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Fenglong Song

Publications and source records attributed to Fenglong Song.

At least 19 recordsLinked to original sources

HP-Edit: A Human-Preference Post-Training Framework for Image Editing

Common image editing tasks typically adopt powerful generative diffusion models as the leading paradigm for real-world content editing. Meanwhile, although reinforcement learning (RL) methods such as Diffusion-DPO and Flow-GRPO have further improved generation quality, efficiently applying Reinforcement Learning from Human Feedback (RLHF) to diffusion-based editing remains largely unexplored, due to a lack of scalable human-preference datasets and frameworks tailored to diverse editing needs. To fill this gap, we propose HP-Edit, a post-training framework for Human Preference-aligned Editing, and introduce RealPref-50K, a real-world dataset across eight common tasks and balancing common object editing. Specifically, HP-Edit leverages a small amount of human-preference scoring data and a pretrained visual large language model (VLM) to develop HP-Scorer--an automatic, human preference-aligned evaluator. We then use HP-Scorer both to efficiently build a scalable preference dataset and to serve as the reward function for post-training the editing model. We also introduce RealPref-Bench, a benchmark for evaluating real-world editing performance. Extensive experiments demonstrate that our approach significantly enhances models such as Qwen-Image-Edit-2509, aligning their outputs more closely with human preference.

cs.CV

Parallel KKT Solver in PIQP for Multistage Optimization

This paper presents an efficient parallel Cholesky factorization and triangular solve algorithm for the Karush-Kuhn-Tucker (KKT) systems arising in multistage optimization problems, with a focus on model predictive control and trajectory optimization for racing. The proposed approach directly parallelizes solving the KKT systems with block-tridiagonal-arrow KKT matrices on the linear algebra level arising in interior-point methods. The algorithm is implemented as a new backend of the PIQP solver and released as open source. Numerical experiments on the chain-of-masses benchmarks and a minimum curvature race line optimization problem demonstrate substantial performance gains compared to other state-of-the-art solvers.

math.OC

PocketSR: The Super-Resolution Expert in Your Pocket Mobiles

Real-world image super-resolution (RealSR) aims to enhance the visual quality of in-the-wild images, such as those captured by mobile phones. While existing methods leveraging large generative models demonstrate impressive results, the high computational cost and latency make them impractical for edge deployment. In this paper, we introduce PocketSR, an ultra-lightweight, single-step model that brings generative modeling capabilities to RealSR while maintaining high fidelity. To achieve this, we design LiteED, a highly efficient alternative to the original computationally intensive VAE in SD, reducing parameters by 97.5% while preserving high-quality encoding and decoding. Additionally, we propose online annealing pruning for the U-Net, which progressively shifts generative priors from heavy modules to lightweight counterparts, ensuring effective knowledge transfer and further optimizing efficiency. To mitigate the loss of prior knowledge during pruning, we incorporate a multi-layer feature distillation loss. Through an in-depth analysis of each design component, we provide valuable insights for future research. PocketSR, with a model size of 146M parameters, processes 4K images in just 0.8 seconds, achieving a remarkable speedup over previous methods. Notably, it delivers performance on par with state-of-the-art single-step and even multi-step RealSR models, making it a highly practical solution for edge-device applications.

cs.CV

UI2V-Bench: An Understanding-based Image-to-video Generation Benchmark

Generative diffusion models are developing rapidly and attracting increasing attention due to their wide range of applications. Image-to-Video (I2V) generation has become a major focus in the field of video synthesis. However, existing evaluation benchmarks primarily focus on aspects such as video quality and temporal consistency, while largely overlooking the model's ability to understand the semantics of specific subjects in the input image or to ensure that the generated video aligns with physical laws and human commonsense. To address this gap, we propose UI2V-Bench, a novel benchmark for evaluating I2V models with a focus on semantic understanding and reasoning. It introduces four primary evaluation dimensions: spatial understanding, attribute binding, category understanding, and reasoning. To assess these dimensions, we design two evaluation methods based on Multimodal Large Language Models (MLLMs): an instance-level pipeline for fine-grained semantic understanding, and a feedback-based reasoning pipeline that enables step-by-step causal assessment for more accurate evaluation. UI2V-Bench includes approximately 500 carefully constructed text-image pairs and evaluates a range of both open source and closed-source I2V models across all defined dimensions. We further incorporate human evaluations, which show strong alignment with the proposed MLLM-based metrics. Overall, UI2V-Bench fills a critical gap in I2V evaluation by emphasizing semantic comprehension and reasoning ability, offering a robust framework and dataset to support future research and model development in the field.

cs.CV

OutDreamer: Video Outpainting with a Diffusion Transformer

Video outpainting is a challenging task that generates new video content by extending beyond the boundaries of an original input video, requiring both temporal and spatial consistency. Many state-of-the-art methods utilize latent diffusion models with U-Net backbones but still struggle to achieve high quality and adaptability in generated content. Diffusion transformers (DiTs) have emerged as a promising alternative because of their superior performance. We introduce OutDreamer, a DiT-based video outpainting framework comprising two main components: an efficient video control branch and a conditional outpainting branch. The efficient video control branch effectively extracts masked video information, while the conditional outpainting branch generates missing content based on these extracted conditions. Additionally, we propose a mask-driven self-attention layer that dynamically integrates the given mask information, further enhancing the model's adaptability to outpainting tasks. Furthermore, we introduce a latent alignment loss to maintain overall consistency both within and between frames. For long video outpainting, we employ a cross-video-clip refiner to iteratively generate missing content, ensuring temporal consistency across video clips. Extensive evaluations demonstrate that our zero-shot OutDreamer outperforms state-of-the-art zero-shot methods on widely recognized benchmarks.

cs.CV

Decoupling Appearance Variations with 3D Consistent Features in Gaussian Splatting

Gaussian Splatting has emerged as a prominent 3D representation in novel view synthesis, but it still suffers from appearance variations, which are caused by various factors, such as modern camera ISPs, different time of day, weather conditions, and local light changes. These variations can lead to floaters and color distortions in the rendered images/videos. Recent appearance modeling approaches in Gaussian Splatting are either tightly coupled with the rendering process, hindering real-time rendering, or they only account for mild global variations, performing poorly in scenes with local light changes. In this paper, we propose DAVIGS, a method that decouples appearance variations in a plug-and-play and efficient manner. By transforming the rendering results at the image level instead of the Gaussian level, our approach can model appearance variations with minimal optimization time and memory overhead. Furthermore, our method gathers appearance-related information in 3D space to transform the rendered images, thus building 3D consistency across views implicitly. We validate our method on several appearance-variant scenes, and demonstrate that it achieves state-of-the-art rendering quality with minimal training time and memory usage, without compromising rendering speeds. Additionally, it provides performance improvements for different Gaussian Splatting baselines in a plug-and-play manner.

cs.CV

Grounding-IQA: Grounding Multimodal Language Model for Image Quality Assessment

The development of multimodal large language models (MLLMs) enables the evaluation of image quality through natural language descriptions. This advancement allows for more detailed assessments. However, these MLLM-based IQA methods primarily rely on general contextual descriptions, sometimes limiting fine-grained quality assessment. To address this limitation, we introduce a new image quality assessment (IQA) task paradigm, **grounding-IQA**. This paradigm integrates multimodal referring and grounding with IQA to realize more fine-grained quality perception, thereby extending existing IQA. Specifically, grounding-IQA comprises two subtasks: grounding-IQA-description (GIQA-DES) and visual question answering (GIQA-VQA). GIQA-DES involves detailed descriptions with precise locations (e.g., bounding boxes), while GIQA-VQA focuses on quality QA for local regions. To realize grounding-IQA, we construct a corresponding dataset, GIQA-160K, through our proposed automated annotation pipeline. Furthermore, we develop a well-designed benchmark, GIQA-Bench. The benchmark evaluates the grounding-IQA performance from three perspectives: description quality, VQA accuracy, and grounding precision. Experiments demonstrate that our proposed method facilitates the more fine-grained IQA application. Code: https://github.com/zhengchen1999/Grounding-IQA.

cs.CV

Dog-IQA: Standard-guided Zero-shot MLLM for Mix-grained Image Quality Assessment

Image quality assessment (IQA) serves as the golden standard for all models' performance in nearly all computer vision fields. However, it still suffers from poor out-of-distribution generalization ability and expensive training costs. To address these problems, we propose Dog-IQA, a standard-guided zero-shot mix-grained IQA method, which is training-free and utilizes the exceptional prior knowledge of multimodal large language models (MLLMs). To obtain accurate IQA scores, namely scores consistent with humans, we design an MLLM-based inference pipeline that imitates human experts. In detail, Dog-IQA applies two techniques. First, Dog-IQA objectively scores with specific standards that utilize MLLM's behavior pattern and minimize the influence of subjective factors. Second, Dog-IQA comprehensively takes local semantic objects and the whole image as input and aggregates their scores, leveraging local and global information. Our proposed Dog-IQA achieves state-of-the-art (SOTA) performance compared with training-free methods, and competitive performance compared with training-based methods in cross-dataset scenarios. Our code will be available at https://github.com/Kai-Liu001/Dog-IQA.

cs.CV

RestoreAgent: Autonomous Image Restoration Agent via Multimodal Large Language Models

Natural images captured by mobile devices often suffer from multiple types of degradation, such as noise, blur, and low light. Traditional image restoration methods require manual selection of specific tasks, algorithms, and execution sequences, which is time-consuming and may yield suboptimal results. All-in-one models, though capable of handling multiple tasks, typically support only a limited range and often produce overly smooth, low-fidelity outcomes due to their broad data distribution fitting. To address these challenges, we first define a new pipeline for restoring images with multiple degradations, and then introduce RestoreAgent, an intelligent image restoration system leveraging multimodal large language models. RestoreAgent autonomously assesses the type and extent of degradation in input images and performs restoration through (1) determining the appropriate restoration tasks, (2) optimizing the task sequence, (3) selecting the most suitable models, and (4) executing the restoration. Experimental results demonstrate the superior performance of RestoreAgent in handling complex degradation, surpassing human experts. Furthermore, the system modular design facilitates the fast integration of new tasks and models, enhancing its flexibility and scalability for various applications.

cs.CV

LeRF: Learning Resampling Function for Adaptive and Efficient Image Interpolation

Image resampling is a basic technique that is widely employed in daily applications, such as camera photo editing. Recent deep neural networks (DNNs) have made impressive progress in performance by introducing learned data priors. Still, these methods are not the perfect substitute for interpolation, due to the drawbacks in efficiency and versatility. In this work, we propose a novel method of Learning Resampling Function (termed LeRF), which takes advantage of both the structural priors learned by DNNs and the locally continuous assumption of interpolation. Specifically, LeRF assigns spatially varying resampling functions to input image pixels and learns to predict the hyper-parameters that determine the shapes of these resampling functions with a neural network. Based on the formulation of LeRF, we develop a family of models, including both efficiency-orientated and performance-orientated ones. To achieve interpolation-level efficiency, we adopt look-up tables (LUTs) to accelerate the inference of the learned neural network. Furthermore, we design a directional ensemble strategy and edge-sensitive indexing patterns to better capture local structures. On the other hand, to obtain DNN-level performance, we propose an extension of LeRF to enable it in cooperation with pre-trained upsampling models for cascaded resampling. Extensive experiments show that the efficiency-orientated version of LeRF runs as fast as interpolation, generalizes well to arbitrary transformations, and outperforms interpolation significantly, e.g., up to 3dB PSNR gain over Bicubic for x2 upsampling on Manga109. Besides, the performance-orientated version of LeRF reaches comparable performance with existing DNNs at much higher efficiency, e.g., less than 25% running time on a desktop GPU.

cs.CV

Urban Waterlogging Detection: A Challenging Benchmark and Large-Small Model Co-Adapter

Urban waterlogging poses a major risk to public safety and infrastructure. Conventional methods using water-level sensors need high-maintenance to hardly achieve full coverage. Recent advances employ surveillance camera imagery and deep learning for detection, yet these struggle amidst scarce data and adverse environmental conditions. In this paper, we establish a challenging Urban Waterlogging Benchmark (UW-Bench) under diverse adverse conditions to advance real-world applications. We propose a Large-Small Model co-adapter paradigm (LSM-adapter), which harnesses the substantial generic segmentation potential of large model and the specific task-directed guidance of small model. Specifically, a Triple-S Prompt Adapter module alongside a Dynamic Prompt Combiner are proposed to generate then merge multiple prompts for mask decoder adaptation. Meanwhile, a Histogram Equalization Adap-ter module is designed to infuse the image specific information for image encoder adaptation. Results and analysis show the challenge and superiority of our developed benchmark and algorithm. Project page: \url{https://github.com/zhang-chenxu/LSM-Adapter}

cs.CV

UltraPixel: Advancing Ultra-High-Resolution Image Synthesis to New Peaks

Ultra-high-resolution image generation poses great challenges, such as increased semantic planning complexity and detail synthesis difficulties, alongside substantial training resource demands. We present UltraPixel, a novel architecture utilizing cascade diffusion models to generate high-quality images at multiple resolutions (\textit{e.g.}, 1K to 6K) within a single model, while maintaining computational efficiency. UltraPixel leverages semantics-rich representations of lower-resolution images in the later denoising stage to guide the whole generation of highly detailed high-resolution images, significantly reducing complexity. Furthermore, we introduce implicit neural representations for continuous upsampling and scale-aware normalization layers adaptable to various resolutions. Notably, both low- and high-resolution processes are performed in the most compact space, sharing the majority of parameters with less than 3$\%$ additional parameters for high-resolution outputs, largely enhancing training and inference efficiency. Our model achieves fast training with reduced data requirements, producing photo-realistic high-resolution images and demonstrating state-of-the-art performance in extensive experiments.

cs.CV

DI-Retinex: Digital-Imaging Retinex Theory for Low-Light Image Enhancement

Many existing methods for low-light image enhancement (LLIE) based on Retinex theory ignore important factors that affect the validity of this theory in digital imaging, such as noise, quantization error, non-linearity, and dynamic range overflow. In this paper, we propose a new expression called Digital-Imaging Retinex theory (DI-Retinex) through theoretical and experimental analysis of Retinex theory in digital imaging. Our new expression includes an offset term in the enhancement model, which allows for pixel-wise brightness contrast adjustment with a non-linear mapping function. In addition, to solve the lowlight enhancement problem in an unsupervised manner, we propose an image-adaptive masked reverse degradation loss in Gamma space. We also design a variance suppression loss for regulating the additional offset term. Extensive experiments show that our proposed method outperforms all existing unsupervised methods in terms of visual quality, model size, and speed. Our algorithm can also assist downstream face detectors in low-light, as it shows the most performance gain after the low-light enhancement compared to other methods.

cs.CV

Learning Exhaustive Correlation for Spectral Super-Resolution: Where Spatial-Spectral Attention Meets Linear Dependence

Spectral super-resolution that aims to recover hyperspectral image (HSI) from easily obtainable RGB image has drawn increasing interest in the field of computational photography. The crucial aspect of spectral super-resolution lies in exploiting the correlation within HSIs. However, two types of bottlenecks in existing Transformers limit performance improvement and practical applications. First, existing Transformers often separately emphasize either spatial-wise or spectral-wise correlation, disrupting the 3D features of HSI and hindering the exploitation of unified spatial-spectral correlation. Second, existing self-attention mechanism always establishes full-rank correlation matrix by learning the correlation between pairs of tokens, leading to its inability to describe linear dependence widely existing in HSI among multiple tokens. To address these issues, we propose a novel Exhaustive Correlation Transformer (ECT) for spectral super-resolution. First, we propose a Spectral-wise Discontinuous 3D (SD3D) splitting strategy, which models unified spatial-spectral correlation by integrating spatial-wise continuous splitting strategy and spectral-wise discontinuous splitting strategy. Second, we propose a Dynamic Low-Rank Mapping (DLRM) model, which captures linear dependence among multiple tokens through a dynamically calculated low-rank dependence map. By integrating unified spatial-spectral attention and linear dependence, our ECT can model exhaustive correlation within HSI. The experimental results on both simulated and real data indicate that our method achieves state-of-the-art performance. Codes and pretrained models will be available later.

eess.IV

Computational Spectral Imaging with Unified Encoding Model: A Comparative Study and Beyond

Computational spectral imaging is drawing increasing attention owing to the snapshot advantage, and amplitude, phase, and wavelength encoding systems are three types of representative implementations. Fairly comparing and understanding the performance of these systems is essential, but challenging due to the heterogeneity in encoding design. To overcome this limitation, we propose the unified encoding model (UEM) that covers all physical systems using the three encoding types. Specifically, the UEM comprises physical amplitude, physical phase, and physical wavelength encoding models that can be combined with a digital decoding model in a joint encoder-decoder optimization framework to compare the three systems under a unified experimental setup fairly. Furthermore, we extend the UEMs to ideal versions, namely, ideal amplitude, ideal phase, and ideal wavelength encoding models, which are free from physical constraints, to explore the full potential of the three types of computational spectral imaging systems. Finally, we conduct a holistic comparison of the three types of computational spectral imaging systems and provide valuable insights for designing and exploiting these systems in the future.

eess.IV

Towards Real World HDRTV Reconstruction: A Data Synthesis-based Approach

Existing deep learning based HDRTV reconstruction methods assume one kind of tone mapping operators (TMOs) as the degradation procedure to synthesize SDRTV-HDRTV pairs for supervised training. In this paper, we argue that, although traditional TMOs exploit efficient dynamic range compression priors, they have several drawbacks on modeling the realistic degradation: information over-preservation, color bias and possible artifacts, making the trained reconstruction networks hard to generalize well to real-world cases. To solve this problem, we propose a learning-based data synthesis approach to learn the properties of real-world SDRTVs by integrating several tone mapping priors into both network structures and loss functions. In specific, we design a conditioned two-stream network with prior tone mapping results as a guidance to synthesize SDRTVs by both global and local transformations. To train the data synthesis network, we form a novel self-supervised content loss to constraint different aspects of the synthesized SDRTVs at regions with different brightness distributions and an adversarial loss to emphasize the details to be more realistic. To validate the effectiveness of our approach, we synthesize SDRTV-HDRTV pairs with our method and use them to train several HDRTV reconstruction networks. Then we collect two inference datasets containing both labeled and unlabeled real-world SDRTVs, respectively. Experimental results demonstrate that, the networks trained with our synthesized data generalize significantly better to these two real-world datasets than existing solutions.

cs.CV

Reversed Image Signal Processing and RAW Reconstruction. AIM 2022 Challenge Report

Cameras capture sensor RAW images and transform them into pleasant RGB images, suitable for the human eyes, using their integrated Image Signal Processor (ISP). Numerous low-level vision tasks operate in the RAW domain (e.g. image denoising, white balance) due to its linear relationship with the scene irradiance, wide-range of information at 12bits, and sensor designs. Despite this, RAW image datasets are scarce and more expensive to collect than the already large and public RGB datasets. This paper introduces the AIM 2022 Challenge on Reversed Image Signal Processing and RAW Reconstruction. We aim to recover raw sensor images from the corresponding RGBs without metadata and, by doing this, "reverse" the ISP transformation. The proposed methods and benchmark establish the state-of-the-art for this low-level vision inverse problem, and generating realistic raw sensor readings can potentially benefit other tasks such as denoising and super-resolution.

eess.IV

SJ-HD^2R: Selective Joint High Dynamic Range and Denoising Imaging for Dynamic Scenes

Ghosting artifacts, motion blur, and low fidelity in highlight are the main challenges in High Dynamic Range (HDR) imaging from multiple Low Dynamic Range (LDR) images. These issues come from using the medium-exposed image as the reference frame in previous methods. To deal with them, we propose to use the under-exposed image as the reference to avoid these issues. However, the heavy noise in dark regions of the under-exposed image becomes a new problem. Therefore, we propose a joint HDR and denoising pipeline, containing two sub-networks: (i) a pre-denoising network (PreDNNet) to adaptively denoise input LDRs by exploiting exposure priors; (ii) a pyramid cascading fusion network (PCFNet), introducing an attention mechanism and cascading structure in a multi-scale manner. To further leverage these two paradigms, we propose a selective and joint HDR and denoising (SJ-HD$^2$R) imaging framework, utilizing scenario-specific priors to conduct the path selection with an accuracy of more than 93.3$\%$. We create the first joint HDR and denoising benchmark dataset, which contains a variety of challenging HDR and denoising scenes and supports the switching of the reference image. Extensive experiment results show that our method achieves superior performance to previous methods.

eess.IV