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Fatih Porikli

Publications and source records attributed to Fatih Porikli.

At least 91 records · Page 5Linked to original sources

X-Align++: cross-modal cross-view alignment for Bird's-eye-view segmentation

Bird's-eye-view (BEV) grid is a typical representation of the perception of road components, e.g., drivable area, in autonomous driving. Most existing approaches rely on cameras only to perform segmentation in BEV space, which is fundamentally constrained by the absence of reliable depth information. The latest works leverage both camera and LiDAR modalities but suboptimally fuse their features using simple, concatenation-based mechanisms. In this paper, we address these problems by enhancing the alignment of the unimodal features in order to aid feature fusion, as well as enhancing the alignment between the cameras' perspective view (PV) and BEV representations. We propose X-Align, a novel end-to-end cross-modal and cross-view learning framework for BEV segmentation consisting of the following components: (i) a novel Cross-Modal Feature Alignment (X-FA) loss, (ii) an attention-based Cross-Modal Feature Fusion (X-FF) module to align multi-modal BEV features implicitly, and (iii) an auxiliary PV segmentation branch with Cross-View Segmentation Alignment (X-SA) losses to improve the PV-to-BEV transformation. We evaluate our proposed method across two commonly used benchmark datasets, i.e., nuScenes and KITTI-360. Notably, X-Align significantly outperforms the state-of-the-art by 3 absolute mIoU points on nuScenes. We also provide extensive ablation studies to demonstrate the effectiveness of the individual components.

cs.CV↗

QuickSRNet: Plain Single-Image Super-Resolution Architecture for Faster Inference on Mobile Platforms

In this work, we present QuickSRNet, an efficient super-resolution architecture for real-time applications on mobile platforms. Super-resolution clarifies, sharpens, and upscales an image to higher resolution. Applications such as gaming and video playback along with the ever-improving display capabilities of TVs, smartphones, and VR headsets are driving the need for efficient upscaling solutions. While existing deep learning-based super-resolution approaches achieve impressive results in terms of visual quality, enabling real-time DL-based super-resolution on mobile devices with compute, thermal, and power constraints is challenging. To address these challenges, we propose QuickSRNet, a simple yet effective architecture that provides better accuracy-to-latency trade-offs than existing neural architectures for single-image super resolution. We present training tricks to speed up existing residual-based super-resolution architectures while maintaining robustness to quantization. Our proposed architecture produces 1080p outputs via 2x upscaling in 2.2 ms on a modern smartphone, making it ideal for high-fps real-time applications.

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A Review of Deep Learning for Video Captioning

Video captioning (VC) is a fast-moving, cross-disciplinary area of research that bridges work in the fields of computer vision, natural language processing (NLP), linguistics, and human-computer interaction. In essence, VC involves understanding a video and describing it with language. Captioning is used in a host of applications from creating more accessible interfaces (e.g., low-vision navigation) to video question answering (V-QA), video retrieval and content generation. This survey covers deep learning-based VC, including but, not limited to, attention-based architectures, graph networks, reinforcement learning, adversarial networks, dense video captioning (DVC), and more. We discuss the datasets and evaluation metrics used in the field, and limitations, applications, challenges, and future directions for VC.

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EGA-Depth: Efficient Guided Attention for Self-Supervised Multi-Camera Depth Estimation

The ubiquitous multi-camera setup on modern autonomous vehicles provides an opportunity to construct surround-view depth. Existing methods, however, either perform independent monocular depth estimations on each camera or rely on computationally heavy self attention mechanisms. In this paper, we propose a novel guided attention architecture, EGA-Depth, which can improve both the efficiency and accuracy of self-supervised multi-camera depth estimation. More specifically, for each camera, we use its perspective view as the query to cross-reference its neighboring views to derive informative features for this camera view. This allows the model to perform attention only across views with considerable overlaps and avoid the costly computations of standard self-attention. Given its efficiency, EGA-Depth enables us to exploit higher-resolution visual features, leading to improved accuracy. Furthermore, EGA-Depth can incorporate more frames from previous time steps as it scales linearly w.r.t. the number of views and frames. Extensive experiments on two challenging autonomous driving benchmarks nuScenes and DDAD demonstrate the efficacy of our proposed EGA-Depth and show that it achieves the new state-of-the-art in self-supervised multi-camera depth estimation.

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Self-Supervised Geometric Correspondence for Category-Level 6D Object Pose Estimation in the Wild

While 6D object pose estimation has wide applications across computer vision and robotics, it remains far from being solved due to the lack of annotations. The problem becomes even more challenging when moving to category-level 6D pose, which requires generalization to unseen instances. Current approaches are restricted by leveraging annotations from simulation or collected from humans. In this paper, we overcome this barrier by introducing a self-supervised learning approach trained directly on large-scale real-world object videos for category-level 6D pose estimation in the wild. Our framework reconstructs the canonical 3D shape of an object category and learns dense correspondences between input images and the canonical shape via surface embedding. For training, we propose novel geometrical cycle-consistency losses which construct cycles across 2D-3D spaces, across different instances and different time steps. The learned correspondence can be applied for 6D pose estimation and other downstream tasks such as keypoint transfer. Surprisingly, our method, without any human annotations or simulators, can achieve on-par or even better performance than previous supervised or semi-supervised methods on in-the-wild images. Our project page is: https://kywind.github.io/self-pose .

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DejaVu: Conditional Regenerative Learning to Enhance Dense Prediction

We present DejaVu, a novel framework which leverages conditional image regeneration as additional supervision during training to improve deep networks for dense prediction tasks such as segmentation, depth estimation, and surface normal prediction. First, we apply redaction to the input image, which removes certain structural information by sparse sampling or selective frequency removal. Next, we use a conditional regenerator, which takes the redacted image and the dense predictions as inputs, and reconstructs the original image by filling in the missing structural information. In the redacted image, structural attributes like boundaries are broken while semantic context is largely preserved. In order to make the regeneration feasible, the conditional generator will then require the structure information from the other input source, i.e., the dense predictions. As such, by including this conditional regeneration objective during training, DejaVu encourages the base network to learn to embed accurate scene structure in its dense prediction. This leads to more accurate predictions with clearer boundaries and better spatial consistency. When it is feasible to leverage additional computation, DejaVu can be extended to incorporate an attention-based regeneration module within the dense prediction network, which further improves accuracy. Through extensive experiments on multiple dense prediction benchmarks such as Cityscapes, COCO, ADE20K, NYUD-v2, and KITTI, we demonstrate the efficacy of employing DejaVu during training, as it outperforms SOTA methods at no added computation cost.

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DistractFlow: Improving Optical Flow Estimation via Realistic Distractions and Pseudo-Labeling

We propose a novel data augmentation approach, DistractFlow, for training optical flow estimation models by introducing realistic distractions to the input frames. Based on a mixing ratio, we combine one of the frames in the pair with a distractor image depicting a similar domain, which allows for inducing visual perturbations congruent with natural objects and scenes. We refer to such pairs as distracted pairs. Our intuition is that using semantically meaningful distractors enables the model to learn related variations and attain robustness against challenging deviations, compared to conventional augmentation schemes focusing only on low-level aspects and modifications. More specifically, in addition to the supervised loss computed between the estimated flow for the original pair and its ground-truth flow, we include a second supervised loss defined between the distracted pair's flow and the original pair's ground-truth flow, weighted with the same mixing ratio. Furthermore, when unlabeled data is available, we extend our augmentation approach to self-supervised settings through pseudo-labeling and cross-consistency regularization. Given an original pair and its distracted version, we enforce the estimated flow on the distracted pair to agree with the flow of the original pair. Our approach allows increasing the number of available training pairs significantly without requiring additional annotations. It is agnostic to the model architecture and can be applied to training any optical flow estimation models. Our extensive evaluations on multiple benchmarks, including Sintel, KITTI, and SlowFlow, show that DistractFlow improves existing models consistently, outperforming the latest state of the art.

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X$^3$KD: Knowledge Distillation Across Modalities, Tasks and Stages for Multi-Camera 3D Object Detection

Recent advances in 3D object detection (3DOD) have obtained remarkably strong results for LiDAR-based models. In contrast, surround-view 3DOD models based on multiple camera images underperform due to the necessary view transformation of features from perspective view (PV) to a 3D world representation which is ambiguous due to missing depth information. This paper introduces X$^3$KD, a comprehensive knowledge distillation framework across different modalities, tasks, and stages for multi-camera 3DOD. Specifically, we propose cross-task distillation from an instance segmentation teacher (X-IS) in the PV feature extraction stage providing supervision without ambiguous error backpropagation through the view transformation. After the transformation, we apply cross-modal feature distillation (X-FD) and adversarial training (X-AT) to improve the 3D world representation of multi-camera features through the information contained in a LiDAR-based 3DOD teacher. Finally, we also employ this teacher for cross-modal output distillation (X-OD), providing dense supervision at the prediction stage. We perform extensive ablations of knowledge distillation at different stages of multi-camera 3DOD. Our final X$^3$KD model outperforms previous state-of-the-art approaches on the nuScenes and Waymo datasets and generalizes to RADAR-based 3DOD. Qualitative results video at https://youtu.be/1do9DPFmr38.

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TransAdapt: A Transformative Framework for Online Test Time Adaptive Semantic Segmentation

Test-time adaptive (TTA) semantic segmentation adapts a source pre-trained image semantic segmentation model to unlabeled batches of target domain test images, different from real-world, where samples arrive one-by-one in an online fashion. To tackle online settings, we propose TransAdapt, a framework that uses transformer and input transformations to improve segmentation performance. Specifically, we pre-train a transformer-based module on a segmentation network that transforms unsupervised segmentation output to a more reliable supervised output, without requiring test-time online training. To also facilitate test-time adaptation, we propose an unsupervised loss based on the transformed input that enforces the model to be invariant and equivariant to photometric and geometric perturbations, respectively. Overall, our framework produces higher quality segmentation masks with up to 17.6% and 2.8% mIOU improvement over no-adaptation and competitive baselines, respectively.

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Skip-Attention: Improving Vision Transformers by Paying Less Attention

This work aims to improve the efficiency of vision transformers (ViT). While ViTs use computationally expensive self-attention operations in every layer, we identify that these operations are highly correlated across layers -- a key redundancy that causes unnecessary computations. Based on this observation, we propose SkipAt, a method to reuse self-attention computation from preceding layers to approximate attention at one or more subsequent layers. To ensure that reusing self-attention blocks across layers does not degrade the performance, we introduce a simple parametric function, which outperforms the baseline transformer's performance while running computationally faster. We show the effectiveness of our method in image classification and self-supervised learning on ImageNet-1K, semantic segmentation on ADE20K, image denoising on SIDD, and video denoising on DAVIS. We achieve improved throughput at the same-or-higher accuracy levels in all these tasks.

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Guidance Through Surrogate: Towards a Generic Diagnostic Attack

Adversarial training is an effective approach to make deep neural networks robust against adversarial attacks. Recently, different adversarial training defenses are proposed that not only maintain a high clean accuracy but also show significant robustness against popular and well studied adversarial attacks such as PGD. High adversarial robustness can also arise if an attack fails to find adversarial gradient directions, a phenomenon known as `gradient masking'. In this work, we analyse the effect of label smoothing on adversarial training as one of the potential causes of gradient masking. We then develop a guided mechanism to avoid local minima during attack optimization, leading to a novel attack dubbed Guided Projected Gradient Attack (G-PGA). Our attack approach is based on a `match and deceive' loss that finds optimal adversarial directions through guidance from a surrogate model. Our modified attack does not require random restarts, large number of attack iterations or search for an optimal step-size. Furthermore, our proposed G-PGA is generic, thus it can be combined with an ensemble attack strategy as we demonstrate for the case of Auto-Attack, leading to efficiency and convergence speed improvements. More than an effective attack, G-PGA can be used as a diagnostic tool to reveal elusive robustness due to gradient masking in adversarial defenses.

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Test-time Adaptation vs. Training-time Generalization: A Case Study in Human Instance Segmentation using Keypoints Estimation

We consider the problem of improving the human instance segmentation mask quality for a given test image using keypoints estimation. We compare two alternative approaches. The first approach is a test-time adaptation (TTA) method, where we allow test-time modification of the segmentation network's weights using a single unlabeled test image. In this approach, we do not assume test-time access to the labeled source dataset. More specifically, our TTA method consists of using the keypoints estimates as pseudo labels and backpropagating them to adjust the backbone weights. The second approach is a training-time generalization (TTG) method, where we permit offline access to the labeled source dataset but not the test-time modification of weights. Furthermore, we do not assume the availability of any images from or knowledge about the target domain. Our TTG method consists of augmenting the backbone features with those generated by the keypoints head and feeding the aggregate vector to the mask head. Through a comprehensive set of ablations, we evaluate both approaches and identify several factors limiting the TTA gains. In particular, we show that in the absence of a significant domain shift, TTA may hurt and TTG show only a small gain in performance, whereas for a large domain shift, TTA gains are smaller and dependent on the heuristics used, while TTG gains are larger and robust to architectural choices.

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A Survey on Deep Learning Technique for Video Segmentation

Video segmentation -- partitioning video frames into multiple segments or objects -- plays a critical role in a broad range of practical applications, from enhancing visual effects in movie, to understanding scenes in autonomous driving, to creating virtual background in video conferencing. Recently, with the renaissance of connectionism in computer vision, there has been an influx of deep learning based approaches for video segmentation that have delivered compelling performance. In this survey, we comprehensively review two basic lines of research -- generic object segmentation (of unknown categories) in videos, and video semantic segmentation -- by introducing their respective task settings, background concepts, perceived need, development history, and main challenges. We also offer a detailed overview of representative literature on both methods and datasets. We further benchmark the reviewed methods on several well-known datasets. Finally, we point out open issues in this field, and suggest opportunities for further research. We also provide a public website to continuously track developments in this fast advancing field: https://github.com/tfzhou/VS-Survey.

cs.CV↗

X-Align: Cross-Modal Cross-View Alignment for Bird's-Eye-View Segmentation

Bird's-eye-view (BEV) grid is a common representation for the perception of road components, e.g., drivable area, in autonomous driving. Most existing approaches rely on cameras only to perform segmentation in BEV space, which is fundamentally constrained by the absence of reliable depth information. Latest works leverage both camera and LiDAR modalities, but sub-optimally fuse their features using simple, concatenation-based mechanisms. In this paper, we address these problems by enhancing the alignment of the unimodal features in order to aid feature fusion, as well as enhancing the alignment between the cameras' perspective view (PV) and BEV representations. We propose X-Align, a novel end-to-end cross-modal and cross-view learning framework for BEV segmentation consisting of the following components: (i) a novel Cross-Modal Feature Alignment (X-FA) loss, (ii) an attention-based Cross-Modal Feature Fusion (X-FF) module to align multi-modal BEV features implicitly, and (iii) an auxiliary PV segmentation branch with Cross-View Segmentation Alignment (X-SA) losses to improve the PV-to-BEV transformation. We evaluate our proposed method across two commonly used benchmark datasets, i.e., nuScenes and KITTI-360. Notably, X-Align significantly outperforms the state-of-the-art by 3 absolute mIoU points on nuScenes. We also provide extensive ablation studies to demonstrate the effectiveness of the individual components.

cs.CV↗

Stylized Adversarial Defense

Deep Convolution Neural Networks (CNNs) can easily be fooled by subtle, imperceptible changes to the input images. To address this vulnerability, adversarial training creates perturbation patterns and includes them in the training set to robustify the model. In contrast to existing adversarial training methods that only use class-boundary information (e.g., using a cross-entropy loss), we propose to exploit additional information from the feature space to craft stronger adversaries that are in turn used to learn a robust model. Specifically, we use the style and content information of the target sample from another class, alongside its class-boundary information to create adversarial perturbations. We apply our proposed multi-task objective in a deeply supervised manner, extracting multi-scale feature knowledge to create maximally separating adversaries. Subsequently, we propose a max-margin adversarial training approach that minimizes the distance between source image and its adversary and maximizes the distance between the adversary and the target image. Our adversarial training approach demonstrates strong robustness compared to state-of-the-art defenses, generalizes well to naturally occurring corruptions and data distributional shifts, and retains the model accuracy on clean examples.

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Online Adaptive Personalization for Face Anti-spoofing

Face authentication systems require a robust anti-spoofing module as they can be deceived by fabricating spoof images of authorized users. Most recent face anti-spoofing methods rely on optimized architectures and training objectives to alleviate the distribution shift between train and test users. However, in real online scenarios, past data from a user contains valuable information that could be used to alleviate the distribution shift. We thus introduce OAP (Online Adaptive Personalization): a lightweight solution which can adapt the model online using unlabeled data. OAP can be applied on top of most anti-spoofing methods without the need to store original biometric images. Through experimental evaluation on the SiW dataset, we show that OAP improves recognition performance of existing methods on both single video setting and continual setting, where spoof videos are interleaved with live ones to simulate spoofing attacks. We also conduct ablation studies to confirm the design choices for our solution.

cs.CV↗

Learning Implicit Feature Alignment Function for Semantic Segmentation

Integrating high-level context information with low-level details is of central importance in semantic segmentation. Towards this end, most existing segmentation models apply bilinear up-sampling and convolutions to feature maps of different scales, and then align them at the same resolution. However, bilinear up-sampling blurs the precise information learned in these feature maps and convolutions incur extra computation costs. To address these issues, we propose the Implicit Feature Alignment function (IFA). Our method is inspired by the rapidly expanding topic of implicit neural representations, where coordinate-based neural networks are used to designate fields of signals. In IFA, feature vectors are viewed as representing a 2D field of information. Given a query coordinate, nearby feature vectors with their relative coordinates are taken from the multi-level feature maps and then fed into an MLP to generate the corresponding output. As such, IFA implicitly aligns the feature maps at different levels and is capable of producing segmentation maps in arbitrary resolutions. We demonstrate the efficacy of IFA on multiple datasets, including Cityscapes, PASCAL Context, and ADE20K. Our method can be combined with improvement on various architectures, and it achieves state-of-the-art computation-accuracy trade-off on common benchmarks. Code will be made available at https://github.com/hzhupku/IFA.

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Simple and Efficient Architectures for Semantic Segmentation

Though the state-of-the architectures for semantic segmentation, such as HRNet, demonstrate impressive accuracy, the complexity arising from their salient design choices hinders a range of model acceleration tools, and further they make use of operations that are inefficient on current hardware. This paper demonstrates that a simple encoder-decoder architecture with a ResNet-like backbone and a small multi-scale head, performs on-par or better than complex semantic segmentation architectures such as HRNet, FANet and DDRNets. Naively applying deep backbones designed for Image Classification to the task of Semantic Segmentation leads to sub-par results, owing to a much smaller effective receptive field of these backbones. Implicit among the various design choices put forth in works like HRNet, DDRNet, and FANet are networks with a large effective receptive field. It is natural to ask if a simple encoder-decoder architecture would compare favorably if comprised of backbones that have a larger effective receptive field, though without the use of inefficient operations like dilated convolutions. We show that with minor and inexpensive modifications to ResNets, enlarging the receptive field, very simple and competitive baselines can be created for Semantic Segmentation. We present a family of such simple architectures for desktop as well as mobile targets, which match or exceed the performance of complex models on the Cityscapes dataset. We hope that our work provides simple yet effective baselines for practitioners to develop efficient semantic segmentation models.

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