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Feng Liang

Publications and source records attributed to Feng Liang.

At least 37 records · Page 2Linked to original sources

FedSM: Robust Semantics-Guided Feature Mixup for Bias Reduction in Federated Learning with Long-Tail Data

Federated Learning (FL) enables collaborative model training across decentralized clients without sharing private data. However, FL suffers from biased global models due to non-IID and long-tail data distributions. We propose \textbf{FedSM}, a novel client-centric framework that mitigates this bias through semantics-guided feature mixup and lightweight classifier retraining. FedSM uses a pretrained image-text-aligned model to compute category-level semantic relevance, guiding the category selection of local features to mix-up with global prototypes to generate class-consistent pseudo-features. These features correct classifier bias, especially when data are heavily skewed. To address the concern of potential domain shift between the pretrained model and the data, we propose probabilistic category selection, enhancing feature diversity to effectively mitigate biases. All computations are performed locally, requiring minimal server overhead. Extensive experiments on long-tail datasets with various imbalanced levels demonstrate that FedSM consistently outperforms state-of-the-art methods in accuracy, with high robustness to domain shift and computational efficiency.

cs.LG↗

Synthesizing Artifact Dataset for Pixel-level Detection

Artifact detectors have been shown to enhance the performance of image-generative models by serving as reward models during fine-tuning. These detectors enable the generative model to improve overall output fidelity and aesthetics. However, training the artifact detector requires expensive pixel-level human annotations that specify the artifact regions. The lack of annotated data limits the performance of the artifact detector. A naive pseudo-labeling approach-training a weak detector and using it to annotate unlabeled images-suffers from noisy labels, resulting in poor performance. To address this, we propose an artifact corruption pipeline that automatically injects artifacts into clean, high-quality synthetic images on a predetermined region, thereby producing pixel-level annotations without manual labeling. The proposed method enables training of an artifact detector that achieves performance improvements of 13.2% for ConvNeXt and 3.7% for Swin-T, as verified on human-labeled data, compared to baseline approaches. This work represents an initial step toward scalable pixel-level artifact annotation datasets that integrate world knowledge into artifact detection.

cs.CV↗

FedPall: Prototype-based Adversarial and Collaborative Learning for Federated Learning with Feature Drift

Federated learning (FL) enables collaborative training of a global model in the centralized server with data from multiple parties while preserving privacy. However, data heterogeneity can significantly degrade the performance of the global model when each party uses datasets from different sources to train a local model, thereby affecting personalized local models. Among various cases of data heterogeneity, feature drift, feature space difference among parties, is prevalent in real-life data but remains largely unexplored. Feature drift can distract feature extraction learning in clients and thus lead to poor feature extraction and classification performance. To tackle the problem of feature drift in FL, we propose FedPall, an FL framework that utilizes prototype-based adversarial learning to unify feature spaces and collaborative learning to reinforce class information within the features. Moreover, FedPall leverages mixed features generated from global prototypes and local features to enhance the global classifier with classification-relevant information from a global perspective. Evaluation results on three representative feature-drifted datasets demonstrate FedPall's consistently superior performance in classification with feature-drifted data in the FL scenario.

cs.LG↗

Lower Layers Matter: Alleviating Hallucination via Multi-Layer Fusion Contrastive Decoding with Truthfulness Refocused

Large Language Models (LLMs) have demonstrated exceptional performance across various natural language processing tasks. However, they occasionally generate inaccurate and counterfactual outputs, a phenomenon commonly referred to as "hallucinations''. To tackle this issue, recent studies have explored contrastive decoding between the original model and an amateur model with induced hallucination, showing promising results. Nevertheless, this approach can disrupt the original LLM's output distribution due to coarse contrast and simple subtraction operations, potentially leading to errors. In this paper, we introduce a novel contrastive decoding framework, termed LOL (LOwer Layer Matters). Unlike prior methods that focus solely on the final layer, our approach integrates contrastive information from lower layers to enable multi-layer fusion during contrastive decoding. Additionally, we incorporate a truthfulness refocused module that leverages instruction guidance to further improve truthfulness in contrastive decoding. Extensive experiments on four publicly available datasets demonstrate that the LOL framework significantly mitigates hallucination while outperforming existing baselines in most cases. For reproducibility, we will release our code and data upon acceptance.

cs.CL↗

3DM-WeConvene: Learned Image Compression with 3D Multi-Level Wavelet-Domain Convolution and Entropy Model

Learned image compression (LIC) has recently made significant progress, surpassing traditional methods. However, most LIC approaches operate mainly in the spatial domain and lack mechanisms for reducing frequency-domain correlations. To address this, we propose a novel framework that integrates low-complexity 3D multi-level Discrete Wavelet Transform (DWT) into convolutional layers and entropy coding, reducing both spatial and channel correlations to improve frequency selectivity and rate-distortion (R-D) performance. Our proposed 3D multi-level wavelet-domain convolution (3DM-WeConv) layer first applies 3D multi-level DWT (e.g., 5/3 and 9/7 wavelets from JPEG 2000) to transform data into the wavelet domain. Then, different-sized convolutions are applied to different frequency subbands, followed by inverse 3D DWT to restore the spatial domain. The 3DM-WeConv layer can be flexibly used within existing CNN-based LIC models. We also introduce a 3D wavelet-domain channel-wise autoregressive entropy model (3DWeChARM), which performs slice-based entropy coding in the 3D DWT domain. Low-frequency (LF) slices are encoded first to provide priors for high-frequency (HF) slices. A two-step training strategy is adopted: first balancing LF and HF rates, then fine-tuning with separate weights. Extensive experiments demonstrate that our framework consistently outperforms state-of-the-art CNN-based LIC methods in R-D performance and computational complexity, with larger gains for high-resolution images. On the Kodak, Tecnick 100, and CLIC test sets, our method achieves BD-Rate reductions of -12.24%, -15.51%, and -12.97%, respectively, compared to H.266/VVC.

cs.CV↗

Looking Backward: Streaming Video-to-Video Translation with Feature Banks

This paper introduces StreamV2V, a diffusion model that achieves real-time streaming video-to-video (V2V) translation with user prompts. Unlike prior V2V methods using batches to process limited frames, we opt to process frames in a streaming fashion, to support unlimited frames. At the heart of StreamV2V lies a backward-looking principle that relates the present to the past. This is realized by maintaining a feature bank, which archives information from past frames. For incoming frames, StreamV2V extends self-attention to include banked keys and values and directly fuses similar past features into the output. The feature bank is continually updated by merging stored and new features, making it compact but informative. StreamV2V stands out for its adaptability and efficiency, seamlessly integrating with image diffusion models without fine-tuning. It can run 20 FPS on one A100 GPU, being 15x, 46x, 108x, and 158x faster than FlowVid, CoDeF, Rerender, and TokenFlow, respectively. Quantitative metrics and user studies confirm StreamV2V's exceptional ability to maintain temporal consistency.

cs.CV↗

Movie Weaver: Tuning-Free Multi-Concept Video Personalization with Anchored Prompts

Video personalization, which generates customized videos using reference images, has gained significant attention. However, prior methods typically focus on single-concept personalization, limiting broader applications that require multi-concept integration. Attempts to extend these models to multiple concepts often lead to identity blending, which results in composite characters with fused attributes from multiple sources. This challenge arises due to the lack of a mechanism to link each concept with its specific reference image. We address this with anchored prompts, which embed image anchors as unique tokens within text prompts, guiding accurate referencing during generation. Additionally, we introduce concept embeddings to encode the order of reference images. Our approach, Movie Weaver, seamlessly weaves multiple concepts-including face, body, and animal images-into one video, allowing flexible combinations in a single model. The evaluation shows that Movie Weaver outperforms existing methods for multi-concept video personalization in identity preservation and overall quality.

cs.CV↗

Similarity Trajectories: Linking Sampling Process to Artifacts in Diffusion-Generated Images

Artifact detection algorithms are crucial to correcting the output generated by diffusion models. However, because of the variety of artifact forms, existing methods require substantial annotated data for training. This requirement limits their scalability and efficiency, which restricts their wide application. This paper shows that the similarity of denoised images between consecutive time steps during the sampling process is related to the severity of artifacts in images generated by diffusion models. Building on this observation, we introduce the concept of Similarity Trajectory to characterize the sampling process and its correlation with the image artifacts presented. Using an annotated data set of 680 images, which is only 0.1% of the amount of data used in the prior work, we trained a classifier on these trajectories to predict the presence of artifacts in images. By performing 10-fold validation testing on the balanced annotated data set, the classifier can achieve an accuracy of 72.35%, highlighting the connection between the Similarity Trajectory and the occurrence of artifacts. This approach enables differentiation between artifact-exhibiting and natural-looking images using limited training data.

cs.CV↗

Understanding Emotional Body Expressions via Large Language Models

Emotion recognition based on body movements is vital in human-computer interaction. However, existing emotion recognition methods predominantly focus on enhancing classification accuracy, often neglecting the provision of textual explanations to justify their classifications. In this paper, we propose an Emotion-Action Interpreter powered by Large Language Model (EAI-LLM), which not only recognizes emotions but also generates textual explanations by treating 3D body movement data as unique input tokens within large language models (LLMs). Specifically, we propose a multi-granularity skeleton tokenizer designed for LLMs, which separately extracts spatio-temporal tokens and semantic tokens from the skeleton data. This approach allows LLMs to generate more nuanced classification descriptions while maintaining robust classification performance. Furthermore, we treat the skeleton sequence as a specific language and propose a unified skeleton token module. This module leverages the extensive background knowledge and language processing capabilities of LLMs to address the challenges of joint training on heterogeneous datasets, thereby significantly enhancing recognition accuracy on individual datasets. Experimental results demonstrate that our model achieves recognition accuracy comparable to existing methods. More importantly, with the support of background knowledge from LLMs, our model can generate detailed emotion descriptions based on classification results, even when trained on a limited amount of labeled skeleton data.

cs.HC↗

Numerical Simulations of Geomechanical Deformation, Fluid Flow and Reactive Transport in Shale Rough-Walled Microfractures

Improving hydrocarbon production with hydraulic fracturing from unconventional reservoirs requires investigating transport phenomena at the single fracture level. In this study, we simulated geomechanical deformation, fluid flow, and reactive transport to understand the effect of hydraulic fracturing treatment on permeability evolution in shale rough-walled fractures. Using concepts of fractional Brownian motion and surface roughness characterizations with laser profilometer, we first generated three rough-walled microfractures consistent with three laboratory experiments (i.e., E4, E5 and E6). After that, the generated microfractures were subjected to a confining pressure in accord with experimental conditions, and geomechanical deformation was simulated. We used the OpenFOAM software package to simulate the fluid flow and permeability. By comparing the simulated permeability values with the experimentally measured ones we found relative errors equal to 28, 15 and 200% respectively for the experiments E4, E5 and E6. After calibration, however, the relative error dropped below 4%. We next simulated the reactive transport using the GeoChemFOAM solver and investigated permeability evolution in the deformed microfractures. We found that after 10 hrs of reactive transport simulations, permeability increased by 47%, on average, in all cases studied here.

physics.flu-dyn↗

Efficient Model Compression for Bayesian Neural Networks

Model Compression has drawn much attention within the deep learning community recently. Compressing a dense neural network offers many advantages including lower computation cost, deployability to devices of limited storage and memories, and resistance to adversarial attacks. This may be achieved via weight pruning or fully discarding certain input features. Here we demonstrate a novel strategy to emulate principles of Bayesian model selection in a deep learning setup. Given a fully connected Bayesian neural network with spike-and-slab priors trained via a variational algorithm, we obtain the posterior inclusion probability for every node that typically gets lost. We employ these probabilities for pruning and feature selection on a host of simulated and real-world benchmark data and find evidence of better generalizability of the pruned model in all our experiments.

cs.LG↗

Bayesian Smoothing and Feature Selection Using variational Automatic Relevance Determination

This study introduces Variational Automatic Relevance Determination (VARD), a novel approach tailored for fitting sparse additive regression models in high-dimensional settings. VARD distinguishes itself by its ability to independently assess the smoothness of each feature while enabling precise determination of whether a feature's contribution to the response is zero, linear, or nonlinear. Further, an efficient coordinate descent algorithm is introduced to implement VARD. Empirical evaluations on simulated and real-world data underscore VARD's superiority over alternative variable selection methods for additive models.

stat.ME↗

Exact sampling and fast mixing of Activated Random Walk

Activated Random Walk (ARW) is an interacting particle system on the $d$-dimensional lattice $\mathbb{Z}^d$. On a finite subset $V \subset \mathbb{Z}^d$ it defines a Markov chain on $\{0,1\}^V$. We prove that when $V$ is a Euclidean ball intersected with $\mathbb{Z}^d$, the mixing time of the ARW Markov chain is at most $1+o(1)$ times the volume of the ball. The proof uses an exact sampling algorithm for the stationary distribution, a coupling with internal DLA, and an upper bound on the time when internal DLA fills the entire ball. We conjecture cutoff at time $ζ$ times the volume of the ball, where $ζ<1$ is the limiting density of the stationary state.

math.PR↗

Bayesian Variable Selection and Sparse Estimation for High-Dimensional Graphical Models

We introduce a novel Bayesian approach for both covariate selection and sparse precision matrix estimation in the context of high-dimensional Gaussian graphical models involving multiple responses. Our approach provides a sparse estimation of the three distinct sparsity structures: the regression coefficient matrix, the conditional dependency structure among responses, and between responses and covariates. This contrasts with existing methods, which typically focus on any two of these structures but seldom achieve simultaneous sparse estimation for all three. A key aspect of our method is that it leverages the structural sparsity information gained from the presence of irrelevant covariates in the dataset to introduce covariate-level sparsity in the precision and regression coefficient matrices. This is achieved through a Bayesian conditional random field model using a hierarchical spike and slab prior setup. Despite the non-convex nature of the problem, we establish statistical accuracy for points in the high posterior density region, including the maximum-a-posteriori (MAP) estimator. We also present an efficient Expectation-Maximization (EM) algorithm for computing the estimators. Through simulation experiments, we demonstrate the competitive performance of our method, particularly in scenarios with weak signal strength in the precision matrices. Finally, we apply our method to a bike-share dataset, showcasing its predictive performance.

stat.ME↗

Minimax Optimality of Score-based Diffusion Models: Beyond the Density Lower Bound Assumptions

We study the asymptotic error of score-based diffusion model sampling in large-sample scenarios from a non-parametric statistics perspective. We show that a kernel-based score estimator achieves an optimal mean square error of $\widetilde{O}\left(n^{-1} t^{-\frac{d+2}{2}}(t^{\frac{d}{2}} \vee 1)\right)$ for the score function of $p_0*\mathcal{N}(0,t\boldsymbol{I}_d)$, where $n$ and $d$ represent the sample size and the dimension, $t$ is bounded above and below by polynomials of $n$, and $p_0$ is an arbitrary sub-Gaussian distribution. As a consequence, this yields an $\widetilde{O}\left(n^{-1/2} t^{-\frac{d}{4}}\right)$ upper bound for the total variation error of the distribution of the sample generated by the diffusion model under a mere sub-Gaussian assumption. If in addition, $p_0$ belongs to the nonparametric family of the $β$-Sobolev space with $β\le 2$, by adopting an early stopping strategy, we obtain that the diffusion model is nearly (up to log factors) minimax optimal. This removes the crucial lower bound assumption on $p_0$ in previous proofs of the minimax optimality of the diffusion model for nonparametric families.

math.ST↗

WeConvene: Learned Image Compression with Wavelet-Domain Convolution and Entropy Model

Recently learned image compression (LIC) has achieved great progress and even outperformed the traditional approach using DCT or discrete wavelet transform (DWT). However, LIC mainly reduces spatial redundancy in the autoencoder networks and entropy coding, but has not fully removed the frequency-domain correlation explicitly as in DCT or DWT. To leverage the best of both worlds, we propose a surprisingly simple but efficient framework, which introduces the DWT to both the convolution layers and entropy coding of CNN-based LIC. First, in both the core and hyperprior autoencoder networks, we propose a Wavelet-domain Convolution (WeConv) module, which performs convolution after DWT, and then converts the data back to spatial domain via inverse DWT. This module is used at selected layers in a CNN network to reduce the frequency-domain correlation explicitly and make the signal sparser in DWT domain. We also propose a wavelet-domain Channel-wise Auto-Regressive entropy Model (WeChARM), where the output latent representations from the encoder network are first transformed by the DWT, before applying quantization and entropy coding, as in the traditional paradigm. Moreover, the entropy coding is split into two steps. We first code all low-frequency DWT coefficients, and then use them as prior to code high-frequency coefficients. The channel-wise entropy coding is further used in each step. By combining WeConv and WeChARM, the proposed WeConvene scheme achieves superior R-D performance compared to other state-of-the-art LIC methods as well as the latest H.266/VVC. For the Kodak dataset and the baseline network with -0.4% BD-Rate saving over H.266/VVC, introducing WeConv with the simplest Haar transform improves the saving to -4.7%. This is quite impressive given the simplicity of the Haar transform. Enabling Haar-based WeChARM entropy coding further boosts the saving to -8.2%.

stat.AP↗

Fast-BEV: A Fast and Strong Bird's-Eye View Perception Baseline

Recently, perception task based on Bird's-Eye View (BEV) representation has drawn more and more attention, and BEV representation is promising as the foundation for next-generation Autonomous Vehicle (AV) perception. However, most existing BEV solutions either require considerable resources to execute on-vehicle inference or suffer from modest performance. This paper proposes a simple yet effective framework, termed Fast-BEV , which is capable of performing faster BEV perception on the on-vehicle chips. Towards this goal, we first empirically find that the BEV representation can be sufficiently powerful without expensive transformer based transformation nor depth representation. Our Fast-BEV consists of five parts, We novelly propose (1) a lightweight deployment-friendly view transformation which fast transfers 2D image feature to 3D voxel space, (2) an multi-scale image encoder which leverages multi-scale information for better performance, (3) an efficient BEV encoder which is particularly designed to speed up on-vehicle inference. We further introduce (4) a strong data augmentation strategy for both image and BEV space to avoid over-fitting, (5) a multi-frame feature fusion mechanism to leverage the temporal information. Through experiments, on 2080Ti platform, our R50 model can run 52.6 FPS with 47.3% NDS on the nuScenes validation set, exceeding the 41.3 FPS and 47.5% NDS of the BEVDepth-R50 model and 30.2 FPS and 45.7% NDS of the BEVDet4D-R50 model. Our largest model (R101@900x1600) establishes a competitive 53.5% NDS on the nuScenes validation set. We further develop a benchmark with considerable accuracy and efficiency on current popular on-vehicle chips. The code is released at: https://github.com/Sense-GVT/Fast-BEV.

cs.CV↗

S2LIC: Learned Image Compression with the SwinV2 Block, Adaptive Channel-wise and Global-inter Attention Context

Recently, deep learning technology has been successfully applied in the field of image compression, leading to superior rate-distortion performance. It is crucial to design an effective and efficient entropy model to estimate the probability distribution of the latent representation. However, the majority of entropy models primarily focus on one-dimensional correlation processing between channel and spatial information. In this paper, we propose an Adaptive Channel-wise and Global-inter attention Context (ACGC) entropy model, which can efficiently achieve dual feature aggregation in both inter-slice and intraslice contexts. Specifically, we divide the latent representation into different slices and then apply the ACGC model in a parallel checkerboard context to achieve faster decoding speed and higher rate-distortion performance. In order to capture redundant global features across different slices, we utilize deformable attention in adaptive global-inter attention to dynamically refine the attention weights based on the actual spatial relationships and context. Furthermore, in the main transformation structure, we propose a high-performance S2LIC model. We introduce the residual SwinV2 Transformer model to capture global feature information and utilize a dense block network as the feature enhancement module to improve the nonlinear representation of the image within the transformation structure. Experimental results demonstrate that our method achieves faster encoding and decoding speeds and outperforms VTM-17.1 and some recent learned image compression methods in both PSNR and MS-SSIM metrics.

eess.IV↗