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Fernando Castañeda

Publications and source records attributed to Fernando Castañeda.

13 recordsLinked to original sources

EgoScale: Scaling Dexterous Manipulation with Diverse Egocentric Human Data

Human behavior is among the most scalable sources of data for learning physical intelligence, yet how to effectively leverage it for dexterous manipulation remains unclear. While prior work demonstrates human to robot transfer in constrained settings, it is unclear whether large scale human data can support fine grained, high degree of freedom dexterous manipulation. We present EgoScale, a human to dexterous manipulation transfer framework built on large scale egocentric human data. We train a Vision Language Action (VLA) model on over 20,854 hours of action labeled egocentric human video, more than 20 times larger than prior efforts, and uncover a log linear scaling law between human data scale and validation loss. This validation loss strongly correlates with downstream real robot performance, establishing large scale human data as a predictable supervision source. Beyond scale, we introduce a simple two stage transfer recipe: large scale human pretraining followed by lightweight aligned human robot mid training. This enables strong long horizon dexterous manipulation and one shot task adaptation with minimal robot supervision. Our final policy improves average success rate by 54% over a no pretraining baseline using a 22 DoF dexterous robotic hand, and transfers effectively to robots with lower DoF hands, indicating that large scale human motion provides a reusable, embodiment agnostic motor prior.

cs.RO

CHIP: Adaptive Compliance for Humanoid Control through Hindsight Perturbation

Recent progress in humanoid robots has unlocked agile locomotion skills, including backflipping, running, and crawling. Yet it remains challenging for a humanoid robot to perform forceful manipulation tasks such as moving objects, wiping, and pushing a cart. We propose adaptive Compliance Humanoid control through hIsight Perturbation (CHIP), a plug-and-play module that enables controllable end-effector stiffness while preserving agile tracking of dynamic reference motions. CHIP is easy to implement and requires neither data augmentation nor additional reward tuning. We show that a generalist motion-tracking controller trained with CHIP can perform a diverse set of forceful manipulation tasks that require different end-effector compliance, such as multi-robot collaboration, wiping, box delivery, and door opening.

cs.RO

Opening the Sim-to-Real Door for Humanoid Pixel-to-Action Policy Transfer

Recent progress in GPU-accelerated, photorealistic simulation has opened a scalable data-generation path for robot learning, where massive physics and visual randomization allow policies to generalize beyond curated environments. Building on these advances, we develop a teacher-student-bootstrap learning framework for vision-based humanoid loco-manipulation, using articulated-object interaction as a representative high-difficulty benchmark. Our approach introduces a staged-reset exploration strategy that stabilizes long-horizon privileged-policy training, and a GRPO-based fine-tuning procedure that mitigates partial observability and improves closed-loop consistency in sim-to-real RL. Trained entirely on simulation data, the resulting policy achieves robust zero-shot performance across diverse door types and outperforms human teleoperators by up to 31.7% in task completion time under the same whole-body control stack. This represents the first humanoid sim-to-real policy capable of diverse articulated loco-manipulation using pure RGB perception.

cs.RO

VIRAL: Visual Sim-to-Real at Scale for Humanoid Loco-Manipulation

A key barrier to the real-world deployment of humanoid robots is the lack of autonomous loco-manipulation skills. We introduce VIRAL, a visual sim-to-real framework that learns humanoid loco-manipulation entirely in simulation and deploys it zero-shot to real hardware. VIRAL follows a teacher-student design: a privileged RL teacher, operating on full state, learns long-horizon loco-manipulation using a delta action space and reference state initialization. A vision-based student policy is then distilled from the teacher via large-scale simulation with tiled rendering, trained with a mixture of online DAgger and behavior cloning. We find that compute scale is critical: scaling simulation to tens of GPUs (up to 64) makes both teacher and student training reliable, while low-compute regimes often fail. To bridge the sim-to-real gap, VIRAL combines large-scale visual domain randomization over lighting, materials, camera parameters, image quality, and sensor delays--with real-to-sim alignment of the dexterous hands and cameras. Deployed on a Unitree G1 humanoid, the resulting RGB-based policy performs continuous loco-manipulation for up to 54 cycles, generalizing to diverse spatial and appearance variations without any real-world fine-tuning, and approaching expert-level teleoperation performance. Extensive ablations dissect the key design choices required to make RGB-based humanoid loco-manipulation work in practice.

cs.RO

SONIC: Supersizing Motion Tracking for Natural Humanoid Whole-Body Control

Despite the rise of billion-parameter foundation models trained across thousands of graphical processing units (GPUs), similar scaling gains have not been shown for humanoid control. Current neural controllers for humanoids remain modest in size, target a limited set of behaviors, and are trained on a handful of GPUs. We show that scaling model capacity, data, and compute yields a generalist humanoid controller capable of natural, robust whole-body movements. We position motion tracking as a scalable task for humanoid control, leveraging dense supervision from diverse motion-capture data to acquire human motion priors without manual reward engineering. We build a foundation model for motion tracking by scaling along three axes: network size (1.2M to 42M parameters), dataset volume (100M+ frames from 700 hours of motion capture), and compute (21k GPU hours). Beyond demonstrating the benefits of scale, we further show downstream utility through a real-time kinematic planner that bridges motion tracking to tasks such as navigation, enabling natural and interactive control, as well as a unified token space that supports virtual reality (VR) teleoperation and vision-language-action (VLA) models with a single policy. Through this interface, we demonstrate autonomous VLA-driven whole-body loco-manipulation requiring coordinated hand and foot placement. Scaling motion tracking exhibits favorable properties: performance improves steadily with compute and data diversity, and learned policies generalize to unseen motions, establishing motion tracking at scale as a practical foundation for humanoid control.

cs.RO

GR00T N1: An Open Foundation Model for Generalist Humanoid Robots

General-purpose robots need a versatile body and an intelligent mind. Recent advancements in humanoid robots have shown great promise as a hardware platform for building generalist autonomy in the human world. A robot foundation model, trained on massive and diverse data sources, is essential for enabling the robots to reason about novel situations, robustly handle real-world variability, and rapidly learn new tasks. To this end, we introduce GR00T N1, an open foundation model for humanoid robots. GR00T N1 is a Vision-Language-Action (VLA) model with a dual-system architecture. The vision-language module (System 2) interprets the environment through vision and language instructions. The subsequent diffusion transformer module (System 1) generates fluid motor actions in real time. Both modules are tightly coupled and jointly trained end-to-end. We train GR00T N1 with a heterogeneous mixture of real-robot trajectories, human videos, and synthetically generated datasets. We show that our generalist robot model GR00T N1 outperforms the state-of-the-art imitation learning baselines on standard simulation benchmarks across multiple robot embodiments. Furthermore, we deploy our model on the Fourier GR-1 humanoid robot for language-conditioned bimanual manipulation tasks, achieving strong performance with high data efficiency.

cs.RO

Constraint-Guided Online Data Selection for Scalable Data-Driven Safety Filters in Uncertain Robotic Systems

As the use of autonomous robots expands in tasks that are complex and challenging to model, the demand for robust data-driven control methods that can certify safety and stability in uncertain conditions is increasing. However, the practical implementation of these methods often faces scalability issues due to the growing amount of data points with system complexity, and a significant reliance on high-quality training data. In response to these challenges, this study presents a scalable data-driven controller that efficiently identifies and infers from the most informative data points for implementing data-driven safety filters. Our approach is grounded in the integration of a model-based certificate function-based method and Gaussian Process (GP) regression, reinforced by a novel online data selection algorithm that reduces time complexity from quadratic to linear relative to dataset size. Empirical evidence, gathered from successful real-world cart-pole swing-up experiments and simulated locomotion of a five-link bipedal robot, demonstrates the efficacy of our approach. Our findings reveal that our efficient online data selection algorithm, which strategically selects key data points, enhances the practicality and efficiency of data-driven certifying filters in complex robotic systems, significantly mitigating scalability concerns inherent in nonparametric learning-based control methods.

cs.RO

Recursively Feasible Probabilistic Safe Online Learning with Control Barrier Functions

Learning-based control has recently shown great efficacy in performing complex tasks for various applications. However, to deploy it in real systems, it is of vital importance to guarantee the system will stay safe. Control Barrier Functions (CBFs) offer mathematical tools for designing safety-preserving controllers for systems with known dynamics. In this article, we first introduce a model-uncertainty-aware reformulation of CBF-based safety-critical controllers using Gaussian Process (GP) regression to close the gap between an approximate mathematical model and the real system, which results in a second-order cone program (SOCP)-based control design. We then present the pointwise feasibility conditions of the resulting safety controller, highlighting the level of richness that the available system information must meet to ensure safety. We use these conditions to devise an event-triggered online data collection strategy that ensures the recursive feasibility of the learned safety controller. Our method works by constantly reasoning about whether the current information is sufficient to ensure safety or if new measurements under active safe exploration are required to reduce the uncertainty. As a result, our proposed framework can guarantee the forward invariance of the safe set defined by the CBF with high probability, even if it contains a priori unexplored regions. We validate the proposed framework in two numerical simulation experiments.

eess.SY

In-Distribution Barrier Functions: Self-Supervised Policy Filters that Avoid Out-of-Distribution States

Learning-based control approaches have shown great promise in performing complex tasks directly from high-dimensional perception data for real robotic systems. Nonetheless, the learned controllers can behave unexpectedly if the trajectories of the system divert from the training data distribution, which can compromise safety. In this work, we propose a control filter that wraps any reference policy and effectively encourages the system to stay in-distribution with respect to offline-collected safe demonstrations. Our methodology is inspired by Control Barrier Functions (CBFs), which are model-based tools from the nonlinear control literature that can be used to construct minimally invasive safe policy filters. While existing methods based on CBFs require a known low-dimensional state representation, our proposed approach is directly applicable to systems that rely solely on high-dimensional visual observations by learning in a latent state-space. We demonstrate that our method is effective for two different visuomotor control tasks in simulation environments, including both top-down and egocentric view settings.

cs.RO

Pointwise Feasibility of Gaussian Process-based Safety-Critical Control under Model Uncertainty

Control Barrier Functions (CBFs) and Control Lyapunov Functions (CLFs) are popular tools for enforcing safety and stability of a controlled system, respectively. They are commonly utilized to build constraints that can be incorporated in a min-norm quadratic program (CBF-CLF-QP) which solves for a safety-critical control input. However, since these constraints rely on a model of the system, when this model is inaccurate the guarantees of safety and stability can be easily lost. In this paper, we present a Gaussian Process (GP)-based approach to tackle the problem of model uncertainty in safety-critical controllers that use CBFs and CLFs. The considered model uncertainty is affected by both state and control input. We derive probabilistic bounds on the effects that such model uncertainty has on the dynamics of the CBF and CLF. We then use these bounds to build safety and stability chance constraints that can be incorporated in a min-norm convex optimization-based controller, called GP-CBF-CLF-SOCP. As the main theoretical result of the paper, we present necessary and sufficient conditions for pointwise feasibility of the proposed optimization problem. We believe that these conditions could serve as a starting point towards understanding what are the minimal requirements on the distribution of data collected from the real system in order to guarantee safety. Finally, we validate the proposed framework with numerical simulations of an adaptive cruise controller for an automotive system.

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Gaussian Process-based Min-norm Stabilizing Controller for Control-Affine Systems with Uncertain Input Effects and Dynamics

This paper presents a method to design a min-norm Control Lyapunov Function (CLF)-based stabilizing controller for a control-affine system with uncertain dynamics using Gaussian Process (GP) regression. In order to estimate both state and input-dependent model uncertainty, we propose a novel compound kernel that captures the control-affine nature of the problem. Furthermore, by the use of GP Upper Confidence Bound analysis, we provide probabilistic bounds of the regression error, leading to the formulation of a CLF-based stability chance constraint which can be incorporated in a min-norm optimization problem. We show that this resulting optimization problem is convex, and we call it Gaussian Process-based Control Lyapunov Function Second-Order Cone Program (GP-CLF-SOCP). The data-collection process and the training of the GP regression model are carried out in an episodic learning fashion. We validate the proposed algorithm and controller in numerical simulations of an inverted pendulum and a kinematic bicycle model, resulting in stable trajectories which are very similar to the ones obtained if we actually knew the true plant dynamics.

eess.SY

Reinforcement Learning for Safety-Critical Control under Model Uncertainty, using Control Lyapunov Functions and Control Barrier Functions

In this paper, the issue of model uncertainty in safety-critical control is addressed with a data-driven approach. For this purpose, we utilize the structure of an input-ouput linearization controller based on a nominal model along with a Control Barrier Function and Control Lyapunov Function based Quadratic Program (CBF-CLF-QP). Specifically, we propose a novel reinforcement learning framework which learns the model uncertainty present in the CBF and CLF constraints, as well as other control-affine dynamic constraints in the quadratic program. The trained policy is combined with the nominal model-based CBF-CLF-QP, resulting in the Reinforcement Learning-based CBF-CLF-QP (RL-CBF-CLF-QP), which addresses the problem of model uncertainty in the safety constraints. The performance of the proposed method is validated by testing it on an underactuated nonlinear bipedal robot walking on randomly spaced stepping stones with one step preview, obtaining stable and safe walking under model uncertainty.

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Improving Input-Output Linearizing Controllers for Bipedal Robots via Reinforcement Learning

The main drawbacks of input-output linearizing controllers are the need for precise dynamics models and not being able to account for input constraints. Model uncertainty is common in almost every robotic application and input saturation is present in every real world system. In this paper, we address both challenges for the specific case of bipedal robot control by the use of reinforcement learning techniques. Taking the structure of a standard input-output linearizing controller, we use an additive learned term that compensates for model uncertainty. Moreover, by adding constraints to the learning problem we manage to boost the performance of the final controller when input limits are present. We demonstrate the effectiveness of the designed framework for different levels of uncertainty on the five-link planar walking robot RABBIT.

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