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Fei Richard Yu

Publications and source records attributed to Fei Richard Yu.

At least 19 recordsLinked to original sources

OV-DEIM: Real-time DETR-Style Open-Vocabulary Object Detection with GridSynthetic Augmentation

Real-time open-vocabulary object detection (OVOD) is essential for practical deployment in dynamic environments, where models must recognize a large and evolving set of categories under strict latency constraints. Current real-time OVOD methods are predominantly built upon YOLO-style models. In contrast, real-time DETR-based methods still lag behind in terms of inference latency, model lightweightness, and overall performance. In this work, we present OV-DEIM, an end-to-end DETR-style open-vocabulary detector built upon the recent DEIMv2 framework with integrated vision-language modeling for efficient open-vocabulary inference. We further introduce a simple query supplement strategy that improves Fixed AP without compromising inference speed. Beyond architectural improvements, we introduce GridSynthetic, a simple yet effective data augmentation strategy that composes multiple training samples into structured image grids. By exposing the model to richer object co-occurrence patterns and spatial layouts within a single forward pass, GridSynthetic mitigates the negative impact of noisy localization signals on the classification loss and improves semantic discrimination, particularly for rare categories. Extensive experiments demonstrate that OV-DEIM achieves state-of-the-art performance on open-vocabulary detection benchmarks, delivering superior efficiency and notable improvements on challenging rare categories. Code and pretrained models are available at https://github.com/wleilei/OV-DEIM.

cs.CV

How Safe Is Your Data in Connected and Autonomous Cars: A Consumer Advantage or a Privacy Nightmare ?

The rapid evolution of the automobile sector, driven by advancements in connected and autonomous vehicles (CAVs), has transformed how vehicles communicate, operate, and interact with their surroundings. Technologies such as Vehicle-to-Everything (V2X) communication enable autonomous cars to generate and exchange substantial amounts of data with real-world entities, enhancing safety, improving performance, and delivering personalized user experiences. However, this data-driven ecosystem introduces significant challenges, particularly concerning data privacy, security, and governance. The absence of transparency and comprehensive regulatory frameworks exacerbates issues of unauthorized data access, prolonged retention, and potential misuse, creating tension between consumer benefits and privacy risks. This review paper explores the multifaceted nature of data sharing in CAVs, analyzing its contributions to innovation and its associated vulnerabilities. It evaluates data-sharing mechanisms and communication technologies, highlights the benefits of data exchange across various use cases, examines privacy concerns and risks of data misuse, and critically reviews regulatory frameworks and their inadequacies in safeguarding user privacy. By providing a thorough analysis of the current state of data sharing in the automotive sector, the paper emphasizes the urgent need for robust policies and ethical data management practices. It calls for striking a balance between fostering technological advancements and ensuring secure, consumer-friendly solutions, paving the way for a trustworthy and innovative automotive future.

cs.CY

IGDMRec: Behavior Conditioned Item Graph Diffusion for Multimodal Recommendation

Multimodal recommender systems (MRSs) are critical for various online platforms, offering users more accurate personalized recommendations by incorporating multimodal information of items. Structure-based MRSs have achieved state-of-the-art performance by constructing semantic item graphs, which explicitly model relationships between items based on modality feature similarity. However, such semantic item graphs are often noisy due to 1) inherent noise in multimodal information and 2) misalignment between item semantics and user-item co-occurrence relationships, which introduces false links and leads to suboptimal recommendations. To address this challenge, we propose Item Graph Diffusion for Multimodal Recommendation (IGDMRec), a novel method that leverages a diffusion model with classifier-free guidance to denoise the semantic item graph by integrating user behavioral information. Specifically, IGDMRec introduces a Behavior-conditioned Graph Diffusion (BGD) module, incorporating interaction data as conditioning information to guide the denoising of the semantic item graph. Additionally, a Conditional Denoising Network (CD-Net) is designed to implement the denoising process with manageable complexity. Finally, we propose a contrastive representation augmentation scheme that leverages both the denoised item graph and the original item graph to enhance item representations. \LL{Extensive experiments on four real-world datasets demonstrate the superiority of IGDMRec over competitive baselines, with robustness analysis validating its denoising capability and ablation studies verifying the effectiveness of its key components.

cs.IR

VSE-MOT: Multi-Object Tracking in Low-Quality Video Scenes Guided by Visual Semantic Enhancement

Current multi-object tracking (MOT) algorithms typically overlook issues inherent in low-quality videos, leading to significant degradation in tracking performance when confronted with real-world image deterioration. Therefore, advancing the application of MOT algorithms in real-world low-quality video scenarios represents a critical and meaningful endeavor. To address the challenges posed by low-quality scenarios, inspired by vision-language models, this paper proposes a Visual Semantic Enhancement-guided Multi-Object Tracking framework (VSE-MOT). Specifically, we first design a tri-branch architecture that leverages a vision-language model to extract global visual semantic information from images and fuse it with query vectors. Subsequently, to further enhance the utilization of visual semantic information, we introduce the Multi-Object Tracking Adapter (MOT-Adapter) and the Visual Semantic Fusion Module (VSFM). The MOT-Adapter adapts the extracted global visual semantic information to suit multi-object tracking tasks, while the VSFM improves the efficacy of feature fusion. Through extensive experiments, we validate the effectiveness and superiority of the proposed method in real-world low-quality video scenarios. Its tracking performance metrics outperform those of existing methods by approximately 8% to 20%, while maintaining robust performance in conventional scenarios.

cs.CV

Human Motion Video Generation: A Survey

Human motion video generation has garnered significant research interest due to its broad applications, enabling innovations such as photorealistic singing heads or dynamic avatars that seamlessly dance to music. However, existing surveys in this field focus on individual methods, lacking a comprehensive overview of the entire generative process. This paper addresses this gap by providing an in-depth survey of human motion video generation, encompassing over ten sub-tasks, and detailing the five key phases of the generation process: input, motion planning, motion video generation, refinement, and output. Notably, this is the first survey that discusses the potential of large language models in enhancing human motion video generation. Our survey reviews the latest developments and technological trends in human motion video generation across three primary modalities: vision, text, and audio. By covering over two hundred papers, we offer a thorough overview of the field and highlight milestone works that have driven significant technological breakthroughs. Our goal for this survey is to unveil the prospects of human motion video generation and serve as a valuable resource for advancing the comprehensive applications of digital humans. A complete list of the models examined in this survey is available in Our Repository https://github.com/Winn1y/Awesome-Human-Motion-Video-Generation.

cs.CV

MVG4D: Image Matrix-Based Multi-View and Motion Generation for 4D Content Creation from a Single Image

Advances in generative modeling have significantly enhanced digital content creation, extending from 2D images to complex 3D and 4D scenes. Despite substantial progress, producing high-fidelity and temporally consistent dynamic 4D content remains a challenge. In this paper, we propose MVG4D, a novel framework that generates dynamic 4D content from a single still image by combining multi-view synthesis with 4D Gaussian Splatting (4D GS). At its core, MVG4D employs an image matrix module that synthesizes temporally coherent and spatially diverse multi-view images, providing rich supervisory signals for downstream 3D and 4D reconstruction. These multi-view images are used to optimize a 3D Gaussian point cloud, which is further extended into the temporal domain via a lightweight deformation network. Our method effectively enhances temporal consistency, geometric fidelity, and visual realism, addressing key challenges in motion discontinuity and background degradation that affect prior 4D GS-based methods. Extensive experiments on the Objaverse dataset demonstrate that MVG4D outperforms state-of-the-art baselines in CLIP-I, PSNR, FVD, and time efficiency. Notably, it reduces flickering artifacts and sharpens structural details across views and time, enabling more immersive AR/VR experiences. MVG4D sets a new direction for efficient and controllable 4D generation from minimal inputs.

cs.CV

SceneRAG: Scene-level Retrieval-Augmented Generation for Video Understanding

Despite recent advances in retrieval-augmented generation (RAG) for video understanding, effectively understanding long-form video content remains underexplored due to the vast scale and high complexity of video data. Current RAG approaches typically segment videos into fixed-length chunks, which often disrupts the continuity of contextual information and fails to capture authentic scene boundaries. Inspired by the human ability to naturally organize continuous experiences into coherent scenes, we present SceneRAG, a unified framework that leverages large language models to segment videos into narrative-consistent scenes by processing ASR transcripts alongside temporal metadata. SceneRAG further sharpens these initial boundaries through lightweight heuristics and iterative correction. For each scene, the framework fuses information from both visual and textual modalities to extract entity relations and dynamically builds a knowledge graph, enabling robust multi-hop retrieval and generation that account for long-range dependencies. Experiments on the LongerVideos benchmark, featuring over 134 hours of diverse content, confirm that SceneRAG substantially outperforms prior baselines, achieving a win rate of up to 72.5 percent on generation tasks.

cs.CV

Universal Visuo-Tactile Video Understanding for Embodied Interaction

Tactile perception is essential for embodied agents to understand physical attributes of objects that cannot be determined through visual inspection alone. While existing approaches have made progress in visual and language modalities for physical understanding, they fail to effectively incorporate tactile information that provides crucial haptic feedback for real-world interaction. In this paper, we present VTV-LLM, the first multi-modal large language model for universal Visuo-Tactile Video (VTV) understanding that bridges the gap between tactile perception and natural language. To address the challenges of cross-sensor and cross-modal integration, we contribute VTV150K, a comprehensive dataset comprising 150,000 video frames from 100 diverse objects captured across three different tactile sensors (GelSight Mini, DIGIT, and Tac3D), annotated with four fundamental tactile attributes (hardness, protrusion, elasticity, and friction). We develop a novel three-stage training paradigm that includes VTV enhancement for robust visuo-tactile representation, VTV-text alignment for cross-modal correspondence, and text prompt finetuning for natural language generation. Our framework enables sophisticated tactile reasoning capabilities including feature assessment, comparative analysis, scenario-based decision making and so on. Experimental evaluations demonstrate that VTV-LLM achieves superior performance in tactile video understanding tasks, establishing a foundation for more intuitive human-machine interaction in tactile domains.

cs.CV

Safe-Sora: Safe Text-to-Video Generation via Graphical Watermarking

The explosive growth of generative video models has amplified the demand for reliable copyright preservation of AI-generated content. Despite its popularity in image synthesis, invisible generative watermarking remains largely underexplored in video generation. To address this gap, we propose Safe-Sora, the first framework to embed graphical watermarks directly into the video generation process. Motivated by the observation that watermarking performance is closely tied to the visual similarity between the watermark and cover content, we introduce a hierarchical coarse-to-fine adaptive matching mechanism. Specifically, the watermark image is divided into patches, each assigned to the most visually similar video frame, and further localized to the optimal spatial region for seamless embedding. To enable spatiotemporal fusion of watermark patches across video frames, we develop a 3D wavelet transform-enhanced Mamba architecture with a novel spatiotemporal local scanning strategy, effectively modeling long-range dependencies during watermark embedding and retrieval. To the best of our knowledge, this is the first attempt to apply state space models to watermarking, opening new avenues for efficient and robust watermark protection. Extensive experiments demonstrate that Safe-Sora achieves state-of-the-art performance in terms of video quality, watermark fidelity, and robustness, which is largely attributed to our proposals. Code is publicly available at https://github.com/Sugewud/Safe-Sora

cs.CV

RWKV-X: A Linear Complexity Hybrid Language Model

In this paper, we introduce RWKV-X, a novel hybrid architecture that combines the efficiency of RWKV for short-range modeling with a sparse attention mechanism designed to capture long-range context. Unlike previous hybrid approaches that rely on full attention layers and retain quadratic complexity, RWKV-X achieves linear-time complexity in training and constant-time complexity in inference decoding. We demonstrate that RWKV-X, when continually pretrained on 64K-token sequences, achieves near-perfect accuracy on the 64K passkey retrieval benchmark. It consistently outperforms prior RWKV-7 models on long-context benchmarks, while maintaining strong performance on short-context tasks. These results highlight RWKV-X as a scalable and efficient backbone for general-purpose language modeling, capable of decoding sequences up to 1 million tokens with stable speed and memory usage. To facilitate further research and analysis, we have made the checkpoints and the associated code publicly accessible at: https://github.com/howard-hou/RWKV-X.

cs.CL

PVChat: Personalized Video Chat with One-Shot Learning

Video large language models (ViLLMs) excel in general video understanding, e.g., recognizing activities like talking and eating, but struggle with identity-aware comprehension, such as "Wilson is receiving chemotherapy" or "Tom is discussing with Sarah", limiting their applicability in smart healthcare and smart home environments. To address this limitation, we propose a one-shot learning framework PVChat, the first personalized ViLLM that enables subject-aware question answering (QA) from a single video for each subject. Our approach optimizes a Mixture-of-Heads (MoH) enhanced ViLLM on a synthetically augmented video-QA dataset, leveraging a progressive image-to-video learning strategy. Specifically, we introduce an automated augmentation pipeline that synthesizes identity-preserving positive samples and retrieves hard negatives from existing video corpora, generating a diverse training dataset with four QA types: existence, appearance, action, and location inquiries. To enhance subject-specific learning, we propose a ReLU Routing MoH attention mechanism, alongside two novel objectives: (1) Smooth Proximity Regularization for progressive learning through exponential distance scaling and (2) Head Activation Enhancement for balanced attention routing. Finally, we adopt a two-stage training strategy, transitioning from image pre-training to video fine-tuning, enabling a gradual learning process from static attributes to dynamic representations. We evaluate PVChat on diverse datasets covering medical scenarios, TV series, anime, and real-world footage, demonstrating its superiority in personalized feature understanding after learning from a single video, compared to state-of-the-art ViLLMs.

cs.CV

Safe-VAR: Safe Visual Autoregressive Model for Text-to-Image Generative Watermarking

With the success of autoregressive learning in large language models, it has become a dominant approach for text-to-image generation, offering high efficiency and visual quality. However, invisible watermarking for visual autoregressive (VAR) models remains underexplored, despite its importance in misuse prevention. Existing watermarking methods, designed for diffusion models, often struggle to adapt to the sequential nature of VAR models. To bridge this gap, we propose Safe-VAR, the first watermarking framework specifically designed for autoregressive text-to-image generation. Our study reveals that the timing of watermark injection significantly impacts generation quality, and watermarks of different complexities exhibit varying optimal injection times. Motivated by this observation, we propose an Adaptive Scale Interaction Module, which dynamically determines the optimal watermark embedding strategy based on the watermark information and the visual characteristics of the generated image. This ensures watermark robustness while minimizing its impact on image quality. Furthermore, we introduce a Cross-Scale Fusion mechanism, which integrates mixture of both heads and experts to effectively fuse multi-resolution features and handle complex interactions between image content and watermark patterns. Experimental results demonstrate that Safe-VAR achieves state-of-the-art performance, significantly surpassing existing counterparts regarding image quality, watermarking fidelity, and robustness against perturbations. Moreover, our method exhibits strong generalization to an out-of-domain watermark dataset QR Codes.

cs.MM

CLIP-Optimized Multimodal Image Enhancement via ISP-CNN Fusion for Coal Mine IoVT under Uneven Illumination

Clear monitoring images are crucial for the safe operation of coal mine Internet of Video Things (IoVT) systems. However, low illumination and uneven brightness in underground environments significantly degrade image quality, posing challenges for enhancement methods that often rely on difficult-to-obtain paired reference images. Additionally, there is a trade-off between enhancement performance and computational efficiency on edge devices within IoVT systems.To address these issues, we propose a multimodal image enhancement method tailored for coal mine IoVT, utilizing an ISP-CNN fusion architecture optimized for uneven illumination. This two-stage strategy combines global enhancement with detail optimization, effectively improving image quality, especially in poorly lit areas. A CLIP-based multimodal iterative optimization allows for unsupervised training of the enhancement algorithm. By integrating traditional image signal processing (ISP) with convolutional neural networks (CNN), our approach reduces computational complexity while maintaining high performance, making it suitable for real-time deployment on edge devices.Experimental results demonstrate that our method effectively mitigates uneven brightness and enhances key image quality metrics, with PSNR improvements of 2.9%-4.9%, SSIM by 4.3%-11.4%, and VIF by 4.9%-17.8% compared to seven state-of-the-art algorithms. Simulated coal mine monitoring scenarios validate our method's ability to balance performance and computational demands, facilitating real-time enhancement and supporting safer mining operations.

cs.CV

Exploring Embodied Multimodal Large Models: Development, Datasets, and Future Directions

Embodied multimodal large models (EMLMs) have gained significant attention in recent years due to their potential to bridge the gap between perception, cognition, and action in complex, real-world environments. This comprehensive review explores the development of such models, including Large Language Models (LLMs), Large Vision Models (LVMs), and other models, while also examining other emerging architectures. We discuss the evolution of EMLMs, with a focus on embodied perception, navigation, interaction, and simulation. Furthermore, the review provides a detailed analysis of the datasets used for training and evaluating these models, highlighting the importance of diverse, high-quality data for effective learning. The paper also identifies key challenges faced by EMLMs, including issues of scalability, generalization, and real-time decision-making. Finally, we outline future directions, emphasizing the integration of multimodal sensing, reasoning, and action to advance the development of increasingly autonomous systems. By providing an in-depth analysis of state-of-the-art methods and identifying critical gaps, this paper aims to inspire future advancements in EMLMs and their applications across diverse domains.

cs.RO

PAFT: Prompt-Agnostic Fine-Tuning

Fine-tuning large language models (LLMs) often causes overfitting to specific prompt wording, where minor phrasing variations drastically reduce performance. To address this, we propose Prompt-Agnostic Fine-Tuning (PAFT), a method that enhances robustness through dynamic prompt variation during training. PAFT first generates diverse synthetic prompts, then continuously samples from this set to construct training instances, forcing models to learn fundamental task principles rather than surface-level patterns. Across systematic evaluations using both supervised fine-tuning (SFT) and reinforcement learning fine-tuning (RLFT), PAFT demonstrates substantially improved prompt robustness, achieving 7% higher generalization accuracy on unseen prompts than standard methods. In addition to enhanced robustness, PAFT consistently yields superior overall performance on established benchmarks for question answering, mathematical reasoning, and tool use. Notably, models trained with PAFT attain 3.2 faster inference speeds due to reduced prompt sensitivity. Ablation studies further validate effectiveness of PAFT, while theoretical analysis reveals that PAFT can effectively enhance the cross-domain generalization ability of LLM.

cs.CL

EmoBench-M: Benchmarking Emotional Intelligence for Multimodal Large Language Models

With the integration of multimodal large language models (MLLMs) into robotic systems and AI applications, embedding emotional intelligence (EI) capabilities is essential for enabling these models to perceive, interpret, and respond to human emotions effectively in real-world scenarios. Existing static, text-based, or text-image benchmarks overlook the multimodal complexities of real interactions and fail to capture the dynamic, context-dependent nature of emotional expressions, rendering them inadequate for evaluating MLLMs' EI capabilities. To address these limitations, we introduce EmoBench-M, a systematic benchmark grounded in established psychological theories, designed to evaluate MLLMs across 13 evaluation scenarios spanning three hierarchical dimensions: foundational emotion recognition (FER), conversational emotion understanding (CEU), and socially complex emotion analysis (SCEA). Evaluation was conducted on 27 state-of-the-art MLLMs, using both objective task-specific metrics and LLM-based evaluation, revealing a substantial performance gap relative to human-level competence. Even the best performing models, Gemini-3.0-Pro and GPT-5.2, achieve the highest scores on EmoBench-M, 70.5 and 66.5 points respectively. Specialized models such as AffectGPT exhibit uneven performance across EmoBench-M, demonstrating strengths in certain scenarios but generally lacking comprehensive emotional intelligence. By providing a comprehensive, multimodal evaluation framework, EmoBench-M captures both the strengths and weaknesses of current MLLMs across diverse emotional contexts. All benchmark resources, including datasets and code, are publicly available at https://emo-gml.github.io/, facilitating further research and advancement in MLLM emotional intelligence.

cs.CL

PointTalk: Audio-Driven Dynamic Lip Point Cloud for 3D Gaussian-based Talking Head Synthesis

Talking head synthesis with arbitrary speech audio is a crucial challenge in the field of digital humans. Recently, methods based on radiance fields have received increasing attention due to their ability to synthesize high-fidelity and identity-consistent talking heads from just a few minutes of training video. However, due to the limited scale of the training data, these methods often exhibit poor performance in audio-lip synchronization and visual quality. In this paper, we propose a novel 3D Gaussian-based method called PointTalk, which constructs a static 3D Gaussian field of the head and deforms it in sync with the audio. It also incorporates an audio-driven dynamic lip point cloud as a critical component of the conditional information, thereby facilitating the effective synthesis of talking heads. Specifically, the initial step involves generating the corresponding lip point cloud from the audio signal and capturing its topological structure. The design of the dynamic difference encoder aims to capture the subtle nuances inherent in dynamic lip movements more effectively. Furthermore, we integrate the audio-point enhancement module, which not only ensures the synchronization of the audio signal with the corresponding lip point cloud within the feature space, but also facilitates a deeper understanding of the interrelations among cross-modal conditional features. Extensive experiments demonstrate that our method achieves superior high-fidelity and audio-lip synchronization in talking head synthesis compared to previous methods.

cs.SD

A Review of Human Emotion Synthesis Based on Generative Technology

Human emotion synthesis is a crucial aspect of affective computing. It involves using computational methods to mimic and convey human emotions through various modalities, with the goal of enabling more natural and effective human-computer interactions. Recent advancements in generative models, such as Autoencoders, Generative Adversarial Networks, Diffusion Models, Large Language Models, and Sequence-to-Sequence Models, have significantly contributed to the development of this field. However, there is a notable lack of comprehensive reviews in this field. To address this problem, this paper aims to address this gap by providing a thorough and systematic overview of recent advancements in human emotion synthesis based on generative models. Specifically, this review will first present the review methodology, the emotion models involved, the mathematical principles of generative models, and the datasets used. Then, the review covers the application of different generative models to emotion synthesis based on a variety of modalities, including facial images, speech, and text. It also examines mainstream evaluation metrics. Additionally, the review presents some major findings and suggests future research directions, providing a comprehensive understanding of the role of generative technology in the nuanced domain of emotion synthesis.

cs.LG