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Fernando Gama

Publications and source records attributed to Fernando Gama.

At least 37 records · Page 2Linked to original sources

Nonlinear State-Space Generalizations of Graph Convolutional Neural Networks

Graph convolutional neural networks (GCNNs) learn compositional representations from network data by nesting linear graph convolutions into nonlinearities. In this work, we approach GCNNs from a state-space perspective revealing that the graph convolutional module is a minimalistic linear state-space model, in which the state update matrix is the graph shift operator. We show that this state update may be problematic because it is nonparametric, and depending on the graph spectrum it may explode or vanish. Therefore, the GCNN has to trade its degrees of freedom between extracting features from data and handling these instabilities. To improve such trade-off, we propose a novel family of nodal aggregation rules that aggregate node features within a layer in a nonlinear state-space parametric fashion allowing for a better trade-off. We develop two architectures within this family inspired by the recurrence with and without nodal gating mechanisms. The proposed solutions generalize the GCNN and provide an additional handle to control the state update and learn from the data. Numerical results on source localization and authorship attribution show the superiority of the nonlinear state-space generalization models over the baseline GCNN.

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Graph Neural Networks: Architectures, Stability and Transferability

Graph Neural Networks (GNNs) are information processing architectures for signals supported on graphs. They are presented here as generalizations of convolutional neural networks (CNNs) in which individual layers contain banks of graph convolutional filters instead of banks of classical convolutional filters. Otherwise, GNNs operate as CNNs. Filters are composed with pointwise nonlinearities and stacked in layers. It is shown that GNN architectures exhibit equivariance to permutation and stability to graph deformations. These properties help explain the good performance of GNNs that can be observed empirically. It is also shown that if graphs converge to a limit object, a graphon, GNNs converge to a corresponding limit object, a graphon neural network. This convergence justifies the transferability of GNNs across networks with different number of nodes. Concepts are illustrated by the application of GNNs to recommendation systems, decentralized collaborative control, and wireless communication networks.

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Kernel Mean Embedding of Distributions: A Review and Beyond

A Hilbert space embedding of a distribution---in short, a kernel mean embedding---has recently emerged as a powerful tool for machine learning and inference. The basic idea behind this framework is to map distributions into a reproducing kernel Hilbert space (RKHS) in which the whole arsenal of kernel methods can be extended to probability measures. It can be viewed as a generalization of the original "feature map" common to support vector machines (SVMs) and other kernel methods. While initially closely associated with the latter, it has meanwhile found application in fields ranging from kernel machines and probabilistic modeling to statistical inference, causal discovery, and deep learning. The goal of this survey is to give a comprehensive review of existing work and recent advances in this research area, and to discuss the most challenging issues and open problems that could lead to new research directions. The survey begins with a brief introduction to the RKHS and positive definite kernels which forms the backbone of this survey, followed by a thorough discussion of the Hilbert space embedding of marginal distributions, theoretical guarantees, and a review of its applications. The embedding of distributions enables us to apply RKHS methods to probability measures which prompts a wide range of applications such as kernel two-sample testing, independent testing, and learning on distributional data. Next, we discuss the Hilbert space embedding for conditional distributions, give theoretical insights, and review some applications. The conditional mean embedding enables us to perform sum, product, and Bayes' rules---which are ubiquitous in graphical model, probabilistic inference, and reinforcement learning---in a non-parametric way. We then discuss relationships between this framework and other related areas. Lastly, we give some suggestions on future research directions.

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VGAI: End-to-End Learning of Vision-Based Decentralized Controllers for Robot Swarms

Decentralized coordination of a robot swarm requires addressing the tension between local perceptions and actions, and the accomplishment of a global objective. In this work, we propose to learn decentralized controllers based on solely raw visual inputs. For the first time, that integrates the learning of two key components: communication and visual perception, in one end-to-end framework. More specifically, we consider that each robot has access to a visual perception of the immediate surroundings, and communication capabilities to transmit and receive messages from other neighboring robots. Our proposed learning framework combines a convolutional neural network (CNN) for each robot to extract messages from the visual inputs, and a graph neural network (GNN) over the entire swarm to transmit, receive and process these messages in order to decide on actions. The use of a GNN and locally-run CNNs results naturally in a decentralized controller. We jointly train the CNNs and the GNN so that each robot learns to extract messages from the images that are adequate for the team as a whole. Our experiments demonstrate the proposed architecture in the problem of drone flocking and show its promising performance and scalability, e.g., achieving successful decentralized flocking for large-sized swarms consisting of up to 75 drones.

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Wide and Deep Graph Neural Networks with Distributed Online Learning

Graph neural networks (GNNs) learn representations from network data with naturally distributed architectures, rendering them well-suited candidates for decentralized learning. Oftentimes, this decentralized graph support changes with time due to link failures or topology variations. These changes create a mismatch between the graphs on which GNNs were trained and the ones on which they are tested. Online learning can be used to retrain GNNs at testing time, overcoming this issue. However, most online algorithms are centralized and work on convex problems (which GNNs rarely lead to). This paper proposes the Wide and Deep GNN (WD-GNN), a novel architecture that can be easily updated with distributed online learning mechanisms. The WD-GNN comprises two components: the wide part is a bank of linear graph filters and the deep part is a GNN. At training time, the joint architecture learns a nonlinear representation from data. At testing time, the deep part (nonlinear) is left unchanged, while the wide part is retrained online, leading to a convex problem. We derive convergence guarantees for this online retraining procedure and further propose a decentralized alternative. Experiments on the robot swarm control for flocking corroborate theory and show potential of the proposed architecture for distributed online learning.

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Graph Neural Networks for Decentralized Controllers

Dynamical systems comprised of autonomous agents arise in many relevant problems such as multi-agent robotics, smart grids, or smart cities. Controlling these systems is of paramount importance to guarantee a successful deployment. Optimal centralized controllers are readily available but face limitations in terms of scalability and practical implementation. Optimal decentralized controllers, on the other hand, are difficult to find. In this paper, we propose a framework using graph neural networks (GNNs) to learn decentralized controllers from data. While GNNs are naturally distributed architectures, making them perfectly suited for the task, we adapt them to handle delayed communications as well. Furthermore, they are equivariant and stable, leading to good scalability and transferability properties. The problem of flocking is explored to illustrate the potential of GNNs in learning decentralized controllers.

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Discriminability of Single-Layer Graph Neural Networks

Network data can be conveniently modeled as a graph signal, where data values are assigned to the nodes of a graph describing the underlying network topology. Successful learning from network data requires methods that effectively exploit this graph structure. Graph neural networks (GNNs) provide one such method and have exhibited promising performance on a wide range of problems. Understanding why GNNs work is of paramount importance, particularly in applications involving physical networks. We focus on the property of discriminability and establish conditions under which the inclusion of pointwise nonlinearities to a stable graph filter bank leads to an increased discriminative capacity for high-eigenvalue content. We define a notion of discriminability tied to the stability of the architecture, show that GNNs are at least as discriminative as linear graph filter banks, and characterize the signals that cannot be discriminated by either.

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Stability Properties of Graph Neural Networks

Graph neural networks (GNNs) have emerged as a powerful tool for nonlinear processing of graph signals, exhibiting success in recommender systems, power outage prediction, and motion planning, among others. GNNs consists of a cascade of layers, each of which applies a graph convolution, followed by a pointwise nonlinearity. In this work, we study the impact that changes in the underlying topology have on the output of the GNN. First, we show that GNNs are permutation equivariant, which implies that they effectively exploit internal symmetries of the underlying topology. Then, we prove that graph convolutions with integral Lipschitz filters, in combination with the frequency mixing effect of the corresponding nonlinearities, yields an architecture that is both stable to small changes in the underlying topology and discriminative of information located at high frequencies. These are two properties that cannot simultaneously hold when using only linear graph filters, which are either discriminative or stable, thus explaining the superior performance of GNNs.

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Gated Graph Recurrent Neural Networks

Graph processes exhibit a temporal structure determined by the sequence index and and a spatial structure determined by the graph support. To learn from graph processes, an information processing architecture must then be able to exploit both underlying structures. We introduce Graph Recurrent Neural Networks (GRNNs) as a general learning framework that achieves this goal by leveraging the notion of a recurrent hidden state together with graph signal processing (GSP). In the GRNN, the number of learnable parameters is independent of the length of the sequence and of the size of the graph, guaranteeing scalability. We prove that GRNNs are permutation equivariant and that they are stable to perturbations of the underlying graph support. To address the problem of vanishing gradients, we also put forward gated GRNNs with three different gating mechanisms: time, node and edge gates. In numerical experiments involving both synthetic and real datasets, time-gated GRNNs are shown to improve upon GRNNs in problems with long term dependencies, while node and edge gates help encode long range dependencies present in the graph. The numerical results also show that GRNNs outperform GNNs and RNNs, highlighting the importance of taking both the temporal and graph structures of a graph process into account.

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Graph Neural Networks for Decentralized Multi-Robot Path Planning

Effective communication is key to successful, decentralized, multi-robot path planning. Yet, it is far from obvious what information is crucial to the task at hand, and how and when it must be shared among robots. To side-step these issues and move beyond hand-crafted heuristics, we propose a combined model that automatically synthesizes local communication and decision-making policies for robots navigating in constrained workspaces. Our architecture is composed of a convolutional neural network (CNN) that extracts adequate features from local observations, and a graph neural network (GNN) that communicates these features among robots. We train the model to imitate an expert algorithm, and use the resulting model online in decentralized planning involving only local communication and local observations. We evaluate our method in simulations {by navigating teams of robots to their destinations in 2D} cluttered workspaces. We measure the success rates and sum of costs over the planned paths. The results show a performance close to that of our expert algorithm, demonstrating the validity of our approach. In particular, we show our model's capability to generalize to previously unseen cases (involving larger environments and larger robot teams).

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Rethinking Sketching as Sampling: A Graph Signal Processing Approach

Sampling of signals belonging to a low-dimensional subspace has well-documented merits for dimensionality reduction, limited memory storage, and online processing of streaming network data. When the subspace is known, these signals can be modeled as bandlimited graph signals. Most existing sampling methods are designed to minimize the error incurred when reconstructing the original signal from its samples. Oftentimes these parsimonious signals serve as inputs to computationally-intensive linear operators. Hence, interest shifts from reconstructing the signal itself towards approximating the output of the prescribed linear operator efficiently. In this context, we propose a novel sampling scheme that leverages graph signal processing, exploiting the low-dimensional (bandlimited) structure of the input as well as the transformation whose output we wish to approximate. We formulate problems to jointly optimize sample selection and a sketch of the target linear transformation, so when the latter is applied to the sampled input signal the result is close to the desired output. Similar sketching as sampling ideas are also shown effective in the context of linear inverse problems. Because these designs are carried out off line, the resulting sampling plus reduced-complexity processing pipeline is particularly useful for data that are acquired or processed in a sequential fashion, where the linear operator has to be applied fast and repeatedly to successive inputs or response signals. Numerical tests showing the effectiveness of the proposed algorithms include classification of handwritten digits from as few as 20 out of 784 pixels in the input images and selection of sensors from a network deployed to carry out a distributed parameter estimation task.

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Invariance-Preserving Localized Activation Functions for Graph Neural Networks

Graph signals are signals with an irregular structure that can be described by a graph. Graph neural networks (GNNs) are information processing architectures tailored to these graph signals and made of stacked layers that compose graph convolutional filters with nonlinear activation functions. Graph convolutions endow GNNs with invariance to permutations of the graph nodes' labels. In this paper, we consider the design of trainable nonlinear activation functions that take into consideration the structure of the graph. This is accomplished by using graph median filters and graph max filters, which mimic linear graph convolutions and are shown to retain the permutation invariance of GNNs. We also discuss modifications to the backpropagation algorithm necessary to train local activation functions. The advantages of localized activation function architectures are demonstrated in four numerical experiments: source localization on synthetic graphs, authorship attribution of 19th century novels, movie recommender systems and scientific article classification. In all cases, localized activation functions are shown to improve model capacity.

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Stability of Graph Neural Networks to Relative Perturbations

Graph neural networks (GNNs), consisting of a cascade of layers applying a graph convolution followed by a pointwise nonlinearity, have become a powerful architecture to process signals supported on graphs. Graph convolutions (and thus, GNNs), rely heavily on knowledge of the graph for operation. However, in many practical cases the GSO is not known and needs to be estimated, or might change from training time to testing time. In this paper, we are set to study the effect that a change in the underlying graph topology that supports the signal has on the output of a GNN. We prove that graph convolutions with integral Lipschitz filters lead to GNNs whose output change is bounded by the size of the relative change in the topology. Furthermore, we leverage this result to show that the main reason for the success of GNNs is that they are stable architectures capable of discriminating features on high eigenvalues, which is a feat that cannot be achieved by linear graph filters (which are either stable or discriminative, but cannot be both). Finally, we comment on the use of this result to train GNNs with increased stability and run experiments on movie recommendation systems.

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Optimal Power Flow Using Graph Neural Networks

Optimal power flow (OPF) is one of the most important optimization problems in the energy industry. In its simplest form, OPF attempts to find the optimal power that the generators within the grid have to produce to satisfy a given demand. Optimality is measured with respect to the cost that each generator incurs in producing this power. The OPF problem is non-convex due to the sinusoidal nature of electrical generation and thus is difficult to solve. Using small angle approximations leads to a convex problem known as DC OPF, but this approximation is no longer valid when power grids are heavily loaded. Many approximate solutions have been since put forward, but these do not scale to large power networks. In this paper, we propose using graph neural networks (which are localized, scalable parametrizations of network data) trained under the imitation learning framework to approximate a given optimal solution. While the optimal solution is costly, it is only required to be computed for network states in the training set. During test time, the GNN adequately learns how to compute the OPF solution. Numerical experiments are run on the IEEE-30 and IEEE-118 test cases.

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Controllability of Bandlimited Graph Processes Over Random Time Varying Graphs

Controllability of complex networks arises in many technological problems involving social, financial, road, communication, and smart grid networks. In many practical situations, the underlying topology might change randomly with time, due to link failures such as changing friendships, road blocks or sensor malfunctions. Thus, it leads to poorly controlled dynamics if randomness is not properly accounted for. We consider the problem of controlling the network state when the topology varies randomly with time. Our problem concerns target states that are bandlimited over the graph; these are states that have nonzero frequency content only on a specific graph frequency band. We thus leverage graph signal processing and exploit the bandlimited model to drive the network state from a fixed set of control nodes. When controlling the state from a few nodes, we observe that spurious, out-of-band frequency content is created. Therefore, we focus on controlling the network state over the desired frequency band, and then use a graph filter to get rid of the unwanted frequency content. To account for the topological randomness, we develop the concept of controllability in the mean, which consists of driving the expected network state towards the target state. A detailed mean squared error analysis is performed to quantify the statistical deviation between the final controlled state on a particular graph realization and the actual target state. Finally, we propose different control strategies and evaluate their effectiveness on synthetic network models and social networks.

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Gated Graph Convolutional Recurrent Neural Networks

Graph processes model a number of important problems such as identifying the epicenter of an earthquake or predicting weather. In this paper, we propose a Graph Convolutional Recurrent Neural Network (GCRNN) architecture specifically tailored to deal with these problems. GCRNNs use convolutional filter banks to keep the number of trainable parameters independent of the size of the graph and of the time sequences considered. We also put forward Gated GCRNNs, a time-gated variation of GCRNNs akin to LSTMs. When compared with GNNs and another graph recurrent architecture in experiments using both synthetic and real-word data, GCRNNs significantly improve performance while using considerably less parameters.

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Stability of Graph Scattering Transforms

Scattering transforms are non-trainable deep convolutional architectures that exploit the multi-scale resolution of a wavelet filter bank to obtain an appropriate representation of data. More importantly, they are proven invariant to translations, and stable to perturbations that are close to translations. This stability property dons the scattering transform with a robustness to small changes in the metric domain of the data. When considering network data, regular convolutions do not hold since the data domain presents an irregular structure given by the network topology. In this work, we extend scattering transforms to network data by using multiresolution graph wavelets, whose computation can be obtained by means of graph convolutions. Furthermore, we prove that the resulting graph scattering transforms are stable to metric perturbations of the underlying network. This renders graph scattering transforms robust to changes on the network topology, making it particularly useful for cases of transfer learning, topology estimation or time-varying graphs.

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Ergodicity in Stationary Graph Processes: A Weak Law of Large Numbers

For stationary signals in time the weak law of large numbers (WLLN) states that ensemble and realization averages are within e of each other with a probability of order O(1/Ne^2) when considering N signal components. The graph WLLN introduced in this paper shows that the same is essentially true for signals supported on graphs. However, the notions of stationarity, ensemble mean, and realization mean are different. Recent papers have defined graph stationary signals as those that satisfy a form of invariance with respect to graph diffusion. The ensemble mean of a graph stationary signal is not a constant but a node-varying signal whose structure depends on the spectral properties of the graph. The realization average of a graph signal is defined here as an average of successive weighted averages of local signal values with signal values of neighboring nodes. The graph WLLN shows that this two node-varying signals are within e of each other with probability of order O(1/Ne^2) in at least some nodes. In stationary time signals, the realization average is not only a consistent estimator of the ensemble mean but also optimal in terms of mean squared error (MSE). This is not true of graph signals. Optimal MSE graph filter designs are also presented. An example problem concerning the estimation of the mean of a Gaussian random field is presented.

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