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Fanghua Ye

Publications and source records attributed to Fanghua Ye.

At least 19 recordsLinked to original sources

Homer: Understanding Long-form Videos with Hierarchical Memory and Agentic Reasoning

Multimodal large language models excel on short clips but struggle on hour-long videos in an online setting, where frames are processed incrementally under limited memory. Existing online methods either retain compact visual representations that lack semantic structure, or build higher-level memory stores organized around temporal proximity rather than explicit causal links, leaving multi-hop narrative reasoning to be reconstructed by the LLM at every query. We bridge this gap with \textsc{Homer}, a Hierarchical Online Memory Exploration and Reasoning framework. \textsc{Homer}'s memory mirrors the multi-scale structure of long videos, ranging from raw perception, to recurring entities, to events connected by explicit temporal and causal relations. Its agentic reasoner then explores this memory the way humans do, locating the relevant scene, looking up details, and composing the answer through multi-round memory retrieval, with a harness that verifies and corrects each step. \textsc{Homer} outperforms the previous best agent method by $+5.5$, $+10.8$, and $+4.4$ points on M3-Bench-robot, M3-Bench-web, and Video-MME-Long, and consistently lifts three various LLM backbones, indicating a model-agnostic structural capability for grounded retrieval over long videos.

cs.CV

AffectVerse: Emotional World Models for Multimodal Affective Computing

Humans infer emotions by integrating observed multimodal cues with expectations about how affective states may unfold. Existing multimodal large language models (MLLMs), however, often treat emotion recognition as static fusion over complete audiovisual-text inputs, leaving affective dynamics implicit. We propose AffectVerse, a Qwen2.5-Omni-based model equipped with an Emotion World Module (EWM), an action-free representation-level module for short-horizon latent affective prediction. \rev{EWM contains three modules: 1) Cross-Modal Temporal Imagination predicts future video/audio representations from past tokens with multi-step rollout. 2) MAMA(Modality-Aware Multi-step Attention) Belief Aggregation compresses imagined tokens into modality-aware belief tokens. 3) Belief Injection inserts these belief tokens into the LLM for affective reasoning.} AffectVerse uses future prediction as a past-conditioned self-supervised signal: it does not replace modeling observed history or require unseen signals at inference, but forces the current belief state to encode transition cues that are predictive of subsequent affective change. Across nine benchmarks, AffectVerse improves at least 2.57\% over other models, while controlled ablations show additive gains from temporal imagination, cross-modal rollout, and belief aggregation. These results suggest predictive belief-state modeling is a practical alternative for affective computing.

cs.CV

Context-Fidelity Boosting: Enhancing Faithful Generation through Watermark-Inspired Decoding

Large language models (LLMs) often produce content that contradicts or overlooks information provided in the input context, a phenomenon known as faithfulness hallucination. In this paper, we propose Context-Fidelity Boosting (CFB), a lightweight and general decoding-time framework that reduces such hallucinations by increasing the generation probability of source-supported tokens. Motivated by logit-shaping principles from watermarking techniques, CFB applies additive token-level logit adjustments based on a token's degree of support from the input context. Specifically, we develop three boosting strategies: static boosting, which applies a fixed bias to source-supported tokens; context-aware boosting, which scales this bias using the divergence between next-token distributions with and without context; and token-aware boosting, which further redistributes the adaptive bias according to local relevance estimated from source-position attention and source-scoped semantic similarity. CFB requires no retraining or architectural changes, making it compatible with a wide range of LLMs. Experiments on summarization and question answering tasks across multiple open-source LLMs show that CFB consistently improves faithfulness metrics with minimal generation overhead. Our implementation is fully open-sourced.

cs.CL

ATTS: Asynchronous Test-Time Scaling via Conformal Prediction

Large language models (LLMs) benefit from test-time scaling but are often hampered by high inference latency. Speculative decoding is a natural way to accelerate the scaling process; however, scaling along both the parallel and sequential dimensions poses significant challenges, including substantial memory-bound execution and synchronization overhead. We introduce ATTS (Asynchronous Test-Time Scaling), a statistically guaranteed adaptive scaling framework that follows the hypothesis testing process to address these challenges. By revisiting arithmetic intensity, ATTS identifies synchronization as the primary bottleneck. It enables asynchronous inference through online calibration and proposes an ordinal classification algorithm that supports a three-stage rejection sampling pipeline, scaling along both the sequential and parallel axes. Across experiments on the MATH, AMC23, AIME24, and AIME25 datasets and across multiple draft-target model families, we show that ATTS delivers up to 56.7x speedup in test-time scaling and a 4.14x throughput improvement, while maintaining accurate control of the rejection rate, reducing latency and memory overhead, and incurring no accuracy loss. By scaling both in parallel and sequential dimensions, we enable the 1.5B/70B draft/target model combination to achieve the performance of the state-of-the-art reasoning model o3-mini (high) on the AIME dataset. We have released the code at https://github.com/menik1126/asynchronous-test-time-scaling.

cs.CL

Synergizing Foundation Models and Federated Learning: A Survey

Over the past few years, the landscape of Artificial Intelligence (AI) has been reshaped by the emergence of Foundation Models (FMs). Pre-trained on massive datasets, these models exhibit exceptional performance across diverse downstream tasks through adaptation techniques like fine-tuning and prompt learning. More recently, the synergy of FMs and Federated Learning (FL) has emerged as a promising paradigm, often termed Federated Foundation Models (FedFM), allowing for collaborative model adaptation while preserving data privacy. This survey paper provides a systematic review of the current state of the art in FedFM, offering insights and guidance into the evolving landscape. Specifically, we present a comprehensive multi-tiered taxonomy based on three major dimensions, namely efficiency, adaptability, and trustworthiness. To facilitate practical implementation and experimental research, we undertake a thorough review of existing libraries and benchmarks. Furthermore, we discuss the diverse real-world applications of this paradigm across multiple domains. Finally, we outline promising research directions to foster future advancements in FedFM. Overall, this survey serves as a resource for researchers and practitioners, offering a thorough understanding of FedFM's role in revolutionizing privacy-preserving AI and pointing toward future innovations in this promising area. A periodically updated paper collection on FM-FL is available at https://github.com/lishenghui/awesome-fm-fl.

cs.LG

Think Fast and Slow: Step-Level Cognitive Depth Adaptation for LLM Agents

Large language models (LLMs) are increasingly deployed as autonomous agents for multi-turn decision-making tasks. However, current agents typically rely on fixed cognitive patterns: non-thinking models generate immediate responses, while thinking models engage in deep reasoning uniformly. This rigidity is inefficient for long-horizon tasks, where cognitive demands vary significantly from step to step, with some requiring strategic planning and others only routine execution. In this paper, we introduce CogRouter, a framework that trains agents to dynamically adapt cognitive depth at each step. Grounded in ACT-R theory, we design four hierarchical cognitive levels ranging from instinctive responses to strategic planning. Our two-stage training approach includes Cognition-aware Supervised Fine-tuning (CoSFT) to instill stable level-specific patterns, and Cognition-aware Policy Optimization (CoPO) for step-level credit assignment via confidence-aware advantage reweighting. The key insight is that appropriate cognitive depth should maximize the confidence of the resulting action. Experiments on ALFWorld and ScienceWorld demonstrate that CogRouter achieves state-of-the-art performance with superior efficiency. With Qwen2.5-7B, it reaches an 82.3% success rate, outperforming GPT-4o (+40.3%), OpenAI-o3 (+18.3%), and GRPO (+14.0%), while using 62% fewer tokens.

cs.AI

On-Policy Supervised Fine-Tuning for Efficient Reasoning

Large reasoning models (LRMs) are commonly trained with reinforcement learning (RL) to explore long chain-of-thought reasoning, achieving strong performance at high computational cost. Recent methods add multi-reward objectives to jointly optimize correctness and brevity, but these complex extensions often destabilize training and yield suboptimal trade-offs. We revisit this objective and challenge the necessity of such complexity. Through principled analysis, we identify fundamental misalignments in this paradigm: KL regularization loses its intended role when correctness and length are directly verifiable, and group-wise normalization becomes ambiguous under multiple reward signals. By removing these two items and simplifying the reward to a truncation-based length penalty, we show that the optimization problem reduces to supervised fine-tuning on self-generated data filtered for both correctness and conciseness. We term this simplified training strategy on-policy SFT. Despite its simplicity, on-policy SFT consistently defines the accuracy-efficiency Pareto frontier. It reduces CoT length by up to 80 while maintaining original accuracy, surpassing more complex RL-based methods across five benchmarks. Furthermore, it significantly enhances training efficiency, reducing GPU memory usage by 50% and accelerating convergence by 70%. Our code is available at https://github.com/EIT-NLP/On-Policy-SFT.

cs.AI

From LLMs to LRMs: Rethinking Pruning for Reasoning-Centric Models

Large language models (LLMs) are increasingly costly to deploy, motivating extensive research on model pruning. However, most existing studies focus on instruction-following LLMs, leaving it unclear whether established pruning strategies transfer to reasoning-augmented models that explicitly generate long intermediate reasoning traces. In this work, we conduct a controlled study of pruning for both instruction-following ($\textbf{LLM-instruct}$) and reasoning-augmented ($\textbf{LLM-think}$) models. To isolate the effects of pruning, we align pruning calibration and post-pruning recovery data with each model's original training distribution, which we show yields more stable and reliable pruning behavior. We evaluate static depth pruning, static width pruning, and dynamic pruning across 17 tasks spanning classification, generation, and reasoning. Our results reveal clear paradigm-dependent differences: depth pruning outperforms width pruning on classification tasks, while width pruning is more robust for generation and reasoning. Moreover, static pruning better preserves reasoning performance, whereas dynamic pruning excels on classification and generation but remains challenging for long-chain reasoning. These findings underscore the need for pruning strategies that explicitly account for the distinct characteristics of reasoning-augmented LLMs. Our code is publicly available at https://github.com/EIT-NLP/LRM-Pruning.

cs.LG

The Script is All You Need: An Agentic Framework for Long-Horizon Dialogue-to-Cinematic Video Generation

Recent advances in video generation have produced models capable of synthesizing stunning visual content from simple text prompts. However, these models struggle to generate long-form, coherent narratives from high-level concepts like dialogue, revealing a ``semantic gap'' between a creative idea and its cinematic execution. To bridge this gap, we introduce a novel, end-to-end agentic framework for dialogue-to-cinematic-video generation. Central to our framework is ScripterAgent, a model trained to translate coarse dialogue into a fine-grained, executable cinematic script. To enable this, we construct ScriptBench, a new large-scale benchmark with rich multimodal context, annotated via an expert-guided pipeline. The generated script then guides DirectorAgent, which orchestrates state-of-the-art video models using a cross-scene continuous generation strategy to ensure long-horizon coherence. Our comprehensive evaluation, featuring an AI-powered CriticAgent and a new Visual-Script Alignment (VSA) metric, shows our framework significantly improves script faithfulness and temporal fidelity across all tested video models. Furthermore, our analysis uncovers a crucial trade-off in current SOTA models between visual spectacle and strict script adherence, providing valuable insights for the future of automated filmmaking.

cs.CV

Too Good to be Bad: On the Failure of LLMs to Role-Play Villains

Large Language Models (LLMs) are increasingly tasked with creative generation, including the simulation of fictional characters. However, their ability to portray non-prosocial, antagonistic personas remains largely unexamined. We hypothesize that the safety alignment of modern LLMs creates a fundamental conflict with the task of authentically role-playing morally ambiguous or villainous characters. To investigate this, we introduce the Moral RolePlay benchmark, a new dataset featuring a four-level moral alignment scale and a balanced test set for rigorous evaluation. We task state-of-the-art LLMs with role-playing characters from moral paragons to pure villains. Our large-scale evaluation reveals a consistent, monotonic decline in role-playing fidelity as character morality decreases. We find that models struggle most with traits directly antithetical to safety principles, such as ``Deceitful'' and ``Manipulative'', often substituting nuanced malevolence with superficial aggression. Furthermore, we demonstrate that general chatbot proficiency is a poor predictor of villain role-playing ability, with highly safety-aligned models performing particularly poorly. Our work provides the first systematic evidence of this critical limitation, highlighting a key tension between model safety and creative fidelity. Our benchmark and findings pave the way for developing more nuanced, context-aware alignment methods.

cs.CL

The Lighthouse of Language: Enhancing LLM Agents via Critique-Guided Improvement

Large language models (LLMs) have recently transformed from text-based assistants to autonomous agents capable of planning, reasoning, and iteratively improving their actions. While numerical reward signals and verifiers can effectively rank candidate actions, they often provide limited contextual guidance. In contrast, natural language feedback better aligns with the generative capabilities of LLMs, providing richer and more actionable suggestions. However, parsing and implementing this feedback effectively can be challenging for LLM-based agents. In this work, we introduce Critique-Guided Improvement (CGI), a novel two-player framework, comprising an actor model that explores an environment and a critic model that generates detailed nature language feedback. By training the critic to produce fine-grained assessments and actionable revisions, and the actor to utilize these critiques, our approach promotes more robust exploration of alternative strategies while avoiding local optima. Experiments in three interactive environments show that CGI outperforms existing baselines by a substantial margin. Notably, even a small critic model surpasses GPT-4 in feedback quality. The resulting actor achieves state-of-the-art performance, demonstrating the power of explicit iterative guidance to enhance decision-making in LLM-based agents.

cs.CL

Social Welfare Function Leaderboard: When LLM Agents Allocate Social Welfare

Large language models (LLMs) are increasingly entrusted with high-stakes decisions that affect human welfare. However, the principles and values that guide these models when distributing scarce societal resources remain largely unexamined. To address this, we introduce the Social Welfare Function (SWF) Benchmark, a dynamic simulation environment where an LLM acts as a sovereign allocator, distributing tasks to a heterogeneous community of recipients. The benchmark is designed to create a persistent trade-off between maximizing collective efficiency (measured by Return on Investment) and ensuring distributive fairness (measured by the Gini coefficient). We evaluate 20 state-of-the-art LLMs and present the first leaderboard for social welfare allocation. Our findings reveal three key insights: (i) A model's general conversational ability, as measured by popular leaderboards, is a poor predictor of its allocation skill. (ii) Most LLMs exhibit a strong default utilitarian orientation, prioritizing group productivity at the expense of severe inequality. (iii) Allocation strategies are highly vulnerable, easily perturbed by output-length constraints and social-influence framing. These results highlight the risks of deploying current LLMs as societal decision-makers and underscore the need for specialized benchmarks and targeted alignment for AI governance.

cs.CL

The Hunger Game Debate: On the Emergence of Over-Competition in Multi-Agent Systems

LLM-based multi-agent systems demonstrate great potential for tackling complex problems, but how competition shapes their behavior remains underexplored. This paper investigates the over-competition in multi-agent debate, where agents under extreme pressure exhibit unreliable, harmful behaviors that undermine both collaboration and task performance. To study this phenomenon, we propose HATE, the Hunger Game Debate, a novel experimental framework that simulates debates under a zero-sum competition arena. Our experiments, conducted across a range of LLMs and tasks, reveal that competitive pressure significantly stimulates over-competition behaviors and degrades task performance, causing discussions to derail. We further explore the impact of environmental feedback by adding variants of judges, indicating that objective, task-focused feedback effectively mitigates the over-competition behaviors. We also probe the post-hoc kindness of LLMs and form a leaderboard to characterize top LLMs, providing insights for understanding and governing the emergent social dynamics of AI community.

cs.CL

BatonVoice: An Operationalist Framework for Enhancing Controllable Speech Synthesis with Linguistic Intelligence from LLMs

The rise of Large Language Models (LLMs) is reshaping multimodel models, with speech synthesis being a prominent application. However, existing approaches often underutilize the linguistic intelligence of these models, typically failing to leverage their powerful instruction-following capabilities. This limitation hinders the model's ability to follow text instructions for controllable Text-to-Speech~(TTS). To address this, we propose a new paradigm inspired by ``operationalism'' that decouples instruction understanding from speech generation. We introduce BatonVoice, a framework where an LLM acts as a ``conductor'', understanding user instructions and generating a textual ``plan'' -- explicit vocal features (e.g., pitch, energy). A separate TTS model, the ``orchestra'', then generates the speech from these features. To realize this component, we develop BatonTTS, a TTS model trained specifically for this task. Our experiments demonstrate that BatonVoice achieves strong performance in controllable and emotional speech synthesis, outperforming strong open- and closed-source baselines. Notably, our approach enables remarkable zero-shot cross-lingual generalization, accurately applying feature control abilities to languages unseen during post-training. This demonstrates that objectifying speech into textual vocal features can more effectively unlock the linguistic intelligence of LLMs.

cs.CL

UNComp: Can Matrix Entropy Uncover Sparsity? -- A Compressor Design from an Uncertainty-Aware Perspective

Deploying large language models (LLMs) for long-context inference remains challenging due to their substantial memory and computational demands. While techniques such as Key-Value (KV) cache compression are designed to reduce memory usage, they often neglect the structured sparsity inherent in the relationship between hidden states and their corresponding KV cache. In this work, we explore the role of uncertainty as a potential indicator of sparsity within LLMs. We propose UNComp, an uncertainty-aware framework that leverages truncated matrix entropy to identify areas of low information content, thereby revealing sparsity patterns that can be used for adaptive compression. Unlike traditional methods that apply uniform compression, UNComp dynamically adjusts its approach to compression, guided by uncertainty measures that reflect the importance of various model components. Our analysis shows that sparsity patterns, when derived from uncertainty estimates, can be exploited to reveal special long-range dependencies, such as retrieval heads and retrieval layers. This perspective not only enhances our understanding of how compression can be optimized but also provides new insights into the inherent sparsity of LLMs during long-context inference. By focusing on uncertainty to analyze the sparsity pattern in detail, UNComp reduces the KV cache size to 4.74% of the original, achieves a 6% prefill speedup, and improves throughput by 6.4x - not only delivering strong lossless compression performance, but also validating the effectiveness of the underlying theoretical tool. We release the code at https://github.com/menik1126/UNComp.

cs.CL

Conversational Education at Scale: A Multi-LLM Agent Workflow for Procedural Learning and Pedagogic Quality Assessment

Large language models (LLMs) have advanced virtual educators and learners, bridging NLP with AI4Education. Existing work often lacks scalability and fails to leverage diverse, large-scale course content, with limited frameworks for assessing pedagogic quality. To this end, we propose WikiHowAgent, a multi-agent workflow leveraging LLMs to simulate interactive teaching-learning conversations. It integrates teacher and learner agents, an interaction manager, and an evaluator to facilitate procedural learning and assess pedagogic quality. We introduce a dataset of 114,296 teacher-learner conversations grounded in 14,287 tutorials across 17 domains and 727 topics. Our evaluation protocol combines computational and rubric-based metrics with human judgment alignment. Results demonstrate the workflow's effectiveness in diverse setups, offering insights into LLM capabilities across domains. Our datasets and implementations are fully open-sourced.

cs.AI

CogDual: Enhancing Dual Cognition of LLMs via Reinforcement Learning with Implicit Rule-Based Rewards

Role-Playing Language Agents (RPLAs) have emerged as a significant application direction for Large Language Models (LLMs). Existing approaches typically rely on prompt engineering or supervised fine-tuning to enable models to imitate character behaviors in specific scenarios, but often neglect the underlying \emph{cognitive} mechanisms driving these behaviors. Inspired by cognitive psychology, we introduce \textbf{CogDual}, a novel RPLA adopting a \textit{cognize-then-respond } reasoning paradigm. By jointly modeling external situational awareness and internal self-awareness, CogDual generates responses with improved character consistency and contextual alignment. To further optimize the performance, we employ reinforcement learning with two general-purpose reward schemes designed for open-domain text generation. Extensive experiments on the CoSER benchmark, as well as Cross-MR and LifeChoice, demonstrate that CogDual consistently outperforms existing baselines and generalizes effectively across diverse role-playing tasks.

cs.CL

RLVER: Reinforcement Learning with Verifiable Emotion Rewards for Empathetic Agents

Large language models (LLMs) excel at logical and algorithmic reasoning, yet their emotional intelligence (EQ) still lags far behind their cognitive prowess. While reinforcement learning from verifiable rewards (RLVR) has advanced in other domains, its application to dialogue-especially for emotional intelligence-remains underexplored. In this work, we introduce RLVER, the first end-to-end reinforcement learning framework that leverages verifiable emotion rewards from simulated users to cultivate higher-order empathetic abilities in LLMs. Within this framework, self-consistent affective simulated users engage in dialogue rollouts and produce deterministic emotion scores during conversations, serving as reward signals to guide the LLM's learning. Fine-tuning publicly available Qwen2.5-7B-Instruct model with PPO boosts its Sentient-Benchmark score from 13.3 to 79.2 while largely preserving mathematical and coding competence. Extensive experiments reveal that: (i) RLVER consistently improves multiple dialogue capabilities; (ii) Thinking and non-thinking models show distinct trends--thinking models excel in empathy and insight, while non-thinking models favor action; (iii) GRPO often yields stable gains, while PPO can push certain capabilities to a higher ceiling; (iv) More challenging environments are not always better-moderate ones can yield stronger outcomes. Our results show that RLVER is a practical route toward emotionally intelligent and broadly capable language agents.

cs.CL