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Fan Chen

Publications and source records attributed to Fan Chen.

At least 19 recordsLinked to original sources

Accelerated High-Accuracy Sampling from a Warm Start via the Proximal Bouncy Particle Sampler

We study the problem of sampling from $\mu(\mathrm{d}x)\propto e^{-V(x)}\,\mathrm{d}x$ on $\mathbb{R}^d$, where $V$ is $\alpha$-strongly convex and $\beta$-smooth, and write $\kappa:=\beta/\alpha$. We design and analyze the Proximal Bouncy Particle Sampler (Proximal BPS), a new sampler that combines ideas from the proximal sampler and the bouncy particle sampler. From a warm start initialization with $ O(1) $ R\'enyi divergence w.r.t. $\mu$, Proximal BPS returns a sample whose law is $\varepsilon$-close to $\mu$ in total variation distance using $\widetilde O(\sqrt\kappa\,d^{1/4} \,\mathrm{polylog}(1/\varepsilon))$ gradient queries in expectation.

math.ST

Smoothed Picard Hamiltonian Monte Carlo

We develop a new low-accuracy sampler, called \emph{smoothed Picard Hamiltonian Monte Carlo}, which combines Gaussian smoothing, Picard iteration, and higher-order discretization. For a log-concave target $\pi \propto \exp(-V)$ in dimension $d$ satisfying $0 \prec \alpha I \preceq \nabla^2 V \preceq \beta I$, with condition number $\kappa := \beta/\alpha$, smoothed Picard HMC returns a sample with $\sqrt \alpha\,W_2(\cdot,\pi) \le \varepsilon$ using $\widetilde O(\kappa^2 + \kappa^{7/6} d^{1/6}/\varepsilon^{1/3})$ gradient queries. We also prove stronger $W_q$ bounds, and then develop an algorithmic framework, the recursive warm start generator, to upgrade these $W_q$ bounds to stronger divergence guarantees. This produces a warm start for the proximal bouncy particle sampler, introduced in a companion work, leading to a high-accuracy log-concave sampler with complexity $\widetilde O((\kappa^{7/6} d^{1/6} + \kappa^{1/2} d^{1/4})\mathrm{polylog}(1/\varepsilon))$.

math.ST

Optimal error estimates of sequential finite element method for nonlinear thermo-poroelasticity problems

This study introduces and analyzes a three-step sequential decoupling algorithm designed to address nonlinear, fully coupled quasi-static thermo-poroelasticity systems incorporating convective transport. The finite element method is employed for spatial discretization and the backward Euler method for temporal discretization. The proposed sequential method has a higher computing efficiency than the fully implicit nonlinear numerical scheme, since it does not require any internal iterations. The well-posedness of the numerical solution is discussed by introducing a cut-off operator and the stability analysis of the algorithm is performed. Rigorous analysis yields optimal convergence order estimates for both spatial and temporal discretizations. In order to confirm the theoretical results and the effectiveness of the suggested approach, numerical experiments are finally carried out.

math.NA

Exact simulation of diffusions and improved algorithms for log-concave sampling

We study exact simulation of diffusions via rejection sampling on path space using unbiased estimators of the density ratio obtained from Girsanov's theorem. When applied to the underdamped Langevin diffusion, it yields an algorithm for sampling from a strongly log-concave and log-smooth distribution with condition number $\kappa$, in dimension $d$, to accuracy $\varepsilon$ in R\'enyi divergence, in $\widetilde O(\kappa^{2/3} d^{1/3}\,\mathrm{polylog}(1/\varepsilon))$ queries. Under a third derivative bound, the dimension dependence improves to $d^{1/5}$. This improves substantially over the prior state-of-the-art complexity of $\widetilde O(\kappa d^{1/2}\,\mathrm{polylog}(1/\varepsilon))$ for the Metropolis-adjusted Langevin algorithm, and over the $d^{1/4}$ dimension dependence of Metropolized Hamiltonian Monte Carlo under the same third derivative bound. We also present applications to the mirror Langevin diffusion, and for obtaining Fisher information bounds in the non-log-concave case.

cs.DS

Towards Faithful Graph Explanations with Synergistic Edge Effects via Granular Balls

Instance-level explanations aim to reveal the rationale behind a model's decisions for a specific graph. Previous methods explain graph neural networks (GNNs) by selecting important edges to induce subgraphs, where edge importance is assessed by perturbing each edge and observing changes in the model predictions. However, they often neglect the synergistic effects among edges, which are crucial for accurately characterizing edge importance. To address this issue, we propose SeeExplainer, a parameter-free explainer to interpret GNNs. Specifically, we first introduce a granular-ball graph refinement mechanism that decomposes a graph into several disjoint granular-balls with no fixed size, and utilize them as nodes to construct a structural graph. This process can better capture the synergistic effects among edges. Then, we perturb nodes and edges in the structural graph to generate explanatory subgraphs based on their respective contributions. Experiments on several graph classification datasets of different networks show that SeeExplainer outperforms state-of-the-art baselines.

cs.AI

VlogReward: Learning Multi-Dimensional Evaluation for Vlog Editing

The rapid rise of vlogs as a personalized storytelling medium has created a demand for automated systems to evaluate and refine vlog editing plans. However, vlog assessment is highly subjective and remains challenging due to a lack of standardized criteria, dataset and benchmark, and effective reward models. To address these challenges, we define a comprehensive vlog evaluation framework guided by professional vlog creators and product managers, establishing a taxonomy of six key dimensions, i.e., Creativity, Consistency, Concept Design, Cinematography, Narration, and Pacing. Subsequently, we curate a large-scale dataset of 100k vlog edits and a dedicated benchmark, VRMBench, to evaluate the vlog rewarding capabilities of Multimodal Large Language Models (MLLMs). Finally, we present VlogReward, a robust vlog reward model that can provide both fine-grained multi-dimensional scores and actionable feedback for iterative refinement. Technically, we enhance the Group Relative Policy Optimization (GRPO) framework by introducing an adjustable inter-group comparison reward, which mitigates the "direction blindness" issue of standard GRPO and enables the model to better distinguish varied-quality edits. VlogReward achieves state-of-the-art results that significantly outperform existing MLLMs, including GPT-5 and Gemini-3-Pro. We hope that our study can help vlog creators and foster automated vlog evaluation and refinement systems.

cs.AI

The Sample Complexity of Multiclass and Sparse Contextual Bandits

We study contextual bandits in the stochastic i.i.d.\ setting, where a learner observes contexts drawn from an unknown distribution, selects actions from a finite set $A$, and aims to identify an approximately optimal policy from a given class based on bandit feedback. Motivated by bandit multiclass classification with zero-one rewards, we focus on the \emph{$s$-sparse} setting in which, for every context, the reward vector has $L_1$-norm at most $s \ll |A|$. Our main result is the design of algorithms that, with high probability, output an $\epsilon$-optimal policy compared to policy class $\Pi$ using $\tilde{O} ((s/\epsilon^2 + |A|/\epsilon)\log |\Pi|/\delta)$ samples. We extend this bound to general Natarajan classes and complement it with a matching lower bound (up to logarithmic factors), thereby closing a substantial gap left by prior work (Erez et al., 2024, 2025), which incurred an additional $\Theta(|A|^9)$ dependence. We obtain these results via two complementary approaches. First, we analyze contextual bandits through the lens of contextual decision making with structured observations, designing an exploration-by-optimization algorithm whose sample complexity is governed by the \emph{decision-estimation coefficient} (DEC; Foster et al., 2021, 2022). We show that, with $s$-sparse rewards, the induced model class admits a sharp DEC bound that scales with $s$ and directly yields the optimal rate. Since this approach is largely information-theoretic and involves solving complex min-max optimization problems, we also develop a second, more specialized algorithmic method based on a low-variance exploration technique. This approach leads to concrete, tractable algorithms and naturally extends to contextual combinatorial semi-bandits, leading to improved sample complexity guarantees for bandit multiclass list classification.

cs.LG

Orbital AI Computing: Carbon Tradeoffs Across Satellite Scale

Low Earth Orbit (LEO) computing is emerging for low-latency, globally distributed AI services, enabled by advances in satellite constellations and reusable launch systems. However, its sustainability remains unclear. Prior work introduces ESpaS, a framework for estimating lifecycle carbon intensity, but models systems using generic datacenter configurations and does not capture modern AI hardware, where power, mass, and compute characteristics vary widely and launch emissions scale with system mass. In this work, we extend ESpaS with accelerator-aware modeling and evaluate two representative systems: a lightweight Jetson AGX Orin for small satellites and a high-performance DGX H100 enabled by large-payload launch platforms. We show that launch emissions act as a fixed carbon overhead: low-mass systems minimize absolute emissions, while high-performance systems amortize this cost more effectively, reducing carbon intensity. Consequently, the space-ground tradeoff is highly sensitive to hardware choice, highlighting the need for accelerator-aware baselines in orbital AI computing.

cs.DC

Backdoor Threats in Variational Quantum Circuits: Taxonomy, Attacks, and Defenses

Variational quantum algorithms (VQAs) are a central paradigm for noisy intermediate-scale (NISQ) quantum computing, yet their reliance on predesigned and pretrained variational quantum circuits (VQCs) introduces critical security vulnerabilities, particularly backdoor attacks. These attacks embed hidden malicious behaviors that remain dormant under normal conditions but are activated by specific triggers, leading to adversarial outcomes such as incorrect predictions or manipulated objective values. This paper presents a survey of backdoor attacks in VQCs, covering data-poisoning, compiler-level, and quantum-native mechanisms. We formalize key terminology and threat models, and review existing attack strategies along with their empirical characteristics. We also analyze current detection and defense approaches, highlighting their limitations, especially against quantum-specific threats. By synthesizing recent advances, this survey outlines the evolving security landscape of VQCs and identifies key challenges and future directions for developing robust, quantum-aware defenses in hybrid quantum-classical systems.

quant-ph

LLMSpace: Carbon Footprint Modeling for Large Language Model Inference on LEO Satellites

Large language models (LLMs) impose rapidly growing energy demands, creating an emerging energy and carbon crisis driven by large-scale inference. Solar-powered, AI-enabled low Earth orbit (LEO) satellites have been proposed to mitigate terrestrial electricity consumption, but their lifecycle carbon footprint remains poorly understood due to launch emissions, satellite manufacturing, and radiation-hardened hardware requirements. This paper presents \textit{LLMSpace}, the first carbon modeling framework for LLM inference on AI-enabled LEO satellites. LLMSpace jointly models operational and embodied carbon, peripheral subsystems, radiation-hardened accelerators and memories, and LLM-specific workload characteristics such as prefill-decode behavior and token generation. Using realistic satellite and GPU configurations, LLMSpace reveals key trade-offs among carbon footprint, inference latency, hardware design, and operational lifetime for sustainable space-based LLM inference. Source code: https://github.com/UnchartedRLab/LLMSpace.

cs.LG

VEBench:Benchmarking Large Multimodal Models for Real-World Video Editing

Real-world video editing demands not only expert knowledge of cinematic techniques but also multimodal reasoning to select, align, and combine footage into coherent narratives. While recent Large Multimodal Models (LMMs) have shown remarkable progress in general video understanding, their abilities in multi-video reasoning and operational editing workflows remain largely unexplored. We introduce VEBENCH, the first comprehensive benchmark designed to evaluate both editing knowledge understanding and operational reasoning in realistic video editing scenarios. VEBENCH contains 3.9K high-quality edited videos (over 257 hours) and 3,080 human-verified QA pairs, built through a three-round human-AI collaborative annotation pipeline that ensures precise temporal labeling and semantic consistency. It features two complementary QA tasks: 1) Video Editing Technique Recognition, assessing models' ability to identify 7 editing techniques using multimodal cues; and 2) Video Editing Operation Simulation, modeling real-world editing workflows by requiring the selection and temporal localization of relevant clips from multiple candidates. Extensive experiments across proprietary (e.g., Gemini-2.5-Pro) and open-source LMMs reveal a large gap between current model performance and human-level editing cognition. These results highlight the urgent need for bridging video understanding with creative operational reasoning. We envision VEBENCH as a foundation for advancing intelligent video editing systems and driving future research on complex reasoning.

cs.CV

Self-Normalized Martingales and Uniform Regret Bounds for Linear Regression

Self-normalized martingale inequalities lie at the heart of confidence ellipsoids for online least squares and, more broadly, many bandit and reinforcement-learning results. Yet existing vector and scalar results typically rely on bounded covariates and an explicit regularization matrix, producing bounds that are \emph{not scale-invariant}: although the self-normalized quantity is scale-invariant by definition, its standard upper bounds are not. We characterize when scale-invariant upper bounds on self-normalized martingales are possible. Without further assumptions, we prove that nontrivial scale-invariant bounds exist only in dimension $d=1$; moreover, in $d=1$ we obtain $O(\log T)$ scale-invariant self-normalized bounds without any assumptions on the covariates. In contrast, for $d>1$ we show that no nontrivial scale-invariant bound can hold in full generality. We then connect this dichotomy to \emph{doubly-uniform} regret in online linear regression (i.e., regret bounds that are simultaneously independent of the covariate scale and the comparator norm) and use it to resolve the open question of Gaillard, Gerchinovitz, Huard, and Stoltz, \emph{``Uniform regret bounds over $\mathbb{R}^d$ for the sequential linear regression problem with the square loss''} (ALT 2019): in $d=1$ we give an explicit algorithm with $O(\log T)$ doubly-uniform regret, whereas for $d>1$ sublinear doubly-uniform regret is impossible. Finally, under a natural \emph{smoothness} condition (bounded Radon--Nikodym derivatives of the conditional covariate laws with respect to a fixed base measure), we recover sublinear regret for $d>1$ without bounded covariates and derive a self-normalized concentration inequality free of the usual regularization penalties, yielding arguably a first natural scale-invariant bound for adaptive, non-i.i.d. vector martingales.

stat.ML

QASM-Eval: A Dataset to Train and Evaluate LLMs on OpenQASM-3 Beyond Quantum Circuits

Quantum computing remains in the Noisy Intermediate-Scale Quantum (NISQ) era, where the performance is highly constrained to noise. Addressing the limitation often requires hardware-facing capabilities beyond gate-sequence circuit specification, including mid-circuit measurement and classical feedback for quantum error correction (QEC), precise timing control for dynamical decoupling (DD), and pulse-level waveform access for calibration. OpenQASM-3 was introduced to expose exactly these capabilities, providing a hardware-level programming interface. However, despite the rapid progress of large language models in code generation, there is still no dataset specifically designed to train and evaluate LLMs on OpenQASM-3 programs that involve its advanced hardware-oriented features. To address this gap, we introduce QASM-Eval, the first comprehensive dataset designed to train and evaluate LLMs on OpenQASM-3. Rather than focusing on quantum algorithm design or reasoning, QASM-Eval explicitly targets the language's hardware-facing features. QASM-Eval comprises an expert-verified test set of 100 tasks and a training set of 4,000 tasks, systematically covering classical logic, timing scheduling, pulse control, and complex real-world workflows. To automatically validate generated programs, we check syntax, quantum states and program timeline using an extended verifier. Our evaluation reveals that while state-of-the-art LLMs struggle heavily in OpenQASM-3 coding tasks, targeted fine-tuning on QASM-Eval yields significant gains. QASM-Eval provides a crucial benchmark and training foundation to accelerate the development of reliable LLM assistants for hardware-facing quantum programming in NISQ era. Data and code: https://github.com/fuzhenxiao/QASM-Eval

cs.LG

Square Superpixel Generation and Representation Learning via Granular Ball Computing

Superpixels provide a compact region-based representation that preserves object boundaries and local structures, and have therefore been widely used in a variety of vision tasks to reduce computational cost. However, most existing superpixel algorithms produce irregularly shaped regions, which are not well aligned with regular operators such as convolutions. Consequently, superpixels are often treated as an offline preprocessing step, limiting parallel implementation and hindering end-to-end optimization within deep learning pipelines. Motivated by the adaptive representation and coverage property of granular-ball computing, we develop a square superpixel generation approach. Specifically, we approximate superpixels using multi-scale square blocks to avoid the computational and implementation difficulties induced by irregular shapes, enabling efficient parallel processing and learnable feature extraction. For each block, a purity score is computed based on pixel-intensity similarity, and high-quality blocks are selected accordingly. The resulting square superpixels can be readily integrated as graph nodes in graph neural networks (GNNs) or as tokens in Vision Transformers (ViTs), facilitating multi-scale information aggregation and structured visual representation. Experimental results on downstream tasks demonstrate consistent performance improvements, validating the effectiveness of the proposed method.

cs.CV

PR-CAD: Progressive Refinement for Unified Controllable and Faithful Text-to-CAD Generation with Large Language Models

The construction of CAD models has traditionally relied on labor-intensive manual operations and specialized expertise. Recent advances in large language models (LLMs) have inspired research into text-to-CAD generation. However, existing approaches typically treat generation and editing as disjoint tasks, limiting their practicality. We propose PR-CAD, a progressive refinement framework that unifies generation and editing for controllable and faithful text-to-CAD modeling. To support this, we curate a high-fidelity interaction dataset spanning the full CAD lifecycle, encompassing multiple CAD representations as well as both qualitative and quantitative descriptions. The dataset systematically defines the types of edit operations and generates highly human-like interaction data. Building on a CAD representation tailored for LLMs, we propose a reinforcement learning-enhanced reasoning framework that integrates intent understanding, parameter estimation, and precise edit localization into a single agent. This enables an "all-in-one" solution for both design creation and refinement. Extensive experiments demonstrate strong mutual reinforcement between generation and editing tasks, and across qualitative and quantitative modalities. On public benchmarks, PR-CAD achieves state-of-the-art controllability and faithfulness in both generation and refinement scenarios, while also proving user-friendly and significantly improving CAD modeling efficiency.

cs.CL

Granular Ball Guided Stable Latent Domain Discovery for Domain-General Crowd Counting

Single-source domain generalization for crowd counting is highly challenging because a single labeled source domain may contain heterogeneous latent domains, while unseen target domains often exhibit severe distribution shifts. A central issue is stable latent domain discovery: directly performing flat clustering on evolving sample-level latent features is easily disturbed by feature noise, outliers, and representation drift, leading to unreliable pseudo-domain assignments and weakened domain-structured learning. To address this problem, we propose a granular ball guided stable latent domain discovery framework for domain-general crowd counting. The proposed method first groups samples into compact local granular balls and then clusters granular ball centers as representatives to infer pseudo-domains, thereby converting direct sample-level clustering into a hierarchical representative-based clustering process. This design produces more stable and semantically consistent pseudo-domain assignments. On top of the discovered latent domains, we develop a two-branch learning framework that improves transferable semantic representations via semantic codebook re-encoding and captures domain-specific appearance variations through a style branch, thereby alleviating semantic--style entanglement under domain shifts. Extensive experiments on ShanghaiTech A/B, UCF\_QNRF, and NWPU-Crowd under a strict no-adaptation protocol verify the effectiveness of the proposed method and show strong generalization ability, especially in transfer settings with large domain gaps.

cs.CV

SAMA: Factorized Semantic Anchoring and Motion Alignment for Instruction-Guided Video Editing

Current instruction-guided video editing models struggle to simultaneously balance precise semantic modifications with faithful motion preservation. While existing approaches rely on injecting explicit external priors (e.g., VLM features or structural conditions) to mitigate these issues, this reliance severely bottlenecks model robustness and generalization. To overcome this limitation, we present SAMA (factorized Semantic Anchoring and Motion Alignment), a framework that factorizes video editing into semantic anchoring and motion modeling. First, we introduce Semantic Anchoring, which establishes a reliable visual anchor by jointly predicting semantic tokens and video latents at sparse anchor frames, enabling purely instruction-aware structural planning. Second, Motion Alignment pre-trains the same backbone on motion-centric video restoration pretext tasks (cube inpainting, speed perturbation, and tube shuffle), enabling the model to internalize temporal dynamics directly from raw videos. SAMA is optimized with a two-stage pipeline: a factorized pre-training stage that learns inherent semantic-motion representations without paired video-instruction editing data, followed by supervised fine-tuning on paired editing data. Remarkably, the factorized pre-training alone already yields strong zero-shot video editing ability, validating the proposed factorization. SAMA achieves state-of-the-art performance among open-source models and is competitive with leading commercial systems (e.g., Kling-Omni). Code, models, and datasets will be released.

cs.CV

Reject, Resample, Repeat: Understanding Parallel Reasoning in Language Model Inference

Inference-time methods that aggregate and prune multiple samples have emerged as a powerful paradigm for steering large language models, yet we lack any principled understanding of their accuracy-cost tradeoffs. In this paper, we introduce a route to rigorously study such approaches using the lens of *particle filtering* algorithms such as Sequential Monte Carlo (SMC). Given a base language model and a *process reward model* estimating expected terminal rewards, we ask: *how accurately can we sample from a target distribution given some number of process reward evaluations?* Theoretically, we identify (1) simple criteria enabling non-asymptotic guarantees for SMC; (2) algorithmic improvements to SMC; and (3) a fundamental limit faced by all particle filtering methods. Empirically, we demonstrate that our theoretical criteria effectively govern the *sampling error* of SMC, though not necessarily its final *accuracy*, suggesting that theoretical perspectives beyond sampling may be necessary.

cs.LG