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Fabio Ramos

Publications and source records attributed to Fabio Ramos.

At least 19 recordsLinked to original sources

D&A: Decoupling Description and Assessment Enables VLMs as Zero-Shot Robotic Reward Models

Vision-Language Models (VLMs) hold promise for zero-shot video task-progress estimation in robot learning, yet existing frameworks frequently suffer from confirmation bias, hallucinating progress in failed executions due to implicit success assumptions or relative temporal ranking designs. Naive prompting of frontier models collapses into a binary success detector that fails to capture nuanced, non-linear progress and failures. While post-training approaches can mitigate this through explicit training, they demand expensive real-world robotics data and require computationally intensive post-training for every individual base model. To resolve these limitations, we introduce D&A (Describe & Assess): our approach decouples progress estimation into an objective, task-grounded textual description of scene dynamics followed by an assessment phase using explicit rubrics. By compelling the VLM to synthesize an explicit, text-based definition of absolute success before scoring, the framework anchors evaluations to an external, global criterion rather than the video's internal timeline. Empirical results demonstrate that our method calibrates zero-shot estimates and mitigates confirmation bias, providing fine-grained, partial progress metrics that accurately penalize failed executions while correctly interpolating successful runs. Being purely prompt-based, D&A generalizes across tasks, embodiments, and benchmarks---matching or surpassing post-trained reward models---and its reward estimates enable efficient downstream reinforcement learning.

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cuArms: GPU-Accelerated Conflict-Based Planning for Multi-Arm Manipulation

Multi-arm manipulation has the potential to dramatically improve the throughput, efficiency, and dexterity of many manipulation tasks. Recent work coordinates multiple robot arms in a shared workcell by allocating and scheduling tasks for greater parallelism, jointly planning multi-arm motions, or directly learning multi-arm policies. So far, these approaches are either too slow, rely on domain-specific assumptions, or scale poorly with the number of robots and task horizon. Thus, we introduce cuArms, a conflict-based planner co-designed with GPU parallelism that efficiently decomposes the search space using reusable multi-modal roadmaps for individual robots and resolves conflicts and deadlocks through a lazy search. To jointly optimize task assignment, schedules, motions, and manipulation skills, we integrate a high-level scheduler that proposes candidate skeletons for cuArms to ground into coordinated manipulation plans. Experimental results show that our method establishes a new state of the art, with real-time initial solutions and anytime improvements in both motion quality and scheduling, without days of domain-specific training required by learning approaches. Videos of both simulated and real-world industrial tasks are available on https://cuarms.github.io/.

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DemoStream: Batched Task-and-Motion-Plan Optimization for Automated Learning from Demonstration

Learning from demonstration is an effective strategy for endowing robots with manipulation capabilities but requires training on datasets comprised of massive amounts of demonstrations. Existing demonstration collection approaches either require constant human involvement, for example, via teleoperation or are specialized for a single task. Task and Motion Planning (TAMP) systems are able to autonomously solve and therefore generate demonstrations for general-purpose tasks; however, learning from their demonstrations has proven difficult due to multi-modality in their solutions. In this work, we build on recent work leveraging GPU acceleration for TAMP and propose DemoStream, a TAMP system that optimizes demonstration quality in order to improve behavior cloning success rates. First, we introduce batched TAMP sampling operations along with a new TAMP algorithm that correspondingly performs batched constraint satisfaction in order to explore many solutions in parallel. We conduct simulation experiments ablating different action spaces, cost functions, and batch sizes to analyze the effect of these choices on downstream policy success rates. Finally, we show that we can leverage the safety guarantees of TAMP to directly collect real-world demonstrations at an average rate of 66 demos per hour. See our website for policy rollout videos: demostream.github.io.

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Diversity You Can Actually Measure: A Fast, Model-Free Diversity Metric for Robotics Datasets

Robotics datasets for imitation learning typically consist of long-horizon trajectories of different lengths over states, actions, and high-dimensional observations (e.g., RGB video), making it non-trivial to quantify diversity in a way that respects the underlying trajectory structure and geometry. We extend Shannon and von Neumann entropy to this setting by defining signature transform-based entropy on the Gram matrix of a signature kernel over demonstrations, yielding entropy and diversity metrics that operate directly on the demonstration dataset. Building on these metrics, we study how dataset diversity affects generalization performance in robot imitation learning and propose a simple, model-free way to curate diverse demonstrations. We introduce FAKTUAL (FAst trajectory Kernel enTropy cUration for imitation Learning), a data curation algorithm that selects a subset of demonstrations maximizing entropy given a subset-size budget. FAKTUAL is fully model-free, requires no access to the imitation policy or rollouts, and adds negligible overhead relative to policy training. We evaluate our approach on image and state-based RoboMimic and MetaWorld benchmarks, as well as four real-world manipulation tasks. Across tasks and architectures, diversity-aware curation with FAKTUAL consistently improves downstream success rates over random selection, while being substantially more computationally efficient compared to recent robot data curation methods. Our results suggest that the entropy of demonstration datasets is a practical tool for understanding and improving dataset diversity in robot imitation learning.

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BayesFP: Posterior Estimation for Flow-Based Policies via Feynman-Kac Sampling

Robots must generate trajectories that remain faithful to learned expert behavior while satisfying safety constraints and task-specific objectives specified only at inference time. We formulate constrained trajectory generation for pretrained diffusion and flow-matching policies as Bayesian posterior sampling, with the learned demonstration distribution as a prior and an inference-time, cost-derived likelihood tilting it toward feasible, optimal trajectories. To sample from this posterior without any retraining of the base policy, we leverage the Feynman--Kac corrector framework, originally formulated for diffusion models, and extend it to deterministic flow-matching policies. The result is a unified, inference-time, retraining-free sampler for diffusion and flow policies. We validate the approach on pretrained Diffusion Policy, GR00T-N1.6, and $π_{0.5}$ checkpoints across simulated and real-world manipulation tasks, including planning around non-convex obstacles introduced at inference time, and show improvements over the base $π_{0.5}$ on zero-shot tasks.

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ARC: A Reasoning Recipe for Robot Foundation Models

The prevailing approach to improving robot foundation models (RFMs) relies on larger models, more robot demonstrations, and costly training at scale. We show that there exists an effective and efficient complementary approach: the right reasoning recipe can substantially improve the zero-shot task performance of existing state-of-the-art RFMs. We refer to this recipe as ARC. It consists of three key ingredients: a reasoning trace, a scalable automatic labeling pipeline, and a strategy for adapting pretrained RFMs to use these traces for control. First, we find that effective reasoning traces should be grounded in the robot's next action and explain its causal structure: why the action is appropriate and what effect it should produce. Second, we show that these traces can be generated automatically from existing demonstrations, enabling us to construct ARC-Trace-DROID from DROID without collecting new robot data. Third, we show how state-of-the-art VLAs such as $π_{0.5}$ and WAMs such as Cosmos3-Nano-Policy can learn to use these traces for control, with fine-tuning and inference tailored to each model's architecture and capabilities. Using ARC, we obtain gains in zero-shot RFM performance that, to our knowledge, are unprecedented without additional robot demonstrations or foundation-scale training. The adapted models establish a new state of the art on RoboLab-120 and MolmoSpaces, with gains of up to 50 percentage points on RoboLab-Reasoning-50. On real robots, ARC improves $π_{0.5}$'s task success by 82.2 percentage points. Project website: https://arc-robot-reasoning.github.io/

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Q-Guided Stein Variational Model Predictive Control via RL-informed Policy Prior

Model Predictive Control (MPC) enables reliable trajectory optimization under dynamics constraints, but often depends on accurate dynamics models and carefully hand-designed cost functions. Recent learning-based MPC methods aim to reduce these modeling and cost-design burdens by learning dynamics, priors, or value-related guidance signals. Yet many existing approaches still rely on deterministic gradient-based solvers (e.g., differentiable MPC) or parametric sampling-based updates (e.g., CEM/MPPI), which can lead to mode collapse and convergence to a single dominant solution. We propose Q-SVMPC, a Q-guided Stein variational MPC method with an RL-informed policy prior, which casts learning-based MPC as trajectory-level posterior inference and refines trajectory particles via SVGD under learned soft Q-value guidance to explicitly preserve diverse solutions. Experiments on navigation, robotic manipulation, and a real-world fruit-picking task show competitive learning efficiency, strong final performance, and training stability compared with MPC, model-free RL, and learning-based MPC baselines.

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RoboLab: A High-Fidelity Simulation Benchmark for Analysis of Task Generalist Policies

The pursuit of general-purpose robotics has yielded impressive foundation models, yet simulation-based benchmarking remains a bottleneck due to rapid performance saturation and a lack of true generalization testing. Existing benchmarks often exhibit significant domain overlap between training and evaluation, trivializing success rates and obscuring insights into robustness. We introduce RoboLab, a simulation benchmarking framework designed to address these challenges. Concretely, our framework is designed to answer two questions: (1) to what extent can we understand the performance of a real-world policy by analyzing its behavior in simulation, and (2) which factor most strongly affect policy behavior. First, RoboLab enables human-authored and LLM-enabled generation of scenes and tasks in a robot- and policy-agnostic manner within a high-fidelity simulation environment. We introduce an accompanying RoboLab-120 benchmark, consisting of 120 tasks categorized into three competency axes: visual, procedural, relational, across three difficulty levels. Second, we introduce a systematic analysis of real-world policies that quantify both their performance and the sensitivity of their behavior to controlled perturbations, exposing significant performance gap in current state-of-the-art models. By providing granular metrics and a scalable toolset, RoboLab offers a scalable framework for evaluating the true generalization capabilities of task-generalist robotic policies. Project website: https://research.nvidia.com/labs/srl/projects/robolab/.

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Warp RL: Reshaping Base Policy Distributions for Dynamics Adaptation

Residual reinforcement learning adapts a pretrained robot policy by learning an additive correction to its actions. While effective when adaptation amounts to shifting the base policy's action distribution, additive corrections cannot change the distribution's shape, scale, or state-dependent geometry -- limitations we formalize as wrong variance, miscalibrated confidence, and non-uniform correction. We show that these matter under dynamics shift: when the base distribution is geometrically mismatched to the shifted system, residual correction can underperform even the unadapted policy. We propose Warp RL, a policy adaptation method that replaces additive residuals with an invertible, state-conditioned transformation of the base policy's action distribution. Instantiated with monotonic rational-quadratic spline flows (arXiv:1906.04032), Warp RL preserves identity initialization, strictly generalizes additive residual correction, and exposes a structured adaptation space suitable for both policy-gradient and gradient-free optimization. Across a variety of ManiSkill3 manipulation tasks with controlled dynamics shifts, Warp RL matches residual correction when translation is sufficient and substantially outperforms it when adaptation requires distributional reshaping. We further demonstrate that warping can replace additive correction in an off-policy sim-to-real pipeline, achieving comparable success rate with 30% faster task completion on a real-robot peg-insertion task.

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A Hybrid Optimization Framework for Grasp Synthesis under Partial Observations

We propose a hybrid grasp synthesis framework that combines a learning-based Energy-Based Model (EBM) with an analytical Iterative Closest Point (ICP) method to generate robust grasps from partially observed point clouds. The learned energy function acts as a prior within a Stein Variational Gradient Descent (SVGD) framework, guiding iterative refinement of grasp configurations. Evaluated on 67 objects with 5,360 grasp attempts, our method achieves an average success rate of 60.9\%, outperforming AnyGrasp (31.1\%) and Grasp Pose Detection (48.4\%) and AS-ICP (56.6\%). These results highlight the strong generalization ability of our approach and demonstrate how combining data-driven learning with geometric optimization addresses the limitations of either strategy in isolation.

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ScheduleStream: Temporal Planning with Samplers for GPU-Accelerated Multi-Arm Task and Motion Planning & Scheduling

Bimanual and humanoid robots are appealing because of their human-like ability to leverage multiple arms to efficiently complete tasks. However, controlling multiple arms at once is computationally challenging due to the growth in the hybrid discrete-continuous action space. Task and Motion Planning (TAMP) algorithms can efficiently plan in hybrid spaces but generally produce plans, where only one arm is moving at a time, rather than schedules that allow for parallel arm motion. In order to extend TAMP to produce schedules, we present ScheduleStream, the first general-purpose framework for planning & scheduling with sampling operations. ScheduleStream models temporal dynamics using hybrid durative actions, which can be started asynchronously and persist for a duration that's a function of their parameters. We propose domain-independent algorithms that solve ScheduleStream problems without any application-specific mechanisms. We apply ScheduleStream to Task and Motion Planning & Scheduling (TAMPAS), where we use GPU acceleration within samplers to expedite planning. We compare ScheduleStream algorithms to several ablations in simulation and find that they produce more efficient solutions. We demonstrate ScheduleStream on several real-world bimanual robot tasks at https://schedulestream.github.io.

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Asymptotically Optimal Ergodic Coverage on Generalized Motion Fields

Autonomous robotic exploration in remote and extreme environments allows scientists to model complex transport phenomena and collective behaviors described by continuously deforming flow fields. Although these environments are naturally modeled as time-varying domains, most adaptive exploration methods assume static environments and fail to provide adequate coverage or satisfy any formal guarantees. This is especially the case in oceanography where autonomous underwater systems (UxS) have highly restrictive compute and payload requirements that necessitate path planning methods that yield robust data collection strategies in open-loop and underactuated settings. In this work, to address the aforementioned issues, we propose to formulate adaptive search as an ergodic coverage problem and investigate certifying coverage in the ergodic sense over evolving domains with flow-induced dynamics. We expand upon recent work demonstrating maximum mean discrepancy (MMD) as a functional ergodic metric, and derive a flow-adaptive formulation that explicitly accounts for domain evolution within the coverage objective. We show that this approach preserves ergodic coverage guarantees in ambient flows and enables effective exploration in under-actuated, and even open-loop planning settings by integrating environment dynamics. Experiments validate that our method generalizes to diverse spatiotemporal processes including ocean exploration, and tracking human and cattle movement. Physical experiments on aerial and legged robotic platforms validate our ability to obtain ergodic coverage in non-convex, flow-restricted environments while respecting robot dynamics.

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Open-World Task and Motion Planning via Vision-Language Model Generated Constraints

Foundation models like Vision-Language Models (VLMs) excel at common sense vision and language tasks such as visual question answering. However, they cannot yet directly solve complex, long-horizon robot manipulation problems requiring precise continuous reasoning. Task and Motion Planning (TAMP) systems can handle long-horizon reasoning through discrete-continuous hybrid search over parameterized skills, but rely on detailed environment models and cannot interpret novel human objectives, such as arbitrary natural language goals. We propose integrating VLMs into TAMP systems by having them generate discrete and continuous language-parameterized constraints that enable open-world reasoning. Specifically, we use VLMs to generate discrete action ordering constraints that constrain TAMP search over action sequences, and continuous constraints in the form of code that augments traditional TAMP manipulation constraints. Experiments show that our approach, OWL-TAMP, outperforms baselines relying solely on TAMP or VLMs across several long-horizon manipulation tasks specified directly in natural language. We additionally demonstrate that OWL-TAMP can be deployed with an off-the-shelf TAMP system to solve challenging manipulation tasks on real-world hardware.

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Learning to Plan & Schedule with Reinforcement-Learned Bimanual Robot Skills

Long-horizon contact-rich bimanual manipulation presents a significant challenge, requiring complex coordination involving a mixture of parallel execution and sequential collaboration between arms. In this paper, we introduce a hierarchical framework that frames this challenge as an integrated skill planning & scheduling problem, going beyond purely sequential decision-making to support simultaneous skill invocation. Our approach is built upon a library of single-arm and bimanual primitive skills, each trained using Reinforcement Learning (RL) in GPU-accelerated simulation. We then train a Transformer-based planner on a dataset of skill compositions to act as a high-level scheduler, simultaneously predicting the discrete schedule of skills as well as their continuous parameters. We demonstrate that our method achieves higher success rates on complex, contact-rich tasks than end-to-end RL approaches and produces more efficient, coordinated behaviors than traditional sequential-only planners.

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Do What You Say: Steering Vision-Language-Action Models via Runtime Reasoning-Action Alignment Verification

Reasoning Vision Language Action (VLA) models improve robotic instruction-following by generating step-by-step textual plans before low-level actions, an approach inspired by Chain-of-Thought (CoT) reasoning in language models. Yet even with a correct textual plan, the generated actions can still miss the intended outcomes in the plan, especially in out-of-distribution (OOD) scenarios. We formalize this phenomenon as a lack of embodied CoT faithfulness, and introduce a training-free, runtime policy steering method for reasoning-action alignment. Given a reasoning VLA's intermediate textual plan, our framework samples multiple candidate action sequences from the same model, predicts their outcomes via simulation, and uses a pre-trained Vision-Language Model (VLM) to select the sequence whose outcome best aligns with the VLA's own textual plan. Only executing action sequences that align with the textual reasoning turns our base VLA's natural action diversity from a source of error into a strength, boosting robustness to semantic and visual OOD perturbations and enabling novel behavior composition without costly re-training. We also contribute a reasoning-annotated extension of LIBERO-100, environment variations tailored for OOD evaluation, and demonstrate up to 15% performance gain over prior work on behavior composition tasks and scales with compute and data diversity. Project Website at: https://yilin-wu98.github.io/steering-reasoning-vla/

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Deformable Cluster Manipulation via Whole-Arm Policy Learning

Manipulating clusters of deformable objects presents a substantial challenge with widespread applicability, but requires contact-rich whole-arm interactions. A potential solution must address the limited capacity for realistic model synthesis, high uncertainty in perception, and the lack of efficient spatial abstractions, among others. We propose a novel framework for learning model-free policies integrating two modalities: 3D point clouds and proprioceptive touch indicators, emphasising manipulation with full body contact awareness, going beyond traditional end-effector modes. Our reinforcement learning framework leverages a distributional state representation, aided by kernel mean embeddings, to achieve improved training efficiency and real-time inference. Furthermore, we propose a novel context-agnostic occlusion heuristic to clear deformables from a target region for exposure tasks. We deploy the framework in a power line clearance scenario and observe that the agent generates creative strategies leveraging multiple arm links for de-occlusion. Finally, we perform zero-shot sim-to-real policy transfer, allowing the arm to clear real branches with unknown occlusion patterns, unseen topology, and uncertain dynamics. Website: https://sites.google.com/view/dcmwap/

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Informing Acquisition Functions via Foundation Models for Molecular Discovery

Bayesian Optimization (BO) is a key methodology for accelerating molecular discovery by estimating the mapping from molecules to their properties while seeking the optimal candidate. Typically, BO iteratively updates a probabilistic surrogate model of this mapping and optimizes acquisition functions derived from the model to guide molecule selection. However, its performance is limited in low-data regimes with insufficient prior knowledge and vast candidate spaces. Large language models (LLMs) and chemistry foundation models offer rich priors to enhance BO, but high-dimensional features, costly in-context learning, and the computational burden of deep Bayesian surrogates hinder their full utilization. To address these challenges, we propose a likelihood-free BO method that bypasses explicit surrogate modeling and directly leverages priors from general LLMs and chemistry-specific foundation models to inform acquisition functions. Our method also learns a tree-structured partition of the molecular search space with local acquisition functions, enabling efficient candidate selection via Monte Carlo Tree Search. By further incorporating coarse-grained LLM-based clustering, it substantially improves scalability to large candidate sets by restricting acquisition function evaluations to clusters with statistically higher property values. We show through extensive experiments and ablations that the proposed method substantially improves scalability, robustness, and sample efficiency in LLM-guided BO for molecular discovery.

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RoboArena: Distributed Real-World Evaluation of Generalist Robot Policies

Comprehensive, unbiased, and comparable evaluation of modern generalist policies is uniquely challenging: existing approaches for robot benchmarking typically rely on heavy standardization, either by specifying fixed evaluation tasks and environments, or by hosting centralized ''robot challenges'', and do not readily scale to evaluating generalist policies across a broad range of tasks and environments. In this work, we propose RoboArena, a new approach for scalable evaluation of generalist robot policies in the real world. Instead of standardizing evaluations around fixed tasks, environments, or locations, we propose to crowd-source evaluations across a distributed network of evaluators. Importantly, evaluators can freely choose the tasks and environments they evaluate on, enabling easy scaling of diversity, but they are required to perform double-blind evaluations over pairs of policies. Then, by aggregating preference feedback from pairwise comparisons across diverse tasks and environments, we can derive a ranking of policies. We instantiate our approach across a network of evaluators at seven academic institutions using the DROID robot platform. Through more than 600 pairwise real-robot evaluation episodes across seven generalist policies, we demonstrate that our crowd-sourced approach can more accurately rank the performance of existing generalist policies than conventional, centralized evaluation approaches, while being more scalable, resilient, and trustworthy. We open our evaluation network to the community and hope that it can enable more accessible comparisons of generalist robot policies.

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