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Evropi Stefanidi

Publications and source records attributed to Evropi Stefanidi.

4 recordsLinked to original sources

Evaluating Glanceable Multi-Device Family Health Tracking with Smartwatches and Home Displays

While ubiquitous computing research has explored diverse devices for personal health tracking, we know less about multi-device designs for family informatics, where health management is inherently collaborative. To understand how families adopt and perceive ubiquitous access to shared health data across contexts, we evaluated smartwatch-only, home display-only, and combined designs for tracking moods and goals, domains central to family health behavior regulation. 44 people across 12 families alternated between these designs over nine weeks. Log analysis revealed that mood tracking and goal reporting were significantly more frequent with the home display present compared to smartwatch-only use, despite an overall decline in mood tracking over time. Tracking peaked in afternoons, dropped on weekends, and occurred 2.6X more at home, with children tracking more consistently than adults across all designs. From interview analysis, we learned how family data glanceability on smartwatches supported opportunistic tracking and awareness while apart, whereas displays reminded families to self-track and collaborate during home routines including members that avoided wearables (e.g., non-participants). Multi-device redundancy accommodated diversity in routines, mobility patterns, and device preferences among members in the same family. We discuss opportunities for multi-device family informatics that accommodates different preferences through inclusive, glanceable, and adaptable ubiquitous data sharing.

cs.HC↗

A Comparative Study of How People With and Without ADHD Recognise and Avoid Dark Patterns on Social Media

Dark patterns are deceptive strategies that recent work in human-computer interaction (HCI) has captured throughout digital domains, including social networking sites (SNSs). While research has identified difficulties among people to recognise dark patterns effectively, few studies consider vulnerable populations and their experience in this regard, including people with attention deficit hyperactivity disorder (ADHD), who may be especially susceptible to attention-grabbing tricks. Based on an interactive web study with 135 participants, we investigate SNS users' ability to recognise and avoid dark patterns by comparing results from participants with and without ADHD. In line with prior work, we noticed overall low recognition of dark patterns with no significant differences between the two groups. Yet, ADHD individuals were able to avoid specific dark patterns more often. Our results advance previous work by understanding dark patterns in a realistic environment and offer insights into their effect on vulnerable populations.

cs.HC↗

When Children Program Intelligent Environments: Lessons Learned from a Serious AR Game

While the body of research focusing on Intelligent Environments (IEs) programming by adults is steadily growing, informed insights about children as programmers of such environments are limited. Previous work already established that young children can learn programming basics. Yet, there is still a need to investigate whether this capability can be transferred in the context of IEs, since encouraging children to participate in the management of their intelligent surroundings can enhance responsibility, independence, and the spirit of cooperation. We performed a user study (N=15) with children aged 7-12, using a block-based, gamified AR spatial coding prototype allowing to manipulate smart artifacts in an Intelligent Living room. Our results validated that children understand and can indeed program IEs. Based on our findings, we contribute preliminary implications regarding the use of specific technologies and paradigms (e.g. AR, trigger-action programming) to inspire future systems that enable children to create enriching experiences in IEs.

cs.HC↗

Sharing Heartbeats: Motivations of Citizen Scientists in Times of Crises

With the rise of COVID-19 cases globally, many countries released digital tools to mitigate the effects of the pandemic. In Germany the Robert Koch Institute (RKI) published the Corona-Data-Donation-App, a virtual citizen science (VCS) project, to establish an early warning system for the prediction of potential COVID-19 hotspots using data from wearable devices. While work on motivation for VCS projects in HCI often presents egoistic motives as prevailing, there is little research on such motives in crises situations. In this paper, we explore the socio-psychological processes and motivations to share personal data during a pandemic. Our findings indicate that collective motives dominated among app reviews (n=464) and in in-depth interviews (n=10). We contribute implications for future VCS tools in times of crises that highlight the importance of communication, transparency and responsibility.

cs.CY↗