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Fedor Sandomirskiy

Publications and source records attributed to Fedor Sandomirskiy.

At least 19 recordsLinked to original sources

Monotonicity and Bracketing in Games

We study solution concepts for normal-form games. We obtain a characterization of Nash equilibria and logit quantal response equilibria, as well as generalizations capturing non-expected utility. Our axioms reflect that players are responsive to payoffs induced by the play of others and, whenever several games are played simultaneously, players may consider each separately.

econ.TH

Stable Matching as Transport: a Welfarist Perspective on Market Design

This paper links matching markets with aligned preferences to optimal transport theory. We show that stability, efficiency, and fairness emerge as solutions to a parametric family of optimal transport problems. The parameter indexes a planner's attitude towards inequality. This link offers insights into structural properties of matchings and trade-offs between objectives, showing how stability can lead to welfare inequalities, even among similar agents. Our model captures supply-demand imbalances in contexts like spatial markets, school choice, and ride-sharing. We also show that large markets with idiosyncratic preferences can be well approximated by aligned preferences, expanding the applicability of our results.

econ.TH

A Separability Foundation for Random Coefficients Logit

We study stochastic choice across decision problems, each represented as a menu of action labels paired with observable outcome vectors. We propose a consistency condition for behavior in decision problems composed of two separable components: choice probabilities must agree with those obtained when each component is considered in isolation. Together with monotonicity and continuity, this separability requirement characterizes the family of random coefficients logit rules.

econ.TH

Extreme Equilibria: The Benefits of Correlation

Correlated equilibria arise naturally when agents communicate or rely on intermediaries such as recommendation systems. We study when a given Nash equilibrium can be improved within the set of correlated equilibria for general objectives. Our key insight is a detail-free criterion: any Nash equilibrium with three or more randomizing agents is generically improvable. We refine this insight to specific classes of games and objectives, including Pareto and utilitarian welfare, and provide constructive methods to obtain improvements. Our findings underscore the ubiquity of improvable Nash equilibria and the crucial role of correlation in enhancing strategic outcomes.

econ.TH

Delegation in Strategic Environments and Equilibrium Uniqueness

We ask when a normal-form game yields a single equilibrium prediction, even if players can coordinate by delegating play to an intermediary such as a platform or a cartel. Delegation outcomes are modeled via coarse correlated equilibria (CCE) when the intermediary cannot punish deviators, and via the set of individually rational correlated profiles (IRCP) when it can. We characterize games in which the IRCP or the CCE is unique, uncovering a structural link between these solution concepts. Our analysis also provides new conditions for the uniqueness of classical correlated and Nash equilibria that do not rely on the existence of dominant strategies. The resulting equilibria are robust to players' information about the environment, payoff perturbations, pre-play communication, equilibrium selection, and learning dynamics. We apply these results to collusion-proof mechanism design.

econ.TH

On the origin of the Boltzmann distribution

The family of Boltzmann distributions is used in statistical mechanics to describe the distribution of states in systems with a given temperature. We give a novel characterization of this family as the unique one satisfying independence for uncoupled systems. The theorem boils down to a statement about endomorphisms of the convolution semi-group of finitely supported probability measures on the natural numbers, or, alternatively, about endomorphisms of the multiplicative semi-group of polynomials with non-negative coefficients.

math.PR

Private Private Information

Private signals model noisy information about an unknown state. Although these signals are called "private," they may still carry information about each other. Our paper introduces the concept of private private signals, which contain information about the state but not about other signals. To achieve privacy, signal quality may need to be sacrificed. We study the informativeness of private private signals and characterize those that are optimal in the sense that they cannot be made more informative without violating privacy. We discuss implications for privacy in recommendation systems, information design, causal inference, and mechanism design.

econ.TH

Feasible Conditional Belief Distributions

Agents receive private signals about an unknown state. The resulting joint belief distributions are complex and lack a simple characterization. Our key insight is that, when conditioned on the state, the structure of belief distributions simplifies: feasibility constrains only the marginal distributions of individual agents across states, with no joint constraints within a state. We apply this insight to multi-receiver persuasion, identifying new tractable cases and introducing optimal transportation and duality tools.

econ.TH

The geometry of consumer preference aggregation

We revisit a classical question of how individual consumer preferences and incomes shape aggregate behavior. We develop a method that applies to populations with homothetic preferences and reduces the hard problem of aggregation to simply computing a weighted average in the space of logarithmic expenditure functions. We apply the method to identify aggregation-invariant preference domains, characterize aggregate preferences from common domains like linear or Leontief, and describe indecomposable preferences that do not correspond to the aggregate behavior of any non-trivial population. Applications include robust welfare analysis, information design, discrete choice models, pseudo-market mechanisms, and preference identification.

econ.TH

Algorithms for Competitive Division of Chores

We study the problem of allocating divisible bads (chores) among multiple agents with additive utilities when monetary transfers are not allowed. The competitive rule is known for its remarkable fairness and efficiency properties in the case of goods. This rule was extended to chores in prior work by Bogomolnaia, Moulin, Sandomirskiy, and Yanovskaya (2017). The rule produces Pareto optimal and envy-free allocations for both goods and chores. In the case of goods, the outcome of the competitive rule can be easily computed. Competitive allocations solve the Eisenberg-Gale convex program; hence the outcome is unique and can be approximately found by standard gradient methods. An exact algorithm that runs in polynomial time in the number of agents and goods was given by Orlin (2010). In the case of chores, the competitive rule does not solve any convex optimization problem; instead, competitive allocations correspond to local minima, local maxima, and saddle points of the Nash social welfare on the Pareto frontier of the set of feasible utilities. The Pareto frontier may contain many such points; consequently, the competitive rule's outcome is no longer unique. In this paper, we show that all the outcomes of the competitive rule for chores can be computed in strongly polynomial time if either the number of agents or the number of chores is fixed. The approach is based on a combination of three ideas: all consumption graphs of Pareto optimal allocations can be listed in polynomial time; for a given consumption graph, a candidate for a competitive utility profile can be constructed via an explicit formula; each candidate can be checked for competitiveness, and the allocation can be reconstructed using a maximum flow computation. Our algorithm gives an approximately-fair allocation of indivisible chores by the rounding technique of Barman and Krishnamurthy (2018).

cs.GT

Bayesian Persuasion with Mediators

An informed sender communicates with an uninformed receiver through a sequence of uninformed mediators; agents' utilities depend on receiver's action and the state. For any number of mediators, the sender's optimal value is characterized. For one mediator, the characterization has a geometric meaning of constrained concavification of sender's utility, optimal persuasion requires the same number of signals as without mediators, and the presence of the mediator is never profitable for the sender. Surprisingly, the second mediator may improve the value but optimal persuasion may require more signals.

econ.TH

Beckmann's approach to multi-item multi-bidder auctions

We consider the problem of revenue-maximizing Bayesian auction design with several bidders having independent private values over several items. We show that it can be reduced to the problem of continuous optimal transportation introduced by Beckmann (1952) where the optimal transportation flow generalizes the concept of ironed virtual valuations to the multi-item setting. We establish the strong duality between the two problems and the existence of solutions. The results rely on insights from majorization and optimal transportation theories and on the characterization of feasible interim mechanisms by Hart and Reny (2015).

econ.TH

Efficiency in Random Resource Allocation and Social Choice

We study efficiency in general collective choice problems where agents have ordinal preferences and randomization is allowed. We explore the structure of preference profiles where ex-ante and ex-post efficiency coincide, offer a unifying perspective on the known results, and give several new characterizations. The results have implications for well-studied mechanisms including random serial dictatorship and a number of specific environments, including the dichotomous, single-peaked, and social choice domains.

econ.TH

Efficient Fair Division with Minimal Sharing

A collection of objects, some of which are good and some are bad, is to be divided fairly among agents with different tastes, modeled by additive utility functions. If the objects cannot be shared, so that each of them must be entirely allocated to a single agent, then a fair division may not exist. What is the smallest number of objects that must be shared between two or more agents in order to attain a fair and efficient division? In this paper, fairness is understood as proportionality or envy-freeness, and efficiency, as fractional Pareto-optimality. We show that, for a generic instance of the problem (all instances except a zero-measure set of degenerate problems), a fair fractionally Pareto-optimal division with the smallest possible number of shared objects can be found in polynomial time, assuming that the number of agents is fixed. The problem becomes computationally hard for degenerate instances, where agents' valuations are aligned for many objects.

cs.GT

On the fair division of a random object

Ann likes oranges much more than apples; Bob likes apples much more than oranges. Tomorrow they will receive one fruit that will be an orange or an apple with equal probability. Giving one half to each agent is fair for each realization of the fruit. However, agreeing that whatever fruit appears will go to the agent who likes it more gives a higher expected utility to each agent and is fair in the average sense: in expectation, each agent prefers his allocation to the equal division of the fruit, i.e., he gets a fair share. We turn this familiar observation into an economic design problem: upon drawing a random object (the fruit), we learn the realized utility of each agent and can compare it to the mean of his distribution of utilities; no other statistical information about the distribution is available. We fully characterize the division rules using only this sparse information in the most efficient possible way, while giving everyone a fair share. Although the probability distribution of individual utilities is arbitrary and mostly unknown to the manager, these rules perform in the same range as the best rule when the manager has full access to this distribution.

cs.GT

Protecting the Protected Group: Circumventing Harmful Fairness

Machine Learning (ML) algorithms shape our lives. Banks use them to determine if we are good borrowers; IT companies delegate them recruitment decisions; police apply ML for crime-prediction, and judges base their verdicts on ML. However, real-world examples show that such automated decisions tend to discriminate against protected groups. This potential discrimination generated a huge hype both in media and in the research community. Quite a few formal notions of fairness were proposed, which take a form of constraints a "fair" algorithm must satisfy. We focus on scenarios where fairness is imposed on a self-interested party (e.g., a bank that maximizes its revenue). We find that the disadvantaged protected group can be worse off after imposing a fairness constraint. We introduce a family of \textit{Welfare-Equalizing} fairness constraints that equalize per-capita welfare of protected groups, and include \textit{Demographic Parity} and \textit{Equal Opportunity} as particular cases. In this family, we characterize conditions under which the fairness constraint helps the disadvantaged group. We also characterize the structure of the optimal \textit{Welfare-Equalizing} classifier for the self-interested party, and provide an algorithm to compute it. Overall, our \textit{Welfare-Equalizing} fairness approach provides a unified framework for discussing fairness in classification in the presence of a self-interested party.

cs.GT

Feasible Joint Posterior Beliefs

We study the set of possible joint posterior belief distributions of a group of agents who share a common prior regarding a binary state, and who observe some information structure. For two agents we introduce a quantitative version of Aumann's Agreement Theorem, and show that it is equivalent to a characterization of feasible distributions due to Dawid et al. (1995). For any number of agents, we characterize feasible distributions in terms of a "no-trade" condition. We use these characterizations to study information structures with independent posteriors. We also study persuasion problems with multiple receivers, exploring the extreme feasible distributions.

econ.TH

On social networks that support learning

It is well understood that the structure of a social network is critical to whether or not agents can aggregate information correctly. In this paper, we study social networks that support information aggregation when rational agents act sequentially and irrevocably. Whether or not information is aggregated depends, inter alia, on the order in which agents decide. Thus, to decouple the order and the topology, our model studies a random arrival order. Unlike the case of a fixed arrival order, in our model, the decision of an agent is unlikely to be affected by those who are far from him in the network. This observation allows us to identify a local learning requirement, a natural condition on the agent's neighborhood that guarantees that this agent makes the correct decision (with high probability) no matter how well other agents perform. Roughly speaking, the agent should belong to a multitude of mutually exclusive social circles. We illustrate the power of the local learning requirement by constructing a family of social networks that guarantee information aggregation despite that no agent is a social hub (in other words, there are no opinion leaders). Although the common wisdom of the social learning literature suggests that information aggregation is very fragile, another application of the local learning requirement demonstrates the existence of networks where learning prevails even if a substantial fraction of the agents are not involved in the learning process. On a technical level, the networks we construct rely on the theory of expander graphs, i.e., highly connected sparse graphs with a wide range of applications from pure mathematics to error-correcting codes.

econ.TH