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Ferdinando Cicalese

Publications and source records attributed to Ferdinando Cicalese.

33 records · Page 2Linked to original sources

How to Find a Joint Probability Distribution of Minimum Entropy (almost) given the Marginals

Given two discrete random variables $X$ and $Y$, with probability distributions ${\bf p} =(p_1, \ldots , p_n)$ and ${\bf q}=(q_1, \ldots , q_m)$, respectively, denote by ${\cal C}({\bf p}, {\bf q})$ the set of all couplings of ${\bf p}$ and ${\bf q}$, that is, the set of all bivariate probability distributions that have ${\bf p}$ and ${\bf q}$ as marginals. In this paper, we study the problem of finding the joint probability distribution in ${\cal C}({\bf p}, {\bf q})$ of minimum entropy (equivalently, the joint probability distribution that maximizes the mutual information between $X$ and $Y$), and we discuss several situations where the need for this kind of optimization naturally arises. Since the optimization problem is known to be NP-hard, we give an efficient algorithm to find a joint probability distribution in ${\cal C}({\bf p}, {\bf q})$ with entropy exceeding the minimum possible by at most 1, thus providing an approximation algorithm with additive approximation factor of 1. Leveraging on this algorithm, we extend our result to the problem of finding a minimum--entropy joint distribution of arbitrary $k\geq 2$ discrete random variables $X_1, \ldots , X_k$, consistent with the known $k$ marginal distributions of $X_1, \ldots , X_k$. In this case, our approximation algorithm has an additive approximation factor of $\log k$. We also discuss some related applications of our findings.

cs.IT↗

Searching for a superlinear lower bounds for the Maximum Consecutive Subsums Problem and the (min,+)-convolution

Given a sequence of n numbers, the Maximum Consecutive Subsums Problem (MCSP) asks for the maximum consecutive sum of lengths l for each l = 1,...,n. No algorithm is known for this problem which is significantly better than the naive quadratic solution. Nor a super linear lower bound is known. The best known bound for the MCSP is based on the the computation of the (min,+)-convolution, another problem for which neither an O(n^{2-ε}) upper bound is known nor a super linear lower bound. We show that the two problems are in fact computationally equivalent by providing linear reductions between them. Then, we concentrate on the problem of finding super linear lower bounds and provide empirical evidence for an Ω(nlogn) lower bounds for both problems in the decision tree model.

cs.DS↗

Spread of Influence in Weighted Networks under Time and Budget Constraints

Given a network represented by a weighted directed graph G, we consider the problem of finding a bounded cost set of nodes S such that the influence spreading from S in G, within a given time bound, is as large as possible. The dynamic that governs the spread of influence is the following: initially only elements in S are influenced; subsequently at each round, the set of influenced elements is augmented by all nodes in the network that have a sufficiently large number of already influenced neighbors. We prove that the problem is NP-hard, even in simple networks like complete graphs and trees. We also derive a series of positive results. We present exact pseudo-polynomial time algorithms for general trees, that become polynomial time in case the trees are unweighted. This last result improves on previously published results. We also design polynomial time algorithms for general weighted paths and cycles, and for unweighted complete graphs.

cs.SI↗

How to go Viral: Cheaply and Quickly

Given a social network represented by a graph $G$, we consider the problem of finding a bounded cardinality set of nodes $S$ with the property that the influence spreading from $S$ in $G$ is as large as possible. The dynamics that govern the spread of influence is the following: initially only elements in $S$ are influenced; subsequently at each round, the set of influenced elements is augmented by all nodes in the network that have a sufficiently large number of already influenced neighbors. While it is known that the general problem is hard to solve --- even in the approximate sense --- we present exact polynomial time algorithms for trees, paths, cycles, and complete graphs.

cs.SI↗

On the complexity of the vector connectivity problem

We study a relaxation of the Vector Domination problem called Vector Connectivity (VecCon). Given a graph $G$ with a requirement $r(v)$ for each vertex $v$, VecCon asks for a minimum cardinality set $S$ of vertices such that every vertex $v\in V\setminus S$ is connected to $S$ via $r(v)$ disjoint paths. In the paper introducing the problem, Boros et al. [Networks, 2014] gave polynomial-time solutions for VecCon in trees, cographs, and split graphs, and showed that the problem can be approximated in polynomial time on $n$-vertex graphs to within a factor of $\log n+2$, leaving open the question of whether the problem is NP-hard on general graphs. We show that VecCon is APX-hard in general graphs, and NP-hard in planar bipartite graphs and in planar line graphs. We also generalize the polynomial result for trees by solving the problem for block graphs.

cs.DM↗

Decision Trees for Function Evaluation - Simultaneous Optimization of Worst and Expected Cost

In several applications of automatic diagnosis and active learning a central problem is the evaluation of a discrete function by adaptively querying the values of its variables until the values read uniquely determine the value of the function. In general, the process of reading the value of a variable might involve some cost, computational or even a fee to be paid for the experiment required for obtaining the value. This cost should be taken into account when deciding the next variable to read. The goal is to design a strategy for evaluating the function incurring little cost (in the worst case or in expectation according to a prior distribution on the possible variables' assignments). Our algorithm builds a strategy (decision tree) which attains a logarithmic approxima- tion simultaneously for the expected and worst cost spent. This is best possible under the assumption that $P \neq NP.$

cs.DS↗

Trading off Worst and Expected Cost in Decision Tree Problems and a Value Dependent Model

We study the problem of evaluating a discrete function by adaptively querying the values of its variables until the values read uniquely determine the value of the function. Reading the value of a variable is done at the expense of some cost, and the goal is to design a strategy (decision tree) for evaluating the function incurring as little cost as possible in the worst case or in expectation (according to a prior distribution on the possible variables assignments). Except for particular cases of the problem, in general, only the minimization of one of these two measures is addressed in the literature. However, there are instances of the problem for which the minimization of one measure leads to a strategy with a high cost with respect to the other measure (even exponentially bigger than the optimal). We provide a new construction which can guarantee a trade-off between the two criteria. More precisely, given a decision tree guaranteeing expected cost $E$ and a decision tree guaranteeing worst cost $W$ our method can guarantee for any chosen trade-off value $ρ$ to produce a decision tree whose worst cost is $(1 + ρ)W$ and whose expected cost is $(1 + \frac{1}ρ)E.$ These bounds are improved for the relevant case of uniform testing costs. Motivated by applications, we also study a variant of the problem where the cost of reading a variable depends on the variable's value. We provide an $O(\log n)$ approximation algorithm for the minimization of the worst cost measure, which is best possible under the assumption $P \neq NP$.

cs.DS↗

Latency-Bounded Target Set Selection in Social Networks

Motivated by applications in sociology, economy and medicine, we study variants of the Target Set Selection problem, first proposed by Kempe, Kleinberg and Tardos. In our scenario one is given a graph $G=(V,E)$, integer values $t(v)$ for each vertex $v$ (\emph{thresholds}), and the objective is to determine a small set of vertices (\emph{target set}) that activates a given number (or a given subset) of vertices of $G$ \emph{within} a prescribed number of rounds. The activation process in $G$ proceeds as follows: initially, at round 0, all vertices in the target set are activated; subsequently at each round $r\geq 1$ every vertex of $G$ becomes activated if at least $t(v)$ of its neighbors are already active by round $r-1$. It is known that the problem of finding a minimum cardinality Target Set that eventually activates the whole graph $G$ is hard to approximate to a factor better than $O(2^{\log^{1-ε}|V|})$. In this paper we give \emph{exact} polynomial time algorithms to find minimum cardinality Target Sets in graphs of bounded clique-width, and \emph{exact} linear time algorithms for trees.

cs.DS↗

On the Tree Search Problem with Non-uniform Costs

Searching in partially ordered structures has been considered in the context of information retrieval and efficient tree-like indexes, as well as in hierarchy based knowledge representation. In this paper we focus on tree-like partial orders and consider the problem of identifying an initially unknown vertex in a tree by asking edge queries: an edge query $e$ returns the component of $T-e$ containing the vertex sought for, while incurring some known cost $c(e)$. The Tree Search Problem with Non-Uniform Cost is: given a tree $T$ where each edge has an associated cost, construct a strategy that minimizes the total cost of the identification in the worst case. Finding the strategy guaranteeing the minimum possible cost is an NP-complete problem already for input tree of degree 3 or diameter 6. The best known approximation guarantee is the $O(\log n/\log \log \log n)$-approximation algorithm of [Cicalese et al. TCS 2012]. We improve upon the above results both from the algorithmic and the computational complexity point of view: We provide a novel algorithm that provides an $O(\frac{\log n}{\log \log n})$-approximation of the cost of the optimal strategy. In addition, we show that finding an optimal strategy is NP-complete even when the input tree is a spider, i.e., at most one vertex has degree larger than 2.

cs.DS↗

Indexes for Jumbled Pattern Matching in Strings, Trees and Graphs

We consider how to index strings, trees and graphs for jumbled pattern matching when we are asked to return a match if one exists. For example, we show how, given a tree containing two colours, we can build a quadratic-space index with which we can find a match in time proportional to the size of the match. We also show how we need only linear space if we are content with approximate matches.

cs.DS↗

On the approximability and exact algorithms for vector domination and related problems in graphs

We consider two graph optimization problems called vector domination and total vector domination. In vector domination one seeks a small subset S of vertices of a graph such that any vertex outside S has a prescribed number of neighbors in S. In total vector domination, the requirement is extended to all vertices of the graph. We prove that these problems (and several variants thereof) cannot be approximated to within a factor of clnn, where c is a suitable constant and n is the number of the vertices, unless P = NP. We also show that two natural greedy strategies have approximation factors ln D+O(1), where D is the maximum degree of the input graph. We also provide exact polynomial time algorithms for several classes of graphs. Our results extend, improve, and unify several results previously known in the literature.

cs.DM↗

Algorithms for Jumbled Pattern Matching in Strings

The Parikh vector p(s) of a string s is defined as the vector of multiplicities of the characters. Parikh vector q occurs in s if s has a substring t with p(t)=q. We present two novel algorithms for searching for a query q in a text s. One solves the decision problem over a binary text in constant time, using a linear size index of the text. The second algorithm, for a general finite alphabet, finds all occurrences of a given Parikh vector q and has sub-linear expected time complexity; we present two variants, which both use a linear size index of the text.

cs.DS↗

Superselectors: Efficient Constructions and Applications

We introduce a new combinatorial structure: the superselector. We show that superselectors subsume several important combinatorial structures used in the past few years to solve problems in group testing, compressed sensing, multi-channel conflict resolution and data security. We prove close upper and lower bounds on the size of superselectors and we provide efficient algorithms for their constructions. Albeit our bounds are very general, when they are instantiated on the combinatorial structures that are particular cases of superselectors (e.g., (p,k,n)-selectors, (d,\ell)-list-disjunct matrices, MUT_k(r)-families, FUT(k, a)-families, etc.) they match the best known bounds in terms of size of the structures (the relevant parameter in the applications). For appropriate values of parameters, our results also provide the first efficient deterministic algorithms for the construction of such structures.

cs.DS↗

Competitive Boolean Function Evaluation: Beyond Monotonicity, and the Symmetric Case

We study the extremal competitive ratio of Boolean function evaluation. We provide the first non-trivial lower and upper bounds for classes of Boolean functions which are not included in the class of monotone Boolean functions. For the particular case of symmetric functions our bounds are matching and we exactly characterize the best possible competitiveness achievable by a deterministic algorithm. Our upper bound is obtained by a simple polynomial time algorithm.

cs.DS↗

On the Complexity of Searching in Trees: Average-case Minimization

We focus on the average-case analysis: A function w : V -> Z+ is given which defines the likelihood for a node to be the one marked, and we want the strategy that minimizes the expected number of queries. Prior to this paper, very little was known about this natural question and the complexity of the problem had remained so far an open question. We close this question and prove that the above tree search problem is NP-complete even for the class of trees with diameter at most 4. This results in a complete characterization of the complexity of the problem with respect to the diameter size. In fact, for diameter not larger than 3 the problem can be shown to be polynomially solvable using a dynamic programming approach. In addition we prove that the problem is NP-complete even for the class of trees of maximum degree at most 16. To the best of our knowledge, the only known result in this direction is that the tree search problem is solvable in O(|V| log|V|) time for trees with degree at most 2 (paths). We match the above complexity results with a tight algorithmic analysis. We first show that a natural greedy algorithm attains a 2-approximation. Furthermore, for the bounded degree instances, we show that any optimal strategy (i.e., one that minimizes the expected number of queries) performs at most O(Δ(T) (log |V| + log w(T))) queries in the worst case, where w(T) is the sum of the likelihoods of the nodes of T and Δ(T) is the maximum degree of T. We combine this result with a non-trivial exponential time algorithm to provide an FPTAS for trees with bounded degree.

cs.DS↗