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Faustino Gomez

Publications and source records attributed to Faustino Gomez.

17 recordsLinked to original sources

Bayesian Flow Networks

This paper introduces Bayesian Flow Networks (BFNs), a new class of generative model in which the parameters of a set of independent distributions are modified with Bayesian inference in the light of noisy data samples, then passed as input to a neural network that outputs a second, interdependent distribution. Starting from a simple prior and iteratively updating the two distributions yields a generative procedure similar to the reverse process of diffusion models; however it is conceptually simpler in that no forward process is required. Discrete and continuous-time loss functions are derived for continuous, discretised and discrete data, along with sample generation procedures. Notably, the network inputs for discrete data lie on the probability simplex, and are therefore natively differentiable, paving the way for gradient-based sample guidance and few-step generation in discrete domains such as language modelling. The loss function directly optimises data compression and places no restrictions on the network architecture. In our experiments BFNs achieve competitive log-likelihoods for image modelling on dynamically binarized MNIST and CIFAR-10, and outperform all known discrete diffusion models on the text8 character-level language modelling task.

cs.LG

NAIS-Net: Stable Deep Networks from Non-Autonomous Differential Equations

This paper introduces Non-Autonomous Input-Output Stable Network(NAIS-Net), a very deep architecture where each stacked processing block is derived from a time-invariant non-autonomous dynamical system. Non-autonomy is implemented by skip connections from the block input to each of the unrolled processing stages and allows stability to be enforced so that blocks can be unrolled adaptively to a pattern-dependent processing depth. NAIS-Net induces non-trivial, Lipschitz input-output maps, even for an infinite unroll length. We prove that the network is globally asymptotically stable so that for every initial condition there is exactly one input-dependent equilibrium assuming $tanh$ units, and incrementally stable for ReL units. An efficient implementation that enforces the stability under derived conditions for both fully-connected and convolutional layers is also presented. Experimental results show how NAIS-Net exhibits stability in practice, yielding a significant reduction in generalization gap compared to ResNets.

cs.NE

Automatic design of novel potential 3CL$^{\text{pro}}$ and PL$^{\text{pro}}$ inhibitors

With the goal of designing novel inhibitors for SARS-CoV-1 and SARS-CoV-2, we propose the general molecule optimization framework, Molecular Neural Assay Search (MONAS), consisting of three components: a property predictor which identifies molecules with specific desirable properties, an energy model which approximates the statistical similarity of a given molecule to known training molecules, and a molecule search method. In this work, these components are instantiated with graph neural networks (GNNs), Deep Energy Estimator Networks (DEEN) and Monte Carlo tree search (MCTS), respectively. This implementation is used to identify 120K molecules (out of 40-million explored) which the GNN determined to be likely SARS-CoV-1 inhibitors, and, at the same time, are statistically close to the dataset used to train the GNN.

cs.LG

Safe Interactive Model-Based Learning

Control applications present hard operational constraints. A violation of these can result in unsafe behavior. This paper introduces Safe Interactive Model Based Learning (SiMBL), a framework to refine an existing controller and a system model while operating on the real environment. SiMBL is composed of the following trainable components: a Lyapunov function, which determines a safe set; a safe control policy; and a Bayesian RNN forward model. A min-max control framework, based on alternate minimisation and backpropagation through the forward model, is used for the offline computation of the controller and the safe set. Safety is formally verified a-posteriori with a probabilistic method that utilizes the Noise Contrastive Priors (NPC) idea to build a Bayesian RNN forward model with an additive state uncertainty estimate which is large outside the training data distribution. Iterative refinement of the model and the safe set is achieved thanks to a novel loss that conditions the uncertainty estimates of the new model to be close to the current one. The learned safe set and model can also be used for safe exploration, i.e., to collect data within the safe invariant set, for which a simple one-step MPC is proposed. The single components are tested on the simulation of an inverted pendulum with limited torque and stability region, showing that iteratively adding more data can improve the model, the controller and the size of the safe region.

eess.SY

Model-Based Active Exploration

Efficient exploration is an unsolved problem in Reinforcement Learning which is usually addressed by reactively rewarding the agent for fortuitously encountering novel situations. This paper introduces an efficient active exploration algorithm, Model-Based Active eXploration (MAX), which uses an ensemble of forward models to plan to observe novel events. This is carried out by optimizing agent behaviour with respect to a measure of novelty derived from the Bayesian perspective of exploration, which is estimated using the disagreement between the futures predicted by the ensemble members. We show empirically that in semi-random discrete environments where directed exploration is critical to make progress, MAX is at least an order of magnitude more efficient than strong baselines. MAX scales to high-dimensional continuous environments where it builds task-agnostic models that can be used for any downstream task.

cs.LG

Understanding Locally Competitive Networks

Recently proposed neural network activation functions such as rectified linear, maxout, and local winner-take-all have allowed for faster and more effective training of deep neural architectures on large and complex datasets. The common trait among these functions is that they implement local competition between small groups of computational units within a layer, so that only part of the network is activated for any given input pattern. In this paper, we attempt to visualize and understand this self-modularization, and suggest a unified explanation for the beneficial properties of such networks. We also show how our insights can be directly useful for efficiently performing retrieval over large datasets using neural networks.

cs.NE

Kernel-based Information Criterion

This paper introduces Kernel-based Information Criterion (KIC) for model selection in regression analysis. The novel kernel-based complexity measure in KIC efficiently computes the interdependency between parameters of the model using a variable-wise variance and yields selection of better, more robust regressors. Experimental results show superior performance on both simulated and real data sets compared to Leave-One-Out Cross-Validation (LOOCV), kernel-based Information Complexity (ICOMP), and maximum log of marginal likelihood in Gaussian Process Regression (GPR).

stat.ML

Deep Networks with Internal Selective Attention through Feedback Connections

Traditional convolutional neural networks (CNN) are stationary and feedforward. They neither change their parameters during evaluation nor use feedback from higher to lower layers. Real brains, however, do. So does our Deep Attention Selective Network (dasNet) architecture. DasNets feedback structure can dynamically alter its convolutional filter sensitivities during classification. It harnesses the power of sequential processing to improve classification performance, by allowing the network to iteratively focus its internal attention on some of its convolutional filters. Feedback is trained through direct policy search in a huge million-dimensional parameter space, through scalable natural evolution strategies (SNES). On the CIFAR-10 and CIFAR-100 datasets, dasNet outperforms the previous state-of-the-art model.

cs.CV

A Clockwork RNN

Sequence prediction and classification are ubiquitous and challenging problems in machine learning that can require identifying complex dependencies between temporally distant inputs. Recurrent Neural Networks (RNNs) have the ability, in theory, to cope with these temporal dependencies by virtue of the short-term memory implemented by their recurrent (feedback) connections. However, in practice they are difficult to train successfully when the long-term memory is required. This paper introduces a simple, yet powerful modification to the standard RNN architecture, the Clockwork RNN (CW-RNN), in which the hidden layer is partitioned into separate modules, each processing inputs at its own temporal granularity, making computations only at its prescribed clock rate. Rather than making the standard RNN models more complex, CW-RNN reduces the number of RNN parameters, improves the performance significantly in the tasks tested, and speeds up the network evaluation. The network is demonstrated in preliminary experiments involving two tasks: audio signal generation and TIMIT spoken word classification, where it outperforms both RNN and LSTM networks.

cs.NE

A Frequency-Domain Encoding for Neuroevolution

Neuroevolution has yet to scale up to complex reinforcement learning tasks that require large networks. Networks with many inputs (e.g. raw video) imply a very high dimensional search space if encoded directly. Indirect methods use a more compact genotype representation that is transformed into networks of potentially arbitrary size. In this paper, we present an indirect method where networks are encoded by a set of Fourier coefficients which are transformed into network weight matrices via an inverse Fourier-type transform. Because there often exist network solutions whose weight matrices contain regularity (i.e. adjacent weights are correlated), the number of coefficients required to represent these networks in the frequency domain is much smaller than the number of weights (in the same way that natural images can be compressed by ignore high-frequency components). This "compressed" encoding is compared to the direct approach where search is conducted in the weight space on the high-dimensional octopus arm task. The results show that representing networks in the frequency domain can reduce the search-space dimensionality by as much as two orders of magnitude, both accelerating convergence and yielding more general solutions.

cs.AI

Improving the Asymptotic Performance of Markov Chain Monte-Carlo by Inserting Vortices

We present a new way of converting a reversible finite Markov chain into a non-reversible one, with a theoretical guarantee that the asymptotic variance of the MCMC estimator based on the non-reversible chain is reduced. The method is applicable to any reversible chain whose states are not connected through a tree, and can be interpreted graphically as inserting vortices into the state transition graph. Our result confirms that non-reversible chains are fundamentally better than reversible ones in terms of asymptotic performance, and suggests interesting directions for further improving MCMC.

stat.ME

On the Size of the Online Kernel Sparsification Dictionary

We analyze the size of the dictionary constructed from online kernel sparsification, using a novel formula that expresses the expected determinant of the kernel Gram matrix in terms of the eigenvalues of the covariance operator. Using this formula, we are able to connect the cardinality of the dictionary with the eigen-decay of the covariance operator. In particular, we show that under certain technical conditions, the size of the dictionary will always grow sub-linearly in the number of data points, and, as a consequence, the kernel linear regressor constructed from the resulting dictionary is consistent.

cs.LG

T-Learning

Traditional Reinforcement Learning (RL) has focused on problems involving many states and few actions, such as simple grid worlds. Most real world problems, however, are of the opposite type, Involving Few relevant states and many actions. For example, to return home from a conference, humans identify only few subgoal states such as lobby, taxi, airport etc. Each valid behavior connecting two such states can be viewed as an action, and there are trillions of them. Assuming the subgoal identification problem is already solved, the quality of any RL method---in real-world settings---depends less on how well it scales with the number of states than on how well it scales with the number of actions. This is where our new method T-Learning excels, by evaluating the relatively few possible transits from one state to another in a policy-independent way, rather than a huge number of state-action pairs, or states in traditional policy-dependent ways. Illustrative experiments demonstrate that performance improvements of T-Learning over Q-learning can be arbitrarily large.

cs.LG

A Linear Time Natural Evolution Strategy for Non-Separable Functions

We present a novel Natural Evolution Strategy (NES) variant, the Rank-One NES (R1-NES), which uses a low rank approximation of the search distribution covariance matrix. The algorithm allows computation of the natural gradient with cost linear in the dimensionality of the parameter space, and excels in solving high-dimensional non-separable problems, including the best result to date on the Rosenbrock function (512 dimensions).

cs.AI

Metric State Space Reinforcement Learning for a Vision-Capable Mobile Robot

We address the problem of autonomously learning controllers for vision-capable mobile robots. We extend McCallum's (1995) Nearest-Sequence Memory algorithm to allow for general metrics over state-action trajectories. We demonstrate the feasibility of our approach by successfully running our algorithm on a real mobile robot. The algorithm is novel and unique in that it (a) explores the environment and learns directly on a mobile robot without using a hand-made computer model as an intermediate step, (b) does not require manual discretization of the sensor input space, (c) works in piecewise continuous perceptual spaces, and (d) copes with partial observability. Together this allows learning from much less experience compared to previous methods.

cs.RO

Evolino for recurrent support vector machines

Traditional Support Vector Machines (SVMs) need pre-wired finite time windows to predict and classify time series. They do not have an internal state necessary to deal with sequences involving arbitrary long-term dependencies. Here we introduce a new class of recurrent, truly sequential SVM-like devices with internal adaptive states, trained by a novel method called EVOlution of systems with KErnel-based outputs (Evoke), an instance of the recent Evolino class of methods. Evoke evolves recurrent neural networks to detect and represent temporal dependencies while using quadratic programming/support vector regression to produce precise outputs. Evoke is the first SVM-based mechanism learning to classify a context-sensitive language. It also outperforms recent state-of-the-art gradient-based recurrent neural networks (RNNs) on various time series prediction tasks.

cs.NE