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Fahim Kawsar

Publications and source records attributed to Fahim Kawsar.

At least 37 records · Page 2Linked to original sources

Kaizen: Practical Self-supervised Continual Learning with Continual Fine-tuning

Self-supervised learning (SSL) has shown remarkable performance in computer vision tasks when trained offline. However, in a Continual Learning (CL) scenario where new data is introduced progressively, models still suffer from catastrophic forgetting. Retraining a model from scratch to adapt to newly generated data is time-consuming and inefficient. Previous approaches suggested re-purposing self-supervised objectives with knowledge distillation to mitigate forgetting across tasks, assuming that labels from all tasks are available during fine-tuning. In this paper, we generalize self-supervised continual learning in a practical setting where available labels can be leveraged in any step of the SSL process. With an increasing number of continual tasks, this offers more flexibility in the pre-training and fine-tuning phases. With Kaizen, we introduce a training architecture that is able to mitigate catastrophic forgetting for both the feature extractor and classifier with a carefully designed loss function. By using a set of comprehensive evaluation metrics reflecting different aspects of continual learning, we demonstrated that Kaizen significantly outperforms previous SSL models in competitive vision benchmarks, with up to 16.5% accuracy improvement on split CIFAR-100. Kaizen is able to balance the trade-off between knowledge retention and learning from new data with an end-to-end model, paving the way for practical deployment of continual learning systems.

cs.LG↗

Enabling Cross-Camera Collaboration for Video Analytics on Distributed Smart Cameras

Overlapping cameras offer exciting opportunities to view a scene from different angles, allowing for more advanced, comprehensive and robust analysis. However, existing visual analytics systems for multi-camera streams are mostly limited to (i) per-camera processing and aggregation and (ii) workload-agnostic centralized processing architectures. In this paper, we present Argus, a distributed video analytics system with cross-camera collaboration on smart cameras. We identify multi-camera, multi-target tracking as the primary task of multi-camera video analytics and develop a novel technique that avoids redundant, processing-heavy identification tasks by leveraging object-wise spatio-temporal association in the overlapping fields of view across multiple cameras. We further develop a set of techniques to perform these operations across distributed cameras without cloud support at low latency by (i) dynamically ordering the camera and object inspection sequence and (ii) flexibly distributing the workload across smart cameras, taking into account network transmission and heterogeneous computational capacities. Evaluation of three real-world overlapping camera datasets with two Nvidia Jetson devices shows that Argus reduces the number of object identifications and end-to-end latency by up to 7.13x and 2.19x (4.86x and 1.60x compared to the state-of-the-art), while achieving comparable tracking quality.

cs.CV↗

Salted Inference: Enhancing Privacy while Maintaining Efficiency of Split Inference in Mobile Computing

In split inference, a deep neural network (DNN) is partitioned to run the early part of the DNN at the edge and the later part of the DNN in the cloud. This meets two key requirements for on-device machine learning: input privacy and computation efficiency. Still, an open question in split inference is output privacy, given that the outputs of the DNN are observable in the cloud. While encrypted computing can protect output privacy too, homomorphic encryption requires substantial computation and communication resources from both edge and cloud devices. In this paper, we introduce Salted DNNs: a novel approach that enables clients at the edge, who run the early part of the DNN, to control the semantic interpretation of the DNN's outputs at inference time. Our proposed Salted DNNs maintain classification accuracy and computation efficiency very close to the standard DNN counterparts. Experimental evaluations conducted on both images and wearable sensor data demonstrate that Salted DNNs attain classification accuracy very close to standard DNNs, particularly when the Salted Layer is positioned within the early part to meet the requirements of split inference. Our approach is general and can be applied to various types of DNNs. As a benchmark for future studies, we open-source our code.

cs.LG↗

Balancing Continual Learning and Fine-tuning for Human Activity Recognition

Wearable-based Human Activity Recognition (HAR) is a key task in human-centric machine learning due to its fundamental understanding of human behaviours. Due to the dynamic nature of human behaviours, continual learning promises HAR systems that are tailored to users' needs. However, because of the difficulty in collecting labelled data with wearable sensors, existing approaches that focus on supervised continual learning have limited applicability, while unsupervised continual learning methods only handle representation learning while delaying classifier training to a later stage. This work explores the adoption and adaptation of CaSSLe, a continual self-supervised learning model, and Kaizen, a semi-supervised continual learning model that balances representation learning and down-stream classification, for the task of wearable-based HAR. These schemes re-purpose contrastive learning for knowledge retention and, Kaizen combines that with self-training in a unified scheme that can leverage unlabelled and labelled data for continual learning. In addition to comparing state-of-the-art self-supervised continual learning schemes, we further investigated the importance of different loss terms and explored the trade-off between knowledge retention and learning from new tasks. In particular, our extensive evaluation demonstrated that the use of a weighting factor that reflects the ratio between learned and new classes achieves the best overall trade-off in continual learning.

cs.LG↗

Evaluating Fairness in Self-supervised and Supervised Models for Sequential Data

Self-supervised learning (SSL) has become the de facto training paradigm of large models where pre-training is followed by supervised fine-tuning using domain-specific data and labels. Hypothesizing that SSL models would learn more generic, hence less biased, representations, this study explores the impact of pre-training and fine-tuning strategies on fairness (i.e., performing equally on different demographic breakdowns). Motivated by human-centric applications on real-world timeseries data, we interpret inductive biases on the model, layer, and metric levels by systematically comparing SSL models to their supervised counterparts. Our findings demonstrate that SSL has the capacity to achieve performance on par with supervised methods while significantly enhancing fairness--exhibiting up to a 27% increase in fairness with a mere 1% loss in performance through self-supervision. Ultimately, this work underscores SSL's potential in human-centric computing, particularly high-stakes, data-scarce application domains like healthcare.

cs.LG↗

The first step is the hardest: Pitfalls of Representing and Tokenizing Temporal Data for Large Language Models

Large Language Models (LLMs) have demonstrated remarkable generalization across diverse tasks, leading individuals to increasingly use them as personal assistants and universal computing engines. Nevertheless, a notable obstacle emerges when feeding numerical/temporal data into these models, such as data sourced from wearables or electronic health records. LLMs employ tokenizers in their input that break down text into smaller units. However, tokenizers are not designed to represent numerical values and might struggle to understand repetitive patterns and context, treating consecutive values as separate tokens and disregarding their temporal relationships. Here, we discuss recent works that employ LLMs for human-centric tasks such as in mobile health sensing and present a case study showing that popular LLMs tokenize temporal data incorrectly. To address that, we highlight potential solutions such as prompt tuning with lightweight embedding layers as well as multimodal adapters, that can help bridge this "modality gap". While the capability of language models to generalize to other modalities with minimal or no finetuning is exciting, this paper underscores the fact that their outputs cannot be meaningful if they stumble over input nuances.

cs.LG↗

The State of Algorithmic Fairness in Mobile Human-Computer Interaction

This paper explores the intersection of Artificial Intelligence and Machine Learning (AI/ML) fairness and mobile human-computer interaction (MobileHCI). Through a comprehensive analysis of MobileHCI proceedings published between 2017 and 2022, we first aim to understand the current state of algorithmic fairness in the community. By manually analyzing 90 papers, we found that only a small portion (5%) thereof adheres to modern fairness reporting, such as analyses conditioned on demographic breakdowns. At the same time, the overwhelming majority draws its findings from highly-educated, employed, and Western populations. We situate these findings within recent efforts to capture the current state of algorithmic fairness in mobile and wearable computing, and envision that our results will serve as an open invitation to the design and development of fairer ubiquitous technologies.

cs.HC↗

Towards personalised music-therapy; a neurocomputational modelling perspective

Music therapy has emerged recently as a successful intervention that improves patient's outcome in a large range of neurological and mood disorders without adverse effects. Brain networks are entrained to music in ways that can be explained both via top-down and bottom-up processes. In particular, the direct interaction of auditory with the motor and the reward system via a predictive framework explains the efficacy of music-based interventions in motor rehabilitation. In this manuscript, we provide a brief overview of current theories of music perception and processing. Subsequently, we summarise evidence of music-based interventions primarily in motor, emotional and cardiovascular regulation. We highlight opportunities to improve quality of life and reduce stress beyond the clinic environment and in healthy individuals. This relatively unexplored area requires an understanding of how we can personalise and automate music selection processes to fit individuals needs and tasks via feedback loops mediated by measurements of neuro-physiological responses.

q-bio.NC↗

Tiny, always-on and fragile: Bias propagation through design choices in on-device machine learning workflows

Billions of distributed, heterogeneous and resource constrained IoT devices deploy on-device machine learning (ML) for private, fast and offline inference on personal data. On-device ML is highly context dependent, and sensitive to user, usage, hardware and environment attributes. This sensitivity and the propensity towards bias in ML makes it important to study bias in on-device settings. Our study is one of the first investigations of bias in this emerging domain, and lays important foundations for building fairer on-device ML. We apply a software engineering lens, investigating the propagation of bias through design choices in on-device ML workflows. We first identify reliability bias as a source of unfairness and propose a measure to quantify it. We then conduct empirical experiments for a keyword spotting task to show how complex and interacting technical design choices amplify and propagate reliability bias. Our results validate that design choices made during model training, like the sample rate and input feature type, and choices made to optimize models, like light-weight architectures, the pruning learning rate and pruning sparsity, can result in disparate predictive performance across male and female groups. Based on our findings we suggest low effort strategies for engineers to mitigate bias in on-device ML.

cs.LG↗

FLAME: Federated Learning Across Multi-device Environments

Federated Learning (FL) enables distributed training of machine learning models while keeping personal data on user devices private. While we witness increasing applications of FL in the area of mobile sensing, such as human activity recognition (HAR), FL has not been studied in the context of a multi-device environment (MDE), wherein each user owns multiple data-producing devices. With the proliferation of mobile and wearable devices, MDEs are increasingly becoming popular in ubicomp settings, therefore necessitating the study of FL in them. FL in MDEs is characterized by being not independent and identically distributed (non-IID) across clients, complicated by the presence of both user and device heterogeneities. Further, ensuring efficient utilization of system resources on FL clients in a MDE remains an important challenge. In this paper, we propose FLAME, a user-centered FL training approach to counter statistical and system heterogeneity in MDEs, and bring consistency in inference performance across devices. FLAME features (i) user-centered FL training utilizing the time alignment across devices from the same user; (ii) accuracy- and efficiency-aware device selection; and (iii) model personalization to devices. We also present an FL evaluation testbed with realistic energy drain and network bandwidth profiles, and a novel class-based data partitioning scheme to extend existing HAR datasets to a federated setup. Our experiment results on three multi-device HAR datasets show that FLAME outperforms various baselines by 4.3-25.8% higher F1 score, 1.02-2.86x greater energy efficiency, and up to 2.06x speedup in convergence to target accuracy through fair distribution of the FL workload.

cs.LG↗

Orchestra: Unsupervised Federated Learning via Globally Consistent Clustering

Federated learning is generally used in tasks where labels are readily available (e.g., next word prediction). Relaxing this constraint requires design of unsupervised learning techniques that can support desirable properties for federated training: robustness to statistical/systems heterogeneity, scalability with number of participants, and communication efficiency. Prior work on this topic has focused on directly extending centralized self-supervised learning techniques, which are not designed to have the properties listed above. To address this situation, we propose Orchestra, a novel unsupervised federated learning technique that exploits the federation's hierarchy to orchestrate a distributed clustering task and enforce a globally consistent partitioning of clients' data into discriminable clusters. We show the algorithmic pipeline in Orchestra guarantees good generalization performance under a linear probe, allowing it to outperform alternative techniques in a broad range of conditions, including variation in heterogeneity, number of clients, participation ratio, and local epochs.

cs.LG↗

ColloSSL: Collaborative Self-Supervised Learning for Human Activity Recognition

A major bottleneck in training robust Human-Activity Recognition models (HAR) is the need for large-scale labeled sensor datasets. Because labeling large amounts of sensor data is an expensive task, unsupervised and semi-supervised learning techniques have emerged that can learn good features from the data without requiring any labels. In this paper, we extend this line of research and present a novel technique called Collaborative Self-Supervised Learning (ColloSSL) which leverages unlabeled data collected from multiple devices worn by a user to learn high-quality features of the data. A key insight that underpins the design of ColloSSL is that unlabeled sensor datasets simultaneously captured by multiple devices can be viewed as natural transformations of each other, and leveraged to generate a supervisory signal for representation learning. We present three technical innovations to extend conventional self-supervised learning algorithms to a multi-device setting: a Device Selection approach which selects positive and negative devices to enable contrastive learning, a Contrastive Sampling algorithm which samples positive and negative examples in a multi-device setting, and a loss function called Multi-view Contrastive Loss which extends standard contrastive loss to a multi-device setting. Our experimental results on three multi-device datasets show that ColloSSL outperforms both fully-supervised and semi-supervised learning techniques in majority of the experiment settings, resulting in an absolute increase of upto 7.9% in F_1 score compared to the best performing baselines. We also show that ColloSSL outperforms the fully-supervised methods in a low-data regime, by just using one-tenth of the available labeled data in the best case.

cs.LG↗

FRuDA: Framework for Distributed Adversarial Domain Adaptation

Breakthroughs in unsupervised domain adaptation (uDA) can help in adapting models from a label-rich source domain to unlabeled target domains. Despite these advancements, there is a lack of research on how uDA algorithms, particularly those based on adversarial learning, can work in distributed settings. In real-world applications, target domains are often distributed across thousands of devices, and existing adversarial uDA algorithms -- which are centralized in nature -- cannot be applied in these settings. To solve this important problem, we introduce FRuDA: an end-to-end framework for distributed adversarial uDA. Through a careful analysis of the uDA literature, we identify the design goals for a distributed uDA system and propose two novel algorithms to increase adaptation accuracy and training efficiency of adversarial uDA in distributed settings. Our evaluation of FRuDA with five image and speech datasets show that it can boost target domain accuracy by up to 50% and improve the training efficiency of adversarial uDA by at least 11 times.

cs.LG↗

SensiX++: Bringing MLOPs and Multi-tenant Model Serving to Sensory Edge Devices

We present SensiX++ - a multi-tenant runtime for adaptive model execution with integrated MLOps on edge devices, e.g., a camera, a microphone, or IoT sensors. SensiX++ operates on two fundamental principles - highly modular componentisation to externalise data operations with clear abstractions and document-centric manifestation for system-wide orchestration. First, a data coordinator manages the lifecycle of sensors and serves models with correct data through automated transformations. Next, a resource-aware model server executes multiple models in isolation through model abstraction, pipeline automation and feature sharing. An adaptive scheduler then orchestrates the best-effort executions of multiple models across heterogeneous accelerators, balancing latency and throughput. Finally, microservices with REST APIs serve synthesised model predictions, system statistics, and continuous deployment. Collectively, these components enable SensiX++ to serve multiple models efficiently with fine-grained control on edge devices while minimising data operation redundancy, managing data and device heterogeneity, reducing resource contention and removing manual MLOps. We benchmark SensiX++ with ten different vision and acoustics models across various multi-tenant configurations on different edge accelerators (Jetson AGX and Coral TPU) designed for sensory devices. We report on the overall throughput and quantified benefits of various automation components of SensiX++ and demonstrate its efficacy to significantly reduce operational complexity and lower the effort to deploy, upgrade, reconfigure and serve embedded models on edge devices.

cs.LG↗

Low-Power Audio Keyword Spotting using Tsetlin Machines

The emergence of Artificial Intelligence (AI) driven Keyword Spotting (KWS) technologies has revolutionized human to machine interaction. Yet, the challenge of end-to-end energy efficiency, memory footprint and system complexity of current Neural Network (NN) powered AI-KWS pipelines has remained ever present. This paper evaluates KWS utilizing a learning automata powered machine learning algorithm called the Tsetlin Machine (TM). Through significant reduction in parameter requirements and choosing logic over arithmetic based processing, the TM offers new opportunities for low-power KWS while maintaining high learning efficacy. In this paper we explore a TM based keyword spotting (KWS) pipeline to demonstrate low complexity with faster rate of convergence compared to NNs. Further, we investigate the scalability with increasing keywords and explore the potential for enabling low-power on-chip KWS.

eess.AS↗

SensiX: A Platform for Collaborative Machine Learning on the Edge

The emergence of multiple sensory devices on or near a human body is uncovering new dynamics of extreme edge computing. In this, a powerful and resource-rich edge device such as a smartphone or a Wi-Fi gateway is transformed into a personal edge, collaborating with multiple devices to offer remarkable sensory al eapplications, while harnessing the power of locality, availability, and proximity. Naturally, this transformation pushes us to rethink how to construct accurate, robust, and efficient sensory systems at personal edge. For instance, how do we build a reliable activity tracker with multiple on-body IMU-equipped devices? While the accuracy of sensing models is improving, their runtime performance still suffers, especially under this emerging multi-device, personal edge environments. Two prime caveats that impact their performance are device and data variabilities, contributed by several runtime factors, including device availability, data quality, and device placement. To this end, we present SensiX, a personal edge platform that stays between sensor data and sensing models, and ensures best-effort inference under any condition while coping with device and data variabilities without demanding model engineering. SensiX externalises model execution away from applications, and comprises of two essential functions, a translation operator for principled mapping of device-to-device data and a quality-aware selection operator to systematically choose the right execution path as a function of model accuracy. We report the design and implementation of SensiX and demonstrate its efficacy in developing motion and audio-based multi-device sensing systems. Our evaluation shows that SensiX offers a 7-13% increase in overall accuracy and up to 30% increase across different environment dynamics at the expense of 3mW power overhead.

cs.DC↗

Libri-Adapt: A New Speech Dataset for Unsupervised Domain Adaptation

This paper introduces a new dataset, Libri-Adapt, to support unsupervised domain adaptation research on speech recognition models. Built on top of the LibriSpeech corpus, Libri-Adapt contains English speech recorded on mobile and embedded-scale microphones, and spans 72 different domains that are representative of the challenging practical scenarios encountered by ASR models. More specifically, Libri-Adapt facilitates the study of domain shifts in ASR models caused by a) different acoustic environments, b) variations in speaker accents, c) heterogeneity in the hardware and platform software of the microphones, and d) a combination of the aforementioned three shifts. We also provide a number of baseline results quantifying the impact of these domain shifts on the Mozilla DeepSpeech2 ASR model.

eess.AS↗

Mic2Mic: Using Cycle-Consistent Generative Adversarial Networks to Overcome Microphone Variability in Speech Systems

Mobile and embedded devices are increasingly using microphones and audio-based computational models to infer user context. A major challenge in building systems that combine audio models with commodity microphones is to guarantee their accuracy and robustness in the real-world. Besides many environmental dynamics, a primary factor that impacts the robustness of audio models is microphone variability. In this work, we propose Mic2Mic -- a machine-learned system component -- which resides in the inference pipeline of audio models and at real-time reduces the variability in audio data caused by microphone-specific factors. Two key considerations for the design of Mic2Mic were: a) to decouple the problem of microphone variability from the audio task, and b) put a minimal burden on end-users to provide training data. With these in mind, we apply the principles of cycle-consistent generative adversarial networks (CycleGANs) to learn Mic2Mic using unlabeled and unpaired data collected from different microphones. Our experiments show that Mic2Mic can recover between 66% to 89% of the accuracy lost due to microphone variability for two common audio tasks.

eess.AS↗