SearcharxivSearch

arXiv subjects

Fernando Caballero

Publications and source records attributed to Fernando Caballero.

At least 19 recordsLinked to original sources

From Language to Navigation Goals: A Vision-Language Approach for Semantic Navigation of Mobile Robots Using RGB-D Perception

Natural language interaction provides an intuitive way for non-expert users to communicate with robotic platforms. However, transforming user requests into executable navigation actions remains a challenging task, requiring the integration of language understanding, environment perception, and autonomous navigation. This work presents a language-driven navigation framework that enables mobile robots to interpret user requests in natural language to move the robot to a destination and autonomously navigate towards it. The framework is composed of modular ROS 2 components that cooperate to transform natural language instructions into navigation actions. Given a natural language request referring to a target in the environment (e.g., "go to the mail box"), the system identifies the referenced object, estimates its position using RGB-D data, and generates a navigation goal, which is then executed through the ROS 2 Nav2 navigation stack. The ROS 2-based implementation facilitates portability across different robotic platforms, requiring only the configuration of the corresponding topics and services. The system is evaluated in both simulation and real-world scenarios using a TurtleBot3 Waffle and a Unitree Go2 robot with a RealSense camera. Experimental results show that the framework successfully interprets both direct commands and contextual requests, generates meaningful natural-language feedback, and navigates towards the desired target. These results demonstrate the feasibility of combining semantic perception and autonomous navigation to provide an intuitive human-robot interaction paradigm. Code will be released as open source upon acceptance.

cs.RO

Navigating the Crowd: Non-linear MPC with Social Forces Dynamics for Human-Aware Robot Navigation

Safe and socially compliant navigation remains a fundamental challenge for autonomous robots operating in human-populated environments. Beyond collision avoidance, robots must anticipate human motion and respect personal space to ensure human comfort. Model Predictive Control (MPC) offers a robust alternative to classical and data-driven methods, although its effectiveness strongly depends on accurate human motion prediction and efficient computation. This paper introduces SFM-NMPC, a Social Force Model-based Non-linear Model Predictive Control framework that embeds human motion prediction directly within the optimization loop. By incorporating the Social Force Model into the dynamic model of surrounding agents, the controller jointly predicts the trajectories of humans and robots over the prediction horizon, thereby enabling socially-aware planning. A tailored set of social cost functions guides the optimization toward human-compliant behaviors. Despite the increased model complexity, the proposed formulation runs in real time at 20 Hz. Extensive simulated testing in crowded environments demonstrates that SFM-NMPC outperforms state-of-the-art baselines in social compliance metrics while maintaining efficient and smooth navigation. Visual trajectory analysis and an ablation study further highlight the contribution of the embedded SFM dynamics and social cost terms, confirming the effectiveness of the proposed approach for real-world social navigation.

cs.RO

4D Radar Gaussian Modeling and Scan Matching with RCS

4D millimeter-wave (mmWave) radars are increasingly used in robotics, as they offer robustness against adverse environmental conditions. Besides the usual XYZ position, they provide Doppler velocity measurements as well as Radar Cross Section (RCS) information for every point. While Doppler is widely used to filter out dynamic points, RCS is often overlooked and not usually used in modeling and scan matching processes. Building on previous 3D Gaussian modeling and scan matching work, we propose incorporating the physical behavior of RCS in the model, in order to further enrich the summarized information about the scene, and improve the scan matching process.

cs.RO

G-EDF-Loc: 3D Continuous Gaussian Distance Field for Robust Gradient-Based 6DoF Localization

This paper presents a robust 6-DoF localization framework based on a direct, CPU-based scan-to-map registration pipeline. The system leverages G-EDF, a novel continuous and memory-efficient 3D distance field representation. The approach models the Euclidean Distance Field (EDF) using a Block-Sparse Gaussian Mixture Model with adaptive spatial partitioning, ensuring $C^1$ continuity across block transitions and mitigating boundary artifacts. By leveraging the analytical gradients of this continuous map, which maintain Eikonal consistency, the proposed method achieves high-fidelity spatial reconstruction and real-time localization. Experimental results on large-scale datasets demonstrate that G-EDF-Loc performs competitively against state-of-the-art methods, exhibiting exceptional resilience even under severe odometry degradation or in the complete absence of IMU priors.

cs.RO

Metrics vs Surveys: An Analysis for Human-Aligned Benchmarking in Social Robot Navigation

Social, also called human-aware, navigation is a key challenge for integrating mobile robots into human environments. The evaluation of such systems is complex, as factors such as comfort, safety, and legibility must be considered. Human-centered assessments, typically conducted through surveys, provide reliable insights but are costly, resource-intensive, and difficult to reproduce or compare across systems. Alternatively, numerical social navigation metrics are easy to compute and facilitate comparisons, yet the community lacks consensus on a standard set of metrics. This work explores the relationship between numerical metrics and human-centered evaluations to identify potential correlations. If specific quantitative measures align with human perceptions, they could serve as preliminary benchmarking tools, providing a human-aligned assessment when large-scale surveys are not feasible. Our results indicate that while current metrics capture some aspects of robot navigation behavior, important subjective factors remain insufficiently represented, necessitating new metrics.

cs.RO

Radio-based Multi-Robot Odometry and Relative Localization

Radio-based methods such as Ultra-Wideband (UWB) and RAdio Detection And Ranging (radar), which have traditionally seen limited adoption in robotics, are experiencing a boost in popularity thanks to their robustness to harsh environmental conditions and cluttered environments. This work proposes a multi-robot UGV-UAV localization system that leverages the two technologies with inexpensive and readily-available sensors, such as Inertial Measurement Units (IMUs) and wheel encoders, to estimate the relative position of an aerial robot with respect to a ground robot. The first stage of the system pipeline includes a nonlinear optimization framework to trilaterate the location of the aerial platform based on UWB range data, and a radar pre-processing module with loosely coupled ego-motion estimation which has been adapted for a multi-robot scenario. Then, the pre-processed radar data as well as the relative transformation are fed to a pose-graph optimization framework with odometry and inter-robot constraints. The system, implemented for the Robotic Operating System (ROS 2) with the Ceres optimizer, has been validated in Software-in-the-Loop (SITL) simulations and in a real-world dataset. The proposed relative localization module outperforms state-of-the-art closed-form methods which are less robust to noise. Our SITL environment includes a custom Gazebo plugin for generating realistic UWB measurements modeled after real data. Conveniently, the proposed factor graph formulation makes the system readily extensible to full Simultaneous Localization And Mapping (SLAM). Finally, all the code and experimental data is publicly available to support reproducibility and to serve as a common open dataset for benchmarking.

cs.RO

CineWild: Balancing Art and Robotics for Ethical Wildlife Documentary Filmmaking

Drones, or unmanned aerial vehicles (UAVs), have become powerful tools across domains-from industry to the arts. In documentary filmmaking, they offer dynamic, otherwise unreachable perspectives, transforming how stories are told. Wildlife documentaries especially benefit, yet drones also raise ethical concerns: the risk of disturbing the animals they aim to capture. This paper introduces CineWild, an autonomous UAV framework that combines robotics, cinematography, and ethics. Built on model predictive control, CineWild dynamically adjusts flight paths and camera settings to balance cinematic quality with animal welfare. Key features include adaptive zoom for filming from acoustic and visual safe distances, path-planning that avoids an animal's field of view, and smooth, low-noise maneuvers. CineWild exemplifies interdisciplinary innovation-bridging engineering, visual storytelling, and environmental ethics. We validate the system through simulation studies and will release the code upon acceptance.

cs.RO

DB-TSDF: Directional Bitmask-based Truncated Signed Distance Fields for Efficient Volumetric Mapping

This paper presents a high-efficiency, CPU-only volumetric mapping framework based on a Truncated Signed Distance Field (TSDF). The system incrementally fuses raw LiDAR point-cloud data into a voxel grid using a directional bitmask-based integration scheme, producing dense and consistent TSDF representations suitable for real-time 3D reconstruction. A key feature of the approach is that the processing time per point-cloud remains constant, regardless of the voxel grid resolution, enabling high resolution mapping without sacrificing runtime performance. In contrast to most recent TSDF/ESDF methods that rely on GPU acceleration, our method operates entirely on CPU, achieving competitive results in speed. Experiments on real-world open datasets demonstrate that the generated maps attain accuracy on par with contemporary mapping techniques.

cs.RO

C-3TO: Continuous 3D Trajectory Optimization on Neural Euclidean Signed Distance Fields

This paper introduces a novel framework for continuous 3D trajectory optimization in cluttered environments, leveraging online neural Euclidean Signed Distance Fields (ESDFs). Unlike prior approaches that rely on discretized ESDF grids with interpolation, our method directly optimizes smooth trajectories represented by fifth-order polynomials over a continuous neural ESDF, ensuring precise gradient information throughout the entire trajectory. The framework integrates a two-stage nonlinear optimization pipeline that balances efficiency, safety and smoothness. Experimental results demonstrate that C-3TO produces collision-aware and dynamically feasible trajectories. Moreover, its flexibility in defining local window sizes and optimization parameters enables straightforward adaptation to diverse user's needs without compromising performance. By combining continuous trajectory parameterization with a continuously updated neural ESDF, C-3TO establishes a robust and generalizable foundation for safe and efficient local replanning in aerial robotics.

cs.RO

HuNavSim 2.0: An Enhanced Human Navigation Simulator for Human-Aware Robot Navigation

This work presents a new iteration of the Human Navigation Simulator (HuNavSim), a novel open-source tool for the simulation of different human-agent navigation behaviors in scenarios with mobile robots. The tool, programmed under the ROS 2 framework, can be used together with different well-known robotics simulators such as Gazebo or NVidia Isaac Sim. The main goal is to facilitate the development and evaluation of human-aware robot navigation systems in simulation. In this new version, several features have been improved and new ones added, such as the extended set of actions and conditions that can be combined in Behavior Trees to compound complex and realistic human behaviors.

cs.RO

Long Duration Inspection of GNSS-Denied Environments with a Tethered UAV-UGV Marsupial System

Unmanned Aerial Vehicles (UAVs) have become essential tools in inspection and emergency response operations due to their high maneuverability and ability to access hard-to-reach areas. However, their limited battery life significantly restricts their use in long-duration missions. This paper presents a tethered marsupial robotic system composed of a UAV and an Unmanned Ground Vehicle (UGV), specifically designed for autonomous, long-duration inspection tasks in Global Navigation Satellite System (GNSS)-denied environments. The system extends the UAV's operational time by supplying power through a tether connected to high-capacity battery packs carried by the UGV. Our work details the hardware architecture based on off-the-shelf components to ensure replicability and describes our full-stack software framework used by the system, which is composed of open-source components and built upon the Robot Operating System (ROS). The proposed software architecture enables precise localization using a Direct LiDAR Localization (DLL) method and ensures safe path planning and coordinated trajectory tracking for the integrated UGV-tether-UAV system. We validate the system through three sets of field experiments involving (i) three manual flight endurance tests to estimate the operational duration, (ii) three experiments for validating the localization and the trajectory tracking systems, and (iii) three executions of an inspection mission to demonstrate autonomous inspection capabilities. The results of the experiments confirm the robustness and autonomy of the system in GNSS-denied environments. Finally, all experimental data have been made publicly available to support reproducibility and to serve as a common open dataset for benchmarking.

cs.RO

Emergence of Anti-chemotactic Flocking in Active Biomimetic Colloids

Competition for resources is a fundamental constraint that guides the self-organization of natural, biological, and human systems, ranging from urban planning and ecosystem development to intracellular pattern formation. Here, we reveal that competition for resources is at the origin of the collective dynamics that emerge in a population of colloids propelled by actin treadmilling, an out-of-equilibrium process where filaments grow from one end while shrinking from the other. Using a combination of experiments and theory, we show that symmetry-breaking, self-propulsion, and flocking emerge from the local competition for actin monomers. We demonstrate that beads propelled by actin treadmilling are anti-chemotactic and spontaneously generate asymmetric actin gradients that trigger and sustain directed motility. Flocking emerges from the combined effects of anti-chemotaxis and local competition for monomers. The flocking transition depends on the actin polymerization rate, actin monomer diffusivity, and the bead's motility, whose interplay controls the emergence of short-range attractive interactions between the colloids. Our findings demonstrate that active stress generation coupled to reaction-diffusion is a generic mechanism that can lead to a multiscale cascade of behaviors when active agents remodel their environment. Actin treadmilling offers a platform to study how motile agents that interact through a field self-organize in novel dynamical phases, with potential applications in non-reciprocal and trainable active matter.

cond-mat.soft

Computer simulations show that liquid-liquid phase separation enhances self-assembly

Biomolecular condensates are liquid- or gel-like droplets of proteins and nucleic acids formed at least in part through liquid-liquid phase separation. Condensates enable diverse functions of cells and the pathogens that infect them, including self-assembly reactions. For example, it has been shown that many viruses form condensates within their host cells to compartmentalize capsid assembly and packaging of the viral genome. Yet, the physical principles controlling condensate-mediated self-assembly remain incompletely understood. In this article we use coarse-grained molecular dynamics simulations to study the effect of a condensate on the assembly of icosahedral capsids. The capsid subunits are represented by simple shape-based models to enable simulating a wide range of length and time scales, while the condensate is modeled implicitly to study the effects of phase separation independent of the molecular details of biomolecular condensates. Our results show that condensates can significantly enhance assembly rates, yields, and robustness to parameter variations, consistent with previous theoretical predictions. However, extending beyond those predictions, the computational models also show that excluded volume enables control over the number of capsids that assemble within condensates. Moreover, long-lived aberrant off-pathway assembly intermediates can suppress yields within condensates. In addition to elucidating condensate-mediated assembly of viruses and other biological structures, these results may guide the use of condensates as a generic route to enhance and control self-assembly in human-engineered systems.

cond-mat.soft

4D Radar-Inertial Odometry based on Gaussian Modeling and Multi-Hypothesis Scan Matching

4D millimeter-wave (mmWave) radars are sensors that provide robustness against adverse weather conditions (rain, snow, fog, etc.), and as such they are increasingly used for odometry and SLAM (Simultaneous Location and Mapping). However, the noisy and sparse nature of the returned scan data proves to be a challenging obstacle for existing registration algorithms, especially those originally intended for more accurate sensors such as LiDAR. Following the success of 3D Gaussian Splatting for vision, in this paper we propose a summarized representation for radar scenes based on global simultaneous optimization of 3D Gaussians as opposed to voxel-based approaches, and leveraging its inherent Probability Density Function (PDF) for registration. Moreover, we propose optimizing multiple registration hypotheses for better protection against local optima of the PDF. We evaluate our modeling and registration system against state of the art techniques, finding that our system provides richer models and more accurate registration results. Finally, we evaluate the effectiveness of our system in a real Radar-Inertial Odometry task. Experiments using publicly available 4D radar datasets show that our Gaussian approach is comparable to existing registration algorithms, outperforming them in several sequences. Copyright 2026 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.

cs.RO

Physical simulation of Marsupial UAV-UGV Systems Connected by a Variable-Length Hanging Tether

This paper presents a simulation framework able of modeling the dynamics of a hanging tether with adjustable length, connecting a UAV to a UGV. The model incorporates the interaction between the UAV, UGV, and a winch, allowing for dynamic tether adjustments based on the relative motion of the robots. The accuracy and reliability of the simulator are assessed through extensive experiments, including comparisons with real-world experiment, to evaluate its ability to reproduce the complex tether dynamics observed in physical deployments. The results demonstrate that the simulation closely aligns with real-world behavior, particularly in constrained environments where tether effects are significant. This work provides a validated tool for studying tethered robotic systems, offering valuable insights into their motion dynamics and control strategies.

cs.RO

Loosely coupled 4D-Radar-Inertial Odometry for Ground Robots

Accurate robot odometry is essential for autonomous navigation. While numerous techniques have been developed based on various sensor suites, odometry estimation using only radar and IMU remains an underexplored area. Radar proves particularly valuable in environments where traditional sensors, like cameras or LiDAR, may struggle, especially in low-light conditions or when faced with environmental challenges like fog, rain or smoke. However, despite its robustness, radar data is noisier and more prone to outliers, requiring specialized processing approaches. In this paper, we propose a graph-based optimization approach using a sliding window for radar-based odometry, designed to maintain robust relationships between poses by forming a network of connections, while keeping computational costs fixed (specially beneficial in long trajectories). Additionally, we introduce an enhancement in the ego-velocity estimation specifically for ground vehicles, both holonomic and non-holonomic, which subsequently improves the direct odometry input required by the optimizer. Finally, we present a comparative study of our approach against existing algorithms, showing how our pure odometry approach inproves the state of art in most trajectories of the NTU4DRadLM dataset, achieving promising results when evaluating key performance metrics.

cs.RO

Magic sizes enable minimal-complexity, high-fidelity assembly of programmable shells

Recent advances in synthetic methods enable designing subunits that self-assemble into structures with precise, finite sizes and well-defined architectures, but yields are frequently suppressed by the formation of off-target metastable structures. Increasing the complexity (the number of distinct subunit types) can inhibit off-target structures, but leads to slower kinetics and higher synthesis costs. Here, we study icosahedral shells formed of programmable triangular subunits as a model system, and identify design principles that produce the highest target yield at the lowest complexity. We use a symmetry-based construction to create a range of design complexities, starting from the maximal symmetry Caspar-Klug assembly up to the fully addressable, zero-symmetry assembly. Kinetic Monte Carlo simulations reveal that the most prominent defects leading to off-target assemblies are disclinations at sites of rotational symmetry. We derive symmetry-based rules for identifying the optimal (lowest-complexity, highest-symmetry) design that inhibits these disclinations, leading to robust, high-fidelity assembly of targets with arbitrarily large, yet precise, finite sizes. The optimal complexity varies non-monotonically with target size, with `magic' sizes appearing for high-symmetry designs in which symmetry axes do not intersect vertices of the triangular net. The optimal designs at magic sizes require 12 times fewer inequivalent interaction-types than the (minimal symmetry) fully addressable construction, which greatly reduces the timescale and experimental cost required to achieve high fidelity assembly of large targets. This symmetry-based principle for pruning off-target assembly generalizes to diverse architectures with different topologies.

cond-mat.soft

Active fluids form system-spanning filamentary networks

Recent experimental realizations of liquid-liquid phase separation of active liquid crystals have offered an insight into the interaction between phase separation, ubiquitous in soft matter and biology, and chaotic active flows. In this Letter, we use continuum theory to examine phase separation of an active liquid crystal and a passive fluid and report two new results. First, we provide an analytical derivation of the activity-induced suppression of the phase boundary of the coexistence region - a result first reported in simulations and experiments. We show that the shift in the critical point is a result of the balance between self-stirring active flows and phase-separating diffusive fluxes. Second, we show that this same balance is responsible for dramatically changing the morphology of the phase separated state, resulting in the emergence of a new mixed active phase consisting of a dynamical filamentous active network that invades the entire system area, trapping droplets of passive material. This structure exists even for very low volume fractions of active material. Our work provides an important step towards the goal of understanding how to use activity as a new handle for sculpting interfaces.

cond-mat.soft