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Evripidis Bampis

Publications and source records attributed to Evripidis Bampis.

At least 19 recordsLinked to original sources

Learning-Augmented Approximation for Unrelated-Machines Makespan Scheduling

Recently, Antoniadis et al. (ICLR 2025) proposed a framework for incorporating predictions to approximate NP-hard selection problems. Despite its simplicity, this approach tightly matches theoretical lower bounds, making its generalization highly compelling. We address an open question raised in the work of Antoniadis et al., concerning the extension of this approach to other important problems outside the class of selection problems, such as scheduling. We develop a learning-augmented algorithm for the makespan minimization problem on unrelated machines, denoted by $R\|C_{\max}$. By using predictions of heavy job assignments, we achieve a polynomial-time $(1+\varepsilon)$-approximation for accurate predictions that smoothly degrades to a worst-case 2-approximation as the error increases. We conclude our work with an empirical analysis of our method.

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Polynomial Time Learning-Augmented Algorithms for NP-hard Permutation Problems

We consider a learning-augmented framework for NP-hard permutation problems. The algorithm has access to predictions telling, given a pair $u,v$ of elements, whether $u$ is before $v$ or not in an optimal solution. Building on the work of Braverman and Mossel (SODA 2008), we show that for a class of optimization problems including scheduling, network design and other graph permutation problems, these predictions allow to solve them in polynomial time with high probability, provided that predictions are true with probability at least $1/2+ε$. Moreover, this can be achieved with a parsimonious access to the predictions.

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Competitive Query Minimization for Stable Matching with One-Sided Uncertainty

We study the two-sided stable matching problem with one-sided uncertainty for two sets of agents A and B, with equal cardinality. Initially, the preference lists of the agents in A are given but the preferences of the agents in B are unknown. An algorithm can make queries to reveal information about the preferences of the agents in B. We examine three query models: comparison queries, interviews, and set queries. Using competitive analysis, our aim is to design algorithms that minimize the number of queries required to solve the problem of finding a stable matching or verifying that a given matching is stable (or stable and optimal for the agents of one side). We present various upper and lower bounds on the best possible competitive ratio as well as results regarding the complexity of the offline problem of determining the optimal query set given full information.

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Improved FPT Approximation for Non-metric TSP

In the Traveling Salesperson Problem (TSP) we are given a list of locations and the distances between each pair of them. The goal is to find the shortest possible tour that visits each location exactly once and returns to the starting location. Inspired by the fact that general TSP cannot be approximated in polynomial time within any constant factor, while metric TSP admits a (slightly better than) $1.5$-approximation in polynomial time, Zhou, Li and Guo [Zhou et al., ISAAC '22] introduced a parameter that measures the distance of a given TSP instance from the metric case. They gave an FPT $3$-approximation algorithm parameterized by $k$, where $k$ is the number of triangles in which the edge costs violate the triangle inequality. In this paper, we design a $2.5$-approximation algorithm that runs in FPT time, improving the result of [Zhou et al., ISAAC '22].

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Parsimonious Learning-Augmented Approximations for Dense Instances of $\mathcal{NP}$-hard Problems

The classical work of (Arora et al., 1999) provides a scheme that gives, for any $ε>0$, a polynomial time $1-ε$ approximation algorithm for dense instances of a family of $\mathcal{NP}$-hard problems, such as Max-CUT and Max-$k$-SAT. In this paper we extend and speed up this scheme using a logarithmic number of one-bit predictions. We propose a learning augmented framework which aims at finding fast algorithms which guarantees approximation consistency, smoothness and robustness with respect to the prediction error. We provide such algorithms, which moreover use predictions parsimoniously, for dense instances of various optimization problems.

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Learning-Augmented Online TSP on Rings, Trees, Flowers and (almost) Everywhere Else

We study the Online Traveling Salesperson Problem (OLTSP) with predictions. In OLTSP, a sequence of initially unknown requests arrive over time at points (locations) of a metric space. The goal is, starting from a particular point of the metric space (the origin), to serve all these requests while minimizing the total time spent. The server moves with unit speed or is "waiting" (zero speed) at some location. We consider two variants: in the open variant, the goal is achieved when the last request is served. In the closed one, the server additionally has to return to the origin. We adopt a prediction model, introduced for OLTSP on the line, in which the predictions correspond to the locations of the requests and extend it to more general metric spaces. We first propose an oracle-based algorithmic framework, inspired by previous work. This framework allows us to design online algorithms for general metric spaces that provide competitive ratio guarantees which, given perfect predictions, beat the best possible classical guarantee (consistency). Moreover, they degrade gracefully along with the increase in error (smoothness), but always within a constant factor of the best known competitive ratio in the classical case (robustness). Having reduced the problem to designing suitable efficient oracles, we describe how to achieve this for general metric spaces as well as specific metric spaces (rings, trees and flowers), the resulting algorithms being tractable in the latter case. The consistency guarantees of our algorithms are tight in almost all cases, and their smoothness guarantees only suffer a linear dependency on the error, which we show is necessary. Finally, we provide robustness guarantees improving previous results.

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Online 2-stage Stable Matching

We focus on an online 2-stage problem, motivated by the following situation: consider a system where students shall be assigned to universities. There is a first round where some students apply, and a first (stable) matching $M_1$ has to be computed. However, some students may decide to leave the system (change their plan, go to a foreign university, or to some institution not in the system). Then, in a second round (after these deletions), we shall compute a second (final) stable matching $M_2$. As it is undesirable to change assignments, the goal is to minimize the number of divorces/modifications between the two stable matchings $M_1$ and $M_2$. Then, how should we choose $M_1$ and $M_2$? We show that there is an {\it optimal online} algorithm to solve this problem. In particular, thanks to a dominance property, we show that we can optimally compute $M_1$ without knowing the students that will leave the system. We generalize the result to some other possible modifications in the input (students, open positions). We also tackle the case of more stages, showing that no competitive (online) algorithm can be achieved for the considered problem as soon as there are 3 stages.

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Online TSP with Known Locations

In this paper, we consider the Online Traveling Salesperson Problem (OLTSP) where the locations of the requests are known in advance, but not their arrival times. We study both the open variant, in which the algorithm is not required to return to the origin when all the requests are served, as well as the closed variant, in which the algorithm has to return to the origin after serving all the requests. Our aim is to measure the impact of the extra knowledge of the locations on the competitiveness of the problem. We present an online 3/2-competitive algorithm for the general case and a matching lower bound for both the open and the closed variant. Then, we focus on some interesting metric spaces (ring, star, semi-line), providing both lower bounds and polynomial time online algorithms for the problem.

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Canadian Traveller Problem with Predictions

In this work, we consider the $k$-Canadian Traveller Problem ($k$-CTP) under the learning-augmented framework proposed by Lykouris & Vassilvitskii. $k$-CTP is a generalization of the shortest path problem, and involves a traveller who knows the entire graph in advance and wishes to find the shortest route from a source vertex $s$ to a destination vertex $t$, but discovers online that some edges (up to $k$) are blocked once reaching them. A potentially imperfect predictor gives us the number and the locations of the blocked edges. We present a deterministic and a randomized online algorithm for the learning-augmented $k$-CTP that achieve a tradeoff between consistency (quality of the solution when the prediction is correct) and robustness (quality of the solution when there are errors in the prediction). Moreover, we prove a matching lower bound for the deterministic case establishing that the tradeoff between consistency and robustness is optimal, and show a lower bound for the randomized algorithm. Finally, we prove several deterministic and randomized lower bounds on the competitive ratio of $k$-CTP depending on the prediction error, and complement them, in most cases, with matching upper bounds.

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Orienting (hyper)graphs under explorable stochastic uncertainty

Given a hypergraph with uncertain node weights following known probability distributions, we study the problem of querying as few nodes as possible until the identity of a node with minimum weight can be determined for each hyperedge. Querying a node has a cost and reveals the precise weight of the node, drawn from the given probability distribution. Using competitive analysis, we compare the expected query cost of an algorithm with the expected cost of an optimal query set for the given instance. For the general case, we give a polynomial-time $f(α)$-competitive algorithm, where $f(α)\in [1.618+ε,2]$ depends on the approximation ratio $α$ for an underlying vertex cover problem. We also show that no algorithm using a similar approach can be better than $1.5$-competitive. Furthermore, we give polynomial-time $4/3$-competitive algorithms for bipartite graphs with arbitrary query costs and for hypergraphs with a single hyperedge and uniform query costs, with matching lower bounds.

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Online learning for min-max discrete problems

We study various discrete nonlinear combinatorial optimization problems in an online learning framework. In the first part, we address the question of whether there are negative results showing that getting a vanishing (or even vanishing approximate) regret is computational hard. We provide a general reduction showing that many (min-max) polynomial time solvable problems not only do not have a vanishing regret, but also no vanishing approximation $α$-regret, for some $α$ (unless $NP=BPP$). Then, we focus on a particular min-max problem, the min-max version of the vertex cover problem which is solvable in polynomial time in the offline case. The previous reduction proves that there is no $(2-ε)$-regret online algorithm, unless Unique Game is in $BPP$; we prove a matching upper bound providing an online algorithm based on the online gradient descent method. Then, we turn our attention to online learning algorithms that are based on an offline optimization oracle that, given a set of instances of the problem, is able to compute the optimum static solution. We show that for different nonlinear discrete optimization problems, it is strongly $NP$-hard to solve the offline optimization oracle, even for problems that can be solved in polynomial time in the static case (e.g. min-max vertex cover, min-max perfect matching, etc.). On the positive side, we present an online algorithm with vanishing regret that is based on the follow the perturbed leader algorithm for a generalized knapsack problem.

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Calibrations Scheduling Problem with Arbitrary Lengths and Activation Length

Bender et al. (SPAA 2013) have proposed a theoretical framework for testing in contexts where safety mistakes must be avoided. Testing in such a context is made by machines that need to be often calibrated. Given that calibration costs, it is important to study policies minimizing the calibration cost while performing all the necessary tests. We focus on the single-machine setting and we extend the model proposed by Bender et al. by considering that the jobs have arbitrary processing times and that the preemption of jobs is allowed. For this case, we propose an optimal polynomial time algorithm. Then, we study the case where there are several types of calibrations with different lengths and costs. We first prove that the problem becomes NP-hard for arbitrary processing times even when the preemption of the jobs is allowed. Finally, we focus on the case of unit-time jobs and we show that a more general problem, where the recalibration of the machine is not instantaneous but takes time, can be solved in polynomial time.

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LP-based algorithms for multistage minimization problems

We consider a multistage framework introduced recently where, given a time horizon t=1,2,...,T, the input is a sequence of instances of a (static) combinatorial optimization problem I_1,I_2,...,I_T, (one for each time step), and the goal is to find a sequence of solutions S_1,S_2,...,S_T (one for each time step) reaching a tradeoff between the quality of the solutions in each time step and the stability/similarity of the solutions in consecutive time steps. For several polynomial-time solvable problems, such as Minimum Cost Perfect Matching, the multistage variant becomes hard to approximate (even for two time steps for Minimum Cost Perfect Matching). In this paper, we study the multistage variants of some important discrete minimization problems (including Minimum Cut, Vertex Cover, Set Cover, Prize-Collecting Steiner Tree, Prize-Collecting Traveling Salesman). We focus on the natural question of whether linear-programming-based methods may help in developing good approximation algorithms in this framework. We first show that Min Cut remains polytime solvable in its multistage variant, and Vertex Cover remains 2-approximable, as particular case of a more general statement which easily follows from the work of (Hochbaum, EJOR 2002) on monotone and IP2 problems. Then, we tackle other problems and for this we introduce a new two-threshold rounding scheme, tailored for multistage problems. As a first application, we show that this rounding scheme gives a 2$f$-approximation algorithm for the multistage variant of the f-Set Cover problem, where each element belongs to at most f sets. More interestingly, we are able to use our rounding scheme in order to propose a 3.53-approximation algorithm for the multistage variant of the Prize-Collecting Steiner Tree problem, and a 3.034-approximation algorithm for the multistage variant of the Prize-Collecting Traveling Salesman problem.

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Online Multistage Subset Maximization Problems

Numerous combinatorial optimization problems (knapsack, maximum-weight matching, etc.) can be expressed as \emph{subset maximization problems}: One is given a ground set $N=\{1,\dots,n\}$, a collection $\mathcal{F}\subseteq 2^N$ of subsets thereof such that $\emptyset\in\mathcal{F}$, and an objective (profit) function $p:\mathcal{F}\rightarrow\mathbb{R}_+$. The task is to choose a set $S\in\mathcal{F}$ that maximizes $p(S)$. We consider the \emph{multistage} version (Eisenstat et al., Gupta et al., both ICALP 2014) of such problems: The profit function $p_t$ (and possibly the set of feasible solutions $\mathcal{F}_t$) may change over time. Since in many applications changing the solution is costly, the task becomes to find a sequence of solutions that optimizes the trade-off between good per-time solutions and stable solutions taking into account an additional similarity bonus. As similarity measure for two consecutive solutions, we consider either the size of the intersection of the two solutions or the difference of $n$ and the Hamming distance between the two characteristic vectors. We study multistage subset maximization problems in the \emph{online} setting, that is, $p_t$ (along with possibly $\mathcal{F}_t$) only arrive one by one and, upon such an arrival, the online algorithm has to output the corresponding solution without knowledge of the future. We develop general techniques for online multistage subset maximization and thereby characterize those models (given by the type of data evolution and the type of similarity measure) that admit a constant-competitive online algorithm. When no constant competitive ratio is possible, we employ lookahead to circumvent this issue. When a constant competitive ratio is possible, we provide almost matching lower and upper bounds on the best achievable one.

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Mechanism Design for Maximum Vectors

We consider the Maximum Vectors problem in a strategic setting. In the classical setting this problem consists, given a set of $k$-dimensional vectors, in computing the set of all nondominated vectors. Recall that a vector $v=(v^1, v^2, \ldots, v^k)$ is said to be nondominated if there does not exist another vector $v_*=(v_*^1, v_*^2, \ldots, v_*^k)$ such that $v^l \leq v_*^{l}$ for $1\leq l\leq k$, with at least one strict inequality among the $k$ inequalities. This problem is strongly related to other known problems such as the Pareto curve computation in multiobjective optimization. In a strategic setting each vector is owned by a selfish agent which can misreport her values in order to become nondominated by other vectors. Our work explores under which conditions it is possible to incentivize agents to report their true values using the algorithmic mechanism design framework. We provide both impossibility results along with positive ones, according to various assumptions.

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Multistage Knapsack

Many systems have to be maintained while the underlying constraints, costs and/or profits change over time. Although the state of a system may evolve during time, a non-negligible transition cost is incured for transitioning from one state to another. In order to model such situations, Gupta et al. (ICALP 2014) and Eisenstat et al. (ICALP 2014) introduced a multistage model where the input is a sequence of instances (one for each time step), and the goal is to find a sequence of solutions (one for each time step) that are both (i) near optimal for each time step and (ii) as stable as possible. We focus on the multistage version of the Knapsack problem where we are given a time horizon t=1,2,...,T, and a sequence of knapsack instances I_1,I_2,...,I_T, one for each time step, defined on a set of n objects. In every time step t we have to choose a feasible knapsack S_t of I_t, which gives a knapsack profit. To measure the stability/similarity of two consecutive solutions S_t and S_{t+1}, we identify the objects for which the decision, to be picked or not, remains the same in S_t and S_{t+1}, giving a transition profit. We are asked to produce a sequence of solutions S_1,S_2,...,S_T so that the total knapsack profit plus the overall transition profit is maximized. We propose a PTAS for the Multistage Knapsack problem. Then, we prove that there is no FPTAS for the problem even in the case where T=2, unless P=NP. Furthermore, we give a pseudopolynomial time algorithm for the case where the number of steps is bounded by a fixed constant and we show that otherwise the problem remains NP-hard even in the case where all the weights, profits and capacities are 0 or 1.

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Parameterized Power Vertex Cover

We study a recently introduced generalization of the Vertex Cover (VC) problem, called Power Vertex Cover (PVC). In this problem, each edge of the input graph is supplied with a positive integer demand. A solution is an assignment of (power) values to the vertices, so that for each edge one of its endpoints has value as high as the demand, and the total sum of power values assigned is minimized. We investigate how this generalization affects the parameterized complexity of Vertex Cover. On the positive side, when parameterized by the value of the optimal P, we give an O*(1.274^P)-time branching algorithm (O* is used to hide factors polynomial in the input size), and also an O*(1.325^P)-time algorithm for the more general asymmetric case of the problem, where the demand of each edge may differ for its two endpoints. When the parameter is the number of vertices k that receive positive value, we give O*(1.619^k) and O*(k^k)-time algorithms for the symmetric and asymmetric cases respectively, as well as a simple quadratic kernel for the asymmetric case. We also show that PVC becomes significantly harder than classical VC when parameterized by the graph's treewidth t. More specifically, we prove that unless the ETH is false, there is no n^o(t)-time algorithm for PVC. We give a method to overcome this hardness by designing an FPT approximation scheme which gives a (1+epsilon)-approximation to the optimal solution in time FPT in parameters t and 1/epsilon.

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Speed-scaling with no Preemptions

We revisit the non-preemptive speed-scaling problem, in which a set of jobs have to be executed on a single or a set of parallel speed-scalable processor(s) between their release dates and deadlines so that the energy consumption to be minimized. We adopt the speed-scaling mechanism first introduced in [Yao et al., FOCS 1995] according to which the power dissipated is a convex function of the processor's speed. Intuitively, the higher is the speed of a processor, the higher is the energy consumption. For the single-processor case, we improve the best known approximation algorithm by providing a $(1+ε)^α\tilde{B}_α$-approximation algorithm, where $\tilde{B}_α$ is a generalization of the Bell number. For the multiprocessor case, we present an approximation algorithm of ratio $\tilde{B}_α((1+ε)(1+\frac{w_{\max}}{w_{\min}}))^α$ improving the best known result by a factor of $(\frac{5}{2})^{α-1}(\frac{w_{\max}}{w_{\min}})^α$. Notice that our result holds for the fully heterogeneous environment while the previous known result holds only in the more restricted case of parallel processors with identical power functions.

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