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Fei Fang

Publications and source records attributed to Fei Fang.

At least 37 records · Page 2Linked to original sources

Attention-Guided Flow-Matching for Sparse 3D Geological Generation

Constructing high-resolution 3D geological models from sparse 1D borehole and 2D surface data is a highly ill-posed inverse problem. Traditional heuristic and implicit modeling methods fundamentally fail to capture non-linear topological discontinuities under extreme sparsity, often yielding unrealistic artifacts. Furthermore, while deep generative architectures like Diffusion Models have revolutionized continuous domains, they suffer from severe representation collapse when conditioned on sparse categorical grids. To bridge this gap, we propose 3D-GeoFlow, the first Attention-Guided Continuous Flow Matching framework tailored for sparse multimodal geological modeling. By reformulating discrete categorical generation as a simulation-free, continuous vector field regression optimized via Mean Squared Error, our model establishes stable, deterministic optimal transport paths. Crucially, we integrate 3D Attention Gates to dynamically propagate localized borehole features across the volumetric latent space, ensuring macroscopic structural coherence. To validate our framework, we curated a large-scale multimodal dataset comprising 2,200 procedurally generated 3D geological cases. Extensive out-of-distribution (OOD) evaluations demonstrate that 3D-GeoFlow achieves a paradigm shift, significantly outperforming heuristic interpolations and standard diffusion baselines.

cs.CV↗

Selecting Decision-Relevant Concepts in Reinforcement Learning

Training interpretable concept-based policies requires practitioners to manually select which human-understandable concepts an agent should reason with when making sequential decisions. This selection demands domain expertise, is time-consuming and costly, scales poorly with the number of candidates, and provides no performance guarantees. To overcome this limitation, we propose the first algorithms for principled automatic concept selection in sequential decision-making. Our key insight is that concept selection can be viewed through the lens of state abstraction: intuitively, a concept is decision-relevant if removing it would cause the agent to confuse states that require different actions. As a result, agents should rely on decision-relevant concepts; states with the same concept representation should share the same optimal action, which preserves the optimal decision structure of the original state space. This perspective leads to the Decision-Relevant Selection (DRS) algorithm, which selects a subset of concepts from a candidate set, along with performance bounds relating the selected concepts to the performance of the resulting policy. Empirically, DRS automatically recovers manually curated concept sets while matching or exceeding their performance, and improves the effectiveness of test-time concept interventions across reinforcement learning benchmarks and real-world healthcare environments.

cs.LG↗

The PokeAgent Challenge: Competitive and Long-Context Learning at Scale

We present the PokeAgent Challenge, a large-scale benchmark for decision-making research built on Pokemon's multi-agent battle system and expansive role-playing game (RPG) environment. Partial observability, game-theoretic reasoning, and long-horizon planning remain open problems for frontier AI, yet few benchmarks stress all three simultaneously under realistic conditions. PokeAgent targets these limitations at scale through two complementary tracks: our Battling Track, which calls for strategic reasoning and generalization under partial observability in competitive Pokemon battles, and our Speedrunning Track, which requires long-horizon planning and sequential decision-making in the Pokemon RPG. Our Battling Track supplies a dataset of 20M+ battle trajectories alongside a suite of heuristic, RL, and LLM-based baselines capable of high-level competitive play. Our Speedrunning Track provides the first standardized evaluation framework for RPG speedrunning, including an open-source multi-agent orchestration system for modular, reproducible comparisons of harness-based LLM approaches. Our NeurIPS 2025 competition validates both the quality of our resources and the research community's interest in Pokemon, with over 100 teams competing across both tracks and winning solutions detailed in our paper. Participant submissions and our baselines reveal considerable gaps between generalist (LLM), specialist (RL), and elite human performance. Analysis against the BenchPress evaluation matrix shows that Pokemon battling is nearly orthogonal to standard LLM benchmarks, measuring capabilities not captured by existing suites and positioning Pokemon as an unsolved benchmark that can drive RL and LLM research forward. We transition to a living benchmark with a live leaderboard for Battling and self-contained evaluation for Speedrunning at https://pokeagentchallenge.com.

cs.LG↗

d-HNSW: A High-performance Vector Search Engine on Disaggregated Memory

Efficient vector search is essential for powering large-scale AI applications, such as LLMs. Existing solutions are designed for monolithic architectures where compute and memory are tightly coupled. Recently, disaggregated architecture breaks this coupling by separating compution and memory resources into independently scalable pools to improve utilization. However, applying vector database on disaggregated memory system brings unique challenges to system design due to its graph-based index. We present d-HNSW, the first RDMA-based vector search engine optimized for disaggregated memory systems. d-HNSW preserves HNSW's high accuracy while addressing the new system-level challenges introduced by disaggregation: 1) network inefficiency from pointer-chasing traversals, 2) non-contiguous remote memory layout induced by dynamic insertions, 3) redundant data transfers in batch workloads, and 4) resource underutilization due to sequential execution. d-HNSW tackles these challenges through a set of hardware-algorithm co-designed techniques, including 1) balanced clustering with a lightweight representative index to reduce network round-trips and ensure predictable latency, 2) an RDMA-friendly graph layout that preserves data contiguity under dynamic insertions, 3) query-aware data loading to eliminate redundant fetches across batch queries, and 4) a pipelined execution model that overlaps RDMA transfers with computation to hide network latency and improve throughput. Our evaluation results in a public cloud show that d-HNSW achieves up to < 10-2x query latency and > 100x query throughput compared to other baselines, while maintaining a high recall of 94%.

cs.DB↗

VAM: Verbalized Action Masking for Controllable Exploration in RL Post-Training -- A Chess Case Study

Exploration remains a key bottleneck for reinforcement learning (RL) post-training of large language models (LLMs), where sparse feedback and large action spaces can lead to premature collapse into repetitive behaviors. We propose Verbalized Action Masking (VAM), which verbalizes an action mask in the prompt and enforces that the model outputs an action from the masked set. Building on this interface, we introduce iterative action-space pruning: if the target action is not sampled, we remove valid sampled actions from the mask and resample under the reduced candidate set, repeating until the target is sampled or a fixed budget is exhausted. We study VAM in chess and evaluate it under two training regimes: an engine-play regime that generates states via play against an engine opponent and a fixed-dataset regime that trains from a fixed dataset of positions with verifier scores. Across held-out chess puzzles and full-game play measured by average centipawn loss (ACPL), VAM improves learning efficiency and final performance over strong baselines, highlighting verbalized masking as a practical mechanism for controllable exploration in LLM RL post-training.

cs.LG↗

PlanetServe: A Decentralized, Scalable, and Privacy-Preserving Overlay for Democratizing Large Language Model Serving

While significant progress has been made in research and development on open-source and cost-efficient large-language models (LLMs), serving scalability remains a critical challenge, particularly for small organizations and individuals seeking to deploy and test their LLM innovations. Inspired by peer-to-peer networks that leverage decentralized overlay nodes to increase throughput and availability, we propose GenTorrent, an LLM serving overlay that harnesses computing resources from decentralized contributors. We identify four key research problems inherent to enabling such a decentralized infrastructure: 1) overlay network organization; 2) LLM communication privacy; 3) overlay forwarding for resource efficiency; and 4) verification of serving quality. This work presents the first systematic study of these fundamental problems in the context of decentralized LLM serving. Evaluation results from a prototype implemented on a set of decentralized nodes demonstrate that GenTorrent achieves a latency reduction of over 50% compared to the baseline design without overlay forwarding. Furthermore, the security features introduce minimal overhead to serving latency and throughput. We believe this work pioneers a new direction for democratizing and scaling future AI serving capabilities.

cs.DC↗

Large Language Models in Peer-Run Community Behavioral Health Services: Understanding Peer Specialists and Service Users' Perspectives on Opportunities, Risks, and Mitigation Strategies

Peer-run organizations (PROs) provide critical, recovery-based behavioral health support rooted in lived experience. As large language models (LLMs) enter this domain, their scale, conversationality, and opacity introduce new challenges for situatedness, trust, and autonomy. Partnering with Collaborative Support Programs of New Jersey (CSPNJ), a statewide PRO in the Northeastern United States, we used comicboarding, a co-design method, to conduct workshops with 16 peer specialists and 10 service users exploring perceptions of integrating an LLM-based recommendation system into peer support. Findings show that depending on how LLMs are introduced, constrained, and co-used, they can reconfigure in-room dynamics by sustaining, undermining, or amplifying the relational authority that grounds peer support. We identify opportunities, risks, and mitigation strategies across three tensions: bridging scale and locality, protecting trust and relational dynamics, and preserving peer autonomy amid efficiency gains. We contribute design implications that center lived-experience-in-the-loop, reframe trust as co-constructed, and position LLMs not as clinical tools but as relational collaborators in high-stakes, community-led care.

cs.HC↗

Strategic Planning and Rationalizing on Trees Make LLMs Better Debaters

Winning competitive debates requires sophisticated reasoning and argument skills. There are unique challenges in the competitive debate: (1) The time constraints force debaters to make strategic choices about which points to pursue rather than covering all possible arguments; (2) The persuasiveness of the debate relies on the back-and-forth interaction between arguments, which a single final game status cannot evaluate. To address these challenges, we propose TreeDebater, a novel debate framework that excels in competitive debate. We introduce two tree structures: the Rehearsal Tree and Debate Flow Tree. The Rehearsal Tree anticipates the attack and defenses to evaluate the strength of the claim, while the Debate Flow Tree tracks the debate status to identify the active actions. TreeDebater allocates its time budget among candidate actions and uses the speech time controller and feedback from the simulated audience to revise its statement. The human evaluation on both the stage-level and the debate-level comparison shows that our TreeDebater outperforms the state-of-the-art multi-agent debate system, with a +15.6% improvement in stage-level persuasiveness with DeepSeek and +10% debate-level opinion shift win. Further investigation shows that TreeDebater shows better strategies in limiting time to important debate actions, aligning with the strategies of human debate experts.

cs.CL↗

Design-Based Weighted Regression Estimators for Average and Conditional Spillover Effects

When individuals engage in social or physical interactions, a unit's outcome may depend on the treatments received by others. In such interference environments, we provide a unified framework characterizing a broad class of spillover estimands as weighted averages of unit-to-unit spillover effects, with estimand-specific weights. We then develop design-based weighted least squares (WLS) estimators for both average and conditional spillover effects. We introduce three nonparametric estimators under the dyadic, sender, and receiver perspectives, which distribute the estimand weights differently across the outcome vector, design matrix, and weight matrix. For the average-type estimands, we show that all three estimators are equivalent to the Hajek estimator. For conditional spillover effects, we establish conditions under which the estimands are consistent for the target conditional spillover effects. We further derive concentration inequalities, a central limit theorem, and conservative variance estimators in an asymptotic regime where both the number of clusters and cluster sizes grow.

stat.ME↗

Edge-based reputation promotes cooperation in simplicial complexes

Understanding how cooperation emerges and persists is a central challenge in the evolutionary dynamics of social and biological systems. Most prior studies have examined cooperation through pairwise interactions, yet real-world interactions often involve groups and higher-order structures. Reputation is a key mechanism for guiding strategic behavior in such contexts, but its role in higher-order networks remains underexplored. In this study, we introduce an edge-based reputation mechanism, incorporating both direct and indirect reputation, to investigate the evolution of cooperation in simplicial complexes. Our results show that coupling reputation mechanisms with higher-order network structures strongly promotes cooperation, with direct reputation exerting a stronger influence than indirect reputation. Moreover, we reveal a nonlinear interplay between network topology and reputation mechanisms, highlighting how multi-level structures shape collective outcomes. These findings provide a novel theoretical framework for understanding cooperation in complex social systems.

physics.soc-ph↗

Can Online GenAI Discussion Serve as Bellwether for Labor Market Shifts?

The rapid advancement of Large Language Models (LLMs) has generated considerable speculation regarding their transformative potential for labor markets. However, existing approaches to measuring AI exposure in the workforce predominantly rely on concurrent market conditions, offering limited predictive capacity for anticipating future disruptions. This paper presents a predictive study examining whether online discussions about LLMs can function as early indicators of labor market shifts. We employ four distinct analytical approaches to identify the domains and timeframes in which public discourse serves as a leading signal for employment changes, thereby demonstrating its predictive validity for labor market dynamics. Drawing on a comprehensive dataset that integrates the REALM corpus of LLM discussions, LinkedIn job postings, Indeed employment indices, and over 4 million LinkedIn user profiles, we analyze the relationship between discussion intensity across news media and Reddit forums and subsequent variations in job posting volumes, occupational net change ratios, job tenure patterns, unemployment duration, and transitions to GenAI-related roles across thirteen occupational categories. Our findings reveal that discussion intensity predicts employment changes 1-7 months in advance across multiple indicators, including job postings, net hiring rates, tenure patterns, and unemployment duration. These findings suggest that monitoring online discourse can provide actionable intelligence for workers making reskilling decisions and organizations anticipating skill requirements, offering a real-time complement to traditional labor statistics in navigating technological disruption.

cs.CY↗

RescueLens: LLM-Powered Triage and Action on Volunteer Feedback for Food Rescue

Food rescue organizations simultaneously tackle food insecurity and waste by working with volunteers to redistribute food from donors who have excess to recipients who need it. Volunteer feedback allows food rescue organizations to identify issues early and ensure volunteer satisfaction. However, food rescue organizations monitor feedback manually, which can be cumbersome and labor-intensive, making it difficult to prioritize which issues are most important. In this work, we investigate how large language models (LLMs) assist food rescue organizers in understanding and taking action based on volunteer experiences. We work with 412 Food Rescue, a large food rescue organization based in Pittsburgh, Pennsylvania, to design RescueLens, an LLM-powered tool that automatically categorizes volunteer feedback, suggests donors and recipients to follow up with, and updates volunteer directions based on feedback. We evaluate the performance of RescueLens on an annotated dataset, and show that it can recover 96% of volunteer issues at 71% precision. Moreover, by ranking donors and recipients according to their rates of volunteer issues, RescueLens allows organizers to focus on 0.5% of donors responsible for more than 30% of volunteer issues. RescueLens is now deployed at 412 Food Rescue and through semi-structured interviews with organizers, we find that RescueLens streamlines the feedback process so organizers better allocate their time.

cs.CY↗

PeerCoPilot: A Language Model-Powered Assistant for Behavioral Health Organizations

Behavioral health conditions, which include mental health and substance use disorders, are the leading disease burden in the United States. Peer-run behavioral health organizations (PROs) critically assist individuals facing these conditions by combining mental health services with assistance for needs such as income, employment, and housing. However, limited funds and staffing make it difficult for PROs to address all service user needs. To assist peer providers at PROs with their day-to-day tasks, we introduce PeerCoPilot, a large language model (LLM)-powered assistant that helps peer providers create wellness plans, construct step-by-step goals, and locate organizational resources to support these goals. PeerCoPilot ensures information reliability through a retrieval-augmented generation pipeline backed by a large database of over 1,300 vetted resources. We conducted human evaluations with 15 peer providers and 6 service users and found that over 90% of users supported using PeerCoPilot. Moreover, we demonstrated that PeerCoPilot provides more reliable and specific information than a baseline LLM. PeerCoPilot is now used by a group of 5-10 peer providers at CSPNJ, a large behavioral health organization serving over 10,000 service users, and we are actively expanding PeerCoPilot's use.

cs.CL↗

Contextual Budget Bandit for Food Rescue Volunteer Engagement

Volunteer-based food rescue platforms tackle food waste by matching surplus food to communities in need. These platforms face the dual problem of maintaining volunteer engagement and maximizing the food rescued. Existing algorithms to improve volunteer engagement exacerbate geographical disparities, leaving some communities systematically disadvantaged. We address this issue by proposing Contextual Budget Bandit. Contextual Budget Bandit incorporates context-dependent budget allocation in restless multi-armed bandits, a model of decision-making which allows for stateful arms. By doing so, we can allocate higher budgets to communities with lower match rates, thereby alleviating geographical disparities. To tackle this problem, we develop an empirically fast heuristic algorithm. Because the heuristic algorithm can achieve a poor approximation when active volunteers are scarce, we design the Mitosis algorithm, which is guaranteed to compute the optimal budget allocation. Empirically, we demonstrate that our algorithms outperform baselines on both synthetic and real-world food rescue datasets, and show how our algorithm achieves geographical fairness in food rescue.

cs.LG↗

Making Teams and Influencing Agents: Efficiently Coordinating Decision Trees for Interpretable Multi-Agent Reinforcement Learning

Poor interpretability hinders the practical applicability of multi-agent reinforcement learning (MARL) policies. Deploying interpretable surrogates of uninterpretable policies enhances the safety and verifiability of MARL for real-world applications. However, if these surrogates are to interact directly with the environment within human supervisory frameworks, they must be both performant and computationally efficient. Prior work on interpretable MARL has either sacrificed performance for computational efficiency or computational efficiency for performance. To address this issue, we propose HYDRAVIPER, a decision tree-based interpretable MARL algorithm. HYDRAVIPER coordinates training between agents based on expected team performance, and adaptively allocates budgets for environment interaction to improve computational efficiency. Experiments on standard benchmark environments for multi-agent coordination and traffic signal control show that HYDRAVIPER matches the performance of state-of-the-art methods using a fraction of the runtime, and that it maintains a Pareto frontier of performance for different interaction budgets.

cs.MA↗

Out of the Past: An AI-Enabled Pipeline for Traffic Simulation from Noisy, Multimodal Detector Data and Stakeholder Feedback

How can a traffic simulation be designed to faithfully reflect real-world traffic conditions? One crucial step is modeling the volume of traffic demand. But past demand modeling approaches have relied on unrealistic or suboptimal heuristics, and they have failed to adequately account for the effects of noisy and multimodal data on simulation outcomes. In this work, we integrate advances in AI to construct a three-step, end-to-end pipeline for systematically modeling traffic demand from detector data: computer vision for vehicle counting from noisy camera footage, combinatorial optimization for vehicle route generation from multimodal data, and large language models for iterative simulation refinement from natural language feedback. Using a road network from Strongsville, Ohio as a testbed, we show that our pipeline accurately captures the city's traffic patterns in a granular simulation. Beyond Strongsville, incorporating noise and multimodality makes our framework generalizable to municipalities with different levels of data and infrastructure availability.

cs.CE↗

Learning Instruction-Following Policies through Open-Ended Instruction Relabeling with Large Language Models

Developing effective instruction-following policies in reinforcement learning remains challenging due to the reliance on extensive human-labeled instruction datasets and the difficulty of learning from sparse rewards. In this paper, we propose a novel approach that leverages the capabilities of large language models (LLMs) to automatically generate open-ended instructions retrospectively from previously collected agent trajectories. Our core idea is to employ LLMs to relabel unsuccessful trajectories by identifying meaningful subtasks the agent has implicitly accomplished, thereby enriching the agent's training data and substantially alleviating reliance on human annotations. Through this open-ended instruction relabeling, we efficiently learn a unified instruction-following policy capable of handling diverse tasks within a single policy. We empirically evaluate our proposed method in the challenging Craftax environment, demonstrating clear improvements in sample efficiency, instruction coverage, and overall policy performance compared to state-of-the-art baselines. Our results highlight the effectiveness of utilizing LLM-guided open-ended instruction relabeling to enhance instruction-following reinforcement learning.

cs.LG↗

Missing Pieces: How Do Designs that Expose Uncertainty Longitudinally Impact Trust in AI Decision Aids? An In Situ Study of Gig Drivers

Decision aids based on artificial intelligence (AI) induce a wide range of outcomes when they are deployed in uncertain environments. In this paper, we investigate how users' trust in recommendations from an AI decision aid is impacted over time by designs that expose uncertainty in predicted outcomes. Unlike previous work, we focus on gig driving - a real-world, repeated decision-making context. We report on a longitudinal mixed-methods study ($n=51$) where we measured gig drivers' trust as they interacted with an AI-based schedule recommendation tool. Our results show that participants' trust in the tool was shaped by both their first impressions of its accuracy and their longitudinal interactions with it; and that task-aligned framings of uncertainty improved trust by allowing participants to incorporate uncertainty into their decision-making processes. Additionally, we observed that trust depended on their characteristics as drivers, underscoring the need for more in situ studies of AI decision aids.

cs.HC↗