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Fengshuo Bai

Publications and source records attributed to Fengshuo Bai.

16 recordsLinked to original sources

ConvMem: Convolutional Memory for Long-Context Reasoning

While Large Language Models (LLMs) have demonstrated impressive capabilities, they often struggle with extremely long contexts due to fixed context limits. To address this, sequential approaches like MemAgent extend the effective context by reading text in segments and iteratively updating a fixed-size memory. However, this sequential paradigm suffers from high latency and requires costly reinforcement learning (RL) training, which can lead to overfitting on specific datasets. To overcome these limitations, we propose ConvMem, a training-free, highly parallelizable framework that reformulates long-context reasoning as a hierarchical convolution. Inspired by CNNs, ConvMem treats an LLM prompted with a specific query as a convolutional kernel. This kernel summarizes text segments hierarchically, shortening the reasoning path from a linear chain into a logarithmic tree. Specifically, ConvMem integrates \textit{Configurable Strides} and \textit{Skip Connections} to ensure robust evidence capture and propagation, while employing \textit{Multi-Kernel Convolution} to decompose complex queries into disentangled semantic channels. This design not only mitigates error accumulation but also enables massive parallelization across both text segments and reasoning threads. Experiments on RULER-HotpotQA and RULER-2WikiMultiHopQA demonstrate that ConvMem outperforms training-free baselines and avoids the risk of overfitting to parametric priors often observed in RL-trained models on out-of-distribution tasks.

cs.AI

ToolPRM: Fine-Grained Inference Scaling of Structured Outputs for Function Calling

Large language models (LLMs) excel at function calling, but inference scaling has been explored mainly for unstructured generation. We propose an inference-scaling framework for structured outputs that combines fine-grained beam search with \textbf{ToolPRM}, a process reward model scoring each intra-call decision (function name and argument filling). We build the first fine-grained intra-call supervision dataset via function masking, rollout collection, and step-level annotation. ToolPRM outperforms outcome and coarse-grained reward models in predictive accuracy and yields consistent test-time gains on multiple function-calling benchmarks. We further show that structured generation follows ``\textbf{explore more but retain less}'', since early JSON errors are unrecoverable.

cs.AI

DexFlyWheel: A Scalable and Self-improving Data Generation Framework for Dexterous Manipulation

Dexterous manipulation is critical for advancing robot capabilities in real-world applications, yet diverse and high-quality datasets remain scarce. Existing data collection methods either rely on human teleoperation or require significant human engineering, or generate data with limited diversity, which restricts their scalability and generalization. In this paper, we introduce DexFlyWheel, a scalable data generation framework that employs a self-improving cycle to continuously enrich data diversity. Starting from efficient seed demonstrations warmup, DexFlyWheel expands the dataset through iterative cycles. Each cycle follows a closed-loop pipeline that integrates Imitation Learning (IL), residual Reinforcement Learning (RL), rollout trajectory collection, and data augmentation. Specifically, IL extracts human-like behaviors from demonstrations, and residual RL enhances policy generalization. The learned policy is then used to generate trajectories in simulation, which are further augmented across diverse environments and spatial configurations before being fed back into the next cycle. Over successive iterations, a self-improving data flywheel effect emerges, producing datasets that cover diverse scenarios and thereby scaling policy performance. Experimental results demonstrate that DexFlyWheel generates over 2,000 diverse demonstrations across four challenging tasks. Policies trained on our dataset achieve an average success rate of 81.9\% on the challenge test sets and successfully transfer to the real world through digital twin, achieving a 78.3\% success rate on dual-arm lift tasks.

cs.RO

AdaptFlow: Adaptive Workflow Optimization via Meta-Learning

Recent advances in large language models (LLMs) have sparked growing interest in agentic workflows, which are structured sequences of LLM invocations intended to solve complex tasks. However, existing approaches often rely on static templates or manually designed workflows, which limit adaptability to diverse tasks and hinder scalability. We propose AdaptFlow, a natural language-based meta-learning framework inspired by model-agnostic meta-learning (MAML). AdaptFlow learns a generalizable workflow initialization that enables rapid subtask-level adaptation. It employs a bi-level optimization scheme: the inner loop refines the workflow for a specific subtask using LLM-generated feedback, while the outer loop updates the shared initialization to perform well across tasks. This setup allows AdaptFlow to generalize effectively to unseen tasks by adapting the initialized workflow through language-guided modifications. Evaluated across question answering, code generation, and mathematical reasoning benchmarks, AdaptFlow consistently outperforms both manually crafted and automatically searched baselines, achieving state-of-the-art results with strong generalization across tasks and models. The source code and data are available at https://github.com/microsoft/DKI_LLM/tree/AdaptFlow/AdaptFlow.

cs.AI

A Survey on Vision-Language-Action Models: An Action Tokenization Perspective

The remarkable advancements of vision and language foundation models in multimodal understanding, reasoning, and generation has sparked growing efforts to extend such intelligence to the physical world, fueling the flourishing of vision-language-action (VLA) models. Despite seemingly diverse approaches, we observe that current VLA models can be unified under a single framework: vision and language inputs are processed by a series of VLA modules, producing a chain of \textit{action tokens} that progressively encode more grounded and actionable information, ultimately generating executable actions. We further determine that the primary design choice distinguishing VLA models lies in how action tokens are formulated, which can be categorized into language description, code, affordance, trajectory, goal state, latent representation, raw action, and reasoning. However, there remains a lack of comprehensive understanding regarding action tokens, significantly impeding effective VLA development and obscuring future directions. Therefore, this survey aims to categorize and interpret existing VLA research through the lens of action tokenization, distill the strengths and limitations of each token type, and identify areas for improvement. Through this systematic review and analysis, we offer a synthesized outlook on the broader evolution of VLA models, highlight underexplored yet promising directions, and contribute guidance for future research, hoping to bring the field closer to general-purpose intelligence.

cs.RO

PoliCon: Evaluating LLMs on Achieving Diverse Political Consensus Objectives

Achieving political consensus is crucial yet challenging for the effective functioning of social governance. However, although frontier AI systems represented by large language models (LLMs) have developed rapidly in recent years, their capabilities in this scope are still understudied. In this paper, we introduce PoliCon, a novel benchmark constructed from 2,225 high-quality deliberation records of the European Parliament over 13 years, ranging from 2009 to 2022, to evaluate the ability of LLMs to draft consensus resolutions based on divergent party positions under varying collective decision-making contexts and political requirements. Specifically, PoliCon incorporates four factors to build each task environment for finding different political consensus: specific political issues, political goals, participating parties, and power structures based on seat distribution. We also developed an evaluation framework based on social choice theory for PoliCon, which simulates the real voting outcomes of different political parties to assess whether LLM-generated resolutions meet the requirements of the predetermined political consensus. Our experimental results demonstrate that even state-of-the-art models remain undersatisfied with complex tasks like passing resolutions by a two-thirds majority and addressing security issues, while uncovering their inherent partisan biases and revealing some behaviors LLMs show to achieve the consensus, such as prioritizing the stance of the dominant party instead of uniting smaller parties, which highlights PoliCon's promise as an effective platform for studying LLMs' ability to promote political consensus. The code and dataset are released at https://zowiezhang.github.io/projects/PoliCon.

cs.CY

Amulet: ReAlignment During Test Time for Personalized Preference Adaptation of LLMs

How to align large language models (LLMs) with user preferences from a static general dataset has been frequently studied. However, user preferences are usually personalized, changing, and diverse regarding culture, values, or time. This leads to the problem that the actual user preferences often do not coincide with those trained by the model developers in the practical use of LLMs. Since we cannot collect enough data and retrain for every demand, researching efficient real-time preference adaptation methods based on the backbone LLMs during test time is important. To this end, we introduce Amulet, a novel, training-free framework that formulates the decoding process of every token as a separate online learning problem with the guidance of simple user-provided prompts, thus enabling real-time optimization to satisfy users' personalized preferences. To reduce the computational cost brought by this optimization process for each token, we additionally provide a closed-form solution for each iteration step of the optimization process, thereby reducing the computational time cost to a negligible level. The detailed experimental results demonstrate that Amulet can achieve significant performance improvements in rich settings with combinations of different LLMs, datasets, and user preferences, while maintaining acceptable computational efficiency.

cs.CL

RetrDex: Efficient Object Retrieval in Cluttered Scenes with a Dexterous Hand

Retrieving objects buried beneath clutter is both challenging and time-consuming, as complex support relationships make manipulation particularly difficult. Existing methods either focus on support relations and rely on sequential grasping to remove occluding objects, or perform preparatory actions such as pushing to facilitate subsequent grasps. However, these approaches are often inefficient and treat physical interactions as isolated auxiliary steps. In this paper, we propose RetrDex, an efficient framework for dexterous arm-hand systems to learn object retrieval in cluttered scenes. Our approach leverages large-scale parallel reinforcement learning (RL) in diverse cluttered scenes and incorporates a spatially aware representation that encodes occlusion patterns and spatial relationships among the target, the dexterous hand, and surrounding clutter. This representation enables the policy to develop diverse manipulation skills (e.g., pushing, stirring, and poking) that actively clear occluders. We evaluate RetrDex on 16 household objects across varied clutter configurations, and obtain strong retrieval performance and efficiency on both seen and unseen targets. Furthermore, we demonstrate successful zero-shot transfer to a real-world dexterous multi-fingered robot system, validating the practical applicability of our method. Videos can be found on our project website: https://RetrDex.github.io.

cs.RO

GRAIT: Gradient-Driven Refusal-Aware Instruction Tuning for Effective Hallucination Mitigation

Refusal-Aware Instruction Tuning (RAIT) aims to enhance Large Language Models (LLMs) by improving their ability to refuse responses to questions beyond their knowledge, thereby reducing hallucinations and improving reliability. Effective RAIT must address two key challenges: firstly, effectively reject unknown questions to minimize hallucinations; secondly, avoid over-refusal to ensure questions that can be correctly answered are not rejected, thereby maintain the helpfulness of LLM outputs. In this paper, we address the two challenges by deriving insightful observations from the gradient-based perspective, and proposing the Gradient-driven Refusal Aware Instruction Tuning Framework GRAIT: (1) employs gradient-driven sample selection to effectively minimize hallucinations and (2) introduces an adaptive weighting mechanism during fine-tuning to reduce the risk of over-refusal, achieving the balance between accurate refusals and maintaining useful responses. Experimental evaluations on open-ended and multiple-choice question answering tasks demonstrate that GRAIT significantly outperforms existing RAIT methods in the overall performance. The source code and data will be available at https://github.com/opendatalab/GRAIT .

cs.CL

$\beta$-DQN: Improving Deep Q-Learning By Evolving the Behavior

While many sophisticated exploration methods have been proposed, their lack of generality and high computational cost often lead researchers to favor simpler methods like $\epsilon$-greedy. Motivated by this, we introduce $\beta$-DQN, a simple and efficient exploration method that augments the standard DQN with a behavior function $\beta$. This function estimates the probability that each action has been taken at each state. By leveraging $\beta$, we generate a population of diverse policies that balance exploration between state-action coverage and overestimation bias correction. An adaptive meta-controller is designed to select an effective policy for each episode, enabling flexible and explainable exploration. $\beta$-DQN is straightforward to implement and adds minimal computational overhead to the standard DQN. Experiments on both simple and challenging exploration domains show that $\beta$-DQN outperforms existing baseline methods across a wide range of tasks, providing an effective solution for improving exploration in deep reinforcement learning.

cs.LG

RAT: Adversarial Attacks on Deep Reinforcement Agents for Targeted Behaviors

Evaluating deep reinforcement learning (DRL) agents against targeted behavior attacks is critical for assessing their robustness. These attacks aim to manipulate the victim into specific behaviors that align with the attacker's objectives, often bypassing traditional reward-based defenses. Prior methods have primarily focused on reducing cumulative rewards; however, rewards are typically too generic to capture complex safety requirements effectively. As a result, focusing solely on reward reduction can lead to suboptimal attack strategies, particularly in safety-critical scenarios where more precise behavior manipulation is needed. To address these challenges, we propose RAT, a method designed for universal, targeted behavior attacks. RAT trains an intention policy that is explicitly aligned with human preferences, serving as a precise behavioral target for the adversary. Concurrently, an adversary manipulates the victim's policy to follow this target behavior. To enhance the effectiveness of these attacks, RAT dynamically adjusts the state occupancy measure within the replay buffer, allowing for more controlled and effective behavior manipulation. Our empirical results on robotic simulation tasks demonstrate that RAT outperforms existing adversarial attack algorithms in inducing specific behaviors. Additionally, RAT shows promise in improving agent robustness, leading to more resilient policies. We further validate RAT by guiding Decision Transformer agents to adopt behaviors aligned with human preferences in various MuJoCo tasks, demonstrating its effectiveness across diverse tasks.

cs.LG

PEARL: Zero-shot Cross-task Preference Alignment and Robust Reward Learning for Robotic Manipulation

In preference-based Reinforcement Learning (RL), obtaining a large number of preference labels are both time-consuming and costly. Furthermore, the queried human preferences cannot be utilized for the new tasks. In this paper, we propose Zero-shot Cross-task Preference Alignment and Robust Reward Learning (PEARL), which learns policies from cross-task preference transfer without any human labels of the target task. Our contributions include two novel components that facilitate the transfer and learning process. The first is Cross-task Preference Alignment (CPA), which transfers the preferences between tasks via optimal transport. The key idea of CPA is to use Gromov-Wasserstein distance to align the trajectories between tasks, and the solved optimal transport matrix serves as the correspondence between trajectories. The target task preferences are computed as the weighted sum of source task preference labels with the correspondence as weights. Moreover, to ensure robust learning from these transferred labels, we introduce Robust Reward Learning (RRL), which considers both reward mean and uncertainty by modeling rewards as Gaussian distributions. Empirical results on robotic manipulation tasks from Meta-World and Robomimic demonstrate that our method is capable of transferring preference labels across tasks accurately and then learns well-behaved policies. Notably, our approach significantly exceeds existing methods when there are few human preferences. The code and videos of our method are available at: https://sites.google.com/view/pearl-preference.

cs.LG

Efficient Preference-based Reinforcement Learning via Aligned Experience Estimation

Preference-based reinforcement learning (PbRL) has shown impressive capabilities in training agents without reward engineering. However, a notable limitation of PbRL is its dependency on substantial human feedback. This dependency stems from the learning loop, which entails accurate reward learning compounded with value/policy learning, necessitating a considerable number of samples. To boost the learning loop, we propose SEER, an efficient PbRL method that integrates label smoothing and policy regularization techniques. Label smoothing reduces overfitting of the reward model by smoothing human preference labels. Additionally, we bootstrap a conservative estimate $\widehat{Q}$ using well-supported state-action pairs from the current replay memory to mitigate overestimation bias and utilize it for policy learning regularization. Our experimental results across a variety of complex tasks, both in online and offline settings, demonstrate that our approach improves feedback efficiency, outperforming state-of-the-art methods by a large margin. Ablation studies further reveal that SEER achieves a more accurate Q-function compared to prior work.

cs.LG

Efficient Model-agnostic Alignment via Bayesian Persuasion

With recent advancements in large language models (LLMs), alignment has emerged as an effective technique for keeping LLMs consensus with human intent. Current methods primarily involve direct training through Supervised Fine-tuning (SFT) or Reinforcement Learning from Human Feedback (RLHF), both of which require substantial computational resources and extensive ground truth data. This paper explores an efficient method for aligning black-box large models using smaller models, introducing a model-agnostic and lightweight Bayesian Persuasion Alignment framework. We formalize this problem as an optimization of the signaling strategy from the small model's perspective. In the persuasion process, the small model (Advisor) observes the information item (i.e., state) and persuades large models (Receiver) to elicit improved responses. The Receiver then generates a response based on the input, the signal from the Advisor, and its updated belief about the information item. Through training using our framework, we demonstrate that the Advisor can significantly enhance the performance of various Receivers across a range of tasks. We theoretically analyze our persuasion framework and provide an upper bound on the Advisor's regret, confirming its effectiveness in learning the optimal signaling strategy. Our Empirical results demonstrates that GPT-2 can significantly improve the performance of various models, achieving an average enhancement of 16.1% in mathematical reasoning ability and 13.7% in code generation. We hope our work can provide an initial step toward rethinking the alignment framework from the Bayesian Persuasion perspective.

cs.CL

Roadmap on Incentive Compatibility for AI Alignment and Governance in Sociotechnical Systems

The burgeoning integration of artificial intelligence (AI) into human society brings forth significant implications for societal governance and safety. While considerable strides have been made in addressing AI alignment challenges, existing methodologies primarily focus on technical facets, often neglecting the intricate sociotechnical nature of AI systems, which can lead to a misalignment between the development and deployment contexts. To this end, we posit a new problem worth exploring: Incentive Compatibility Sociotechnical Alignment Problem (ICSAP). We hope this can call for more researchers to explore how to leverage the principles of Incentive Compatibility (IC) from game theory to bridge the gap between technical and societal components to maintain AI consensus with human societies in different contexts. We further discuss three classical game problems for achieving IC: mechanism design, contract theory, and Bayesian persuasion, in addressing the perspectives, potentials, and challenges of solving ICSAP, and provide preliminary implementation conceptions.

cs.AI

ValueDCG: Measuring Comprehensive Human Value Understanding Ability of Language Models

Personal values are a crucial factor behind human decision-making. Considering that Large Language Models (LLMs) have been shown to impact human decisions significantly, it is essential to make sure they accurately understand human values to ensure their safety. However, evaluating their grasp of these values is complex due to the value's intricate and adaptable nature. We argue that truly understanding values in LLMs requires considering both "know what" and "know why". To this end, we present a comprehensive evaluation metric, ValueDCG (Value Discriminator-Critique Gap), to quantitatively assess the two aspects with an engineering implementation. We assess four representative LLMs and provide compelling evidence that the growth rates of LLM's "know what" and "know why" capabilities do not align with increases in parameter numbers, resulting in a decline in the models' capacity to understand human values as larger amounts of parameters. This may further suggest that LLMs might craft plausible explanations based on the provided context without truly understanding their inherent value, indicating potential risks.

cs.CL