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Feng Yan

Publications and source records attributed to Feng Yan.

At least 55 records · Page 3Linked to original sources

RoboUniView: Visual-Language Model with Unified View Representation for Robotic Manipulation

Utilizing Vision-Language Models (VLMs) for robotic manipulation represents a novel paradigm, aiming to enhance the model's ability to generalize to new objects and instructions. However, due to variations in camera specifications and mounting positions, existing methods exhibit significant performance disparities across different robotic platforms. To address this challenge, we propose RoboUniView in this paper, an innovative approach that decouples visual feature extraction from action learning. We first learn a unified view representation from multi-perspective views by pre-training on readily accessible data, and then derive actions from this unified view representation to control robotic manipulation. This unified view representation more accurately mirrors the physical world and is not constrained by the robotic platform's camera parameters. Thanks to this methodology, we achieve state-of-the-art performance on the demanding CALVIN benchmark, enhancing the success rate in the $D \to D$ setting from 93.0% to 96.2%, and in the $ABC \to D$ setting from 92.2% to 94.2%. Moreover, our model exhibits outstanding adaptability and flexibility: it maintains high performance under unseen camera parameters, can utilize multiple datasets with varying camera parameters, and is capable of joint cross-task learning across datasets. Code is provided for re-implementation. https://github.com/liufanfanlff/RoboUniview

cs.RO↗

RoboCAS: A Benchmark for Robotic Manipulation in Complex Object Arrangement Scenarios

Foundation models hold significant potential for enabling robots to perform long-horizon general manipulation tasks. However, the simplicity of tasks and the uniformity of environments in existing benchmarks restrict their effective deployment in complex scenarios. To address this limitation, this paper introduces the \textit{RoboCAS} benchmark, the first benchmark specifically designed for complex object arrangement scenarios in robotic manipulation. This benchmark employs flexible and concise scripted policies to efficiently collect a diverse array of demonstrations, showcasing scattered, orderly, and stacked object arrangements within a highly realistic physical simulation environment. It includes complex processes such as target retrieval, obstacle clearance, and robot manipulation, testing agents' abilities to perform long-horizon planning for spatial reasoning and predicting chain reactions under ambiguous instructions. Extensive experiments on multiple baseline models reveal their limitations in managing complex object arrangement scenarios, underscoring the urgent need for intelligent agents capable of performing long-horizon operations in practical deployments and providing valuable insights for future research directions. Project website: \url{https://github.com/notFoundThisPerson/RoboCAS-v0}.

cs.RO↗

MindBench: A Comprehensive Benchmark for Mind Map Structure Recognition and Analysis

Multimodal Large Language Models (MLLM) have made significant progress in the field of document analysis. Despite this, existing benchmarks typically focus only on extracting text and simple layout information, neglecting the complex interactions between elements in structured documents such as mind maps and flowcharts. To address this issue, we introduce the new benchmark named MindBench, which not only includes meticulously constructed bilingual authentic or synthetic images, detailed annotations, evaluation metrics and baseline models, but also specifically designs five types of structured understanding and parsing tasks. These tasks include full parsing, partial parsing, position-related parsing, structured Visual Question Answering (VQA), and position-related VQA, covering key areas such as text recognition, spatial awareness, relationship discernment, and structured parsing. Extensive experimental results demonstrate the substantial potential and significant room for improvement in current models' ability to handle structured document information. We anticipate that the launch of MindBench will significantly advance research and application development in structured document analysis technology. MindBench is available at: https://miasanlei.github.io/MindBench.github.io/.

cs.CV↗

A New Method in Facial Registration in Clinics Based on Structure Light Images

Background and Objective: In neurosurgery, fusing clinical images and depth images that can improve the information and details is beneficial to surgery. We found that the registration of face depth images was invalid frequently using existing methods. To abundant traditional image methods with depth information, a method in registering with depth images and traditional clinical images was investigated. Methods: We used the dlib library, a C++ library that could be used in face recognition, and recognized the key points on faces from the structure light camera and CT image. The two key point clouds were registered for coarse registration by the ICP method. Fine registration was finished after coarse registration by the ICP method. Results: RMSE after coarse and fine registration is as low as 0.995913 mm. Compared with traditional methods, it also takes less time. Conclusions: The new method successfully registered the facial depth image from structure light images and CT with a low error, and that would be promising and efficient in clinical application of neurosurgery.

cs.CV↗

Communication-Efficient Training Workload Balancing for Decentralized Multi-Agent Learning

Decentralized Multi-agent Learning (DML) enables collaborative model training while preserving data privacy. However, inherent heterogeneity in agents' resources (computation, communication, and task size) may lead to substantial variations in training time. This heterogeneity creates a bottleneck, lengthening the overall training time due to straggler effects and potentially wasting spare resources of faster agents. To minimize training time in heterogeneous environments, we present a Communication-Efficient Training Workload Balancing for Decentralized Multi-Agent Learning (ComDML), which balances the workload among agents through a decentralized approach. Leveraging local-loss split training, ComDML enables parallel updates, where slower agents offload part of their workload to faster agents. To minimize the overall training time, ComDML optimizes the workload balancing by jointly considering the communication and computation capacities of agents, which hinges upon integer programming. A dynamic decentralized pairing scheduler is developed to efficiently pair agents and determine optimal offloading amounts. We prove that in ComDML, both slower and faster agents' models converge, for convex and non-convex functions. Furthermore, extensive experimental results on popular datasets (CIFAR-10, CIFAR-100, and CINIC-10) and their non-I.I.D. variants, with large models such as ResNet-56 and ResNet-110, demonstrate that ComDML can significantly reduce the overall training time while maintaining model accuracy, compared to state-of-the-art methods. ComDML demonstrates robustness in heterogeneous environments, and privacy measures can be seamlessly integrated for enhanced data protection.

cs.LG↗

MalleTrain: Deep Neural Network Training on Unfillable Supercomputer Nodes

First-come first-serve scheduling can result in substantial (up to 10%) of transiently idle nodes on supercomputers. Recognizing that such unfilled nodes are well-suited for deep neural network (DNN) training, due to the flexible nature of DNN training tasks, Liu et al. proposed that the re-scaling DNN training tasks to fit gaps in schedules be formulated as a mixed-integer linear programming (MILP) problem, and demonstrated via simulation the potential benefits of the approach. Here, we introduce MalleTrain, a system that provides the first practical implementation of this approach and that furthermore generalizes it by allowing it use even for DNN training applications for which model information is unknown before runtime. Key to this latter innovation is the use of a lightweight online job profiling advisor (JPA) to collect critical scalability information for DNN jobs -- information that it then employs to optimize resource allocations dynamically, in real time. We describe the MalleTrain architecture and present the results of a detailed experimental evaluation on a supercomputer GPU cluster and several representative DNN training workloads, including neural architecture search and hyperparameter optimization. Our results not only confirm the practical feasibility of leveraging idle supercomputer nodes for DNN training but improve significantly on prior results, improving training throughput by up to 22.3\% without requiring users to provide job scalability information.

cs.DC↗

Peeking Behind the Curtains of Residual Learning

The utilization of residual learning has become widespread in deep and scalable neural nets. However, the fundamental principles that contribute to the success of residual learning remain elusive, thus hindering effective training of plain nets with depth scalability. In this paper, we peek behind the curtains of residual learning by uncovering the "dissipating inputs" phenomenon that leads to convergence failure in plain neural nets: the input is gradually compromised through plain layers due to non-linearities, resulting in challenges of learning feature representations. We theoretically demonstrate how plain neural nets degenerate the input to random noise and emphasize the significance of a residual connection that maintains a better lower bound of surviving neurons as a solution. With our theoretical discoveries, we propose "The Plain Neural Net Hypothesis" (PNNH) that identifies the internal path across non-linear layers as the most critical part in residual learning, and establishes a paradigm to support the training of deep plain neural nets devoid of residual connections. We thoroughly evaluate PNNH-enabled CNN architectures and Transformers on popular vision benchmarks, showing on-par accuracy, up to 0.3% higher training throughput, and 2x better parameter efficiency compared to ResNets and vision Transformers.

cs.CV↗

Joint Attention-Guided Feature Fusion Network for Saliency Detection of Surface Defects

Surface defect inspection plays an important role in the process of industrial manufacture and production. Though Convolutional Neural Network (CNN) based defect inspection methods have made huge leaps, they still confront a lot of challenges such as defect scale variation, complex background, low contrast, and so on. To address these issues, we propose a joint attention-guided feature fusion network (JAFFNet) for saliency detection of surface defects based on the encoder-decoder network. JAFFNet mainly incorporates a joint attention-guided feature fusion (JAFF) module into decoding stages to adaptively fuse low-level and high-level features. The JAFF module learns to emphasize defect features and suppress background noise during feature fusion, which is beneficial for detecting low-contrast defects. In addition, JAFFNet introduces a dense receptive field (DRF) module following the encoder to capture features with rich context information, which helps detect defects of different scales. The JAFF module mainly utilizes a learned joint channel-spatial attention map provided by high-level semantic features to guide feature fusion. The attention map makes the model pay more attention to defect features. The DRF module utilizes a sequence of multi-receptive-field (MRF) units with each taking as inputs all the preceding MRF feature maps and the original input. The obtained DRF features capture rich context information with a large range of receptive fields. Extensive experiments conducted on SD-saliency-900, Magnetic tile, and DAGM 2007 indicate that our method achieves promising performance in comparison with other state-of-the-art methods. Meanwhile, our method reaches a real-time defect detection speed of 66 FPS.

cs.CV↗

Grounded SAM: Assembling Open-World Models for Diverse Visual Tasks

We introduce Grounded SAM, which uses Grounding DINO as an open-set object detector to combine with the segment anything model (SAM). This integration enables the detection and segmentation of any regions based on arbitrary text inputs and opens a door to connecting various vision models. As shown in Fig.1, a wide range of vision tasks can be achieved by using the versatile Grounded SAM pipeline. For example, an automatic annotation pipeline based solely on input images can be realized by incorporating models such as BLIP and Recognize Anything. Additionally, incorporating Stable-Diffusion allows for controllable image editing, while the integration of OSX facilitates promptable 3D human motion analysis. Grounded SAM also shows superior performance on open-vocabulary benchmarks, achieving 48.7 mean AP on SegInW (Segmentation in the wild) zero-shot benchmark with the combination of Grounding DINO-Base and SAM-Huge models.

cs.CV↗

Speed Up Federated Learning in Heterogeneous Environment: A Dynamic Tiering Approach

Federated learning (FL) enables collaboratively training a model while keeping the training data decentralized and private. However, one significant impediment to training a model using FL, especially large models, is the resource constraints of devices with heterogeneous computation and communication capacities as well as varying task sizes. Such heterogeneity would render significant variations in the training time of clients, resulting in a longer overall training time as well as a waste of resources in faster clients. To tackle these heterogeneity issues, we propose the Dynamic Tiering-based Federated Learning (DTFL) system where slower clients dynamically offload part of the model to the server to alleviate resource constraints and speed up training. By leveraging the concept of Split Learning, DTFL offloads different portions of the global model to clients in different tiers and enables each client to update the models in parallel via local-loss-based training. This helps reduce the computation and communication demand on resource-constrained devices and thus mitigates the straggler problem. DTFL introduces a dynamic tier scheduler that uses tier profiling to estimate the expected training time of each client, based on their historical training time, communication speed, and dataset size. The dynamic tier scheduler assigns clients to suitable tiers to minimize the overall training time in each round. We first theoretically prove the convergence properties of DTFL. We then train large models (ResNet-56 and ResNet-110) on popular image datasets (CIFAR-10, CIFAR-100, CINIC-10, and HAM10000) under both IID and non-IID systems. Extensive experimental results show that compared with state-of-the-art FL methods, DTFL can significantly reduce the training time while maintaining model accuracy.

cs.LG↗

Farthest Greedy Path Sampling for Two-shot Recommender Search

Weight-sharing Neural Architecture Search (WS-NAS) provides an efficient mechanism for developing end-to-end deep recommender models. However, in complex search spaces, distinguishing between superior and inferior architectures (or paths) is challenging. This challenge is compounded by the limited coverage of the supernet and the co-adaptation of subnet weights, which restricts the exploration and exploitation capabilities inherent to weight-sharing mechanisms. To address these challenges, we introduce Farthest Greedy Path Sampling (FGPS), a new path sampling strategy that balances path quality and diversity. FGPS enhances path diversity to facilitate more comprehensive supernet exploration, while emphasizing path quality to ensure the effective identification and utilization of promising architectures. By incorporating FGPS into a Two-shot NAS (TS-NAS) framework, we derive high-performance architectures. Evaluations on three Click-Through Rate (CTR) prediction benchmarks demonstrate that our approach consistently achieves superior results, outperforming both manually designed and most NAS-based models.

cs.LG↗

CINFormer: Transformer network with multi-stage CNN feature injection for surface defect segmentation

Surface defect inspection is of great importance for industrial manufacture and production. Though defect inspection methods based on deep learning have made significant progress, there are still some challenges for these methods, such as indistinguishable weak defects and defect-like interference in the background. To address these issues, we propose a transformer network with multi-stage CNN (Convolutional Neural Network) feature injection for surface defect segmentation, which is a UNet-like structure named CINFormer. CINFormer presents a simple yet effective feature integration mechanism that injects the multi-level CNN features of the input image into different stages of the transformer network in the encoder. This can maintain the merit of CNN capturing detailed features and that of transformer depressing noises in the background, which facilitates accurate defect detection. In addition, CINFormer presents a Top-K self-attention module to focus on tokens with more important information about the defects, so as to further reduce the impact of the redundant background. Extensive experiments conducted on the surface defect datasets DAGM 2007, Magnetic tile, and NEU show that the proposed CINFormer achieves state-of-the-art performance in defect detection.

cs.CV↗

Global Context Aggregation Network for Lightweight Saliency Detection of Surface Defects

Surface defect inspection is a very challenging task in which surface defects usually show weak appearances or exist under complex backgrounds. Most high-accuracy defect detection methods require expensive computation and storage overhead, making them less practical in some resource-constrained defect detection applications. Although some lightweight methods have achieved real-time inference speed with fewer parameters, they show poor detection accuracy in complex defect scenarios. To this end, we develop a Global Context Aggregation Network (GCANet) for lightweight saliency detection of surface defects on the encoder-decoder structure. First, we introduce a novel transformer encoder on the top layer of the lightweight backbone, which captures global context information through a novel Depth-wise Self-Attention (DSA) module. The proposed DSA performs element-wise similarity in channel dimension while maintaining linear complexity. In addition, we introduce a novel Channel Reference Attention (CRA) module before each decoder block to strengthen the representation of multi-level features in the bottom-up path. The proposed CRA exploits the channel correlation between features at different layers to adaptively enhance feature representation. The experimental results on three public defect datasets demonstrate that the proposed network achieves a better trade-off between accuracy and running efficiency compared with other 17 state-of-the-art methods. Specifically, GCANet achieves competitive accuracy (91.79% $F_β^{w}$, 93.55% $S_α$, and 97.35% $E_ϕ$) on SD-saliency-900 while running 272fps on a single gpu.

cs.CV↗

SoccerNet 2023 Challenges Results

The SoccerNet 2023 challenges were the third annual video understanding challenges organized by the SoccerNet team. For this third edition, the challenges were composed of seven vision-based tasks split into three main themes. The first theme, broadcast video understanding, is composed of three high-level tasks related to describing events occurring in the video broadcasts: (1) action spotting, focusing on retrieving all timestamps related to global actions in soccer, (2) ball action spotting, focusing on retrieving all timestamps related to the soccer ball change of state, and (3) dense video captioning, focusing on describing the broadcast with natural language and anchored timestamps. The second theme, field understanding, relates to the single task of (4) camera calibration, focusing on retrieving the intrinsic and extrinsic camera parameters from images. The third and last theme, player understanding, is composed of three low-level tasks related to extracting information about the players: (5) re-identification, focusing on retrieving the same players across multiple views, (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams, and (7) jersey number recognition, focusing on recognizing the jersey number of players from tracklets. Compared to the previous editions of the SoccerNet challenges, tasks (2-3-7) are novel, including new annotations and data, task (4) was enhanced with more data and annotations, and task (6) now focuses on end-to-end approaches. More information on the tasks, challenges, and leaderboards are available on https://www.soccer-net.org. Baselines and development kits can be found on https://github.com/SoccerNet.

cs.CV↗

MgH2 nanoparticles confined in reduced graphene oxide pillared with organosilica: a novel type of hydrogen storage material

Hydrogen is a promising energy carrier that can push forward the energy transition because of its high energy density (142 MJ kg-1), variety of potential sources, low weight and low environmental impact, but its storage for automotive applications remains a formidable challenge. MgH2, with its high gravimetric and volumetric density, presents a compelling platform for hydrogen storage; however, its utilization is hindered by the sluggish kinetics of hydrogen uptake/release and high temperature operation. Herein we show that a novel layered heterostructure of reduced graphene oxide and organosilica with high specific surface area and narrow pore size distribution can serve as a scaffold to host MgH2 nanoparticles with a narrow diameter distribution around ~2.5 nm and superior hydrogen storage properties to bulk MgH2. Desorption studies showed that hydrogen release starts at 50 °C, with a maximum at 348 °C and kinetics dependent on particle size. Reversibility tests demonstrated that the dehydrogenation kinetics and re-hydrogenation capacity of the system remains stable at 1.62 wt.% over four cycles at 200 °C. Our results prove that MgH2 confinement in a nanoporous scaffold is an efficient way to constrain the size of the hydride particles, avoid aggregation and improve kinetics for hydrogen release and recharging.

cond-mat.mtrl-sci↗

Nitrogen-Doped Ti$_3$C$_2$T$_x$ Coated with a Molecularly Imprinted Polymer as Efficient Cathode Material for Lithium-Sulfur Batteries

Due to their high energy density (2600 Wh/kg), low cost, and low environmental impact, lithium-sulfur batteries are considered a promising alternative to lithium-ion batteries. However, their commercial viability remains a formidable scientific challenge mainly because of the sluggish reaction kinetics at the cathode and the so-called "shuttling effect" of soluble polysulfides, which results in capacity decay and a shortened lifespan. Herein, molecular imprinting with Li$_2$S$_8$ as a target molecule in combination with a two-dimensional material, MXene, is proposed to overcome these issues. Molecularly imprinted polymer-coated nitrogen-doped Ti-based MXene was successfully synthesized and demonstrated to exhibit an appealing electrochemical performance, namely a high specific capacity of 1095 mAh/g at 0.1 C and an extended cycling stability (300 mAh/g at 1.0 C after 300 cycles). X-ray photoelectron spectroscopy was applied to elucidate the underlying mechanisms and proved that Li$_2$S$_8$-imprinted polymer polyacrylamide serves as a polysulfide trap through strong chemical affinity towards the long-chain lithium polysulfides, while N-doped Ti-based MXene promotes the redox kinetics by accelerating the conversion of lithium polysulfides. This distinct interfacial strategy is expected to result in more effective and stable Li-S batteries.

physics.chem-ph↗

ZeRO++: Extremely Efficient Collective Communication for Giant Model Training

Zero Redundancy Optimizer (ZeRO) has been used to train a wide range of large language models on massive GPUs clusters due to its ease of use, efficiency, and good scalability. However, when training on low-bandwidth clusters, or at scale which forces batch size per GPU to be small, ZeRO's effective throughput is limited because of high communication volume from gathering weights in forward pass, backward pass, and averaging gradients. This paper introduces three communication volume reduction techniques, which we collectively refer to as ZeRO++, targeting each of the communication collectives in ZeRO. First is block-quantization based all-gather. Second is data remapping that trades-off communication for more memory. Third is a novel all-to-all based quantized gradient averaging paradigm as replacement of reduce-scatter collective, which preserves accuracy despite communicating low precision data. Collectively, ZeRO++ reduces communication volume of ZeRO by 4x, enabling up to 2.16x better throughput at 384 GPU scale.

cs.DC↗

Bridging the Gap Between End-to-end and Non-End-to-end Multi-Object Tracking

Existing end-to-end Multi-Object Tracking (e2e-MOT) methods have not surpassed non-end-to-end tracking-by-detection methods. One potential reason is its label assignment strategy during training that consistently binds the tracked objects with tracking queries and then assigns the few newborns to detection queries. With one-to-one bipartite matching, such an assignment will yield unbalanced training, i.e., scarce positive samples for detection queries, especially for an enclosed scene, as the majority of the newborns come on stage at the beginning of videos. Thus, e2e-MOT will be easier to yield a tracking terminal without renewal or re-initialization, compared to other tracking-by-detection methods. To alleviate this problem, we present Co-MOT, a simple and effective method to facilitate e2e-MOT by a novel coopetition label assignment with a shadow concept. Specifically, we add tracked objects to the matching targets for detection queries when performing the label assignment for training the intermediate decoders. For query initialization, we expand each query by a set of shadow counterparts with limited disturbance to itself. With extensive ablations, Co-MOT achieves superior performance without extra costs, e.g., 69.4% HOTA on DanceTrack and 52.8% TETA on BDD100K. Impressively, Co-MOT only requires 38\% FLOPs of MOTRv2 to attain a similar performance, resulting in the 1.4$\times$ faster inference speed.

cs.CV↗