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Farhan Shafiq

Publications and source records attributed to Farhan Shafiq.

4 recordsLinked to original sources

Toward a Global Regime for Compute Governance: Building the Pause Button

As AI capabilities rapidly advance, the risk of catastrophic harm from large-scale training runs is growing. Yet the compute infrastructure that enables such development remains largely unregulated. This paper proposes a concrete framework for a global "Compute Pause Button": a governance system designed to prevent dangerously powerful AI systems from being trained by restricting access to computational resources. We identify three key intervention points -- technical, traceability, and regulatory -- and organize them within a Governance--Enforcement--Verification (GEV) framework to ensure rules are clear, violations are detectable, and compliance is independently verifiable. Technical mechanisms include tamper-proof FLOP caps, model locking, and offline licensing. Traceability tools track chips, components, and users across the compute supply chain. Regulatory mechanisms establish constraints through export controls, production caps, and licensing schemes. Unlike post-deployment oversight, this approach targets the material foundations of advanced AI development. Drawing from analogues ranging from nuclear non-proliferation to pandemic-era vaccine coordination, we demonstrate how compute can serve as a practical lever for global cooperation. While technical and political challenges remain, we argue that credible mechanisms already exist, and that the time to build this architecture is now, before the window for effective intervention closes.

cs.CY

DeepShift: Towards Multiplication-Less Neural Networks

The high computation, memory, and power budgets of inferring convolutional neural networks (CNNs) are major bottlenecks of model deployment to edge computing platforms, e.g., mobile devices and IoT. Moreover, training CNNs is time and energy-intensive even on high-grade servers. Convolution layers and fully connected layers, because of their intense use of multiplications, are the dominant contributor to this computation budget. We propose to alleviate this problem by introducing two new operations: convolutional shifts and fully-connected shifts which replace multiplications with bitwise shift and sign flipping during both training and inference. During inference, both approaches require only 5 bits (or less) to represent the weights. This family of neural network architectures (that use convolutional shifts and fully connected shifts) is referred to as DeepShift models. We propose two methods to train DeepShift models: DeepShift-Q which trains regular weights constrained to powers of 2, and DeepShift-PS that trains the values of the shifts and sign flips directly. Very close accuracy, and in some cases higher accuracy, to baselines are achieved. Converting pre-trained 32-bit floating-point baseline models of ResNet18, ResNet50, VGG16, and GoogleNet to DeepShift and training them for 15 to 30 epochs, resulted in Top-1/Top-5 accuracies higher than that of the original model. Last but not least, we implemented the convolutional shifts and fully connected shift GPU kernels and showed a reduction in latency time of 25% when inferring ResNet18 compared to unoptimized multiplication-based GPU kernels. The code can be found at https://github.com/mostafaelhoushi/DeepShift.

cs.LG

Accelerating Training using Tensor Decomposition

Tensor decomposition is one of the well-known approaches to reduce the latency time and number of parameters of a pre-trained model. However, in this paper, we propose an approach to use tensor decomposition to reduce training time of training a model from scratch. In our approach, we train the model from scratch (i.e., randomly initialized weights) with its original architecture for a small number of epochs, then the model is decomposed, and then continue training the decomposed model till the end. There is an optional step in our approach to convert the decomposed architecture back to the original architecture. We present results of using this approach on both CIFAR10 and Imagenet datasets, and show that there can be upto 2x speed up in training time with accuracy drop of upto 1.5% only, and in other cases no accuracy drop. This training acceleration approach is independent of hardware and is expected to have similar speed ups on both CPU and GPU platforms.

cs.CV

Automated flow for compressing convolution neural networks for efficient edge-computation with FPGA

Deep convolutional neural networks (CNN) based solutions are the current state- of-the-art for computer vision tasks. Due to the large size of these models, they are typically run on clusters of CPUs or GPUs. However, power requirements and cost budgets can be a major hindrance in adoption of CNN for IoT applications. Recent research highlights that CNN contain significant redundancy in their structure and can be quantized to lower bit-width parameters and activations, while maintaining acceptable accuracy. Low bit-width and especially single bit-width (binary) CNN are particularly suitable for mobile applications based on FPGA implementation, due to the bitwise logic operations involved in binarized CNN. Moreover, the transition to lower bit-widths opens new avenues for performance optimizations and model improvement. In this paper, we present an automatic flow from trained TensorFlow models to FPGA system on chip implementation of binarized CNN. This flow involves quantization of model parameters and activations, generation of network and model in embedded-C, followed by automatic generation of the FPGA accelerator for binary convolutions. The automated flow is demonstrated through implementation of binarized "YOLOV2" on the low cost, low power Cyclone- V FPGA device. Experiments on object detection using binarized YOLOV2 demonstrate significant performance benefit in terms of model size and inference speed on FPGA as compared to CPU and mobile CPU platforms. Furthermore, the entire automated flow from trained models to FPGA synthesis can be completed within one hour.

cs.AR