaluate Szalinski in case studies, show how it composes with an existing mesh decompiler, and demonstrate that Szalinski can shrink large models in seconds.

cs.PL

Sound Approximation of Programs with Elementary Functions

Elementary function calls are a common feature in numerical programs. While their implementions in library functions are highly optimized, their computation is nonetheless very expensive compared to plain arithmetic. Full accuracy is, however, not always needed. Unlike arithmetic, where the performance difference between for example single and double precision floating-point arithmetic is relatively small, elementary function calls provide a much richer tradeoff space between accuracy and efficiency. Navigating this space is challenging. First, generating approximations of elementary function calls which are guaranteed to satisfy accuracy error bounds is highly nontrivial. Second, the performance of such approximations generally depends on several parameters which are unintuitive to choose manually, especially for non-experts. We present a fully automated approach and tool which approximates elementary function calls inside small programs while guaranteeing overall user provided error bounds. Our tool leverages existing techniques for roundoff error computation and approximation of individual elementary function calls, and provides automated selection of many parameters. Our experiments show that significant efficiency improvements are possible in exchange for reduced, but guaranteed, accuracy.

math.NA

Exploiting Errors for Efficiency: A Survey from Circuits to Algorithms

When a computational task tolerates a relaxation of its specification or when an algorithm tolerates the effects of noise in its execution, hardware, programming languages, and system software can trade deviations from correct behavior for lower resource usage. We present, for the first time, a synthesis of research results on computing systems that only make as many errors as their users can tolerate, from across the disciplines of computer aided design of circuits, digital system design, computer architecture, programming languages, operating systems, and information theory. Rather than over-provisioning resources at each layer to avoid errors, it can be more efficient to exploit the masking of errors occurring at one layer which can prevent them from propagating to a higher layer. We survey tradeoffs for individual layers of computing systems from the circuit level to the operating system level and illustrate the potential benefits of end-to-end approaches using two illustrative examples. To tie together the survey, we present a consistent formalization of terminology, across the layers, which does not significantly deviate from the terminology traditionally used by research communities in their layer of focus.

cs.AR

A Verified Certificate Checker for Finite-Precision Error Bounds in Coq and HOL4

Being able to soundly estimate roundoff errors of finite-precision computations is important for many applications in embedded systems and scientific computing. Due to the discrepancy between continuous reals and discrete finite-precision values, automated static analysis tools are highly valuable to estimate roundoff errors. The results, however, are only as correct as the implementations of the static analysis tools. This paper presents a formally verified and modular tool which fully automatically checks the correctness of finite-precision roundoff error bounds encoded in a certificate. We present implementations of certificate generation and checking for both Coq and HOL4 and evaluate it on a number of examples from the literature. The experiments use both in-logic evaluation of Coq and HOL4, and execution of extracted code outside of the logics: we benchmark Coq extracted unverified OCaml code and a CakeML-generated verified binary.

cs.PL

Combining Tools for Optimization and Analysis of Floating-Point Computations

Recent renewed interest in optimizing and analyzing floating-point programs has lead to a diverse array of new tools for numerical programs. These tools are often complementary, each focusing on a distinct aspect of numerical programming. Building reliable floating point applications typically requires addressing several of these aspects, which makes easy composition essential. This paper describes the composition of two recent floating-point tools: Herbie, which performs accuracy optimization, and Daisy, which performs accuracy verification. We find that the combination provides numerous benefits to users, such as being able to use Daisy to check whether Herbie's unsound optimizations improved the worst-case roundoff error, as well as benefits to tool authors, including uncovering a number of bugs in both tools. The combination also allowed us to compare the different program rewriting techniques implemented by these tools for the first time. The paper lays out a road map for combining other floating-point tools and for surmounting common challenges.

cs.PL

Precise but Natural Specification for Robot Tasks

We present Flipper, a natural language interface for describing high-level task specifications for robots that are compiled into robot actions. Flipper starts with a formal core language for task planning that allows expressing rich temporal specifications and uses a semantic parser to provide a natural language interface. Flipper provides immediate visual feedback by executing an automatically constructed plan of the task in a graphical user interface. This allows the user to resolve potentially ambiguous interpretations. Flipper extends itself via naturalization: its users can add definitions for utterances, from which Flipper induces new rules and adds them to the core language, gradually growing a more and more natural task specification language. Flipper improves the naturalization by generalizing the definition provided by users. Unlike other task-specification systems, Flipper enables natural language interactions while maintaining the expressive power and formal precision of a programming language. We show through an initial user study that natural language interactions and generalization can considerably ease the description of tasks. Moreover, over time, users employ more and more concepts outside of the initial core language. Such extensions are available to the Flipper community, and users can use concepts that others have defined.

cs.RO

On Sound Relative Error Bounds for Floating-Point Arithmetic

State-of-the-art static analysis tools for verifying finite-precision code compute worst-case absolute error bounds on numerical errors. These are, however, often not a good estimate of accuracy as they do not take into account the magnitude of the computed values. Relative errors, which compute errors relative to the value's magnitude, are thus preferable. While today's tools do report relative error bounds, these are merely computed via absolute errors and thus not necessarily tight or more informative. Furthermore, whenever the computed value is close to zero on part of the domain, the tools do not report any relative error estimate at all. Surprisingly, the quality of relative error bounds computed by today's tools has not been systematically studied or reported to date. In this paper, we investigate how state-of-the-art static techniques for computing sound absolute error bounds can be used, extended and combined for the computation of relative errors. Our experiments on a standard benchmark set show that computing relative errors directly, as opposed to via absolute errors, is often beneficial and can provide error estimates up to six orders of magnitude tighter, i.e. more accurate. We also show that interval subdivision, another commonly used technique to reduce over-approximations, has less benefit when computing relative errors directly, but it can help to alleviate the effects of the inherent issue of relative error estimates close to zero.

cs.PL

Sound Mixed-Precision Optimization with Rewriting

Finite-precision arithmetic computations face an inherent tradeoff between accuracy and efficiency. The points in this tradeoff space are determined, among other factors, by different data types but also evaluation orders. To put it simply, the shorter a precision's bit-length, the larger the roundoff error will be, but the faster the program will run. Similarly, the fewer arithmetic operations the program performs, the faster it will run; however, the effect on the roundoff error is less clear-cut. Manually optimizing the efficiency of finite-precision programs while ensuring that results remain accurate enough is challenging. The unintuitive and discrete nature of finite-precision makes estimation of roundoff errors difficult; furthermore the space of possible data types and evaluation orders is prohibitively large. We present the first fully automated and sound technique and tool for optimizing the performance of floating-point and fixed-point arithmetic kernels. Our technique combines rewriting and mixed-precision tuning. Rewriting searches through different evaluation orders to find one which minimizes the roundoff error at no additional runtime cost. Mixed-precision tuning assigns different finite precisions to different variables and operations and thus provides finer-grained control than uniform precision. We show that when these two techniques are designed and applied together, they can provide higher performance improvements than each alone.

cs.PL

Towards a Compiler for Reals

Numerical software, common in scientific computing or embedded systems, inevitably uses an approximation of the real arithmetic in which most algorithms are designed. In many domains, roundoff errors are not the only source of inaccuracy and measurement and other input errors further increase the uncertainty of the computed results. Adequate tools are needed to help users select suitable approximations, especially for safety-critical applications. We present the source-to-source compiler Rosa which takes as input a real-valued program with error specifications and synthesizes code over an appropriate floating-point or fixed-point data type. The main challenge of such a compiler is a fully automated, sound and yet accurate enough numerical error estimation. We present a unified technique for floating-point and fixed-point arithmetic of various precisions which can handle nonlinear arithmetic, determine closed- form symbolic invariants for unbounded loops and quantify the effects of discontinuities on numerical errors. We evaluate Rosa on a number of benchmarks from scientific computing and embedded systems and, comparing it to state-of-the-art in automated error estimation, show it presents an interesting trade-off between accuracy and performance.

cs.PL

On Sound Compilation of Reals

Writing accurate numerical software is hard because of many sources of unavoidable uncertainties, including finite numerical precision of implementations. We present a programming model where the user writes a program in a real-valued implementation and specification language that explicitly includes different types of uncertainties. We then present a compilation algorithm that generates a conventional implementation that is guaranteed to meet the desired precision with respect to real numbers. Our verification step generates verification conditions that treat different uncertainties in a unified way and encode reasoning about floating-point roundoff errors into reasoning about real numbers. Such verification conditions can be used as a standardized format for verifying the precision and the correctness of numerical programs. Due to their often non-linear nature, precise reasoning about such verification conditions remains difficult. We show that current state-of-the art SMT solvers do not scale well to solving such verification conditions. We propose a new procedure that combines exact SMT solving over reals with approximate and sound affine and interval arithmetic. We show that this approach overcomes scalability limitations of SMT solvers while providing improved precision over affine and interval arithmetic. Using our initial implementation we show the usefullness and effectiveness of our approach on several examples, including those containing non-linear computation.

cs.PL