SearcharxivSearch

arXiv subjects

Fengyi Zhang

Publications and source records attributed to Fengyi Zhang.

13 recordsLinked to original sources

Scene-SAM3D: Multi-View Scene Asset Generation Without Fine-Tuning

High-quality 3D scene assets are critical for embodied applications such as robotic manipulation, navigation, and simulation. Despite their strong object priors, recent single-image 3D generation models such as SAM3D remain insufficient for real-world scenes, where severe occlusions, redundant observations, and cross-view inconsistencies make reliable scene generation challenging. We introduce Scene-SAM3D, a training-free framework that extends SAM3D from single-view object generation to calibrated multi-view scene asset generation. Scene-SAM3D selects a compact set of complementary views, reducing observation redundancy while providing additional evidence for regions occluded in individual views. Based on the selected views, it performs step-efficient latent velocity fusion to integrate multi-view evidence and suppress cross-view conflicts in canonical space. Finally, a lightweight rigid-object Gaussian optimization refines the scene layout within 200 iterations while preserving the generated object geometry. Experiments on Replica and ScanNet++ demonstrate consistent improvements at both instance and scene levels, with our method reducing scene-level CD by 43.8% on Replica and 30.9% on ScanNet++, while cutting flow-model sampling FLOPs and wall-time latency by nearly 20% under the same multi-view setting. Code will be released at https://github.com/xibi777/Scene-SAM3D.

cs.CV

Phase-Aware Guidance Injection for Recurrent MAPPO in Assembly-Line Disruption Recovery

Disruption recovery in industrial assembly lines requires timely decisions under machine faults, worker absence, and emergency orders. Existing methods either rely on rigid handcrafted recovery logic or learn adaptive policies that do not readily exploit heterogeneous external recovery knowledge at decision time to reduce abnormal recovery time (ART) and preserve on-time delivery (OTD). To address this gap, we propose a phase-aware guidance injection framework that augments a trained recurrent MAPPO (RMAPPO) scheduling policy through logit-level action bias during evaluation. The framework provides a unified decision-time interface for rule-based, replay-based, and online LLM-based guidance, while activating intervention only during abnormal and recovery phases. Experiments on a custom AssemblyLineEnv show that high-quality rule guidance yields the strongest gains, replay-based guidance degrades smoothly under imperfect availability, and online LLM guidance still provides useful intermediate improvements. These results show that decision-time guidance injection can exploit heterogeneous recovery hints without redesigning the actor.

cs.AI

CCKS: Consensus-based Communication and Knowledge Sharing

In Decentralized Training and Decentralized Execution (DTDE) for cooperative Multi-Agent Reinforcement Learning (MARL), action-advising-based knowledge sharing promotes interpretable and scalable cooperation among agents. However, current action advising approaches often adhere too much to the teacher's guidance without evaluating teacher-student compatibility, which causes excessive advising, suboptimal stability, and degraded performance. To overcome these challenges, this paper presents a Consensus-based Communication and Knowledge Sharing (CCKS) framework, which allows agents to adopt recommendations based on consensus-derived constraints and to follow the teacher's instructions more smartly. This mechanism enables agents to balance exploration and learning from experienced teachers, improving overall performance. The key is the consensus model construction, for which we propose to employ contrastive learning to construct consensus models based on local observations in the agents' training phase. In action selection, agents score and choose actions based on consensus and shared knowledge. Designed as a plug-and-play solution, CCKS integrates seamlessly with existing DTDE algorithms. Experiments conducted in the Google Research Football environment and the complex StarCraft II Multi-Agent Challenge demonstrate that the integration with CCKS significantly improves cooperation efficiency, learning speed, and overall performance compared with current DTDE baselines. The code is available at https://github.com/yuanxpy/CCKS.

cs.MA

Rad-VLSM: A Cross-Modal Framework with Semantics-Assisted Prompting for Medical Segmentation and Diagnosis

Medical image segmentation is more clinically valuable when it supports diagnosis rather than merely producing lesion masks. However, diagnostically relevant lesion cues are often subtle and localized, while existing models may be distracted by background tissues, acoustic artifacts, and irrelevant visual correlations. To address this problem, we propose Rad-VLSM, a two-stage cross-modal framework for semantics-assisted lesion focusing, robust segmentation, and visually grounded diagnosis. In the first stage, a BLIP-2-based vision-language alignment module identifies lesion-related candidate regions under semantic guidance and converts them into box prompts. In the second stage, these prompts are fed into a SAM-based multitask network, where a multi-candidate region aggregation strategy improves prompt stability and guides lesion segmentation. The predicted masks are then used as spatial priors for diagnosis, and a visual-radiomics fusion head integrates lesion-aware visual features with selected radiomics descriptors. By using semantic information for localization rather than direct prediction, Rad-VLSM reduces text-to-diagnosis dependence and grounds diagnosis in lesion-level evidence. Experiments on a private clinical breast ultrasound dataset and public benchmarks show that Rad-VLSM achieves strong segmentation and diagnostic performance with favorable generalization.

cs.CV

FedStain: Modeling Higher-Order Stain Statistics for Federated Domain Generalization in Computational Pathology

Robust whole-slide image (WSI) analysis under strict data-governance remains challenging due to substantial cross-institutional stain heterogeneity. Domain generalization (DG) mitigates these shifts but typically requires centralized data, conflicting with privacy regulations. Federated learning (FedL) provides a decentralized alternative; however, existing FedL and federated DG (FedDG) approaches rely almost exclusively on low-order statistics, assuming Gaussian-like stain distributions. In contrast, real-world staining processes often produce asymmetric, heavy-tailed color distributions due to biochemical diffusion and scanner nonlinearity. Consequently, current methods fail to model the higher-order, non-Gaussian characteristics dominating real-world stain variability. To address this, we propose FedStain, a stain-aware FedDG framework explicitly incorporating higher-order stain moments--skewness and kurtosis--as compact statistical descriptors exchanged during federated optimization. These descriptors require no pixel-level data transmission, preserving strict privacy and communication efficiency, while enabling the global model to capture stain variability missed by low-order statistics. FedStain also employs a contrastive, cross-site parameter aggregation strategy to promote stain-invariant representations without relaxing data constraints. Extensive experiments on Camelyon17 and our new MvMidog-Fed benchmark show FedStain yields consistent improvements, outperforming state-of-the-art FedL, DG, and FedDG baselines by up to +3.9% absolute accuracy. To our knowledge, FedStain is the first FedDG approach to explicitly model higher-order stain statistics, enabling robust cross-institutional deployment in computational pathology.

cs.CV

Keep It CALM: Toward Calibration-Free Kilometer-Level SLAM with Visual Geometry Foundation Models via an Assistant Eye

Visual Geometry Foundation Models (VGFMs) demonstrate remarkable zero-shot capabilities in local reconstruction. However, deploying them for kilometer-level Simultaneous Localization and Mapping (SLAM) remains challenging. In such scenarios, current approaches mainly rely on linear transforms (e.g., Sim3 and SL4) for sub-map alignment, while we argue that a single linear transform is fundamentally insufficient to model the complex, non-linear geometric distortions inherent in VGFM outputs. Forcing such rigid alignment leads to the rapid accumulation of uncorrected residuals, eventually resulting in significant trajectory drift and map divergence. To address these limitations, we present CAL2M (Calibration-free Assistant-eye based Large-scale Localization and Mapping), a plug-and-play framework compatible with arbitrary VGFMs. Distinct from traditional systems, CAL2M introduces an "assistant eye" solely to leverage the prior of constant physical spacing, effectively eliminating scale ambiguity without any temporal or spatial pre-calibration. Furthermore, leveraging the assumption of accurate feature matching, we propose an epipolar-guided intrinsic and pose correction model. Supported by an online intrinsic search module, it can effectively rectify rotation and translation errors caused by inaccurate intrinsics through fundamental matrix decomposition. Finally, to ensure accurate mapping, we introduce a globally consistent mapping strategy based on anchor propagation. By constructing and fusing anchors across the trajectory, we establish a direct local-to-global mapping relationship. This enables the application of nonlinear transformations to elastically align sub-maps, effectively eliminating geometric misalignments and ensuring a globally consistent reconstruction. The source code of CAL2M will be publicly available at https://github.com/IRMVLab/CALM.

cs.RO

Test-Time 3D Occupancy Prediction

Self-supervised 3D occupancy prediction offers a promising solution for understanding complex driving scenes without requiring costly 3D annotations. However, training dense occupancy decoders to capture fine-grained geometry and semantics can demand hundreds of GPU hours, and once trained, such models struggle to adapt to varying voxel resolutions or novel object categories without extensive retraining. To overcome these limitations, we propose a practical and flexible test-time occupancy prediction framework termed TT-Occ. Our method incrementally constructs, optimizes, and voxelizes time-aware 3D Gaussians from raw sensor streams by integrating vision foundation models (VFMs) at runtime. The flexible representation of 3D Gaussians enables voxelization at arbitrary user-specified resolutions, while the strong generalization capability of VFMs supports accurate perception and open-vocabulary recognition without requiring any network training or fine-tuning. To validate the generality and effectiveness of our framework, we present two variants: a LiDAR-based version and a vision-centric version, and conduct extensive experiments on the Occ3D-nuScenes and nuCraft benchmarks under varying voxel resolutions. Experimental results show that TT-Occ significantly outperforms existing computationally expensive pretrained self-supervised counterparts. Code is available at https://github.com/Xian-Bei/TT-Occ.

cs.CV

TALO: Pushing 3D Vision Foundation Models Towards Globally Consistent Online Reconstruction

3D vision foundation models have shown strong generalization in reconstructing key 3D attributes from uncalibrated images through a single feed-forward pass. However, when deployed in online settings such as driving scenarios, predictions are made over temporal windows, making it non-trivial to maintain consistency across time. Recent strategies align consecutive predictions by solving global transformation, yet our analysis reveals their fundamental limitations in assumption validity, local alignment scope, and robustness under noisy geometry. In this work, we propose a higher-DOF and long-term alignment framework based on Thin Plate Spline, leveraging globally propagated control points to correct spatially varying inconsistencies. In addition, we adopt a point-agnostic submap registration design that is inherently robust to noisy geometry predictions. The proposed framework is fully plug-and-play, compatible with diverse 3D foundation models and camera configurations (e.g., monocular or surround-view). Extensive experiments demonstrate that our method consistently yields more coherent geometry and lower trajectory errors across multiple datasets, backbone models, and camera setups, highlighting its robustness and generality. Code is available at https://github.com/Xian-Bei/TALO.

cs.CV

VGGT-World: Transforming VGGT into an Autoregressive Geometry World Model

World models that forecast scene evolution by generating future video frames devote the bulk of their capacity to photometric details, yet the resulting predictions often remain geometrically inconsistent. We present VGGT-World, a geometry world model that side-steps video generation entirely and instead forecasts the temporal evolution of frozen geometry-foundation-model (GFM) features. Concretely, we repurpose the latent tokens of a frozen VGGT as the world state and train a lightweight temporal flow transformer to autoregressively predict their future trajectory. Two technical challenges arise in this high-dimensional (d=1024) feature space: (i) standard velocity-prediction flow matching collapses, and (ii) autoregressive rollout suffers from compounding exposure bias. We address the first with a clean-target (z-prediction) parameterization that yields a substantially higher signal-to-noise ratio, and the second with a two-stage latent flow-forcing curriculum that progressively conditions the model on its own partially denoised rollouts. Experiments on KITTI, Cityscapes, and TartanAir demonstrate that VGGT-World significantly outperforms the strongest baselines in depth forecasting while running 3.6-5 times faster with only 0.43B trainable parameters, establishing frozen GFM features as an effective and efficient predictive state for 3D world modeling.

cs.CV

Representing Sounds as Neural Amplitude Fields: A Benchmark of Coordinate-MLPs and A Fourier Kolmogorov-Arnold Framework

Although Coordinate-MLP-based implicit neural representations have excelled in representing radiance fields, 3D shapes, and images, their application to audio signals remains underexplored. To fill this gap, we investigate existing implicit neural representations, from which we extract 3 types of positional encoding and 16 commonly used activation functions. Through combinatorial design, we establish the first benchmark for Coordinate-MLPs in audio signal representations. Our benchmark reveals that Coordinate-MLPs require complex hyperparameter tuning and frequency-dependent initialization, limiting their robustness. To address these issues, we propose Fourier-ASR, a novel framework based on the Fourier series theorem and the Kolmogorov-Arnold representation theorem. Fourier-ASR introduces Fourier Kolmogorov-Arnold Networks (Fourier-KAN), which leverage periodicity and strong nonlinearity to represent audio signals, eliminating the need for additional positional encoding. Furthermore, a Frequency-adaptive Learning Strategy (FaLS) is proposed to enhance the convergence of Fourier-KAN by capturing high-frequency components and preventing overfitting of low-frequency signals. Extensive experiments conducted on natural speech and music datasets reveal that: (1) well-designed positional encoding and activation functions in Coordinate-MLPs can effectively improve audio representation quality; and (2) Fourier-ASR can robustly represent complex audio signals without extensive hyperparameter tuning. Looking ahead, the continuity and infinite resolution of implicit audio representations make our research highly promising for tasks such as audio compression, synthesis, and generation. The source code will be released publicly to ensure reproducibility. The code is available at https://github.com/lif314/Fourier-ASR.

cs.SD

INR-Bench: A Unified Benchmark for Implicit Neural Representations in Multi-Domain Regression and Reconstruction

Implicit Neural Representations (INRs) have gained success in various signal processing tasks due to their advantages of continuity and infinite resolution. However, the factors influencing their effectiveness and limitations remain underexplored. To better understand these factors, we leverage insights from Neural Tangent Kernel (NTK) theory to analyze how model architectures (classic MLP and emerging KAN), positional encoding, and nonlinear primitives affect the response to signals of varying frequencies. Building on this analysis, we introduce INR-Bench, the first comprehensive benchmark specifically designed for multimodal INR tasks. It includes 56 variants of Coordinate-MLP models (featuring 4 types of positional encoding and 14 activation functions) and 22 Coordinate-KAN models with distinct basis functions, evaluated across 9 implicit multimodal tasks. These tasks cover both forward and inverse problems, offering a robust platform to highlight the strengths and limitations of different neural models, thereby establishing a solid foundation for future research. The code and dataset are available at https://github.com/lif314/INR-Bench.

cs.LG

CodeMerge: Codebook-Guided Model Merging for Robust Test-Time Adaptation in Autonomous Driving

Maintaining robust 3D perception under dynamic and unpredictable test-time conditions remains a critical challenge for autonomous driving systems. Existing test-time adaptation (TTA) methods often fail in high-variance tasks like 3D object detection due to unstable optimization and sharp minima. While recent model merging strategies based on linear mode connectivity (LMC) offer improved stability by interpolating between fine-tuned checkpoints, they are computationally expensive, requiring repeated checkpoint access and multiple forward passes. In this paper, we introduce CodeMerge, a lightweight and scalable model merging framework that bypasses these limitations by operating in a compact latent space. Instead of loading full models, CodeMerge represents each checkpoint with a low-dimensional fingerprint derived from the source model's penultimate features and constructs a key-value codebook. We compute merging coefficients using ridge leverage scores on these fingerprints, enabling efficient model composition without compromising adaptation quality. Our method achieves strong performance across challenging benchmarks, improving end-to-end 3D detection 14.9% NDS on nuScenes-C and LiDAR-based detection by over 7.6% mAP on nuScenes-to-KITTI, while benefiting downstream tasks such as online mapping, motion prediction and planning even without training. Code and pretrained models are released in the supplementary material.

cs.CV

GaussianForest: Hierarchical-Hybrid 3D Gaussian Splatting for Compressed Scene Modeling

The field of novel-view synthesis has recently witnessed the emergence of 3D Gaussian Splatting, which represents scenes in a point-based manner and renders through rasterization. This methodology, in contrast to Radiance Fields that rely on ray tracing, demonstrates superior rendering quality and speed. However, the explicit and unstructured nature of 3D Gaussians poses a significant storage challenge, impeding its broader application. To address this challenge, we introduce the Gaussian-Forest modeling framework, which hierarchically represents a scene as a forest of hybrid 3D Gaussians. Each hybrid Gaussian retains its unique explicit attributes while sharing implicit ones with its sibling Gaussians, thus optimizing parameterization with significantly fewer variables. Moreover, adaptive growth and pruning strategies are designed, ensuring detailed representation in complex regions and a notable reduction in the number of required Gaussians. Extensive experiments demonstrate that Gaussian-Forest not only maintains comparable speed and quality but also achieves a compression rate surpassing 10 times, marking a significant advancement in efficient scene modeling. Codes will be available at https://github.com/Xian-Bei/GaussianForest.

cs.CV