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Farid Adilazuarda

Publications and source records attributed to Farid Adilazuarda.

3 recordsLinked to original sources

PingPong: A Natural Benchmark for Multi-Turn Code-Switching Dialogues

Code-switching is a widespread practice among the world's multilingual majority, yet few benchmarks accurately reflect its complexity in everyday communication. We present PingPong, a benchmark for natural multi-party code-switching dialogues covering five language-combination variations, some of which are trilingual. Our dataset consists of human-authored conversations among 2 to 4 participants covering authentic, multi-threaded structures where replies frequently reference much earlier points in the dialogue. We demonstrate that our data is significantly more natural and structurally diverse than machine-generated alternatives, offering greater variation in message length, speaker dominance, and reply distance. Based on these dialogues, we define three downstream tasks: Question Answering, Dialogue Summarization, and Topic Classification. Evaluations of several state-of-the-art language models on PingPong reveal that performance remains limited on code-switched inputs, underscoring the urgent need for more robust NLP systems capable of addressing the intricacies of real-world multilingual discourse.

cs.CL↗

Kakugo: Distillation of Low-Resource Languages into Small Language Models

We present Kakugo, a novel and cost-effective pipeline designed to train general-purpose Small Language Models (SLMs) for low-resource languages using only the language name as input. By using a large teacher model to generate synthetic prompts and translate instruction datasets, we produced training data and SLMs for 54 low-resource languages. Evaluations across a diverse set of general natural language processing tasks, including translation, classification, and question answering, demonstrate that our pipeline consistently improves performance over base models. With a total generation and training cost of under $50 per language, Kakugo offers an accessible method for communities to develop language-specific AI.

cs.CL↗

Does Visual Rendering Bypass Tokenization? Investigating Script-Tokenizer Misalignment in Pixel-Based Language Models

While pixel-based language modeling aims to bypass the sub-word tokenization bottleneck by rendering text as images, recent multimodal variants such as DualGPT reintroduce text tokenizers to improve autoregressive performance. We investigate a fundamental question, does visual rendering truly decouple a model from tokenization constraints? Focusing on four Indonesian low-resource local languages that have their own non-Latin scripts (i.e., Javanese, Balinese, Sundanese, and Lampungnese), we evaluate the impact of script-tokenizer alignment within the DualGPT architecture. Our results show that, despite visual rendering, reintegrating a text tokenizer into the architecture reintroduces the same issue that pixel-based language modeling aims to resolve, which is the tokenizer misalignment problem. Despite having lower OOV and fertility rates, we show that the Llama 2 tokenizer performs significantly worse than a custom tokenizer, with improvements of up to 30.15 chrF++. Our findings serve as a warning for future multimodal variants, as text tokenizers remain a significant barrier to equitable models.

cs.CL↗