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Federica Sarro

Publications and source records attributed to Federica Sarro.

69 records · Page 4Linked to original sources

Enhancing Genetic Improvement Mutations Using Large Language Models

Large language models (LLMs) have been successfully applied to software engineering tasks, including program repair. However, their application in search-based techniques such as Genetic Improvement (GI) is still largely unexplored. In this paper, we evaluate the use of LLMs as mutation operators for GI to improve the search process. We expand the Gin Java GI toolkit to call OpenAI's API to generate edits for the JCodec tool. We randomly sample the space of edits using 5 different edit types. We find that the number of patches passing unit tests is up to 75% higher with LLM-based edits than with standard Insert edits. Further, we observe that the patches found with LLMs are generally less diverse compared to standard edits. We ran GI with local search to find runtime improvements. Although many improving patches are found by LLM-enhanced GI, the best improving patch was found by standard GI.

cs.SE↗

Bias Mitigation for Machine Learning Classifiers: A Comprehensive Survey

This paper provides a comprehensive survey of bias mitigation methods for achieving fairness in Machine Learning (ML) models. We collect a total of 341 publications concerning bias mitigation for ML classifiers. These methods can be distinguished based on their intervention procedure (i.e., pre-processing, in-processing, post-processing) and the technique they apply. We investigate how existing bias mitigation methods are evaluated in the literature. In particular, we consider datasets, metrics and benchmarking. Based on the gathered insights (e.g., What is the most popular fairness metric? How many datasets are used for evaluating bias mitigation methods?), we hope to support practitioners in making informed choices when developing and evaluating new bias mitigation methods.

cs.LG↗

Assess and Summarize: Improve Outage Understanding with Large Language Models

Cloud systems have become increasingly popular in recent years due to their flexibility and scalability. Each time cloud computing applications and services hosted on the cloud are affected by a cloud outage, users can experience slow response times, connection issues or total service disruption, resulting in a significant negative business impact. Outages are usually comprised of several concurring events/source causes, and therefore understanding the context of outages is a very challenging yet crucial first step toward mitigating and resolving outages. In current practice, on-call engineers with in-depth domain knowledge, have to manually assess and summarize outages when they happen, which is time-consuming and labor-intensive. In this paper, we first present a large-scale empirical study investigating the way on-call engineers currently deal with cloud outages at Microsoft, and then present and empirically validate a novel approach (dubbed Oasis) to help the engineers in this task. Oasis is able to automatically assess the impact scope of outages as well as to produce human-readable summarization. Specifically, Oasis first assesses the impact scope of an outage by aggregating relevant incidents via multiple techniques. Then, it generates a human-readable summary by leveraging fine-tuned large language models like GPT-3.x. The impact assessment component of Oasis was introduced in Microsoft over three years ago, and it is now widely adopted, while the outage summarization component has been recently introduced, and in this article we present the results of an empirical evaluation we carried out on 18 real-world cloud systems as well as a human-based evaluation with outage owners. The results show that Oasis can effectively and efficiently summarize outages, and lead Microsoft to deploy its first prototype which is currently under experimental adoption by some of the incident teams.

cs.SE↗

A Comprehensive Empirical Study of Bias Mitigation Methods for Machine Learning Classifiers

Software bias is an increasingly important operational concern for software engineers. We present a large-scale, comprehensive empirical study of 17 representative bias mitigation methods for Machine Learning (ML) classifiers, evaluated with 11 ML performance metrics (e.g., accuracy), 4 fairness metrics, and 20 types of fairness-performance trade-off assessment, applied to 8 widely-adopted software decision tasks. The empirical coverage is much more comprehensive, covering the largest numbers of bias mitigation methods, evaluation metrics, and fairness-performance trade-off measures compared to previous work on this important software property. We find that (1) the bias mitigation methods significantly decrease ML performance in 53% of the studied scenarios (ranging between 42%~66% according to different ML performance metrics); (2) the bias mitigation methods significantly improve fairness measured by the 4 used metrics in 46% of all the scenarios (ranging between 24%~59% according to different fairness metrics); (3) the bias mitigation methods even lead to decrease in both fairness and ML performance in 25% of the scenarios; (4) the effectiveness of the bias mitigation methods depends on tasks, models, the choice of protected attributes, and the set of metrics used to assess fairness and ML performance; (5) there is no bias mitigation method that can achieve the best trade-off in all the scenarios. The best method that we find outperforms other methods in 30% of the scenarios. Researchers and practitioners need to choose the bias mitigation method best suited to their intended application scenario(s).

cs.SE↗

Agile Effort Estimation: Have We Solved the Problem Yet? Insights From A Replication Study

In the last decade, several studies have explored automated techniques to estimate the effort of agile software development. We perform a close replication and extension of a seminal work proposing the use of Deep Learning for Agile Effort Estimation (namely Deep-SE), which has set the state-of-the-art since. Specifically, we replicate three of the original research questions aiming at investigating the effectiveness of Deep-SE for both within-project and cross-project effort estimation. We benchmark Deep-SE against three baselines (i.e., Random, Mean and Median effort estimators) and a previously proposed method to estimate agile software project development effort (dubbed TF/IDF-SVM), as done in the original study. To this end, we use the data from the original study and an additional dataset of 31,960 issues mined from TAWOS, as using more data allows us to strengthen the confidence in the results, and to further mitigate external validity threats. The results of our replication show that Deep-SE outperforms the Median baseline estimator and TF/IDF-SVM in only very few cases with statistical significance (8/42 and 9/32 cases, respectively), thus confounding previous findings on the efficacy of Deep-SE. The two additional RQs revealed that neither augmenting the training set nor pre-training Deep-SE play lead to an improvement of its accuracy and convergence speed. These results suggest that using semantic similarity is not enough to differentiate user stories with respect to their story points; thus, future work has yet to explore and find new techniques and features that obtain accurate agile software development estimates.

cs.SE↗

Enhanced Fairness Testing via Generating Effective Initial Individual Discriminatory Instances

Fairness testing aims at mitigating unintended discrimination in the decision-making process of data-driven AI systems. Individual discrimination may occur when an AI model makes different decisions for two distinct individuals who are distinguishable solely according to protected attributes, such as age and race. Such instances reveal biased AI behaviour, and are called Individual Discriminatory Instances (IDIs). In this paper, we propose an approach for the selection of the initial seeds to generate IDIs for fairness testing. Previous studies mainly used random initial seeds to this end. However this phase is crucial, as these seeds are the basis of the follow-up IDIs generation. We dubbed our proposed seed selection approach I&D. It generates a large number of initial IDIs exhibiting a great diversity, aiming at improving the overall performance of fairness testing. Our empirical study reveal that I&D is able to produce a larger number of IDIs with respect to four state-of-the-art seed generation approaches, generating 1.68X more IDIs on average. Moreover, we compare the use of I&D to train machine learning models and find that using I&D reduces the number of remaining IDIs by 29% when compared to the state-of-the-art, thus indicating that I&D is effective for improving model fairness

cs.SE↗

A Survey on Machine Learning Techniques for Source Code Analysis

The advancements in machine learning techniques have encouraged researchers to apply these techniques to a myriad of software engineering tasks that use source code analysis, such as testing and vulnerability detection. Such a large number of studies hinders the community from understanding the current research landscape. This paper aims to summarize the current knowledge in applied machine learning for source code analysis. We review studies belonging to twelve categories of software engineering tasks and corresponding machine learning techniques, tools, and datasets that have been applied to solve them. To do so, we conducted an extensive literature search and identified 479 primary studies published between 2011 and 2021. We summarize our observations and findings with the help of the identified studies. Our findings suggest that the use of machine learning techniques for source code analysis tasks is consistently increasing. We synthesize commonly used steps and the overall workflow for each task and summarize machine learning techniques employed. We identify a comprehensive list of available datasets and tools useable in this context. Finally, the paper discusses perceived challenges in this area, including the availability of standard datasets, reproducibility and replicability, and hardware resources.

cs.SE↗

Agile Effort Estimation: Have We Solved the Problem Yet? Insights From A Second Replication Study (GPT2SP Replication Report)

Fu and Tantithamthavorn have recently proposed GPT2SP, a Transformer-based deep learning model for SP estimation of user stories. They empirically evaluated the performance of GPT2SP on a dataset shared by Choetkiertikul et al including 16 projects with a total of 23,313 issues. They benchmarked GPT2SP against two baselines (namely the naive Mean and Median estimators) and the method previously proposed by Choetkiertikul et al. (which we will refer to as DL2SP from now on) for both within- and cross-project estimation scenarios, and evaluated the extent to which each components of GPT2SP contribute towards the accuracy of the SP estimates. Their results show that GPT2SP outperforms DL2SP with a 6%-47% improvement over MAE for the within-project scenario and a 3%-46% improvement for the cross-project scenarios. However, when we attempted to use the GPT2SP source code made available by Fu and Tantithamthavorn to reproduce their experiments, we found a bug in the computation of the Mean Absolute Error (MAE), which may have inflated the GPT2SP's accuracy reported in their work. Therefore, we had issued a pull request to fix such a bug, which has been accepted and merged into their repository at https://github.com/awsm-research/gpt2sp/pull/2. In this report, we describe the results we achieved by using the fixed version of GPT2SP to replicate the experiments conducted in the original paper for RQ1 and RQ2. Following the original study, we analyse the results considering the Medan Absolute Error (MAE) of the estimation methods over all issues in each project, but we also report the Median Absolute Error (MdAE) and the Standard accuracy (SA) for completeness.

cs.SE↗

Do Not Take It for Granted: Comparing Open-Source Libraries for Software Development Effort Estimation

In the past two decades, several Machine Learning (ML) libraries have become freely available. Many studies have used such libraries to carry out empirical investigations on predictive Software Engineering (SE) tasks. However, the differences stemming from using one library over another have been overlooked, implicitly assuming that using any of these libraries would provide the user with the same or very similar results. This paper aims at raising awareness of the differences incurred when using different ML libraries for software development effort estimation (SEE), one of most widely studied SE prediction tasks. To this end, we investigate 4 deterministic machine learners as provided by 3 of the most popular ML open-source libraries written in different languages (namely, Scikit-Learn, Caret and Weka). We carry out a thorough empirical study comparing the performance of the machine learners on 5 SEE datasets in the two most common SEE scenarios (i.e., out-of-the-box-ml and tuned-ml) as well as an in-depth analysis of the documentation and code of their APIs. The results of our study reveal that the predictions provided by the 3 libraries differ in 95% of the cases on average across a total of 105 cases studied. These differences are significantly large in most cases and yield misestimations of up to approx. 3,000 hours per project. Moreover, our API analysis reveals that these libraries provide the user with different levels of control on the parameters one can manipulate, and a lack of clarity and consistency, overall, which might mislead users. Our findings highlight that the ML library is an important design choice for SEE studies, which can lead to a difference in performance. However, such a difference is under-documented. We conclude by highlighting open-challenges with suggestions for the developers of libraries as well as for the researchers and practitioners using them.

cs.SE↗

A Versatile Dataset of Agile Open Source Software Projects

Agile software development is nowadays a widely adopted practise in both open-source and industrial software projects. Agile teams typically heavily rely on issue management tools to document new issues and keep track of outstanding ones, in addition to storing their technical details, effort estimates, assignment to developers, and more. Previous work utilised the historical information stored in issue management systems for various purposes; however, when researchers make their empirical data public, it is usually relevant solely to the study's objective. In this paper, we present a more holistic and versatile dataset containing a wealth of information on more than 500,000 issues from 44 open-source Agile software, making it well-suited to several research avenues, and cross-analyses therein, including effort estimation, issue prioritization, issue assignment and many more. We make this data publicly available on GitHub to facilitate ease of use, maintenance, and extensibility.

cs.SE↗

Sentinel: A Hyper-Heuristic for the Generation of Mutant Reduction Strategies

Mutation testing is an effective approach to evaluate and strengthen software test suites, but its adoption is currently limited by the mutants' execution computational cost. Several strategies have been proposed to reduce this cost (a.k.a. mutation cost reduction strategies), however none of them has proven to be effective for all scenarios since they often need an ad-hoc manual selection and configuration depending on the software under test (SUT). In this paper, we propose a novel multi-objective evolutionary hyper-heuristic approach, dubbed Sentinel, to automate the generation of optimal cost reduction strategies for every new SUT. We evaluate Sentinel by carrying out a thorough empirical study involving 40 releases of 10 open-source real-world software systems and both baseline and state-of-the-art strategies as a benchmark. We execute a total of 4,800 experiments, and evaluate their results with both quality indicators and statistical significance tests, following the most recent best practice in the literature. The results show that strategies generated by Sentinel outperform the baseline strategies in 95% of the cases always with large effect sizes. They also obtain statistically significantly better results than state-of-the-art strategies in 88% of the cases, with large effect sizes for 95% of them. Also, our study reveals that the mutation strategies generated by Sentinel for a given software version can be used without any loss in quality for subsequently developed versions in 95% of the cases. These results show that Sentinel is able to automatically generate mutation strategies that reduce mutation testing cost without affecting its testing effectiveness (i.e. mutation score), thus taking off from the tester's shoulders the burden of manually selecting and configuring strategies for each SUT.

cs.SE↗

Empirical Standards for Software Engineering Research

Empirical Standards are natural-language models of a scientific community's expectations for a specific kind of study (e.g. a questionnaire survey). The ACM SIGSOFT Paper and Peer Review Quality Initiative generated empirical standards for research methods commonly used in software engineering. These living documents, which should be continuously revised to reflect evolving consensus around research best practices, will improve research quality and make peer review more effective, reliable, transparent and fair.

cs.SE↗

FrUITeR: A Framework for Evaluating UI Test Reuse

UI testing is tedious and time-consuming due to the manual effort required. Recent research has explored opportunities for reusing existing UI tests from an app to automatically generate new tests for other apps. However, the evaluation of such techniques currently remains manual, unscalable, and unreproducible, which can waste effort and impede progress in this emerging area. We introduce FrUITeR, a framework that automatically evaluates UI test reuse in a reproducible way. We apply FrUITeR to existing test-reuse techniques on a uniform benchmark we established, resulting in 11,917 test reuse cases from 20 apps. We report several key findings aimed at improving UI test reuse that are missed by existing work.

cs.SE↗

Do Users Care about Ad's Performance Costs? Exploring the Effects of the Performance Costs of In-App Ads on User Experience

Context: In-app advertising is the primary source of revenue for many mobile apps. The cost of advertising (ad cost) is non-negligible for app developers to ensure a good user experience and continuous profits. Previous studies mainly focus on addressing the hidden performance costs generated by ads, including consumption of memory, CPU, data traffic, and battery. However, there is no research onanalyzing users' perceptions of ads' performance costs to our knowledge. Objective: To fill this gap and better understand the effects of performance costs of in-app ads on user experience, we conduct a study on analyzing user concerns about ads' performance costs. Method: First, we propose RankMiner, an approach to quantify user concerns about specific appissues, including performance costs. Then, based on the usage traces of 20 subject apps, we measure the performance costs of ads. Finally, we conduct correlation analysis on the performance costs and quantified user concerns to explore whether users complain more for higher performance costs. Results: Our findings include the following: (1) RankMiner can quantify users' concerns better than baselines by an improvement of 214% and 2.5% in terms of Pearson correlation coefficient (a metricfor computing correlations between two variables) and NDCG score (a metric for computing accuracyin prioritizing issues), respectively. (2) The performance costs of the with-ads versions are statistically significantly larger than those of no-ads versions with negligible effect size; (3) Users are moreconcerned about the battery costs of ads, and tend to be insensitive to ads' data traffic costs. Conclusion: Our study is complementary to previous work on in-app ads, and can encourage devel-opers to pay more attention to alleviating the most user-concerned performance costs, such as battery cost.

cs.SE↗

A Framework for Genetic Algorithms Based on Hadoop

Genetic Algorithms (GAs) are powerful metaheuristic techniques mostly used in many real-world applications. The sequential execution of GAs requires considerable computational power both in time and resources. Nevertheless, GAs are naturally parallel and accessing a parallel platform such as Cloud is easy and cheap. Apache Hadoop is one of the common services that can be used for parallel applications. However, using Hadoop to develop a parallel version of GAs is not simple without facing its inner workings. Even though some sequential frameworks for GAs already exist, there is no framework supporting the development of GA applications that can be executed in parallel. In this paper is described a framework for parallel GAs on the Hadoop platform, following the paradigm of MapReduce. The main purpose of this framework is to allow the user to focus on the aspects of GA that are specific to the problem to be addressed, being sure that this task is going to be correctly executed on the Cloud with a good performance. The framework has been also exploited to develop an application for Feature Subset Selection problem. A preliminary analysis of the performance of the developed GA application has been performed using three datasets and shown very promising performance.

cs.NE↗