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Felix Beierle

Publications and source records attributed to Felix Beierle.

At least 19 recordsLinked to original sources

SKT5SciSumm -- Revisiting Extractive-Generative Approach for Multi-Document Scientific Summarization

Summarization for scientific text has shown significant benefits both for the research community and human society. Given the fact that the nature of scientific text is distinctive and the input of the multi-document summarization task is substantially long, the task requires sufficient embedding generation and text truncation without losing important information. To tackle these issues, in this paper, we propose SKT5SciSumm - a hybrid framework for multi-document scientific summarization (MDSS). We leverage the Sentence-Transformer version of Scientific Paper Embeddings using Citation-Informed Transformers (SPECTER) to encode and represent textual sentences, allowing for efficient extractive summarization using k-means clustering. We employ the T5 family of models to generate abstractive summaries using extracted sentences. SKT5SciSumm achieves state-of-the-art performance on the Multi-XScience dataset. Through extensive experiments and evaluation, we showcase the benefits of our model by using less complicated models to achieve remarkable results, thereby highlighting its potential in advancing the field of multi-document summarization for scientific text.

cs.CL

Social Media App Usage in Relation with PHQ-9 Depression Scores during the COVID-19 Pandemic

With about 300 million affected people, major depressive disorder (MDD) is one of the most common diseases worldwide. During the COVID-19 pandemic, the number of cases increased even further, by 28%. Many factors may be correlated with MDD, including the excessive use of social media apps. In this paper, we investigated the relationship between the use of social media and communication apps and depressive symptoms during the COVID-19 pandemic. The pandemic and social distancing like lockdowns probably changed smartphone usage times and usage patterns. While previous studies have shown an association between depression and social media usage, we report about the situation during these special circumstances.We employed a log-linear regression to examine the association of social media and communication app usage and depression. To quantify the usage, we applied the total usage time in hours of social media apps (e.g., WhatsApp, Facebook) as well as communication apps (Phone and Messaging) within one week. To measure depressive symptoms, we used the PHQ-9 score. We discovered a significant association between the usage time and the PHQ-9 score (beta=0.0084, p-value=0.010). We conclude that social media usage is a robust marker for depression severity and future research should focus on a better understanding of the underlying causality and potential counter-measures.

cs.CY

Development Frameworks for Microservice-based Applications: Evaluation and Comparison

The microservice architectural style has gained much attention from both academia and industry recently as a novel way to design, develop, and deploy cloud-native applications. This concept encourages the decomposition of a monolith into multiple independently deployable units. A typical microservices-based application is formed of two service types: functional services, which provide the core business logic, and infrastructure services, which provide essential functionalities for a microservices ecosystem. To improve developers' productivity, many software frameworks have been developed to provide those reusable infrastructure services, allowing programmers to focus on implementing microservices in arbitrary ways. In this work, we made use of four open source frameworks to develop a cloud-based application in order to compare and evaluate their usability and practicability. While all selected frameworks promote asynchronous microservice design in general, there are differences in the ways each implements services. This leads to interoperability issues, such as message topic naming convention. Additionally, a key finding is the long startup times of JVM-based services that might reduce application's resiliency and portability. Some other advantages come directly from the programming language, such as the ability of Go to generate native binary executables, which results in very small and compact Docker images (up to 78\% smaller compared to other languages).

cs.SE

MS2M: A message-based approach for live stateful microservices migration

In the last few years, the proliferation of edge and cloud computing infrastructures as well as the increasing number of mobile devices has facilitated the emergence of many novel applications. However, that increase of complexities also creates novel challenges for service providers, for example, the efficient management of interdependent services during runtime. One strategy is to reallocate services dynamically by migrating them to suitable servers. However, not every microservice can be deployed as stateless instances, which leads to suboptimal performance of live migration techniques. In this work, we propose a novel live migration scheme focusing on stateful microservices in edge and cloud environments by utilizing the underlying messaging infrastructure to reconstruct the service's state. Not only can this approach be applied in various microservice deployment scenarios, experimental evaluation results also show a reduction of 19.92% downtime compared to the stop-and-copy migration method.

cs.SE

Demonstrator Game Showcasing Indoor Positioning via BLE Signal Strength

For a non-technical audience, new concepts from computer science and engineering are often hard to grasp. In order to introduce a general audience to topics related to Industry 4.0, we designed and developed a demonstrator game. The Who-wants-to-be-a-millionaire?-style quiz game lets the player experience indoor positioning based on Bluetooth signal strength firsthand. We found that such an interactive game demonstrator can function as a conversation-opener and is useful in helping introduce concepts relevant for many future jobs.

cs.CY

Corona Health -- A Study- and Sensor-based Mobile App Platform Exploring Aspects of the COVID-19 Pandemic

Physical and mental well-being during the COVID-19 pandemic is typically assessed via surveys, which might make it difficult to conduct longitudinal studies and might lead to data suffering from recall bias. Ecological momentary assessment (EMA) driven smartphone apps can help alleviate such issues, allowing for in situ recordings. Implementing such an app is not trivial, necessitates strict regulatory and legal requirements, and requires short development cycles to appropriately react to abrupt changes in the pandemic. Based on an existing app framework, we developed Corona Health, an app that serves as a platform for deploying questionnaire-based studies in combination with recordings of mobile sensors. In this paper, we present the technical details of Corona Health and provide first insights into the collected data. Through collaborative efforts from experts from public health, medicine, psychology, and computer science, we released Corona Health publicly on Google Play and the Apple App Store (in July, 2020) in 8 languages and attracted 7,290 installations so far. Currently, five studies related to physical and mental well-being are deployed and 17,241 questionnaires have been filled out. Corona Health proves to be a viable tool for conducting research related to the COVID-19 pandemic and can serve as a blueprint for future EMA-based studies. The data we collected will substantially improve our knowledge on mental and physical health states, traits and trajectories as well as its risk and protective factors over the course of the COVID-19 pandemic and its diverse prevention measures.

cs.CY

Public Perception of the German COVID-19 Contact-Tracing App Corona-Warn-App

Several governments introduced or promoted the use of contact-tracing apps during the ongoing COVID-19 pandemic. In Germany, the related app is called Corona-Warn-App, and by end of 2020, it had 22.8 million downloads. Contact tracing is a promising approach for containing the spread of the novel coronavirus. It is only effective if there is a large user base, which brings new challenges like app users unfamiliar with using smartphones or apps. As Corona-Warn-App is voluntary to use, reaching many users and gaining a positive public perception is crucial for its effectiveness. Based on app reviews and tweets, we are analyzing the public perception of Corona-Warn-App. We collected and analyzed all 78,963 app reviews for the Android and iOS versions from release (June 2020) to beginning of February 2021, as well as all original tweets until February 2021 containing #CoronaWarnApp (43,082). For the reviews, the most common words and n-grams point towards technical issues, but it remains unclear, to what extent this is due to the app itself, the used Exposure Notification Framework, system settings on the user's phone, or the user's misinterpretations of app content. For Twitter data, overall, based on tweet content, frequent hashtags, and interactions with tweets, we conclude that the German Twitter-sphere widely reports adopting the app and promotes its use.

cs.CY

Developing Apps for Researching the COVID-19 Pandemic with the TrackYourHealth Platform

Through lockdowns and other severe changes to daily life, almost everyone is affected by the COVID-19 pandemic. Scientists and medical doctors are - among others - mainly interested in researching, monitoring, and improving physical and mental health of the general population. Mobile health apps (mHealth), and apps conducting ecological momentary assessments (EMA) respectively, can help in this context. However, developing such mobile applications poses many challenges like costly software development efforts, strict privacy rules, compliance with ethical guidelines, local laws, and regulations. In this paper, we present TrackYourHealth (TYH), a highly configurable, generic, and modular mobile data collection and EMA platform, which enabled us to develop and release two mobile multi-platform applications related to COVID-19 in just a few weeks. We present TYH and highlight specific challenges researchers and developers of similar apps may also face, especially when developing apps related to the medical field.

cs.SE

Distributed-Ledger-based Authentication with Decentralized Identifiers and Verifiable Credentials

Authentication with username and password is becoming an inconvenient process for the user. End users typically have little control over their personal privacy, and data breaches effecting millions of users have already happened several times. We have implemented a proof of concept decentralized OpenID Connect Provider by marrying it with Self-Sovereign Identity, which gives users the freedom to choose from a very large pool of identity providers instead of just a select few corporations, thus enabling the democratization of the highly centralized digital identity landscape. Furthermore, we propose a verifiable credential powered decentralized Public Key Infrastructure using distributed ledger technologies, which creates a straightforward and verifiable way for retrieving digital certificates.

cs.DC

Full-text Search for Verifiable Credential Metadata on Distributed Ledgers

Self-sovereign Identity (SSI) powered by distributed ledger technologies enables more flexible and faster digital identification workflows, while at the same time limiting the control and influence of central authorities. However, a global identity solution must be able to handle myriad credential types from millions of issuing organizations. As metadata about types of digital credentials is readable by everyone on the public permissioned ledger with Hyperledger Indy, anyone could find relevant and trusted credential types for their use cases by looking at the records on the blockchain. To this date, no efficient full-text search mechanism exists that would allow users to search for credential types in a simple and efficient fashion tightly integrated into their applications. In this work, we propose a full-text search framework based on the publicly available metadata on the Hyperledger Indy ledger for retrieving matching credential types. The proposed solution is able to find credential types based on textual input from the user by using a full-text search engine and maintaining a local copy of the ledger. Thus, we do not need to rely on information about credentials coming from a very large candidate pool of third parties we would need to trust, such as the website of a company displaying its own identifier and a list of issued credentials. We have also proven the feasiblity of the concept by implementing and evaluating a prototype of the full-text credential metadata search service.

cs.CR

On Gossip-based Information Dissemination in Pervasive Recommender Systems

Pervasive computing systems employ distributed and embedded devices in order to raise, communicate, and process data in an anytime-anywhere fashion. Certainly, its most prominent device is the smartphone due to its wide proliferation, growing computation power, and wireless networking capabilities. In this context, we revisit the implementation of digitalized word-of-mouth that suggests exchanging item preferences between smartphones offline and directly in immediate proximity. Collaboratively and decentrally collecting data in this way has two benefits. First, it allows to attach for instance location-sensitive context information in order to enrich collected item preferences. %enhance on-device recommendations. Second, model building does not require network connectivity. Despite the benefits, the approach naturally raises data privacy and data scarcity issues. In order to address both, we propose Propagate and Filter, a method that translates the traditional approach of finding similar peers and exchanging item preferences among each other from the field of decentralized to that of pervasive recommender systems. Additionally, we present preliminary results on a prototype mobile application that implements the proposed device-to-device information exchange. Average ad-hoc connection delays of 25.9 seconds and reliable connection success rates within 6 meters underpin the approach's technical feasibility.

cs.SI

Collaborating with Users in Proximity for Decentralized Mobile Recommender Systems

Typically, recommender systems from any domain, be it movies, music, restaurants, etc., are organized in a centralized fashion. The service provider holds all the data, biases in the recommender algorithms are not transparent to the user, and the service providers often create lock-in effects making it inconvenient for the user to switch providers. In this paper, we argue that the user's smartphone already holds a lot of the data that feeds into typical recommender systems for movies, music, or POIs. With the ubiquity of the smartphone and other users in proximity in public places or public transportation, data can be exchanged directly between users in a device-to-device manner. This way, each smartphone can build its own database and calculate its own recommendations. One of the benefits of such a system is that it is not restricted to recommendations for just one user - ad-hoc group recommendations are also possible. While the infrastructure for such a platform already exists - the smartphones already in the palms of the users - there are challenges both with respect to the mobile recommender system platform as well as to its recommender algorithms. In this paper, we present a mobile architecture for the described system - consisting of data collection, data exchange, and recommender system - and highlight its challenges and opportunities.

cs.IR

Do You Like What I Like? Similarity Estimation in Proximity-based Mobile Social Networks

While existing social networking services tend to connect people who know each other, people show a desire to also connect to yet unknown people in physical proximity. Existing research shows that people tend to connect to similar people. Utilizing technology in order to stimulate human interaction between strangers, we consider the scenario of two strangers meeting. On the example of similarity in musical taste, we develop a solution for the problem of similarity estimation in proximity-based mobile social networks. We show that a single exchange of a probabilistic data structure between two devices can closely estimate the similarity of two users - without the need to contact a third-party server.We introduce metrics for fast and space-efficient approximation of the Dice coefficient of two multisets - based on the comparison of two Counting Bloom Filters or two Count-Min Sketches. Our analysis shows that utilizing a single hash function minimizes the error when comparing these probabilistic data structures. The size that should be chosen for the data structure depends on the expected average number of unique input elements. Using real user data, we show that a Counting Bloom Filter with a single hash function and a length of 128 is sufficient to accurately estimate the similarity between two multisets representing the musical tastes of two users. Our approach is generalizable for any other similarity estimation of frequencies represented as multisets.

cs.SI

MAIA: A Microservices-based Architecture for Industrial Data Analytics

In recent decades, it has become a significant tendency for industrial manufacturers to adopt decentralization as a new manufacturing paradigm. This enables more efficient operations and facilitates the shift from mass to customized production. At the same time, advances in data analytics give more insights into the production lines, thus improving its overall productivity. The primary objective of this paper is to apply a decentralized architecture to address new challenges in industrial analytics. The main contributions of this work are therefore two-fold: (1) an assessment of the microservices' feasibility in industrial environments, and (2) a microservices-based architecture for industrial data analytics. Also, a prototype has been developed, analyzed, and evaluated, to provide further practical insights. Initial evaluation results of this prototype underpin the adoption of microservices in industrial analytics with less than 20ms end-to-end processing latency for predicting movement paths for 100 autonomous robots on a commodity hardware server. However, it also identifies several drawbacks of the approach, which is, among others, the complexity in structure, leading to higher resource consumption.

cs.DC

affinity: A System for Latent User Similarity Comparison on Texting Data

In the field of social networking services, finding similar users based on profile data is common practice. Smartphones harbor sensor and personal context data that can be used for user profiling. Yet, one vast source of personal data, that is text messaging data, has hardly been studied for user profiling. We see three reasons for this: First, private text messaging data is not shared due to their intimate character. Second, the definition of an appropriate privacy-preserving similarity measure is non-trivial. Third, assessing the quality of a similarity measure on text messaging data representing a potentially infinite set of topics is non-trivial. In order to overcome these obstacles we propose affinity, a system that assesses the similarity between text messaging histories of users reliably and efficiently in a privacy-preserving manner. Private texting data stays on user devices and data for comparison is compared in a latent format that neither allows to reconstruct the comparison words nor any original private plain text. We evaluate our approach by calculating similarities between Twitter histories of 60 US senators. The resulting similarity network reaches an average 85.0% accuracy on a political party classification task.

cs.SI

Context Data Categories and Privacy Model for Mobile Data Collection Apps

Context-aware applications stemming from diverse fields like mobile health, recommender systems, and mobile commerce potentially benefit from knowing aspects of the user's personality. As filling out personality questionnaires is tedious, we propose the prediction of the user's personality from smartphone sensor and usage data. In order to collect data for researching the relationship between smartphone data and personality, we developed the Android app TYDR (Track Your Daily Routine) which tracks smartphone data and utilizes psychometric personality questionnaires. With TYDR, we track a larger variety of smartphone data than similar existing apps, including metadata on notifications, photos taken, and music played back by the user. For the development of TYDR, we introduce a general context data model consisting of four categories that focus on the user's different types of interactions with the smartphone: physical conditions and activity, device status and usage, core functions usage, and app usage. On top of this, we develop the privacy model PM-MoDaC specifically for apps related to the collection of mobile data, consisting of nine proposed privacy measures. We present the implementation of all of those measures in TYDR. Although the utilization of the user's personality based on the usage of his or her smartphone is a challenging endeavor, it seems to be a promising approach for various types of context-aware mobile applications.

cs.CY

TYDR - Track Your Daily Routine. Android App for Tracking Smartphone Sensor and Usage Data

We present the Android app TYDR (Track Your Daily Routine) which tracks smartphone sensor and usage data and utilizes standardized psychometric personality questionnaires. With the app, we aim at collecting data for researching correlations between the tracked smartphone data and the user's personality in order to predict personality from smartphone data. In this paper, we highlight our approaches in addressing the challenges in developing such an app. We optimize the tracking of sensor data by assessing the trade-off of size of data and battery consumption and granularity of the stored information. Our user interface is designed to incentivize users to install the app and fill out questionnaires. TYDR processes and visualizes the tracked sensor and usage data as well as the results of the personality questionnaires. When developing an app that will be used in psychological studies, requirements posed by ethics commissions / institutional review boards and data protection officials have to be met. We detail our approaches concerning those requirements regarding the anonymized storing of user data, informing the users about the data collection, and enabling an opt-out option. We present our process for anonymized data storing while still being able to identify individual users who successfully completed a psychological study with the app.

cs.CY

Towards Psychometrics-based Friend Recommendations in Social Networking Services

Two of the defining elements of Social Networking Services are the social profile, containing information about the user, and the social graph, containing information about the connections between users. Social Networking Services are used to connect to known people as well as to discover new contacts. Current friend recommendation mechanisms typically utilize the social graph. In this paper, we argue that psychometrics, the field of measuring personality traits, can help make meaningful friend recommendations based on an extended social profile containing collected smartphone sensor data. This will support the development of highly distributed Social Networking Services without central knowledge of the social graph.

cs.SI