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Filip Ilievski

Publications and source records attributed to Filip Ilievski.

At least 37 records · Page 2Linked to original sources

MARVEL: Multidimensional Abstraction and Reasoning through Visual Evaluation and Learning

While multi-modal large language models (MLLMs) have shown significant progress on many popular visual reasoning benchmarks, whether they possess abstract visual reasoning abilities remains an open question. Similar to the Sudoku puzzles, abstract visual reasoning (AVR) problems require finding high-level patterns (e.g., repetition constraints) that control the input shapes (e.g., digits) in a specific task configuration (e.g., matrix). However, existing AVR benchmarks only considered a limited set of patterns (addition, conjunction), input shapes (rectangle, square), and task configurations (3 by 3 matrices). To evaluate MLLMs' reasoning abilities comprehensively, we introduce MARVEL, a multidimensional AVR benchmark with 770 puzzles composed of six core knowledge patterns, geometric and abstract shapes, and five different task configurations. To inspect whether the model accuracy is grounded in perception and reasoning, MARVEL complements the general AVR question with perception questions in a hierarchical evaluation framework. We conduct comprehensive experiments on MARVEL with nine representative MLLMs in zero-shot and few-shot settings. Our experiments reveal that all models show near-random performance on the AVR question, with significant performance gaps (40%) compared to humans across all patterns and task configurations. Further analysis of perception questions reveals that MLLMs struggle to comprehend the visual features (near-random performance) and even count the panels in the puzzle ( <45%), hindering their ability for abstract reasoning. We release our entire code and dataset.

cs.CV↗

SemEval-2024 Task 9: BRAINTEASER: A Novel Task Defying Common Sense

While vertical thinking relies on logical and commonsense reasoning, lateral thinking requires systems to defy commonsense associations and overwrite them through unconventional thinking. Lateral thinking has been shown to be challenging for current models but has received little attention. A recent benchmark, BRAINTEASER, aims to evaluate current models' lateral thinking ability in a zero-shot setting. In this paper, we split the original benchmark to also support fine-tuning setting and present SemEval Task 9: BRAIN-TEASER(S), the first task at this competition designed to test the system's reasoning and lateral thinking ability. As a popular task, BRAINTEASER(S)'s two subtasks receive 483 team submissions from 182 participants during the competition. This paper provides a fine-grained system analysis of the competition results, together with a reflection on what this means for the ability of the systems to reason laterally. We hope that the BRAINTEASER(S) subtasks and findings in this paper can stimulate future work on lateral thinking and robust reasoning by computational models.

cs.AI↗

Standardizing Knowledge Engineering Practices with a Reference Architecture

Knowledge engineering is the process of creating and maintaining knowledge-producing systems. Throughout the history of computer science and AI, knowledge engineering workflows have been widely used given the importance of high-quality knowledge for reliable intelligent agents. Meanwhile, the scope of knowledge engineering, as apparent from its target tasks and use cases, has been shifting, together with its paradigms such as expert systems, semantic web, and language modeling. The intended use cases and supported user requirements between these paradigms have not been analyzed globally, as new paradigms often satisfy prior pain points while possibly introducing new ones. The recent abstraction of systemic patterns into a boxology provides an opening for aligning the requirements and use cases of knowledge engineering with the systems, components, and software that can satisfy them best. This paper proposes a vision of harmonizing the best practices in the field of knowledge engineering by leveraging the software engineering methodology of creating reference architectures. We describe how a reference architecture can be iteratively designed and implemented to associate user needs with recurring systemic patterns, building on top of existing knowledge engineering workflows and boxologies. We provide a six-step roadmap that can enable the development of such an architecture, providing an initial design and outcome of the definition of architectural scope, selection of information sources, and analysis. We expect that following through on this vision will lead to well-grounded reference architectures for knowledge engineering, will advance the ongoing initiatives of organizing the neurosymbolic knowledge engineering space, and will build new links to the software architectures and data science communities.

cs.AI↗

Knowledge-Powered Recommendation for an Improved Diet Water Footprint

According to WWF, 1.1 billion people lack access to water, and 2.7 billion experience water scarcity at least one month a year. By 2025, two-thirds of the world's population may be facing water shortages. This highlights the urgency of managing water usage efficiently, especially in water-intensive sectors like food. This paper proposes a recommendation engine, powered by knowledge graphs, aiming to facilitate sustainable and healthy food consumption. The engine recommends ingredient substitutes in user recipes that improve nutritional value and reduce environmental impact, particularly water footprint. The system architecture includes source identification, information extraction, schema alignment, knowledge graph construction, and user interface development. The research offers a promising tool for promoting healthier eating habits and contributing to water conservation efforts.

cs.AI↗

Contextualizing Internet Memes Across Social Media Platforms

Internet memes have emerged as a novel format for communication and expressing ideas on the web. Their fluidity and creative nature are reflected in their widespread use, often across platforms and occasionally for unethical or harmful purposes. While computational work has already analyzed their high-level virality over time and developed specialized classifiers for hate speech detection, there have been no efforts to date that aim to holistically track, identify, and map internet memes posted on social media. To bridge this gap, we investigate whether internet memes across social media platforms can be contextualized by using a semantic repository of knowledge, namely, a knowledge graph. We collect thousands of potential internet meme posts from two social media platforms, namely Reddit and Discord, and develop an extract-transform-load procedure to create a data lake with candidate meme posts. By using vision transformer-based similarity, we match these candidates against the memes cataloged in IMKG -- a recently released knowledge graph of internet memes. We leverage this grounding to highlight the potential of our proposed framework to study the prevalence of memes on different platforms, map them to IMKG, and provide context about memes on social media.

cs.SI↗

Towards Perceiving Small Visual Details in Zero-shot Visual Question Answering with Multimodal LLMs

Multimodal Large Language Models (MLLMs) have recently achieved promising zero-shot accuracy on visual question answering (VQA) -- a fundamental task affecting various downstream applications and domains. Given the great potential for the broad use of these models, it is important to investigate their limitations in dealing with different image and question properties. In this work, we investigate whether MLLMs can perceive small details as well as large details in images. In particular, we show that their zero-shot accuracy in answering visual questions is very sensitive to the size of the visual subject of the question, declining up to 46% with size. Furthermore, we show that this effect is causal by observing that human visual cropping can significantly mitigate their sensitivity to size. Inspired by the usefulness of human cropping, we then propose five automatic visual cropping methods -- leveraging either external localization models or the decision process of the given MLLM itself -- as inference time mechanisms to improve the zero-shot performance of MLLMs. We study their effectiveness on four popular VQA datasets, and a subset of the VQAv2 dataset tailored towards fine visual details. Our findings suggest that MLLMs should be used with caution in detail-sensitive VQA applications, and that visual cropping is a promising direction to improve their zero-shot performance. To facilitate further investigation of MLLMs' behaviors, our code and data are publicly released.

cs.CV↗

Exploring Perceptual Limitation of Multimodal Large Language Models

Multimodal Large Language Models (MLLMs) have recently shown remarkable perceptual capability in answering visual questions, however, little is known about the limits of their perception. In particular, while prior works have provided anecdotal evidence of MLLMs' sensitivity to object size, this phenomenon and its underlying causes have not been explored comprehensively. In this work, we quantitatively study the perception of small visual objects in several state-of-the-art MLLMs and reveal a pervasive limitation in answering questions about small objects in images. Next, we identify four independent factors that can contribute to this limitation -- object quality, size, distractors, and location -- and conduct controlled intervention studies to measure the effect of each factor on MLLMs' perception. In particular, we find that lower object quality and smaller object size can both independently reduce MLLMs' ability to answer visual questions. More surprisingly, we find that the location of the object in the image and the presence of visual distractors can also significantly reduce MLLMs' question answering accuracy. Our study provides a better understanding of the perceptual limitation of MLLMs and contributes new evaluation protocols for analyzing the perception of future MLLMs. To facilitate further investigations, we release our code and data.

cs.CV↗

Knowledge-enhanced Agents for Interactive Text Games

Communication via natural language is a key aspect of machine intelligence, and it requires computational models to learn and reason about world concepts, with varying levels of supervision. Significant progress has been made on fully-supervised non-interactive tasks, such as question-answering and procedural text understanding. Yet, various sequential interactive tasks, as in text-based games, have revealed limitations of existing approaches in terms of coherence, contextual awareness, and their ability to learn effectively from the environment. In this paper, we propose a knowledge-injection framework for improved functional grounding of agents in text-based games. Specifically, we consider two forms of domain knowledge that we inject into learning-based agents: memory of previous correct actions and affordances of relevant objects in the environment. Our framework supports two representative model classes: reinforcement learning agents and language model agents. Furthermore, we devise multiple injection strategies for the above domain knowledge types and agent architectures, including injection via knowledge graphs and augmentation of the existing input encoding strategies. We experiment with four models on the 10 tasks in the ScienceWorld text-based game environment, to illustrate the impact of knowledge injection on various model configurations and challenging task settings. Our findings provide crucial insights into the interplay between task properties, model architectures, and domain knowledge for interactive contexts.

cs.CL↗

Transferring Procedural Knowledge across Commonsense Tasks

Stories about everyday situations are an essential part of human communication, motivating the need to develop AI agents that can reliably understand these stories. Despite the long list of supervised methods for story completion and procedural understanding, current AI has no mechanisms to automatically track and explain procedures in unseen stories. To bridge this gap, we study the ability of AI models to transfer procedural knowledge to novel narrative tasks in a transparent manner. We design LEAP: a comprehensive framework that integrates state-of-the-art modeling architectures, training regimes, and augmentation strategies based on both natural and synthetic stories. To address the lack of densely annotated training data, we devise a robust automatic labeler based on few-shot prompting to enhance the augmented data. Our experiments with in- and out-of-domain tasks reveal insights into the interplay of different architectures, training regimes, and augmentation strategies. LEAP's labeler has a clear positive impact on out-of-domain datasets, while the resulting dense annotation provides native explainability.

cs.CL↗

BRAINTEASER: Lateral Thinking Puzzles for Large Language Models

The success of language models has inspired the NLP community to attend to tasks that require implicit and complex reasoning, relying on human-like commonsense mechanisms. While such vertical thinking tasks have been relatively popular, lateral thinking puzzles have received little attention. To bridge this gap, we devise BRAINTEASER: a multiple-choice Question Answering task designed to test the model's ability to exhibit lateral thinking and defy default commonsense associations. We design a three-step procedure for creating the first lateral thinking benchmark, consisting of data collection, distractor generation, and generation of adversarial examples, leading to 1,100 puzzles with high-quality annotations. To assess the consistency of lateral reasoning by models, we enrich BRAINTEASER based on a semantic and contextual reconstruction of its questions. Our experiments with state-of-the-art instruction- and commonsense language models reveal a significant gap between human and model performance, which is further widened when consistency across adversarial formats is considered. We make all of our code and data available to stimulate work on developing and evaluating lateral thinking models.

cs.CL↗

Robust and Explainable Identification of Logical Fallacies in Natural Language Arguments

The spread of misinformation, propaganda, and flawed argumentation has been amplified in the Internet era. Given the volume of data and the subtlety of identifying violations of argumentation norms, supporting information analytics tasks, like content moderation, with trustworthy methods that can identify logical fallacies is essential. In this paper, we formalize prior theoretical work on logical fallacies into a comprehensive three-stage evaluation framework of detection, coarse-grained, and fine-grained classification. We adapt existing evaluation datasets for each stage of the evaluation. We employ three families of robust and explainable methods based on prototype reasoning, instance-based reasoning, and knowledge injection. The methods combine language models with background knowledge and explainable mechanisms. Moreover, we address data sparsity with strategies for data augmentation and curriculum learning. Our three-stage framework natively consolidates prior datasets and methods from existing tasks, like propaganda detection, serving as an overarching evaluation testbed. We extensively evaluate these methods on our datasets, focusing on their robustness and explainability. Our results provide insight into the strengths and weaknesses of the methods on different components and fallacy classes, indicating that fallacy identification is a challenging task that may require specialized forms of reasoning to capture various classes. We share our open-source code and data on GitHub to support further work on logical fallacy identification.

cs.CL↗

PaCo: Preconditions Attributed to Commonsense Knowledge

Humans can seamlessly reason with circumstantial preconditions of commonsense knowledge. We understand that a glass is used for drinking water, unless the glass is broken or the water is toxic. Despite state-of-the-art (SOTA) language models' (LMs) impressive performance on inferring commonsense knowledge, it is unclear whether they understand the circumstantial preconditions. To address this gap, we propose a novel challenge of reasoning with circumstantial preconditions. We collect a dataset, called PaCo, consisting of 12.4 thousand preconditions of commonsense statements expressed in natural language. Based on this dataset, we create three canonical evaluation tasks and use them to examine the capability of existing LMs to understand situational preconditions. Our results reveal a 10-30% gap between machine and human performance on our tasks, which shows that reasoning with preconditions is an open challenge.

cs.CL↗

A Study of Situational Reasoning for Traffic Understanding

Intelligent Traffic Monitoring (ITMo) technologies hold the potential for improving road safety/security and for enabling smart city infrastructure. Understanding traffic situations requires a complex fusion of perceptual information with domain-specific and causal commonsense knowledge. Whereas prior work has provided benchmarks and methods for traffic monitoring, it remains unclear whether models can effectively align these information sources and reason in novel scenarios. To address this assessment gap, we devise three novel text-based tasks for situational reasoning in the traffic domain: i) BDD-QA, which evaluates the ability of Language Models (LMs) to perform situational decision-making, ii) TV-QA, which assesses LMs' abilities to reason about complex event causality, and iii) HDT-QA, which evaluates the ability of models to solve human driving exams. We adopt four knowledge-enhanced methods that have shown generalization capability across language reasoning tasks in prior work, based on natural language inference, commonsense knowledge-graph self-supervision, multi-QA joint training, and dense retrieval of domain information. We associate each method with a relevant knowledge source, including knowledge graphs, relevant benchmarks, and driving manuals. In extensive experiments, we benchmark various knowledge-aware methods against the three datasets, under zero-shot evaluation; we provide in-depth analyses of model performance on data partitions and examine model predictions categorically, to yield useful insights on traffic understanding, given different background knowledge and reasoning strategies.

cs.CL↗

Identifying and Consolidating Knowledge Engineering Requirements

Knowledge engineering is the process of creating and maintaining knowledge-producing systems. Throughout the history of computer science and AI, knowledge engineering workflows have been widely used because high-quality knowledge is assumed to be crucial for reliable intelligent agents. However, the landscape of knowledge engineering has changed, presenting four challenges: unaddressed stakeholder requirements, mismatched technologies, adoption barriers for new organizations, and misalignment with software engineering practices. In this paper, we propose to address these challenges by developing a reference architecture using a mainstream software methodology. By studying the requirements of different stakeholders and eras, we identify 23 essential quality attributes for evaluating reference architectures. We assess three candidate architectures from recent literature based on these attributes. Finally, we discuss the next steps towards a comprehensive reference architecture, including prioritizing quality attributes, integrating components with complementary strengths, and supporting missing socio-technical requirements. As this endeavor requires a collaborative effort, we invite all knowledge engineering researchers and practitioners to join us.

cs.SE↗

Using Visual Cropping to Enhance Fine-Detail Question Answering of BLIP-Family Models

Visual Question Answering is a challenging task, as it requires seamless interaction between perceptual, linguistic, and background knowledge systems. While the recent progress of visual and natural language models like BLIP has led to improved performance on this task, we lack understanding of the ability of such models to perform on different kinds of questions and reasoning types. As our initial analysis of BLIP-family models revealed difficulty with answering fine-detail questions, we investigate the following question: Can visual cropping be employed to improve the performance of state-of-the-art visual question answering models on fine-detail questions? Given the recent success of the BLIP-family models, we study a zero-shot and a fine-tuned BLIP model. We define three controlled subsets of the popular VQA-v2 benchmark to measure whether cropping can help model performance. Besides human cropping, we devise two automatic cropping strategies based on multi-modal embedding by CLIP and BLIP visual QA model gradients. Our experiments demonstrate that the performance of BLIP model variants can be significantly improved through human cropping, and automatic cropping methods can produce comparable benefits. A deeper dive into our findings indicates that the performance enhancement is more pronounced in zero-shot models than in fine-tuned models and more salient with smaller bounding boxes than larger ones. We perform case studies to connect quantitative differences with qualitative observations across question types and datasets. Finally, we see that the cropping enhancement is robust, as we gain an improvement of 4.59% (absolute) in the general VQA-random task by simply inputting a concatenation of the original and gradient-based cropped images. We make our code available to facilitate further innovation on visual cropping methods for question answering.

cs.CV↗

Case-Based Reasoning with Language Models for Classification of Logical Fallacies

The ease and speed of spreading misinformation and propaganda on the Web motivate the need to develop trustworthy technology for detecting fallacies in natural language arguments. However, state-of-the-art language modeling methods exhibit a lack of robustness on tasks like logical fallacy classification that require complex reasoning. In this paper, we propose a Case-Based Reasoning method that classifies new cases of logical fallacy by language-modeling-driven retrieval and adaptation of historical cases. We design four complementary strategies to enrich input representation for our model, based on external information about goals, explanations, counterarguments, and argument structure. Our experiments in in-domain and out-of-domain settings indicate that Case-Based Reasoning improves the accuracy and generalizability of language models. Our ablation studies suggest that representations of similar cases have a strong impact on the model performance, that models perform well with fewer retrieved cases, and that the size of the case database has a negligible effect on the performance. Finally, we dive deeper into the relationship between the properties of the retrieved cases and the model performance.

cs.AI↗

Multimodal and Explainable Internet Meme Classification

In the current context where online platforms have been effectively weaponized in a variety of geo-political events and social issues, Internet memes make fair content moderation at scale even more difficult. Existing work on meme classification and tracking has focused on black-box methods that do not explicitly consider the semantics of the memes or the context of their creation. In this paper, we pursue a modular and explainable architecture for Internet meme understanding. We design and implement multimodal classification methods that perform example- and prototype-based reasoning over training cases, while leveraging both textual and visual SOTA models to represent the individual cases. We study the relevance of our modular and explainable models in detecting harmful memes on two existing tasks: Hate Speech Detection and Misogyny Classification. We compare the performance between example- and prototype-based methods, and between text, vision, and multimodal models, across different categories of harmfulness (e.g., stereotype and objectification). We devise a user-friendly interface that facilitates the comparative analysis of examples retrieved by all of our models for any given meme, informing the community about the strengths and limitations of these explainable methods.

cs.AI↗

PINTO: Faithful Language Reasoning Using Prompt-Generated Rationales

Neural language models (LMs) have achieved impressive results on various language-based reasoning tasks by utilizing latent knowledge encoded in their own pretrained parameters. To make this reasoning process more explicit, recent works retrieve a rationalizing LM's internal knowledge by training or prompting it to generate free-text rationales, which can be used to guide task predictions made by either the same LM or a separate reasoning LM. However, rationalizing LMs require expensive rationale annotation and/or computation, without any assurance that their generated rationales improve LM task performance or faithfully reflect LM decision-making. In this paper, we propose PINTO, an LM pipeline that rationalizes via prompt-based learning, and learns to faithfully reason over rationales via counterfactual regularization. First, PINTO maps out a suitable reasoning process for the task input by prompting a frozen rationalizing LM to generate a free-text rationale. Second, PINTO's reasoning LM is fine-tuned to solve the task using the generated rationale as context, while regularized to output less confident predictions when the rationale is perturbed. Across four datasets, we show that PINTO significantly improves the generalization ability of the reasoning LM, yielding higher performance on both in-distribution and out-of-distribution test sets. Also, we find that PINTO's rationales are more faithful to its task predictions than those generated by competitive baselines.

cs.CL↗