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Federica Bogo

Publications and source records attributed to Federica Bogo.

23 records · Page 2Linked to original sources

Leveraging Photometric Consistency over Time for Sparsely Supervised Hand-Object Reconstruction

Modeling hand-object manipulations is essential for understanding how humans interact with their environment. While of practical importance, estimating the pose of hands and objects during interactions is challenging due to the large mutual occlusions that occur during manipulation. Recent efforts have been directed towards fully-supervised methods that require large amounts of labeled training samples. Collecting 3D ground-truth data for hand-object interactions, however, is costly, tedious, and error-prone. To overcome this challenge we present a method to leverage photometric consistency across time when annotations are only available for a sparse subset of frames in a video. Our model is trained end-to-end on color images to jointly reconstruct hands and objects in 3D by inferring their poses. Given our estimated reconstructions, we differentiably render the optical flow between pairs of adjacent images and use it within the network to warp one frame to another. We then apply a self-supervised photometric loss that relies on the visual consistency between nearby images. We achieve state-of-the-art results on 3D hand-object reconstruction benchmarks and demonstrate that our approach allows us to improve the pose estimation accuracy by leveraging information from neighboring frames in low-data regimes.

cs.CV↗

H+O: Unified Egocentric Recognition of 3D Hand-Object Poses and Interactions

We present a unified framework for understanding 3D hand and object interactions in raw image sequences from egocentric RGB cameras. Given a single RGB image, our model jointly estimates the 3D hand and object poses, models their interactions, and recognizes the object and action classes with a single feed-forward pass through a neural network. We propose a single architecture that does not rely on external detection algorithms but rather is trained end-to-end on single images. We further merge and propagate information in the temporal domain to infer interactions between hand and object trajectories and recognize actions. The complete model takes as input a sequence of frames and outputs per-frame 3D hand and object pose predictions along with the estimates of object and action categories for the entire sequence. We demonstrate state-of-the-art performance of our algorithm even in comparison to the approaches that work on depth data and ground-truth annotations.

cs.CV↗

Towards Accurate Markerless Human Shape and Pose Estimation over Time

Existing marker-less motion capture methods often assume known backgrounds, static cameras, and sequence specific motion priors, which narrows its application scenarios. Here we propose a fully automatic method that given multi-view video, estimates 3D human motion and body shape. We take recent SMPLify \cite{bogo2016keep} as the base method, and extend it in several ways. First we fit the body to 2D features detected in multi-view images. Second, we use a CNN method to segment the person in each image and fit the 3D body model to the contours to further improves accuracy. Third we utilize a generic and robust DCT temporal prior to handle the left and right side swapping issue sometimes introduced by the 2D pose estimator. Validation on standard benchmarks shows our results are comparable to the state of the art and also provide a realistic 3D shape avatar. We also demonstrate accurate results on HumanEva and on challenging dance sequences from YouTube in monocular case.

cs.CV↗

Unite the People: Closing the Loop Between 3D and 2D Human Representations

3D models provide a common ground for different representations of human bodies. In turn, robust 2D estimation has proven to be a powerful tool to obtain 3D fits "in-the- wild". However, depending on the level of detail, it can be hard to impossible to acquire labeled data for training 2D estimators on large scale. We propose a hybrid approach to this problem: with an extended version of the recently introduced SMPLify method, we obtain high quality 3D body model fits for multiple human pose datasets. Human annotators solely sort good and bad fits. This procedure leads to an initial dataset, UP-3D, with rich annotations. With a comprehensive set of experiments, we show how this data can be used to train discriminative models that produce results with an unprecedented level of detail: our models predict 31 segments and 91 landmark locations on the body. Using the 91 landmark pose estimator, we present state-of-the art results for 3D human pose and shape estimation using an order of magnitude less training data and without assumptions about gender or pose in the fitting procedure. We show that UP-3D can be enhanced with these improved fits to grow in quantity and quality, which makes the system deployable on large scale. The data, code and models are available for research purposes.

cs.CV↗

Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image

We describe the first method to automatically estimate the 3D pose of the human body as well as its 3D shape from a single unconstrained image. We estimate a full 3D mesh and show that 2D joints alone carry a surprising amount of information about body shape. The problem is challenging because of the complexity of the human body, articulation, occlusion, clothing, lighting, and the inherent ambiguity in inferring 3D from 2D. To solve this, we first use a recently published CNN-based method, DeepCut, to predict (bottom-up) the 2D body joint locations. We then fit (top-down) a recently published statistical body shape model, called SMPL, to the 2D joints. We do so by minimizing an objective function that penalizes the error between the projected 3D model joints and detected 2D joints. Because SMPL captures correlations in human shape across the population, we are able to robustly fit it to very little data. We further leverage the 3D model to prevent solutions that cause interpenetration. We evaluate our method, SMPLify, on the Leeds Sports, HumanEva, and Human3.6M datasets, showing superior pose accuracy with respect to the state of the art.

cs.CV↗