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Fangyue Liu

Publications and source records attributed to Fangyue Liu.

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Valve: Production Online-Offline Inference Colocation with Jointly-Bounded Preemption Latency and Rate

LLM inference powers latency-critical production services nowadays. The bursty nature of inference traffic results in over-provisioning, which in turn leads to resource underutilization. While online-offline colocation promises to utilize idle capacity, broad production deployment must overcome two major challenges: (i) large online interference due to slow or frequent preemptions, and (ii) extensive frameworks and drivers modifications, to colocate different models and support preemptions. We present Valve, a production-friendly colocation system that jointly bounds preemption latency and preemption rate. Specifically, Valve enables sub-millisecond compute preemption at most once per online request, and rate-limited sub-layer memory reclamation. These guaranties are provided by a GPU runtime that combines channel-controlled compute isolation, page-fault-free memory reclamation, and dynamic memory reservation. Critically, Valve is practical to deploy, requiring one line of driver modification and 20 lines of framework patch. Deployed on 8,054 GPUs in production, Valve improves cluster utilization by 34.6%, which translates to a 2,170 GPU save. This efficiency gains is achieved with minimal online interference, incurring <5% TTFT increase and <2% TPOT increase across workloads.

cs.OS

MiMo-V2-Flash Technical Report

We present MiMo-V2-Flash, a Mixture-of-Experts (MoE) model with 309B total parameters and 15B active parameters, designed for fast, strong reasoning and agentic capabilities. MiMo-V2-Flash adopts a hybrid attention architecture that interleaves Sliding Window Attention (SWA) with global attention, with a 128-token sliding window under a 5:1 hybrid ratio. The model is pre-trained on 27 trillion tokens with Multi-Token Prediction (MTP), employing a native 32k context length and subsequently extended to 256k. To efficiently scale post-training compute, MiMo-V2-Flash introduces a novel Multi-Teacher On-Policy Distillation (MOPD) paradigm. In this framework, domain-specialized teachers (e.g., trained via large-scale reinforcement learning) provide dense and token-level reward, enabling the student model to perfectly master teacher expertise. MiMo-V2-Flash rivals top-tier open-weight models such as DeepSeek-V3.2 and Kimi-K2, despite using only 1/2 and 1/3 of their total parameters, respectively. During inference, by repurposing MTP as a draft model for speculative decoding, MiMo-V2-Flash achieves up to 3.6 acceptance length and 2.6x decoding speedup with three MTP layers. We open-source both the model weights and the three-layer MTP weights to foster open research and community collaboration.

cs.CL

Fast Distributed Inference Serving for Large Language Models

Large language models (LLMs) power a new generation of interactive AI applications exemplified by ChatGPT. The interactive nature of these applications demands low latency for LLM inference. Existing LLM serving systems use run-to-completion processing for inference jobs, which suffers from head-of-line blocking and long latency. We present FastServe, a distributed inference serving system for LLMs. FastServe exploits the autoregressive pattern of LLM inference to enable preemption at the granularity of each output token. FastServe uses preemptive scheduling to minimize latency with a novel skip-join Multi-Level Feedback Queue scheduler. Based on the new semi-information-agnostic setting of LLM inference, the scheduler leverages the input length information to assign an appropriate initial queue for each arrival job to join. The higher priority queues than the joined queue are skipped to reduce demotions. We design an efficient GPU memory management mechanism that proactively offloads and uploads intermediate state between GPU memory and host memory for LLM inference. We build a system prototype of FastServe and experimental results show that compared to the state-of-the-art solution vLLM, FastServe improves the throughput by up to 31.4x and 17.9x under the same average and tail latency requirements, respectively.

cs.LG

RAGCache: Efficient Knowledge Caching for Retrieval-Augmented Generation

Retrieval-Augmented Generation (RAG) has shown significant improvements in various natural language processing tasks by integrating the strengths of large language models (LLMs) and external knowledge databases. However, RAG introduces long sequence generation and leads to high computation and memory costs. We propose RAGCache, a novel multilevel dynamic caching system tailored for RAG. Our analysis benchmarks current RAG systems, pinpointing the performance bottleneck (i.e., long sequence due to knowledge injection) and optimization opportunities (i.e., caching knowledge's intermediate states). Based on these insights, we design RAGCache, which organizes the intermediate states of retrieved knowledge in a knowledge tree and caches them in the GPU and host memory hierarchy. RAGCache proposes a replacement policy that is aware of LLM inference characteristics and RAG retrieval patterns. It also dynamically overlaps the retrieval and inference steps to minimize the end-to-end latency. We implement RAGCache and evaluate it on vLLM, a state-of-the-art LLM inference system and Faiss, a state-of-the-art vector database. The experimental results show that RAGCache reduces the time to first token (TTFT) by up to 4x and improves the throughput by up to 2.1x compared to vLLM integrated with Faiss.

cs.DC

XMP-Font: Self-Supervised Cross-Modality Pre-training for Few-Shot Font Generation

Generating a new font library is a very labor-intensive and time-consuming job for glyph-rich scripts. Few-shot font generation is thus required, as it requires only a few glyph references without fine-tuning during test. Existing methods follow the style-content disentanglement paradigm and expect novel fonts to be produced by combining the style codes of the reference glyphs and the content representations of the source. However, these few-shot font generation methods either fail to capture content-independent style representations, or employ localized component-wise style representations, which is insufficient to model many Chinese font styles that involve hyper-component features such as inter-component spacing and "connected-stroke". To resolve these drawbacks and make the style representations more reliable, we propose a self-supervised cross-modality pre-training strategy and a cross-modality transformer-based encoder that is conditioned jointly on the glyph image and the corresponding stroke labels. The cross-modality encoder is pre-trained in a self-supervised manner to allow effective capture of cross- and intra-modality correlations, which facilitates the content-style disentanglement and modeling style representations of all scales (stroke-level, component-level and character-level). The pre-trained encoder is then applied to the downstream font generation task without fine-tuning. Experimental comparisons of our method with state-of-the-art methods demonstrate our method successfully transfers styles of all scales. In addition, it only requires one reference glyph and achieves the lowest rate of bad cases in the few-shot font generation task 28% lower than the second best

cs.CV